info: mounting maps from: C:\Users\Adam\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\Users\Adam\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: mounting maps from: C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: Found mod sounds in: Music_PhilCrofts info: checking C:\Users\Adam\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\Users\Adam\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nxt info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nx2 info: checking S:/Games/Steam/steamapps/common/Supreme Commander Forged Alliance\gamedata\*.scd info: not safe S:/Games/Steam/steamapps/common/Supreme Commander Forged Alliance\gamedata\Advanced strategic icons.scd info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_archsimkats_valley.v0003', mounted as '/maps/adaptive_archsimkats_valley.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_desert_challenge.v0004', mounted as '/maps/adaptive_desert_challenge.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_diversity.v0002', mounted as '/maps/adaptive_diversity.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_hutts_clutch.v0032', mounted as '/maps/adaptive_hutts_clutch.v0032/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_kusoge.v0003', mounted as '/maps/adaptive_kusoge.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_rainy_day.v0003', mounted as '/maps/adaptive_rainy_day.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_siberia.v0001', mounted as '/maps/adaptive_siberia.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_step_forward.v0002', mounted as '/maps/adaptive_step_forward.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\aeonlake.v0002', mounted as '/maps/aeonlake.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\alpha 7 quarantine 20x20.v0001', mounted as '/maps/alpha 7 quarantine 20x20.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\ambush the enemy 2v2.v0001', mounted as '/maps/ambush the enemy 2v2.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\desert_arena_-_faf_version.v0002', mounted as '/maps/desert_arena_-_faf_version.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dunes_of_arracis.v0005', mounted as '/maps/dunes_of_arracis.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\gates_of_anubis.v0003', mounted as '/maps/gates_of_anubis.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\mauve.v0002', mounted as '/maps/mauve.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\miners_end.v0008', mounted as '/maps/miners_end.v0008/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\palaneum.v0002', mounted as '/maps/palaneum.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\paradisebay.v0007', mounted as '/maps/paradisebay.v0007/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\phantom_bunny_roanoke_v12.v0002', mounted as '/maps/phantom_bunny_roanoke_v12.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\scmp_supcomfi_st_r1.v0001', mounted as '/maps/scmp_supcomfi_st_r1.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\theta_passage_ultimate.v0003', mounted as '/maps/theta_passage_ultimate.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_crucible.v0004', mounted as '/maps/the_crucible.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\turtle_rocks.v0002', mounted as '/maps/turtle_rocks.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\twin rivers.v0001', mounted as '/maps/twin rivers.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\music_philcrofts\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ai-swarm', mounted as '/mods/ai-swarm/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ai-uveso', mounted as '/mods/ai-uveso/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\music_philcrofts', mounted as '/mods/music_philcrofts/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\rks_explosions', mounted as '/mods/rks_explosions/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\rngai', mounted as '/mods/rngai/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_archsimkats_valley.v0003', mounted as '/maps/adaptive_archsimkats_valley.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_desert_challenge.v0004', mounted as '/maps/adaptive_desert_challenge.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_diversity.v0002', mounted as '/maps/adaptive_diversity.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_hutts_clutch.v0032', mounted as '/maps/adaptive_hutts_clutch.v0032/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_kusoge.v0003', mounted as '/maps/adaptive_kusoge.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_rainy_day.v0003', mounted as '/maps/adaptive_rainy_day.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_siberia.v0001', mounted as '/maps/adaptive_siberia.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_step_forward.v0002', mounted as '/maps/adaptive_step_forward.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\aeonlake.v0002', mounted as '/maps/aeonlake.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\alpha 7 quarantine 20x20.v0001', mounted as '/maps/alpha 7 quarantine 20x20.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\ambush the enemy 2v2.v0001', mounted as '/maps/ambush the enemy 2v2.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\desert_arena_-_faf_version.v0002', mounted as '/maps/desert_arena_-_faf_version.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dunes_of_arracis.v0005', mounted as '/maps/dunes_of_arracis.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\gates_of_anubis.v0003', mounted as '/maps/gates_of_anubis.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\mauve.v0002', mounted as '/maps/mauve.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\miners_end.v0008', mounted as '/maps/miners_end.v0008/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\palaneum.v0002', mounted as '/maps/palaneum.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\paradisebay.v0007', mounted as '/maps/paradisebay.v0007/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\phantom_bunny_roanoke_v12.v0002', mounted as '/maps/phantom_bunny_roanoke_v12.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\scmp_supcomfi_st_r1.v0001', mounted as '/maps/scmp_supcomfi_st_r1.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\theta_passage_ultimate.v0003', mounted as '/maps/theta_passage_ultimate.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_crucible.v0004', mounted as '/maps/the_crucible.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\turtle_rocks.v0002', mounted as '/maps/turtle_rocks.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\twin rivers.v0001', mounted as '/maps/twin rivers.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\advanced strategic icons.nxt', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\modules.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance', mounted as '/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 4a7c8b8 debug: SND: Loaded WaveBank 'aeonselect' at 4a7c8b8 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 4a7c9e8 debug: SND: Loaded WaveBank 'ambienttest' at 4a7c9e8 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 4a7cb18 debug: SND: Loaded WaveBank 'cybranselect' at 4a7cb18 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4a7cc48 debug: SND: Loaded WaveBank 'explosions' at 4a7cc48 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4a7cd78 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 4a7e2e8 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 4a7f450 debug: SND: Loaded WaveBank 'impacts' at 4a7f450 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 4a7f580 debug: SND: Loaded WaveBank 'interface' at 4a7f580 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 4a7f6b0 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4a80818 info: IsStreamingWaveBank("/sounds/philsmusicmod.xwb") => true debug: SND: Loaded WaveBank 'philsmusicmod' at 4a81980 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 4a82ae8 debug: SND: Loaded WaveBank 'seraphimselect' at 4a82ae8 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 4a82c18 debug: SND: Loaded WaveBank 'uaa' at 4a82c18 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 4a82d48 debug: SND: Loaded WaveBank 'uaadestroy' at 4a82d48 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 4a82e78 debug: SND: Loaded WaveBank 'uaaweapon' at 4a82e78 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 4a82fa8 debug: SND: Loaded WaveBank 'uab' at 4a82fa8 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 4a830d8 debug: SND: Loaded WaveBank 'ual' at 4a830d8 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 4a83208 debug: SND: Loaded WaveBank 'ualdestroy' at 4a83208 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 4a83338 debug: SND: Loaded WaveBank 'ualweapon' at 4a83338 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 4a83468 debug: SND: Loaded WaveBank 'uas' at 4a83468 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4a83598 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 4a84700 debug: SND: Loaded WaveBank 'uasweapon' at 4a84700 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4a84830 debug: SND: Loaded WaveBank 'uea' at 4a84830 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4a856f0 debug: SND: Loaded WaveBank 'ueadestroy' at 4a856f0 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 4a84ac0 debug: SND: Loaded WaveBank 'ueaweapon' at 4a84ac0 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 4a84988 debug: SND: Loaded WaveBank 'ueb' at 4a84988 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 4a84d30 debug: SND: Loaded WaveBank 'uefselect' at 4a84d30 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4a84bf8 debug: SND: Loaded WaveBank 'uel' at 4a84bf8 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 4a84e68 debug: SND: Loaded WaveBank 'ueldestroy' at 4a84e68 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 4a85210 debug: SND: Loaded WaveBank 'uelweapon' at 4a85210 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 4a85828 debug: SND: Loaded WaveBank 'ues' at 4a85828 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 4a85968 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 4a84fa0 debug: SND: Loaded WaveBank 'uesweapon' at 4a84fa0 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 4a850d8 debug: SND: Loaded WaveBank 'unitrumble' at 4a850d8 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 4a85480 debug: SND: Loaded WaveBank 'unitsglobal' at 4a85480 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 4a85348 debug: SND: Loaded WaveBank 'ura' at 4a85348 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 4a855b8 debug: SND: Loaded WaveBank 'uradestroy' at 4a855b8 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 4a87248 debug: SND: Loaded WaveBank 'uraweapon' at 4a87248 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 4a87110 debug: SND: Loaded WaveBank 'urb' at 4a87110 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 4a87ad0 debug: SND: Loaded WaveBank 'url' at 4a87ad0 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 