info: mounting maps from: C:\Users\Adam\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\Users\Adam\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: mounting maps from: C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: Found mod sounds in: Music_PhilCrofts info: checking C:\Users\Adam\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\Users\Adam\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nxt info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nx2 info: checking S:/Games/Steam/steamapps/common/Supreme Commander Forged Alliance\gamedata\*.scd info: not safe S:/Games/Steam/steamapps/common/Supreme Commander Forged Alliance\gamedata\Advanced strategic icons.scd info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_archsimkats_valley.v0003', mounted as '/maps/adaptive_archsimkats_valley.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_desert_challenge.v0004', mounted as '/maps/adaptive_desert_challenge.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_diversity.v0002', mounted as '/maps/adaptive_diversity.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_step_forward.v0002', mounted as '/maps/adaptive_step_forward.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\aeonlake.v0002', mounted as '/maps/aeonlake.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\alpha 7 quarantine 20x20.v0001', mounted as '/maps/alpha 7 quarantine 20x20.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\ambush the enemy 2v2.v0001', mounted as '/maps/ambush the enemy 2v2.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\desert_arena_-_faf_version.v0002', mounted as '/maps/desert_arena_-_faf_version.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dunes_of_arracis.v0005', mounted as '/maps/dunes_of_arracis.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\gates_of_anubis.v0003', mounted as '/maps/gates_of_anubis.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\mauve.v0002', mounted as '/maps/mauve.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\paradisebay.v0007', mounted as '/maps/paradisebay.v0007/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\phantom_bunny_roanoke_v12.v0002', mounted as '/maps/phantom_bunny_roanoke_v12.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\scmp_supcomfi_st_r1.v0001', mounted as '/maps/scmp_supcomfi_st_r1.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\theta_passage_ultimate.v0003', mounted as '/maps/theta_passage_ultimate.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\turtle_rocks.v0002', mounted as '/maps/turtle_rocks.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\music_philcrofts\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ai-swarm', mounted as '/mods/ai-swarm/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ai-uveso', mounted as '/mods/ai-uveso/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\music_philcrofts', mounted as '/mods/music_philcrofts/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\rks_explosions', mounted as '/mods/rks_explosions/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\rngai', mounted as '/mods/rngai/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_archsimkats_valley.v0003', mounted as '/maps/adaptive_archsimkats_valley.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_desert_challenge.v0004', mounted as '/maps/adaptive_desert_challenge.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_diversity.v0002', mounted as '/maps/adaptive_diversity.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_step_forward.v0002', mounted as '/maps/adaptive_step_forward.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\aeonlake.v0002', mounted as '/maps/aeonlake.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\alpha 7 quarantine 20x20.v0001', mounted as '/maps/alpha 7 quarantine 20x20.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\ambush the enemy 2v2.v0001', mounted as '/maps/ambush the enemy 2v2.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\desert_arena_-_faf_version.v0002', mounted as '/maps/desert_arena_-_faf_version.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\dunes_of_arracis.v0005', mounted as '/maps/dunes_of_arracis.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\gates_of_anubis.v0003', mounted as '/maps/gates_of_anubis.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\mauve.v0002', mounted as '/maps/mauve.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\paradisebay.v0007', mounted as '/maps/paradisebay.v0007/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\phantom_bunny_roanoke_v12.v0002', mounted as '/maps/phantom_bunny_roanoke_v12.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\scmp_supcomfi_st_r1.v0001', mounted as '/maps/scmp_supcomfi_st_r1.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\theta_passage_ultimate.v0003', mounted as '/maps/theta_passage_ultimate.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\turtle_rocks.v0002', mounted as '/maps/turtle_rocks.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\advanced strategic icons.nxt', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\modules.