4a87c08 debug: SND: Loaded WaveBank 'urldestroy' at 4a87c08 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 4a875f0 debug: SND: Loaded WaveBank 'urlweapon' at 4a875f0 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 4a87d40 debug: SND: Loaded WaveBank 'urs' at 4a87d40 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 4a88ad8 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 4a89c40 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 4a87728 debug: SND: Loaded WaveBank 'ursweapon' at 4a87728 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 4a885c8 debug: SND: Loaded WaveBank 'xaa_weapon' at 4a885c8 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 4a88490 debug: SND: Loaded WaveBank 'xab' at 4a88490 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 4a87380 debug: SND: Loaded WaveBank 'xal' at 4a87380 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 4a874b8 debug: SND: Loaded WaveBank 'xal_weapon' at 4a874b8 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 4a86ea0 debug: SND: Loaded WaveBank 'xas' at 4a86ea0 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 4a88700 debug: SND: Loaded WaveBank 'xas_weapons' at 4a88700 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 4a87860 debug: SND: Loaded WaveBank 'xea' at 4a87860 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 4a87e78 debug: SND: Loaded WaveBank 'xea_weapons' at 4a87e78 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 4a87fb0 debug: SND: Loaded WaveBank 'xeb' at 4a87fb0 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 4a88970 debug: SND: Loaded WaveBank 'xel' at 4a88970 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 4a87998 debug: SND: Loaded WaveBank 'xel_weapons' at 4a87998 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 4a88838 debug: SND: Loaded WaveBank 'xes' at 4a88838 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 4a8ada8 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 4a880e8 debug: SND: Loaded WaveBank 'xes_weapons' at 4a880e8 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 4a88220 debug: SND: Loaded WaveBank 'xra' at 4a88220 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 4a86af8 debug: SND: Loaded WaveBank 'xra_weapon' at 4a86af8 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4a86c30 debug: SND: Loaded WaveBank 'xrb' at 4a86c30 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4a86d68 debug: SND: Loaded WaveBank 'xrl' at 4a86d68 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 4a8bf10 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 4a88358 debug: SND: Loaded WaveBank 'xrl_weapon' at 4a88358 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4a86fd8 debug: SND: Loaded WaveBank 'xrs' at 4a86fd8 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4a8e1b0 debug: SND: Loaded WaveBank 'xrs_weapon' at 4a8e1b0 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4a8d1d8 debug: SND: Loaded WaveBank 'xsa' at 4a8d1d8 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4a8ede0 debug: SND: Loaded WaveBank 'xsa_destroy' at 4a8ede0 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 4a8e900 debug: SND: Loaded WaveBank 'xsa_weapon' at 4a8e900 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 4a8d928 debug: SND: Loaded WaveBank 'xsb' at 4a8d928 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 4a8e7c8 debug: SND: Loaded WaveBank 'xsb_weapon' at 4a8e7c8 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 4a8d310 debug: SND: Loaded WaveBank 'xsl' at 4a8d310 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 4a8d448 debug: SND: Loaded WaveBank 'xsl_destroy' at 4a8d448 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 4a8eb70 debug: SND: Loaded WaveBank 'xsl_weapon' at 4a8eb70 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 4a8e078 debug: SND: Loaded WaveBank 'xss' at 4a8e078 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 4a8f080 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4a8da60 debug: SND: Loaded WaveBank 'xss_weapon' at 4a8da60 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'philsmusicmod' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -38733984 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 4aba170 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 4abb468 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 4abb300 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 4abb8a0 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 4abb5d0 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 4abba08 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 4abb738 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 4abbe40 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 4abc110 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 4abbb70 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 4abbcd8 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /savereplay info: REPLAY ID: 64997 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module '\000/lua/options/options.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/ui/game/reclaim.lua\000' info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 1 info: graphics_Fidelity 2 info: shadow_Fidelity 3 info: ren_MipSkipLevels 2 info: cam_DefaultLOD 0.9 info: cam_SetLOD WorldCamera 0.9 info: cam_SetLOD WorldCamera2 0.9 info: cam_SetLOD CameraHead2 0.9 info: SC_CameraScaleLOD 2 info: ren_bloom 1 debug: Wavebank prepared: 4a7cd78 debug: Wavebank prepared: 4a7e2e8 debug: Wavebank prepared: 4a7f6b0 debug: Wavebank prepared: 4a80818 debug: Wavebank prepared: 4a81980 debug: Wavebank prepared: 4a83598 debug: Wavebank prepared: 4a85968 debug: Wavebank prepared: 4a88ad8 debug: Wavebank prepared: 4a89c40 debug: Wavebank prepared: 4a8ada8 debug: Wavebank prepared: 4a8bf10 debug: Wavebank prepared: 4a8f080 debug: Wavebank prepared: 4aba170 debug: Wavebank prepared: 4abb468 debug: Wavebank prepared: 4abb8a0 debug: Wavebank prepared: 4abb5d0 debug: Wavebank prepared: 4abba08 debug: Wavebank prepared: 4abb738 debug: Wavebank prepared: 4abbe40 debug: Wavebank prepared: 4abc110 debug: Wavebank prepared: 4abbb70 debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000' info: GPGNET: entering idle state. debug: Wavebank prepared: 4abb300 debug: Wavebank prepared: 4abbcd8 debug: Loading module '\000/lua/ui/lobby/lobby.lua\000' debug: Loading module '\000/lua/version.lua\000' debug: Loading module '\000/lua/ui/menus/menucommon.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/mods/ai-swarm/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/lua/ui/maputil.lua\000' debug: Loading module '\000/etc/faf/mapblacklist.lua\000' debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000' debug: Loading module '\000/lua/ui/controls/mappreview.lua\000' debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000' debug: Loading module '\000/lua/ui/texturepool.lua\000' debug: Loading module '\000/lua/ui/controls/acubutton.lua\000' debug: Loading module '\000/lua/gamecolors.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000' debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000' debug: Loading module '\000/lua/ui/controls/textarea.lua\000' debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000' debug: Loading module '\000/etc/faf/blacklist.lua\000' debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000' debug: Loading module '\000/lua/system/dkson.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/ui/lobby/changelog.lua\000' debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/lobby/changelogdata.lua\000' debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000' debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/customais_v2/rngai.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbyoptions/lobbyoptions.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/lobbyoptions/lobbyoptions.lua\000' info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x1175f004 info: LOBBY: Game port 20385[UDP] opened. info: LOBBY: starting with local uid of 120589 [Wingflier] info: GPGNET: entering lobby state. info: { info: faf0863e-7236-ba0d-8e44-8d82b622f1c0 = true info: 90312bd2-6fbd-4aa6-874e-rksbooms-v12 = true info: } info: { info: 8ecaa312-f18b-11e7-8cef-jf89jh2kksn5 = true info: } debug: Loading module '\000/lua/maui/effecthelpers.lua\000' info: Supreme Commander: Forged Alliance version 3720 debug: Loading module '\000/lua/ui/lobby/chatarea.lua\000' debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000' debug: Loading module '\000/lua/ui/dialogs/mapselect.lua\000' debug: Loading module '\000/lua/ui/menus/main.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/ui/lobby/modsmanager.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsrestrictions.lua\000' info: { info: faf0863e-7236-ba0d-8e44-8d82b622f1c0 = true info: 90312bd2-6fbd-4aa6-874e-rksbooms-v12 = true info: } info: { info: 8ecaa312-f18b-11e7-8cef-jf89jh2kksn5 = true info: } info: DisconnectFromPeer (uid=121166) info: LOBBY: deleting unknown peer uid 121166. info: ConnectToPeer (name=Gumption, uid=121166, address=127.0.0.1:56701, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-D7V10TK:56701. info: LOBBY: Adding peer "Gumption" [DESKTOP-D7V10TK:56701, uid=121166] info: NET: using deflate compression for receives from DESKTOP-D7V10TK:56701 info: LOBBY: connection to "Gumption" [DESKTOP-D7V10TK:56701, uid=121166] made, status=Pending. info: LOBBY: Got join (name="Gumption", uid=121166) from DESKTOP-D7V10TK:56701 info: { info: faf0863e-7236-ba0d-8e44-8d82b622f1c0 = true info: 90312bd2-6fbd-4aa6-874e-rksbooms-v12 = true info: } info: { info: 8ecaa312-f18b-11e7-8cef-jf89jh2kksn5 = true info: } info: LOBBY: "Gumption" [DESKTOP-D7V10TK:56701, uid=121166] has established connections to: 120589 info: DisconnectFromPeer (uid=121166) info: { info: faf0863e-7236-ba0d-8e44-8d82b622f1c0 = true info: 90312bd2-6fbd-4aa6-874e-rksbooms-v12 = true info: } info: { info: 8ecaa312-f18b-11e7-8cef-jf89jh2kksn5 = true info: } info: DisconnectFromPeer (uid=121166) info: LOBBY: deleting unknown peer uid 121166. info: ConnectToPeer (name=Gumption, uid=121166, address=127.0.0.1:65260, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-D7V10TK:65260. info: LOBBY: Adding peer "Gumption" [DESKTOP-D7V10TK:65260, uid=121166] info: NET: using deflate compression for receives from DESKTOP-D7V10TK:65260 info: LOBBY: connection to "Gumption" [DESKTOP-D7V10TK:65260, uid=121166] made, status=Pending. info: LOBBY: Got join (name="Gumption", uid=121166) from DESKTOP-D7V10TK:65260 info: { info: faf0863e-7236-ba0d-8e44-8d82b622f1c0 = true info: 90312bd2-6fbd-4aa6-874e-rksbooms-v12 = true info: } info: { info: 8ecaa312-f18b-11e7-8cef-jf89jh2kksn5 = true info: } info: LOBBY: "Gumption" [DESKTOP-D7V10TK:65260, uid=121166] has established connections to: 120589 debug: Loading module '\000/lua/ui/lobby/ainames.lua\000' info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Setting army 2 for slot 2 info: >> SendArmySettingsToServer: Setting army 3 for slot 3 info: >> SendArmySettingsToServer: Setting army 4 for slot 4 info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: Loading module '\000/lua/ui/game/gamemain.lua\000' debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: OpenMovie /movies/cybran_load.sfd: 7454 debug: Preparing movie /movies/cybran_load.sfd: 7454 debug: Preparing movie /movies/cybran_load.sfd: 7454 debug: Preparing movie /movies/cybran_load.sfd: 7454 debug: Preparing movie /movies/cybran_load.sfd: 7454 debug: Preparing movie /movies/cybran_load.sfd: 7454 debug: Preparing movie /movies/cybran_load.sfd: 7454 debug: Playing movie s:\games\steam\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 7454 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true debug: Loading module '\000/lua/ui/help/loadingtips.lua\000' info: Starting background task "Map loader /maps/twin rivers.v0001/twin rivers.scmap" info: Background task "Map loader /maps/twin rivers.v0001/twin rivers.scmap" running. info: Active game mods for blueprint loading: \000{ info: { info: after={ }, info: author="RK4000, speed2, Sheeo, Domino", info: before={ }, info: conflicts={ info: "6ea135b9-1615-433b-a344-1bc5d1000001", info: "6ea135b9-1615-433b-a344-1bc5d1000002", info: "6ea135b9-1615-433b-a344-1bc5d1000003", info: "6ea135b9-1615-433b-a344-1bc5d1000004", info: "6ea135b9-1615-433b-a344-1bc5d1000005", info: "6ea135b9-1615-433b-a344-1bc5d1000006", info: "6ea135b9-1615-433b-a344-1bc5d1000007", info: "6ea135b9-1615-433b-a344-1bc5d1000008", info: "6ea135b9-1615-433b-a344-1bc5d1000009", info: "6ea135b9-1615-433b-a344-1bc5d1000010", info: "6ea135b9-1615-433b-a344-1bc5d1000011", info: "6ea135b9-1615-433b-a344-1bc5d1000012", info: "6ea135b9-1615-433b-a344-1bc5d1000013", info: "6ea135b9-1615-433b-a344-1bc5d1000014", info: "6ea135b9-1615-433b-a344-1bc5d1000015", info: "6ea135b9-1615-433b-a344-1bc5d1000016", info: "6ea135b9-1615-433b-a344-1bc5d1000017", info: "6ea135b9-1615-433b-a344-1bc5d1000018", info: "6ea135b9-1615-433b-a344-1bc5d1000019", info: "6ea135b9-1615-433b-a344-1bc5d1000020" info: }, info: copyright="", info: description="Replaces the default unit explosion effects with factionally varied and higher quality equivalents.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/rks_explosions/icon.png", info: location="/mods/rks_explosions", info: name="RK's Explosions", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="90312bd2-6fbd-4aa6-874e-rksbooms-v12", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=6813", info: version=12 info: }, info: { info: after={ info: "62e2j64a-AIUV-0910-89465-146as555a8u3", info: "a13ac591-b2d9-4d94-0216-3d4b3cce6b97", info: "62e2j64a-AIUV-0880-89465-146as555a8u3", info: "a13ac591-b2d9-4d94-0217-3d4b3cce6b97", info: "a13ac591-b2d9-4d94-0218-3d4b3cce6b97", info: "a13ac591-b2d9-4d94-0230-3d4b3cce6b97" info: }, info: author="relentless", info: before={ }, info: conflicts={ }, info: copyright="2020 relentless", info: description="RNG Standard AI. Requires Uveso AI to be installed and enabled. Not recommended to have any other sim mods enabled. For best experience all host game settings should be default. Recommended to set AI Map Marker Generator to Autogenerate Always in AI host game settings, recommend setting AI Naval Expansion Limit to zero on land maps and default on naval maps. Best played with OMNI cheat disabled. Updated often so check your versions when using in multiplayer to avoid desyncs.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/RNGAI/icon.jpg", info: location="/mods/rngai", info: name="RNGAI", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="faf0863e-7236-ba0d-8e44-8d82b622f1c0", info: url="", info: version=92 info: } info: } info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Hooked /effects/emitters/air_move_trail_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/air_move_trail_01_emit.bp info: Hooked /effects/emitters/contrail_delayed_mist_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/contrail_delayed_mist_01_emit.bp info: Hooked /effects/emitters/contrail_delayed_mist_02_emit.bp with /mods/rks_explosions/hook/effects/emitters/contrail_delayed_mist_02_emit.bp info: Hooked /effects/emitters/destruction_explosion_debris_trail_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_debris_trail_01_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_02_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_02_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_03_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_03_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_04_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_04_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_05_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_05_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_06_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_06_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_07_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_07_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_08_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_08_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_11_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_11_emit.bp info: Hooked /effects/emitters/destruction_underwater_explosion_flash_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_underwater_explosion_flash_01_emit.bp info: Hooked /effects/emitters/destruction_underwater_explosion_splash_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_underwater_explosion_splash_01_emit.bp info: Hooked /effects/emitters/destruction_water_sinking_ripples_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_water_sinking_ripples_01_emit.bp info: Hooked /effects/emitters/destruction_water_sinking_wash_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_water_sinking_wash_01_emit.bp info: Hooked /effects/emitters/dirtchunks_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/dirtchunks_01_emit.bp info: Hooked /effects/emitters/dust_cloud_05_emit.bp with /mods/rks_explosions/hook/effects/emitters/dust_cloud_05_emit.bp info: Hooked /effects/emitters/smoke_exhuast_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/smoke_exhuast_01_emit.bp info: Hooked /effects/emitters/water_pie.bp with /mods/rks_explosions/hook/effects/emitters/water_pie.bp info: Hooked /effects/emitters/water_pie_s.bp with /mods/rks_explosions/hook/effects/emitters/water_pie_s.bp info: Hooked /effects/emitters/water_splash_plume_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/water_splash_plume_01_emit.bp info: Hooked /effects/emitters/water_splash_plume_02_emit.bp with /mods/rks_explosions/hook/effects/emitters/water_splash_plume_02_emit.bp info: Hooked /effects/emitters/water_splash_ripples_ring_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/water_splash_ripples_ring_01_emit.bp info: Hooked /effects/emitters/water_splash_ripples_ring_02_emit.bp with /mods/rks_explosions/hook/effects/emitters/water_splash_ripples_ring_02_emit.bp info: Hooked /effects/emitters/watersplash_lame.bp with /mods/rks_explosions/hook/effects/emitters/watersplash_lame.bp info: Hooked /effects/emitters/watersplash_m.bp with /mods/rks_explosions/hook/effects/emitters/watersplash_m.bp info: Hooked /effects/emitters/watersplash_s.bp with /mods/rks_explosions/hook/effects/emitters/watersplash_s.bp info: Hooked /effects/emitters/watertower_m.bp with /mods/rks_explosions/hook/effects/emitters/watertower_m.bp info: Hooked /effects/emitters/watertower_s.bp with /mods/rks_explosions/hook/effects/emitters/watertower_s.bp info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/rks_explosions/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/ual0401/ual0401_unit.bp with /mods/rks_explosions/hook/units/ual0401/ual0401_unit.bp info: Hooked /units/uel0401/uel0401_unit.bp with /mods/rks_explosions/hook/units/uel0401/uel0401_unit.bp info: Hooked /units/ura0401/ura0401_unit.bp with /mods/rks_explosions/hook/units/ura0401/ura0401_unit.bp info: Hooked /units/url0401/url0401_unit.bp with /mods/rks_explosions/hook/units/url0401/url0401_unit.bp info: Hooked /units/url0402/url0402_unit.bp with /mods/rks_explosions/hook/units/url0402/url0402_unit.bp info: Hooked /units/xrl0403/xrl0403_unit.bp with /mods/rks_explosions/hook/units/xrl0403/xrl0403_unit.bp info: Hooked /units/xsa0402/xsa0402_unit.bp with /mods/rks_explosions/hook/units/xsa0402/xsa0402_unit.bp info: Hooked /units/xsl0401/xsl0401_unit.bp with /mods/rks_explosions/hook/units/xsl0401/xsl0401_unit.bp warning: Blueprints.lua - Preferences file not found. Skipping custom content. Is the file mounted correctly in the init? info: Blueprints Loading: modded files from "RK's Explosions" mod info: Blueprints Loading: modded files from "RNGAI" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 599 original, 0 modded, and 25 preset units info: Blueprints Loading... completed: 383 original and 38 modded projectiles info: Blueprints Registering... debug: MEM: -8192 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/rngai/hook/loc/us/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/rngai/hook/loc/US/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' info: Hooked /loc/us/strings_db.lua with /mods/rngai/hook/loc/us/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/rngai/hook/loc/US/strings_db.lua debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /savereplay info: REPLAY ID: 64997 info: Active mods in session: \000{ info: { info: after={ }, info: author="RK4000, speed2, Sheeo, Domino", info: before={ }, info: conflicts={ info: "6ea135b9-1615-433b-a344-1bc5d1000001", info: "6ea135b9-1615-433b-a344-1bc5d1000002", info: "6ea135b9-1615-433b-a344-1bc5d1000003", info: "6ea135b9-1615-433b-a344-1bc5d1000004", info: "6ea135b9-1615-433b-a344-1bc5d1000005", info: "6ea135b9-1615-433b-a344-1bc5d1000006", info: "6ea135b9-1615-433b-a344-1bc5d1000007", info: "6ea135b9-1615-433b-a344-1bc5d1000008", info: "6ea135b9-1615-433b-a344-1bc5d1000009", info: "6ea135b9-1615-433b-a344-1bc5d1000010", info: "6ea135b9-1615-433b-a344-1bc5d1000011", info: "6ea135b9-1615-433b-a344-1bc5d1000012", info: "6ea135b9-1615-433b-a344-1bc5d1000013", info: "6ea135b9-1615-433b-a344-1bc5d1000014", info: "6ea135b9-1615-433b-a344-1bc5d1000015", info: "6ea135b9-1615-433b-a344-1bc5d1000016", info: "6ea135b9-1615-433b-a344-1bc5d1000017", info: "6ea135b9-1615-433b-a344-1bc5d1000018", info: "6ea135b9-1615-433b-a344-1bc5d1000019", info: "6ea135b9-1615-433b-a344-1bc5d1000020" info: }, info: copyright="", info: description="Replaces the default unit explosion effects with factionally varied and higher quality equivalents.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/rks_explosions/icon.png", info: location="/mods/rks_explosions", info: name="RK's Explosions", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="90312bd2-6fbd-4aa6-874e-rksbooms-v12", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=6813", info: version=12 info: }, info: { info: after={ info: "62e2j64a-AIUV-0910-89465-146as555a8u3", info: "a13ac591-b2d9-4d94-0216-3d4b3cce6b97", info: "62e2j64a-AIUV-0880-89465-146as555a8u3", info: "a13ac591-b2d9-4d94-0217-3d4b3cce6b97", info: "a13ac591-b2d9-4d94-0218-3d4b3cce6b97", info: "a13ac591-b2d9-4d94-0230-3d4b3cce6b97" info: }, info: author="relentless", info: before={ }, info: conflicts={ }, info: copyright="2020 relentless", info: description="RNG Standard AI. Requires Uveso AI to be installed and enabled. Not recommended to have any other sim mods enabled. For best experience all host game settings should be default. Recommended to set AI Map Marker Generator to Autogenerate Always in AI host game settings, recommend setting AI Naval Expansion Limit to zero on land maps and default on naval maps. Best played with OMNI cheat disabled. Updated often so check your versions when using in multiplayer to avoid desyncs.