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 's:\games\steam\steamapps\common\supreme commander forged alliance', mounted as '/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 4a7c8b8 debug: SND: Loaded WaveBank 'aeonselect' at 4a7c8b8 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 4a7c9e8 debug: SND: Loaded WaveBank 'ambienttest' at 4a7c9e8 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 4a7cb18 debug: SND: Loaded WaveBank 'cybranselect' at 4a7cb18 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4a7cc48 debug: SND: Loaded WaveBank 'explosions' at 4a7cc48 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4a7cd78 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 4a7e2e8 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 4a7f450 debug: SND: Loaded WaveBank 'impacts' at 4a7f450 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 4a7f580 debug: SND: Loaded WaveBank 'interface' at 4a7f580 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 4a7f6b0 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4a80818 info: IsStreamingWaveBank("/sounds/philsmusicmod.xwb") => true debug: SND: Loaded WaveBank 'philsmusicmod' at 4a81980 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 4a82ae8 debug: SND: Loaded WaveBank 'seraphimselect' at 4a82ae8 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 4a82c18 debug: SND: Loaded WaveBank 'uaa' at 4a82c18 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 4a82d48 debug: SND: Loaded WaveBank 'uaadestroy' at 4a82d48 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 4a82e78 debug: SND: Loaded WaveBank 'uaaweapon' at 4a82e78 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 4a82fa8 debug: SND: Loaded WaveBank 'uab' at 4a82fa8 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 4a830d8 debug: SND: Loaded WaveBank 'ual' at 4a830d8 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 4a83208 debug: SND: Loaded WaveBank 'ualdestroy' at 4a83208 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 4a83338 debug: SND: Loaded WaveBank 'ualweapon' at 4a83338 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 4a83468 debug: SND: Loaded WaveBank 'uas' at 4a83468 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4a83598 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 4a84700 debug: SND: Loaded WaveBank 'uasweapon' at 4a84700 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4a84830 debug: SND: Loaded WaveBank 'uea' at 4a84830 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4a84bf8 debug: SND: Loaded WaveBank 'ueadestroy' at 4a84bf8 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 4a85210 debug: SND: Loaded WaveBank 'ueaweapon' at 4a85210 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 4a85348 debug: SND: Loaded WaveBank 'ueb' at 4a85348 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 4a85480 debug: SND: Loaded WaveBank 'uefselect' at 4a85480 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4a85828 debug: SND: Loaded WaveBank 'uel' at 4a85828 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 4a855b8 debug: SND: Loaded WaveBank 'ueldestroy' at 4a855b8 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 4a850d8 debug: SND: Loaded WaveBank 'uelweapon' at 4a850d8 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 4a84ac0 debug: SND: Loaded WaveBank 'ues' at 4a84ac0 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 4a85968 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 4a84d30 debug: SND: Loaded WaveBank 'uesweapon' at 4a84d30 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 4a856f0 debug: SND: Loaded WaveBank 'unitrumble' at 4a856f0 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 4a84988 debug: SND: Loaded WaveBank 'unitsglobal' at 4a84988 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 4a84e68 debug: SND: Loaded WaveBank 'ura' at 4a84e68 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 4a84fa0 debug: SND: Loaded WaveBank 'uradestroy' at 4a84fa0 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 4a88358 debug: SND: Loaded WaveBank 'uraweapon' at 4a88358 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 4a86af8 debug: SND: Loaded WaveBank 'urb' at 4a86af8 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 4a86fd8 debug: SND: Loaded WaveBank 'url' at 4a86fd8 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 4a88970 debug: SND: Loaded WaveBank 'urldestroy' at 4a88970 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 4a88700 debug: SND: Loaded WaveBank 'urlweapon' at 4a88700 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 4a87fb0 debug: SND: Loaded WaveBank 'urs' at 4a87fb0 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 4a88ad8 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 4a89c40 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 4a87728 debug: SND: Loaded WaveBank 'ursweapon' at 4a87728 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 4a86c30 debug: SND: Loaded WaveBank 'xaa_weapon' at 4a86c30 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 4a87248 debug: SND: Loaded WaveBank 'xab' at 4a87248 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 4a86d68 debug: SND: Loaded WaveBank 'xal' at 4a86d68 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 4a87110 