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/RNGAI/icon.jpg", info: location="/mods/rngai", info: name="RNGAI", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="faf0863e-7236-ba0d-8e44-8d82b622f1c0", info: url="", info: version=92 info: }, info: { info: author="Music - Phillip Crofts/ Coding - Exotic Retard", info: copyright="2020 Phillip Crofts", info: description="Adds custom music written by Phillip Crofts into the game.", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Music_PhilCrofts/mod_icon.png", info: location="/mods/music_philcrofts", info: name="Phillip Crofts Soundtrack", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="8ecaa312-f18b-11e7-8cef-jf89jh2kksn5", info: version=5 info: } info: } info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua debug: Loading module '\000/lua/ui/game/reclaim.lua\000' debug: Loading module '\000/lua/ui/notify/notify.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/effecthelpers.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/mods/ai-swarm/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: Loading module '\000/lua/ui/notify/defaultmessages.lua\000' debug: Loading module '\000/lua/ui/notify/notifyoverlay.lua\000' info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/twin rivers.v0001/twin rivers.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:64997/14670802/Wingflier.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/rngai/hook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/rngai/hook/loc/us/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/rngai/hook/loc/US/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: Loading module '\000/lua/sim/scenarioutilities.lua\000' debug: Loading module '\000/lua/sim/entity.lua\000' info: Hooked /lua/sim/entity.lua with /mods/rks_explosions/hook/lua/sim/entity.lua debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000' debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aieconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aifactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ailandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ainavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/sorianutilities.lua\000' debug: Loading module '\000/lua/ai/aiutilities.lua\000' info: Hooked /lua/ai/aiutilities.lua with /mods/rngai/hook/lua/ai/aiutilities.lua debug: Loading module '\000/lua/buildingtemplates.lua\000' debug: Loading module '\000/lua/unittemplates.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ai/aiattackutilities.lua\000' info: Hooked /lua/ai/aiattackutilities.lua with /mods/rngai/hook/lua/ai/aiattackutilities.lua debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/ai/aibehaviors.lua\000' info: Hooked /lua/ai/aibehaviors.lua with /mods/rngai/hook/lua/ai/aibehaviors.lua debug: Loading module '\000/lua/ai/aibuildstructures.lua\000' info: Hooked /lua/ai/aibuildstructures.lua with /mods/rngai/hook/lua/ai/aibuildstructures.lua debug: Loading module '\000/lua/basetemplates.lua\000' debug: Loading module '\000/lua/upgradetemplates.lua\000' debug: Loading module '\000/lua/scenariotriggers.lua\000' warning: [aibuildstructures.lua, line:774] * RNGAI: offset aibuildstructures.lua debug: Loading module '\000/mods/rngai/lua/ai/rngutilities.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/scenarioframework.lua\000' debug: Loading module '\000/lua/scenarioplatoonai.lua\000' debug: Loading module '\000/lua/sim/vizmarker.lua\000' debug: Loading module '\000/lua/simcamera.lua\000' debug: Loading module '\000/lua/system/singleevent.lua\000' debug: Loading module '\000/lua/cinematics.lua\000' debug: Loading module '\000/lua/sim/simuistate.lua\000' debug: Loading module '\000/lua/simpinggroup.lua\000' debug: Loading module '\000/lua/simobjectives.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000' info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/rngai/hook/lua/editor/unitcountbuildconditions.lua debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000' debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000' info: Hooked /lua/editor/markerbuildconditions.lua with /mods/rngai/hook/lua/editor/markerbuildconditions.lua warning: [aibehaviors.lua, line:2898] * RNGAI: offset aibehaviors.lua debug: Loading module '\000/lua/ai/sorianlang.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000' debug: MEM: -4194304 bytes OGRID debug: Loading module '\000/lua/triggermanager.lua\000' debug: Loading module '\000/lua/scenarioenvironment.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' info: Loading save file: \000/maps/Twin Rivers.v0001/Twin Rivers_save.lua info: Loading script file: \000/maps/Twin Rivers.v0001/Twin Rivers_script.lua debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplateair.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplateengineer.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplatefactory.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplateland.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplatesacu.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplatesea.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplatestructure.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/acubasetemplate.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiacubuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiairbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaidefensebuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaieconomyupgrades.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaienergybuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiengineerbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiexpansionbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiexperimental.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaifactorybuilders.lua\000' info: Hooked Builder: \000RNG Factory Builder Land T1 MainBase Large info: Hooked Builder: \000RNG Factory Builder Land T1 Large debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiintelbuilders.lua\000' info: Hooked Builder: \000RNGAI T1 Radar Upgrade Expansion debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngailablandbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaimassbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngainullbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaisacubuilders.lua\000' info: Hooked Builder: \000RNGAI SACU Engineer debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiscoutairbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiscoutlandbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiseabuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaishieldbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaistrategicbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngait1pdtemplate.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaitanklandbuilders.lua\000' info: * AI-RNG: BaseRestricted :105 BaseMilitary :210 BaseDMZArea :236 BaseEnemy :768 debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion aggressive.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion naval large.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion naval.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard combat.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard large expansion area spam.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard large expansion area.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard large unmarked spam.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard small unmarked.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard small.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard startarea large spam.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard startarea large.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard startarea.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai mainbase standard large null.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai mainbase standard large.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai mainbase standard small null.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai mainbase standard small.lua\000' debug: Loading module '\000/lua/aibrain.lua\000' info: Hooked /lua/aibrain.lua with /mods/rngai/hook/lua/aibrain.lua debug: Loading module '\000/lua/aibrainplans.lua\000' debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000' debug: Loading module '\000/lua/ai/aibuildunits.lua\000' debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000' info: Hooked /lua/sim/factorybuildermanager.lua with /mods/rngai/hook/lua/sim/factorybuildermanager.lua debug: Loading module '\000/lua/sim/buildermanager.lua\000' info: Hooked /lua/sim/buildermanager.lua with /mods/rngai/hook/lua/sim/buildermanager.lua debug: Loading module '\000/lua/sim/builder.lua\000' info: Hooked /lua/sim/builder.lua with /mods/rngai/hook/lua/sim/builder.lua debug: Loading module '\000/lua/sim/platoonformmanager.lua\000' debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000' debug: Loading module '\000/lua/sim/engineermanager.lua\000' info: Hooked /lua/sim/engineermanager.lua with /mods/rngai/hook/lua/sim/engineermanager.lua debug: Loading module '\000/lua/sim/strategymanager.lua\000' debug: Loading module '\000/lua/sim/strategybuilder.lua\000' debug: Loading module '\000/lua/simutils.lua\000' debug: Loading module '\000/lua/simplayerquery.lua\000' debug: Loading module '\000/lua/sim/score.lua\000' debug: Loading module '\000/lua/victory.lua\000' warning: [aibrain.lua, line:4058] * RNGAI: offset aibrain.lua debug: Loading module '\000/lua/aipersonality.lua\000' debug: Loading module '\000/lua/platoon.lua\000' info: Hooked /lua/platoon.lua with /mods/rngai/hook/lua/platoon.lua warning: [platoon.lua, line:6820] * RNGAI: offset platoon.lua info: * OnCreateAI: AIPersonality: (RNGStandardcheat) info: * OnCreateAI: AIPersonality: (RNGStandardcheat) debug: Loading module '\000/lua/sim/prop.lua\000' debug: Loading module '\000/lua/effectutilities.lua\000' debug: Loading module '\000/lua/effecttemplates.lua\000' info: Hooked /lua/effecttemplates.lua with /mods/rks_explosions/hook/lua/effecttemplates.lua debug: Loading module '\000/mods/rks_explosions/lua/togglestuff.lua\000' debug: Loading module '\000/lua/proptree.lua\000' debug: Loading module '\000/lua/defaultexplosions.lua\000' info: Hooked /lua/defaultexplosions.lua with /mods/rks_explosions/hook/lua/defaultexplosions.lua debug: Loading module '\000/mods/rks_explosions/lua/sdeffecttemplates.lua\000' debug: Loading module '\000/mods/rks_explosions/lua/neffecttemplates.lua\000' warning: NUM PROPS = 24897 info: BeginSession... debug: Active mods in sim: \000{ debug: { debug: after={ }, debug: author="RK4000, speed2, Sheeo, Domino", debug: before={ }, debug: conflicts={ debug: "6ea135b9-1615-433b-a344-1bc5d1000001", debug: "6ea135b9-1615-433b-a344-1bc5d1000002", debug: "6ea135b9-1615-433b-a344-1bc5d1000003", debug: "6ea135b9-1615-433b-a344-1bc5d1000004", debug: "6ea135b9-1615-433b-a344-1bc5d1000005", debug: "6ea135b9-1615-433b-a344-1bc5d1000006", debug: "6ea135b9-1615-433b-a344-1bc5d1000007", debug: "6ea135b9-1615-433b-a344-1bc5d1000008", debug: "6ea135b9-1615-433b-a344-1bc5d1000009", debug: "6ea135b9-1615-433b-a344-1bc5d1000010", debug: "6ea135b9-1615-433b-a344-1bc5d1000011", debug: "6ea135b9-1615-433b-a344-1bc5d1000012", debug: "6ea135b9-1615-433b-a344-1bc5d1000013", debug: "6ea135b9-1615-433b-a344-1bc5d1000014", debug: "6ea135b9-1615-433b-a344-1bc5d1000015", debug: "6ea135b9-1615-433b-a344-1bc5d1000016", debug: "6ea135b9-1615-433b-a344-1bc5d1000017", debug: "6ea135b9-1615-433b-a344-1bc5d1000018", debug: "6ea135b9-1615-433b-a344-1bc5d1000019", debug: "6ea135b9-1615-433b-a344-1bc5d1000020" debug: }, debug: copyright="", debug: description="Replaces the default unit explosion effects with factionally varied and higher quality equivalents.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/rks_explosions/icon.png", debug: location="/mods/rks_explosions", debug: name="RK's Explosions", debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="90312bd2-6fbd-4aa6-874e-rksbooms-v12", debug: url="http://forums.faforever.com/viewtopic.php?f=41&t=6813", debug: version=12 debug: }, debug: { debug: after={ debug: "62e2j64a-AIUV-0910-89465-146as555a8u3", debug: "a13ac591-b2d9-4d94-0216-3d4b3cce6b97", debug: "62e2j64a-AIUV-0880-89465-146as555a8u3", debug: "a13ac591-b2d9-4d94-0217-3d4b3cce6b97", debug: "a13ac591-b2d9-4d94-0218-3d4b3cce6b97", debug: "a13ac591-b2d9-4d94-0230-3d4b3cce6b97" debug: }, debug: author="relentless", debug: before={ }, debug: conflicts={ }, debug: copyright="2020 relentless", debug: description="RNG Standard AI. Requires Uveso AI to be installed and enabled. Not recommended to have any other sim mods enabled. For best experience all host game settings should be default. Recommended to set AI Map Marker Generator to Autogenerate Always in AI host game settings, recommend setting AI Naval Expansion Limit to zero on land maps and default on naval maps. Best played with OMNI cheat disabled. Updated often so check your versions when using in multiplayer to avoid desyncs.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/RNGAI/icon.jpg", debug: location="/mods/rngai", debug: name="RNGAI", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="faf0863e-7236-ba0d-8e44-8d82b622f1c0", debug: url="", debug: version=92 debug: } debug: } debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/units/url0001/url0001_script.lua\000' debug: Loading module '\000/lua/defaultunits.lua\000' info: Hooked /lua/defaultunits.lua with /mods/rks_explosions/hook/lua/defaultunits.lua info: Hooked /lua/defaultunits.lua with /mods/rngai/hook/lua/defaultunits.lua debug: Loading module '\000/lua/sim/unit.lua\000' info: Hooked /lua/sim/unit.lua with /mods/rks_explosions/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/rngai/hook/lua/sim/unit.lua debug: Loading module '\000/lua/shield.lua\000' debug: Loading module '\000/lua/overspill.lua\000' debug: Loading module '\000/lua/wreckage.lua\000' debug: Loading module '\000/mods/rks_explosions/hook/lua/defaultexplosions.lua\000' debug: Loading module '\000/mods/rks_explosions/lua/sdexplosions.lua\000' debug: Loading module '\000/mods/rks_explosions/lua/sdutilities.lua\000' info: Global Explosion Scale: \0001 debug: Loading module '\000/mods/rks_explosions/lua/rkeffectutilities.lua\000' debug: Loading module '\000/mods/rks_explosions/boomsounds/boomsounds.bp\000' debug: Loading module '\000/lua/cybranunits.lua\000' debug: Loading module '\000/lua/cybranweapons.lua\000' debug: Loading module '\000/lua/sim/defaultweapons.lua\000' debug: Loading module '\000/lua/sim/weapon.lua\000' info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua debug: Loading module '\000/lua/sim/nukedamage.lua\000' debug: Loading module '\000/lua/sim/collisionbeam.lua\000' debug: Loading module '\000/lua/sim/defaultdamage.lua\000' debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000' debug: Loading module '\000/lua/defaultcollisionbeams.lua\000' debug: Loading module '\000/lua/sim/navigator.lua\000' debug: Loading module '\000/lua/armordefinition.lua\000' debug: Loading module '\000/units/xsl0001/xsl0001_script.lua\000' debug: Loading module '\000/lua/seraphimweapons.lua\000' debug: Loading module '\000/lua/defaultbufffield.lua\000' debug: Loading module '\000/units/uel0001/uel0001_script.lua\000' debug: Loading module '\000/lua/terranweapons.lua\000' info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua debug: Loading module '\000/units/ual0001/ual0001_script.lua\000' debug: Loading module '\000/lua/aeonweapons.lua\000' info: Hooked /lua/aeonweapons.lua with /schook/lua/aeonweapons.lua debug: Loading module '\000/units/uel0106/uel0106_script.lua\000' debug: Loading module '\000/lua/terranunits.lua\000' debug: Loading module '\000/units/uea0104/uea0104_script.lua\000' debug: Loading module '\000/units/url0205/url0205_script.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/game/gamemain.lua\000' info: Hooked /lua/ui/game/gamemain.lua with /mods/rks_explosions/hook/lua/ui/game/gamemain.lua debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' debug: Loading module '\000/lua/usercamera.lua\000' debug: Loading module '\000/lua/ui/game/missiontext.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/sim/entity.lua\000' info: Hooked /lua/sim/entity.lua with /mods/rks_explosions/hook/lua/sim/entity.lua debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/userplayerquery.lua\000' debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000' info: ren_bloom true info: ren_BloomGlowCopyScale 2.0000 info: ren_BloomBlurCount 2 info: ren_BloomBlurKernelScale 1.5000 info: ren_shadowcoeff 2.65 info: ren_shadowsize 768 info: *RKs bloomvalue: \0001 info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/zxa0001_icon.dds debug: Loading module '\000/lua/ui/game/borders.lua\000' debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000' debug: Loading module '\000/lua/ui/game/worldview.lua\000' debug: Loading module '\000/lua/ui/controls/worldview.lua\000' debug: Loading module '\000/lua/ui/game/ping.lua\000' debug: Loading module '\000/lua/user/userdecal.lua\000' debug: Loading module '\000/lua/ui/game/unitview.lua\000' debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/keymap/selectedinfo.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000' debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000' debug: Loading module '\000/lua/ui/help/unitdescription.lua\000' debug: Loading module '\000/lua/armordefinition.lua\000' debug: Loading module '\000/lua/ui/game/construction.lua\000' debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000' debug: Loading module '\000/lua/maui/mauiutil.lua\000' debug: Loading module '\000/lua/ui/game/build_templates.lua\000' debug: Loading module '\000/lua/ui/game/buildmode.lua\000' debug: Loading module '\000/lua/ui/game/tabs.lua\000' debug: Loading module '\000/lua/ui/templates_factory.lua\000' debug: Loading module '\000/lua/ui/game/straticons.lua\000' debug: Loading module '\000/lua/ui/game/selection.lua\000' info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua debug: Loading module '\000/lua/ui/notify/enhancementqueue.lua\000' debug: Loading module '\000/lua/keymap/hotkeylabelsui.lua\000' debug: Loading module '\000/lua/ui/game/selectionsort.lua\000' info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/multifunction.lua\000' debug: Loading module '\000/lua/maui/grid.lua\000' debug: Loading module '\000/lua/ui/game/economy.lua\000' debug: Loading module '\000/lua/ui/game/commandmode.lua\000' debug: Loading module '\000/lua/ui/game/orders.lua\000' debug: Loading module '\000/lua/keymap/misckeyactions.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000' debug: Loading module '\000/lua/ui/game/minimap.lua\000' info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000' debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000' info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000' debug: Loading module '\000/lua/ui/game/avatars.lua\000' debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000' debug: Loading module '\000/lua/ui/game/controlgroups.lua\000' debug: Loading module '\000/lua/ui/game/announcement.lua\000' debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000' debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000' debug: Loading module '\000/lua/ui/game/windowmanager.lua\000' debug: Loading module '\000/lua/ui/game/helptext.lua\000' debug: Loading module '\000/lua/ui/game/timer.lua\000' debug: Loading module '\000/lua/ui/game/consoleecho.lua\000' debug: Loading module '\000/lua/ui/game/taunt.lua\000' debug: Loading module '\000/lua/aichatsorian.lua\000' info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000' info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 debug: Loading module '\000/lua/ui/game/launchconsolecommands.lua\000' info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/keymap/hotkeylabels.lua\000' debug: Loading module '\000/lua/keymap/unitkeygroups.lua\000' debug: Loading module '\000/lua/ui/notify/customiser.lua\000' debug: Loading module '\000/lua/ui/game/score.lua\000' debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000' debug: Loading module '\000/lua/ui/game/objectives2.lua\000' debug: Loading module '\000/lua/keymap/hotbuild.lua\000' debug: Loading module '\000/lua/keymap/upgradetab.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: Hooked /lua/usermusic.lua with /mods/music_philcrofts/hook/lua/usermusic.lua warning: playing peace music track 4 warning: Next peace track 5 info: /savereplay debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000' warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module '\000/lua/ui/game/strategicicons.lua\000' debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000' info: Exe Version: 1.0 debug: Current gametime: 00:00:00 debug: Loading module '\000/lua/sim/blip.