debug: SND: Loaded WaveBank 'xal_weapon' at 4a87110 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 4a87e78 debug: SND: Loaded WaveBank 'xas' at 4a87e78 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 4a86ea0 debug: SND: Loaded WaveBank 'xas_weapons' at 4a86ea0 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 4a87d40 debug: SND: Loaded WaveBank 'xea' at 4a87d40 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 4a88490 debug: SND: Loaded WaveBank 'xea_weapons' at 4a88490 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 4a87998 debug: SND: Loaded WaveBank 'xeb' at 4a87998 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 4a87380 debug: SND: Loaded WaveBank 'xel' at 4a87380 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 4a874b8 debug: SND: Loaded WaveBank 'xel_weapons' at 4a874b8 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 4a880e8 debug: SND: Loaded WaveBank 'xes' at 4a880e8 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 4a8ada8 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 4a875f0 debug: SND: Loaded WaveBank 'xes_weapons' at 4a875f0 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 4a87860 debug: SND: Loaded WaveBank 'xra' at 4a87860 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 4a87c08 debug: SND: Loaded WaveBank 'xra_weapon' at 4a87c08 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4a87ad0 debug: SND: Loaded WaveBank 'xrb' at 4a87ad0 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4a88838 debug: SND: Loaded WaveBank 'xrl' at 4a88838 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 4a8bf10 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 4a88220 debug: SND: Loaded WaveBank 'xrl_weapon' at 4a88220 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4a885c8 debug: SND: Loaded WaveBank 'xrs' at 4a885c8 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4a8db98 debug: SND: Loaded WaveBank 'xrs_weapon' at 4a8db98 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4a8df40 debug: SND: Loaded WaveBank 'xsa' at 4a8df40 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4a8d0a0 debug: SND: Loaded WaveBank 'xsa_destroy' at 4a8d0a0 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 4a8e7c8 debug: SND: Loaded WaveBank 'xsa_weapon' at 4a8e7c8 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 4a8e1b0 debug: SND: Loaded WaveBank 'xsb' at 4a8e1b0 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 4a8d7f0 debug: SND: Loaded WaveBank 'xsb_weapon' at 4a8d7f0 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 4a8d1d8 debug: SND: Loaded WaveBank 'xsl' at 4a8d1d8 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 4a8e078 debug: SND: Loaded WaveBank 'xsl_destroy' at 4a8e078 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 4a8e2e8 debug: SND: Loaded WaveBank 'xsl_weapon' at 4a8e2e8 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 4a8de08 debug: SND: Loaded WaveBank 'xss' at 4a8de08 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 4a8f080 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4a8e900 debug: SND: Loaded WaveBank 'xss_weapon' at 4a8e900 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'philsmusicmod' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -39782560 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 4aba170 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 4abbb70 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 4abbcd8 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 4abc110 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 4abb300 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 4abb8a0 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 4abb468 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 4abbe40 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 4abb5d0 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 4abbfa8 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 4abb738 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /savereplay info: REPLAY ID: 58354 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module '\000/lua/options/options.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/ui/game/reclaim.lua\000' info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 1 info: graphics_Fidelity 2 info: shadow_Fidelity 3 info: ren_MipSkipLevels 2 info: cam_DefaultLOD 0.9 info: cam_SetLOD WorldCamera 0.9 info: cam_SetLOD WorldCamera2 0.9 info: cam_SetLOD CameraHead2 0.9 info: SC_CameraScaleLOD 2 info: ren_bloom 1 debug: Wavebank prepared: 4a7cd78 debug: Wavebank prepared: 4a7e2e8 debug: Wavebank prepared: 4a7f6b0 debug: Wavebank prepared: 4a80818 debug: Wavebank prepared: 4a81980 debug: Wavebank prepared: 4a83598 debug: Wavebank prepared: 4a85968 debug: Wavebank prepared: 4a88ad8 debug: Wavebank prepared: 4a89c40 debug: Wavebank prepared: 4a8ada8 debug: Wavebank prepared: 4a8bf10 debug: Wavebank prepared: 4a8f080 debug: Wavebank prepared: 4aba170 debug: Wavebank prepared: 4abbb70 debug: Wavebank prepared: 4abc110 debug: Wavebank prepared: 4abb300 debug: Wavebank prepared: 4abb8a0 debug: Wavebank prepared: 4abb468 debug: Wavebank prepared: 4abbe40 debug: Wavebank prepared: 4abb5d0 debug: Wavebank prepared: 4abbfa8 debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000' info: GPGNET: entering idle state. debug: Wavebank prepared: 4abbcd8 debug: Wavebank prepared: 4abb738 debug: Loading module '\000/lua/ui/lobby/lobby.lua\000' debug: Loading module '\000/lua/version.lua\000' debug: Loading module '\000/lua/ui/menus/menucommon.