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: playable area coordinates are { 0, 0, 512, 512 } info: Offmapareas are { info: { x0=-100, x1=612, y0=-100, y1=0 }, info: { x0=-100, x1=612, y0=512, y1=612 }, info: { x0=-100, x1=0, y0=0, y1=512 }, info: { x0=512, x1=612, y0=0, y1=512 } info: } debug: Loading module '\000/lua/ui/game/rallypoint.lua\000' debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000' debug: Loading module '\000/lua/renderselectparams.lua\000' debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000' debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000' debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000' debug: Loading module '\000/lua/sim/projectile.lua\000' debug: Loading module '\000/lua/defaultantiprojectile.lua\000' info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using RNGStandardMainBaseTemplate Small Close info: *AI DEBUG: ARMY \0004\000: Initiating Archetype using RNGStandardMainBaseTemplate Small Close debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000' info: Hooked /lua/editor/miscbuildconditions.lua with /mods/rngai/hook/lua/editor/miscbuildconditions.lua debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/units/urb0101/urb0101_script.lua\000' debug: Loading module '\000/lua/tarmacs.lua\000' debug: Loading module '\000/units/ura0001/ura0001_script.lua\000' debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/lua/editor/economybuildconditions.lua\000' info: Hooked /lua/editor/economybuildconditions.lua with /mods/rngai/hook/lua/editor/economybuildconditions.lua debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000' debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000' debug: Loading module '\000/lua/seraphimunits.lua\000' debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000' debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000' debug: Loading module '\000/units/uab0101/uab0101_script.lua\000' debug: Loading module '\000/lua/aeonunits.lua\000' info: AIGetMarkerLocationsEx 28 markers for Land Path Node info: AIGetMarkerLocationsEx 0 markers for Water Path Node info: AIGetMarkerLocationsEx 10 markers for Air Path Node info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node info: AIGetMarkerLocationsEx 28 markers for Amphibious Path Node (generated from Land/Water markers). debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000' debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000' debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000' info: Hooked /lua/editor/threatbuildconditions.lua with /mods/rngai/hook/lua/editor/threatbuildconditions.lua debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000' debug: Loading module '\000/lua/keymap/properkeynames.lua\000' debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keycategories.lua\000' debug: Loading module '\000/lua/simcallbacks.lua\000' debug: Loading module '\000/lua/simping.lua\000' debug: Loading module '\000/lua/selfdestruct.lua\000' debug: Loading module '\000/lua/simcameramarkers.lua\000' debug: Loading module '\000/lua/simdialogue.lua\000' debug: Loading module '\000/lua/simdiplomacy.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/weaponpriorities.lua\000' debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000' debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000' debug: Loading module '\000/lua/ui/game/commandgraph.lua\000' info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen") debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000' debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000' debug: Loading module '\000/units/uab1101/uab1101_script.lua\000' debug: Loading module '\000/units/ual0105/ual0105_script.lua\000' debug: Current gametime: 00:00:30 debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/units/url0105/url0105_script.lua\000' debug: Loading module '\000/units/urb1103/urb1103_script.lua\000' debug: Loading module '\000/units/uel0105/uel0105_script.lua\000' debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000' debug: Loading module '\000/units/urb1101/urb1101_script.lua\000' debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Loading module '\000/units/uab1103/uab1103_script.lua\000' debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:01:00 debug: Loading module '\000/units/xsl0101/xsl0101_script.lua\000' debug: Loading module '\000/units/ual0101/ual0101_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Loading module '\000/units/ual0106/ual0106_script.lua\000' debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") debug: Current gametime: 00:01:30 debug: Loading module '\000/units/ual0201/ual0201_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:02:00 debug: Loading module '\000/projectiles/adflaserlight02/adflaserlight02_script.lua\000' debug: Loading module '\000/lua/aeonprojectiles.lua\000' info: Hooked /lua/aeonprojectiles.lua with /mods/rks_explosions/hook/lua/aeonprojectiles.lua debug: Loading module '\000/projectiles/cdfcannonmolecular01/cdfcannonmolecular01_script.lua\000' debug: Loading module '\000/lua/cybranprojectiles.lua\000' info: Hooked /lua/cybranprojectiles.lua with /mods/rks_explosions/hook/lua/cybranprojectiles.lua debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen") warning: playing peace music track 5 warning: Next peace track 6 debug: Loading module '\000/units/uab0102/uab0102_script.lua\000' debug: Loading module '\000/units/xsl0103/xsl0103_script.lua\000' debug: Loading module '\000/units/url0107/url0107_script.lua\000' debug: Current gametime: 00:02:30 debug: Loading module '\000/projectiles/sdfphasicautogun01/sdfphasicautogun01_script.lua\000' debug: Loading module '\000/lua/seraphimprojectiles.lua\000' debug: Loading module '\000/units/ual0103/ual0103_script.lua\000' debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000' debug: Loading module '\000/units/uaa0101/uaa0101_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") debug: Loading module '\000/projectiles/adfsonicpulsar01/adfsonicpulsar01_script.lua\000' debug: Current gametime: 00:03:00 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000' debug: Loading module '\000/units/uaa0107/uaa0107_script.lua\000' warning: playing battle music track 6 warning: Next battle track 1 debug: Current gametime: 00:03:30 debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000' debug: Loading module '\000/units/urb2104/urb2104_script.lua\000' debug: Loading module '\000/units/xsb3101/xsb3101_script.lua\000' debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000' debug: Loading module '\000/lua/terranprojectiles.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/aaaplane_debris/planedebrisaeontech1/planedebrisaeontech1_script.lua\000' debug: Loading module '\000/mods/rks_explosions/lua/sddebris.lua\000' debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000' debug: Loading module '\000/units/uab3101/uab3101_script.lua\000' debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000' debug: Loading module '\000/units/url0104/url0104_script.lua\000' debug: Loading module '\000/lua/kirvesweapons.lua\000' debug: Loading module '\000/lua/kirveseffects.lua\000' debug: Loading module '\000/lua/kirvesbeams.lua\000' debug: Loading module '\000/projectiles/tdfplasma01/tdfplasma01_script.lua\000' debug: Loading module '\000/units/xsb0102/xsb0102_script.lua\000' debug: Current gametime: 00:04:00 debug: Loading module '\000/units/url0103/url0103_script.lua\000' debug: Loading module '\000/units/ual0104/ual0104_script.lua\000' debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000' debug: Loading module '\000/projectiles/sifthunthoartilleryshell01/sifthunthoartilleryshell01_script.lua\000' debug: Loading module '\000/projectiles/aifmortar01/aifmortar01_script.lua\000' debug: Loading module '\000/units/uaa0102/uaa0102_script.lua\000' debug: Loading module '\000/projectiles/sifthunthoartilleryshell02/sifthunthoartilleryshell02_script.lua\000' debug: Loading module '\000/units/uab1202/uab1202_script.lua\000' debug: Loading module '\000/units/urb3101/urb3101_script.lua\000' debug: Loading module '\000/units/xsl0104/xsl0104_script.lua\000' debug: Loading module '\000/units/uaa0103/uaa0103_script.lua\000' debug: Current gametime: 00:04:30 debug: Current gametime: 00:05:00 debug: Loading module '\000/units/uab1102/uab1102_script.lua\000' debug: Loading module '\000/units/urb1202/urb1202_script.lua\000' debug: Loading module '\000/units/xsb1105/xsb1105_script.lua\000' debug: Loading module '\000/units/xsa0101/xsa0101_script.lua\000' debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000' debug: Loading module '\000/units/xsa0107/xsa0107_script.lua\000' debug: Current gametime: 00:05:30 debug: Loading module '\000/projectiles/adfquantumdisruptor01/adfquantumdisruptor01_script.lua\000' debug: Loading module '\000/projectiles/aifbombgraviton01/aifbombgraviton01_script.lua\000' debug: Loading module '\000/projectiles/caaautocannon01/caaautocannon01_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/aaaplane_debris/planedebrisseraphimtech1/planedebrisseraphimtech1_script.lua\000' debug: Loading module '\000/projectiles/caananodart01/caananodart01_script.lua\000' debug: Loading module '\000/units/uab2101/uab2101_script.lua\000' debug: Loading module '\000/units/uab1105/uab1105_script.lua\000' debug: Current gametime: 00:06:00 debug: Loading module '\000/units/xsa0102/xsa0102_script.lua\000' debug: Loading module '\000/projectiles/caananodart05/caananodart05_script.lua\000' debug: Loading module '\000/projectiles/cifgrenade01/cifgrenade01_script.lua\000' debug: Loading module '\000/units/xsa0103/xsa0103_script.lua\000' debug: Current gametime: 00:06:30 debug: Loading module '\000/projectiles/aifquantumwarhead02/aifquantumwarhead02_script.lua\000' info: Hooked /projectiles/aifquantumwarhead02/aifquantumwarhead02_script.lua with /mods/rks_explosions/hook/projectiles/aifquantumwarhead02/aifquantumwarhead02_script.lua debug: Loading module '\000/lua/sim/damagearea.lua\000' warning: ACU kill detected. Rating for ranked games is now enforced. debug: Loading module '\000/effects/quantumwarhead/quantumwarheadeffect01_script.lua\000' info: Sending game result: 1 score 1 debug: Loading module '\000/lua/ui/game/gameresult.lua\000' info: GAMERESULT : \000score 1 warning: Error running OnStatsTrigger script in CScriptObject at 15ec52c0: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(1332): attempt to call method `RestoreMass' (a nil value) stack traceback: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(1332): in function `CallbackFunction' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(343): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:335> debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000' warning: Error running OnStatsTrigger script in CScriptObject at 15ec52c0: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(1373): *TRIGGER ERROR: Must use unique names for new triggers- Supplied name: SkirmishOverMassThreshold stack traceback: [C]: in function `error' ...\faforever\gamedata\lua.nx2\lua\scenariotriggers.lua(234): in function `CreateArmyStatTrigger' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(1373): in function `SetupOverMassStatTrigger' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(1323): in function `CallbackFunction' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(343): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua:335> debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingaeonlight/debrisflamingaeonlight_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingaeon/debrisflamingaeon_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingaeonheavy/debrisflamingaeonheavy_script.lua\000' debug: Loading module '\000/units/uel0201/uel0201_script.lua\000' warning: playing peace music track 6 warning: Next peace track 7 debug: Current gametime: 00:07:00 debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000' warning: playing battle music track 1 warning: Next battle track 2 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:07:30 debug: Loading module '\000/units/xsb2101/xsb2101_script.lua\000' debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen") debug: Loading module '\000/units/uel0104/uel0104_script.lua\000' debug: Current gametime: 00:08:00 debug: Loading module '\000/projectiles/sboothetacticalbomb01/sboothetacticalbomb01_script.lua\000' debug: Loading module '\000/units/urb1102/urb1102_script.lua\000' debug: Loading module '\000/units/xsb5101/xsb5101_script.lua\000' debug: Loading module '\000/units/xsb0201/xsb0201_script.lua\000' debug: Loading module '\000/units/urb1105/urb1105_script.lua\000' debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000' debug: Current gametime: 00:08:30 debug: Loading module '\000/projectiles/sdfchronatroncannon01/sdfchronatroncannon01_script.lua\000' debug: Loading module '\000/units/xsb5202/xsb5202_script.lua\000' debug: Loading module '\000/projectiles/laserbotterran01/laserbotterran01_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert") debug: Loading module '\000/lua/ui/lobby/restrictedunitsdata.lua\000' debug: Loading module '\000/lua/sim/tasks/enhancetask.lua\000' debug: Loading module '\000/lua/sim/scripttask.lua\000' debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000' debug: Current gametime: 00:09:00 warning: playing peace music track 7 warning: Next peace track 1 debug: Loading module '\000/projectiles/sdfohcannon03/sdfohcannon03_script.lua\000' debug: Loading module '\000/units/xsb3201/xsb3201_script.lua\000' debug: Loading module '\000/units/xsb1106/xsb1106_script.lua\000' debug: Current gametime: 00:09:30 debug: Loading module '\000/projectiles/tdfovercharge01/tdfovercharge01_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingseraphimlight/debrisflamingseraphimlight_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingseraphim/debrisflamingseraphim_script.lua\000' warning: playing battle music track 2 warning: Next battle track 3 debug: Loading module '\000/units/urb2301/urb2301_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingseraphimheavy/debrisflamingseraphimheavy_script.lua\000' debug: Loading module '\000/units/xsl0208/xsl0208_script.lua\000' debug: Loading module '\000/units/zsb9501/zsb9501_script.lua\000' debug: Loading module '\000/units/xsb1201/xsb1201_script.lua\000' debug: Current gametime: 00:10:00 debug: Loading module '\000/projectiles/cdflaserheavy02/cdflaserheavy02_script.lua\000' debug: Loading module '\000/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_script.lua\000' debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000' debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds debug: Current gametime: 00:10:30 debug: Loading module '\000/units/urb4202/urb4202_script.lua\000' debug: Loading module '\000/units/urb0201/urb0201_script.lua\000' debug: Loading module '\000/units/urb2204/urb2204_script.lua\000' debug: Loading module '\000/units/xsl0202/xsl0202_script.lua\000' info: Hooked /units/xsl0202/xsl0202_script.lua with /mods/rks_explosions/hook/units/xsl0202/xsl0202_script.lua debug: Current gametime: 00:11:00 warning: playing peace music track 1 warning: Next peace track 2 debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000' debug: Loading module '\000/units/xsb4202/xsb4202_script.lua\000' debug: Loading module '\000/units/xsb0202/xsb0202_script.lua\000' debug: Current gametime: 00:11:30 debug: Loading module '\000/units/del0204/del0204_script.lua\000' debug: Loading module '\000/units/xsb4201/xsb4201_script.lua\000' debug: Current gametime: 00:12:00 warning: playing battle music track 3 warning: Next battle track 4 debug: Loading module '\000/units/xsb2108/xsb2108_script.lua\000' debug: * AI-RNG: EngineerMoveWithSafePath(): executing CanPathTo(). LUA GenerateSafePathTo returned: ("NoPath") 173.29118347168 debug: Loading module '\000/projectiles/tdffragmentationgrenade01/tdffragmentationgrenade01_script.lua\000' debug: Loading module '\000/projectiles/tdfplasma02/tdfplasma02_script.lua\000' debug: Loading module '\000/units/url0208/url0208_script.lua\000' debug: Loading module '\000/units/urb1106/urb1106_script.lua\000' debug: Current gametime: 00:12:30 debug: Loading module '\000/units/uel0208/uel0208_script.lua\000' debug: Loading module '\000/units/urb4201/urb4201_script.lua\000' debug: Loading module '\000/units/xsb2301/xsb2301_script.lua\000' debug: Loading module '\000/units/xsa0104/xsa0104_script.lua\000' debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000' debug: Loading module '\000/units/ueb4201/ueb4201_script.lua\000' debug: Loading module '\000/units/xrb0104/xrb0104_script.lua\000' debug: Current gametime: 00:13:00 debug: Current gametime: 00:13:30 debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000' debug: Loading module '\000/projectiles/sdfaireaubolter01/sdfaireaubolter01_script.lua\000' debug: Loading module '\000/units/xsa0202/xsa0202_script.lua\000' debug: Current gametime: 00:14:00 debug: Loading module '\000/units/ueb2301/ueb2301_script.lua\000' debug: Loading module '\000/units/urb1201/urb1201_script.lua\000' debug: Loading module '\000/units/xsb1302/xsb1302_script.lua\000' debug: Current gametime: 00:14:30 debug: Loading module '\000/projectiles/sdfheavyphasicautogun01/sdfheavyphasicautogun01_script.lua\000' warning: playing battle music track 4 warning: Next battle track 5 debug: Loading module '\000/units/ueb5101/ueb5101_script.lua\000' debug: Current gametime: 00:15:00 debug: Loading module '\000/projectiles/sboothetacticalbomb02/sboothetacticalbomb02_script.lua\000' debug: * AI-RNG: EngineerMoveWithSafePath(): executing CanPathTo(). LUA GenerateSafePathTo returned: ("NoPath") 176.17465209961 debug: Loading module '\000/units/xrb0204/xrb0204_script.lua\000' debug: Loading module '\000/units/xsl0205/xsl0205_script.lua\000' debug: Loading module '\000/units/zeb9501/zeb9501_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/aaaplane_debris/planedebrisseraphimtech2/planedebrisseraphimtech2_script.lua\000' debug: Current gametime: 00:15:30 debug: Loading module '\000/units/xsl0111/xsl0111_script.lua\000' debug: Loading module '\000/units/xsa0203/xsa0203_script.lua\000' debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000' debug: Loading module '\000/units/ueb1201/ueb1201_script.lua\000' debug: Current gametime: 00:16:00 debug: Loading module '\000/projectiles/tdfgauss02/tdfgauss02_script.lua\000' debug: Loading module '\000/projectiles/siflaansetacticalmissile01/siflaansetacticalmissile01_script.lua\000' debug: Current gametime: 00:16:30 debug: * AI-RNG: EngineerMoveWithSafePath(): executing CanPathTo(). LUA GenerateSafePathTo returned: ("NoPath") 198.89581298828 debug: * AI-RNG: EngineerMoveWithSafePath(): executing CanPathTo(). LUA GenerateSafePathTo returned: ("NoPath") 176.17465209961 debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000' debug: Current gametime: 00:17:00 debug: Loading module '\000/units/ueb3201/ueb3201_script.lua\000' debug: Loading module '\000/units/urb0102/urb0102_script.lua\000' debug: Loading module '\000/units/uel0202/uel0202_script.lua\000' debug: Loading module '\000/units/zsb9502/zsb9502_script.lua\000' warning: playing battle music track 5 warning: Next battle track 6 debug: Loading module '\000/units/ura0107/ura0107_script.lua\000' debug: Current gametime: 00:17:30 debug: Loading module '\000/units/ura0101/ura0101_script.lua\000' debug: Loading module '\000/units/xsb0301/xsb0301_script.lua\000' debug: Loading module '\000/projectiles/tdphalanx01/tdphalanx01_script.lua\000' debug: Loading module '\000/lua/ui/dialogs/console.lua\000' info: UI_Lua import("/lua/ui/game/orders.lua").Stop() debug: Current gametime: 00:18:00 debug: Loading module '\000/units/xeb0104/xeb0104_script.lua\000' debug: Loading module '\000/units/urb2101/urb2101_script.lua\000' debug: Loading module '\000/units/xea3204/xea3204_script.lua\000' debug: Current gametime: 00:18:30 debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000' debug: Loading module '\000/projectiles/saashleoaagatlinggun01/saashleoaagatlinggun01_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/aaaplane_debris/planedebriscybrantech1/planedebriscybrantech1_script.lua\000' debug: Loading module '\000/units/urb1302/urb1302_script.lua\000' info: UI_Lua import("/lua/ui/game/orders.lua").Stop() info: UI_Lua import("/lua/ui/game/orders.lua").Stop() debug: Current gametime: 00:19:00 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:19:30 info: StartCommandMode order RULEUCC_Reclaim debug: Loading module '\000/projectiles/sdfheavyphasicautogun02/sdfheavyphasicautogun02_script.lua\000' debug: Loading module '\000/units/ueb1302/ueb1302_script.lua\000' debug: Current gametime: 00:20:00 warning: playing battle music track 6 warning: Next battle track 1 debug: * AI-RNG: EngineerMoveWithSafePath(): executing CanPathTo(). LUA GenerateSafePathTo returned: ("NoPath") 176.17465209961 debug: Current gametime: 00:20:30 debug: Loading module '\000/units/xsl0309/xsl0309_script.lua\000' debug: Loading module '\000/units/ueb0301/ueb0301_script.lua\000' debug: Loading module '\000/units/zsb9601/zsb9601_script.lua\000' debug: Current gametime: 00:21:00 debug: Loading module '\000/units/xsb0302/xsb0302_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Loading module '\000/units/uel0307/uel0307_script.lua\000' warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> debug: Current gametime: 00:21:30 debug: Loading module '\000/units/xsl0303/xsl0303_script.lua\000' debug: Loading module '\000/units/xsb1301/xsb1301_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert") debug: Loading module '\000/units/uel0111/uel0111_script.lua\000' debug: Loading module '\000/units/url0202/url0202_script.lua\000' debug: Current gametime: 00:22:00 debug: Loading module '\000/units/zrb9501/zrb9501_script.lua\000' info: UI_Lua import("/lua/ui/game/orders.lua").Stop() debug: Current gametime: 00:22:30 debug: Loading module '\000/units/uel0205/uel0205_script.lua\000' debug: Loading module '\000/units/uel0303/uel0303_script.lua\000' debug: Loading module '\000/projectiles/tifmissilecruise03/tifmissilecruise03_script.lua\000' debug: Current gametime: 00:23:00 debug: Loading module '\000/units/xrb0304/xrb0304_script.lua\000' debug: Loading module '\000/projectiles/sdftaucannon01/sdftaucannon01_script.lua\000' debug: Loading module '\000/projectiles/sdfaireaubolter02/sdfaireaubolter02_script.lua\000' debug: Current gametime: 00:23:30 debug: Loading module '\000/units/xsl0401/xsl0401_script.lua\000' info: Hooked /units/xsl0401/xsl0401_script.lua with /mods/rks_explosions/hook/units/xsl0401/xsl0401_script.lua info: UI_Lua import("/lua/ui/game/orders.lua").Stop() debug: Loading module '\000/units/urb0301/urb0301_script.lua\000' debug: Loading module '\000/units/delk002/delk002_script.lua\000' debug: Loading module '\000/projectiles/tdfplasmaheavy04/tdfplasmaheavy04_script.lua\000' debug: Loading module '\000/units/dslk004/dslk004_script.lua\000' debug: Current gametime: 00:24:00 debug: Loading module '\000/projectiles/simantimissile01/simantimissile01_script.lua\000' warning: playing battle music track 1 warning: Next battle track 2 warning: playing peace music track 2 warning: Next peace track 3 debug: Loading module '\000/units/uel0304/uel0304_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00335) supplied in a pose update. debug: Current gametime: 00:24:30 warning: playing battle music track 2 warning: Next battle track 3 debug: Loading module '\000/units/urb3201/urb3201_script.lua\000' debug: Loading module '\000/units/uel0309/uel0309_script.lua\000' debug: Loading module '\000/units/url0309/url0309_script.lua\000' warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> debug: Loading module '\000/units/xsl0304/xsl0304_script.lua\000' info: StartCommandMode order RULEUCC_Reclaim debug: Current gametime: 00:25:00 debug: Loading module '\000/units/uel0401/uel0401_script.lua\000' info: Hooked /units/uel0401/uel0401_script.lua with /mods/rks_explosions/hook/units/uel0401/uel0401_script.lua debug: Loading module '\000/units/xsa0302/xsa0302_script.lua\000' debug: Loading module '\000/units/urb1301/urb1301_script.lua\000' debug: Loading module '\000/units/xsa0303/xsa0303_script.lua\000' debug: Current gametime: 00:25:30 debug: Loading module '\000/projectiles/aaphalanx01/aaphalanx01_script.lua\000' debug: Loading module '\000/lua/kirvesprojectiles.lua\000' debug: Loading module '\000/units/urb4206/urb4206_script.lua\000' debug: Loading module '\000/units/xsa0304/xsa0304_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: * AI-RNG: EngineerMoveWithSafePath(): executing CanPathTo(). LUA GenerateSafePathTo returned: ("NoPath") 197.46141052246 debug: Current gametime: 00:26:00 debug: Loading module '\000/units/urb5102/urb5102_script.lua\000' debug: Loading module '\000/projectiles/sifsuthanusartilleryshell01/sifsuthanusartilleryshell01_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:26:30 debug: Loading module '\000/units/xsl0305/xsl0305_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> info: UI_Lua import("/lua/ui/game/orders.lua").Stop() warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> debug: Loading module '\000/projectiles/sifzthuthaamartilleryshell02/sifzthuthaamartilleryshell02_script.lua\000' warning: playing battle music track 3 warning: Next battle track 4 debug: Current gametime: 00:27:00 warning: playing peace music track 3 warning: Next peace track 4 info: UI_Lua import("/lua/ui/game/orders.lua").Stop() debug: Loading module '\000/units/xsb0304/xsb0304_script.lua\000' warning: playing battle music track 4 warning: Next battle track 5 debug: Current gametime: 00:27:30 debug: Loading module '\000/units/urb0202/urb0202_script.lua\000' debug: Loading module '\000/units/urb0302/urb0302_script.lua\000' debug: Current gametime: 00:28:00 debug: Loading module '\000/projectiles/tdfgauss04/tdfgauss04_script.lua\000' debug: Loading module '\000/units/ueb1301/ueb1301_script.lua\000' debug: Loading module '\000/projectiles/sbozhanaseebomb01/sbozhanaseebomb01_script.lua\000' debug: Loading module '\000/effects/entities/sbozhanaseebombeffect01/sbozhanaseebombeffect01_script.lua\000' debug: Loading module '\000/effects/entities/sbozhanaseebombeffect02/sbozhanaseebombeffect02_script.lua\000' warning: playing peace music track 4 warning: Next peace track 5 debug: Current gametime: 00:28:30 debug: Loading module '\000/units/urb2304/urb2304_script.lua\000' debug: Loading module '\000/units/ura0302/ura0302_script.lua\000' debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000' warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> debug: Loading module '\000/projectiles/siflaansetacticalmissile04/siflaansetacticalmissile04_script.lua\000' debug: Current gametime: 00:29:00 debug: Loading module '\000/projectiles/tdfriot02/tdfriot02_script.lua\000' info: UI_ExpandCurrentSelection info: UI_Lua import("/lua/ui/game/orders.lua").Stop() debug: Loading module '\000/units/urb0304/urb0304_script.lua\000' debug: Loading module '\000/projectiles/saaolarisaaartillery02/saaolarisaaartillery02_script.lua\000' debug: Current gametime: 00:29:30 debug: Loading module '\000/units/url0301/url0301_script.lua\000' debug: Loading module '\000/units/ueb3104/ueb3104_script.lua\000' debug: Loading module '\000/projectiles/sinker/sinker_script.lua\000' debug: Loading module '\000/projectiles/saashleoaagatlinggun03/saashleoaagatlinggun03_script.lua\000' warning: playing battle music track 5 warning: Next battle track 6 debug: Current gametime: 00:30:00 info: UI_Lua import("/lua/ui/game/orders.lua").Stop() debug: Current gametime: 00:30:30 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:31:00 info: UI_ExpandCurrentSelection warning: playing peace music track 5 warning: Next peace track 6 debug: Current gametime: 00:31:30 debug: Loading module '\000/projectiles/saalosaareautocannon01/saalosaareautocannon01_script.lua\000' debug: Loading module '\000/units/zrb9601/zrb9601_script.lua\000' debug: Loading module '\000/units/ueb1303/ueb1303_script.lua\000' debug: Loading module '\000/units/xsl0301/xsl0301_script.lua\000' debug: Loading module '\000/units/drlk001/drlk001_script.lua\000' debug: Current gametime: 00:32:00 warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> warning: playing battle music track 6 warning: Next battle track 1 warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> debug: Current gametime: 00:32:30 info: UI_ExpandCurrentSelection debug: Loading module '\000/units/xrl0305/xrl0305_script.lua\000' debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000' debug: Loading module '\000/lua/ui/game/connectivity.lua\000' info: ren_shownetworkstats true info: UI_Lua import("/lua/ui/game/connectivity.lua").CreateUI() info: ren_shownetworkstats false warning: Connection dialogue opening due to disconnection by players: info: Gumption info: Block is too late ! info: terminated debug: Current gametime: 00:33:00 debug: Loading module '\000/projectiles/cdflaserdisintegrator03/cdflaserdisintegrator03_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflaminguef/debrisflaminguef_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingueflight/debrisflamingueflight_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff003e1) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff003e7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0040a) supplied in a pose update. debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflaminguefheavy/debrisflaminguefheavy_script.lua\000' debug: * AI-RNG: EngineerMoveWithSafePath(): executing CanPathTo(). LUA GenerateSafePathTo returned: ("NoPath") 191.5142364502 debug: Loading module '\000/effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua\000' debug: Loading module '\000/projectiles/sdfsnipershot01/sdfsnipershot01_script.lua\000' warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> debug: Loading module '\000/projectiles/cdfheavydisintegratorpulselaser01/cdfheavydisintegratorpulselaser01_script.lua\000' debug: Current gametime: 00:33:30 warning: playing battle music track 1 warning: Next battle track 2 debug: Loading module '\000/units/xsb3104/xsb3104_script.lua\000' info: UI_Lua import("/lua/ui/game/orders.lua").Stop() debug: Loading module '\000/projectiles/caananodartexgr/caananodartexgr_script.lua\000' debug: Current gametime: 00:34:00 debug: Loading module '\000/units/xsl0307/xsl0307_script.lua\000' info: UI_Lua import("/lua/ui/game/orders.lua").Stop() warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> debug: Current gametime: 00:34:30 debug: * AI-RNG: EngineerMoveWithSafePath(): executing CanPathTo(). LUA GenerateSafePathTo returned: ("NoPath") 197.46141052246 debug: * AI-RNG: EngineerMoveWithSafePath(): executing CanPathTo(). LUA GenerateSafePathTo returned: ("NoPath") 191.5142364502 debug: Loading module '\000/units/zsb9602/zsb9602_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:35:00 debug: Loading module '\000/projectiles/caananodartex/caananodartex_script.lua\000' debug: Loading module '\000/units/urb3104/urb3104_script.lua\000' debug: * AI-RNG: EngineerMoveWithSafePath(): executing CanPathTo(). LUA GenerateSafePathTo returned: ("NoPath") 197.92030334473 debug: Current gametime: 00:35:30 warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> debug: Loading module '\000/units/xsb4301/xsb4301_script.lua\000' warning: playing battle music track 2 warning: Next battle track 3 debug: Current gametime: 00:36:00 debug: Loading module '\000/projectiles/sdfsinnuntheweapon01/sdfsinnuntheweapon01_script.lua\000' debug: Loading module '\000/projectiles/sdfexperimentalphasonproj01/sdfexperimentalphasonproj01_script.lua\000' debug: Current gametime: 00:36:30 warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> debug: Loading module '\000/projectiles/sdfaireauweapon01/sdfaireauweapon01_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingcybranlight/debrisflamingcybranlight_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingcybran/debrisflamingcybran_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingcybranheavy/debrisflamingcybranheavy_script.lua\000' warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> debug: Current gametime: 00:37:00 warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> debug: Loading module '\000/projectiles/cifempfluxwarhead02/cifempfluxwarhead02_script.lua\000' info: Hooked /projectiles/cifempfluxwarhead02/cifempfluxwarhead02_script.lua with /mods/rks_explosions/hook/projectiles/cifempfluxwarhead02/cifempfluxwarhead02_script.lua warning: ACU kill detected. Rating for ranked games is now enforced. debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect01_script.lua\000' debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect02_script.lua\000' debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect03_script.lua\000' debug: Loading module '\000/projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua\000' info: Hooked /projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua with /mods/rks_explosions/hook/projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua info: Sending game result: 2 score 1 info: GAMERESULT : \000score 1 warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function <...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua:668> debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000' debug: Loading module '\000/lua/genericdebris.lua\000' warning: Error running lua script: ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): access to nonexistent global variable "CanBuildCategory" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(306): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:304> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(258): in function `GetHighestBuilder' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(878): in function `AssignEngineerTask' ...forever\gamedata\lua.nx2\lua\sim\engineermanager.lua(671): in function 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