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/mods/ai-swarm/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/lua/ui/maputil.lua\000' debug: Loading module '\000/etc/faf/mapblacklist.lua\000' debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000' debug: Loading module '\000/lua/ui/controls/mappreview.lua\000' debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000' debug: Loading module '\000/lua/ui/texturepool.lua\000' debug: Loading module '\000/lua/ui/controls/acubutton.lua\000' debug: Loading module '\000/lua/gamecolors.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000' debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000' debug: Loading module '\000/lua/ui/controls/textarea.lua\000' debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000' debug: Loading module '\000/etc/faf/blacklist.lua\000' debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000' debug: Loading module '\000/lua/system/dkson.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/ui/lobby/changelog.lua\000' debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/lobby/changelogdata.lua\000' debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000' debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/customais_v2/uvesoai.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/customais_v2/rngai.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/lobbyoptions/lobbyoptions.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbyoptions/lobbyoptions.lua\000' info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x11751004 info: LOBBY: Game port 27901[UDP] opened. info: LOBBY: starting with local uid of 358501 [Nactsuht] info: GPGNET: entering lobby state. info: { info: faf0863e-9577-ba0d-8e44-8d82b622f1c0 = true info: 62e2j64a-AIUV-0930-89465-146as555a8u3 = true info: 90312bd2-6fbd-4aa6-874e-rksbooms-v12 = true info: } info: { info: 8ecaa312-f18b-11e7-8cef-jf89jh2kksn5 = true info: } debug: Loading module '\000/lua/maui/effecthelpers.lua\000' info: Supreme Commander: Forged Alliance version 3720 debug: Loading module '\000/lua/ui/lobby/chatarea.lua\000' debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000' info: Minimized true info: Minimized false info: DisconnectFromPeer (uid=121166) info: LOBBY: deleting unknown peer uid 121166. info: ConnectToPeer (name=Gumption, uid=121166, address=127.0.0.1:54864, USE PROXY) info: NET: using deflate compression for sends to DESKTOP-D7V10TK:54864. info: LOBBY: Adding peer "Gumption" [DESKTOP-D7V10TK:54864, uid=121166] info: NET: using deflate compression for receives from DESKTOP-D7V10TK:54864 info: LOBBY: connection to "Gumption" [DESKTOP-D7V10TK:54864, uid=121166] made, status=Pending. info: LOBBY: Got join (name="Gumption", uid=121166) from DESKTOP-D7V10TK:54864 info: { info: faf0863e-9577-ba0d-8e44-8d82b622f1c0 = true info: 62e2j64a-AIUV-0930-89465-146as555a8u3 = true info: 90312bd2-6fbd-4aa6-874e-rksbooms-v12 = true info: } info: { info: 8ecaa312-f18b-11e7-8cef-jf89jh2kksn5 = true info: } info: LOBBY: "Gumption" [DESKTOP-D7V10TK:54864, uid=121166] has established connections to: 358501 debug: Loading module '\000/lua/ui/lobby/ainames.lua\000' info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Setting army 2 for slot 2 info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Setting army 3 for slot 5 info: >> SendArmySettingsToServer: Setting army 4 for slot 6 info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: Loading module '\000/lua/ui/game/gamemain.lua\000' debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: OpenMovie /movies/cybran_load.sfd: 3232 debug: Preparing movie /movies/cybran_load.sfd: 3232 debug: Preparing movie /movies/cybran_load.sfd: 3232 debug: Preparing movie /movies/cybran_load.sfd: 3232 debug: Preparing movie /movies/cybran_load.sfd: 3232 debug: Preparing movie /movies/cybran_load.sfd: 3232 debug: Preparing movie /movies/cybran_load.sfd: 3232 debug: Playing movie s:\games\steam\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 3232 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true debug: Loading module '\000/lua/ui/help/loadingtips.lua\000' info: Starting background task "Map loader /maps/alpha 7 quarantine 20x20.v0001/alpha 7 quarantine 20x20.scmap" info: Background task "Map loader /maps/alpha 7 quarantine 20x20.v0001/alpha 7 quarantine 20x20.scmap" running. info: Active game mods for blueprint loading: \000{ info: { info: after={ }, info: author="RK4000, speed2, Sheeo, Domino", info: before={ }, info: conflicts={ info: "6ea135b9-1615-433b-a344-1bc5d1000001", info: "6ea135b9-1615-433b-a344-1bc5d1000002", info: "6ea135b9-1615-433b-a344-1bc5d1000003", info: "6ea135b9-1615-433b-a344-1bc5d1000004", info: "6ea135b9-1615-433b-a344-1bc5d1000005", info: "6ea135b9-1615-433b-a344-1bc5d1000006", info: "6ea135b9-1615-433b-a344-1bc5d1000007", info: "6ea135b9-1615-433b-a344-1bc5d1000008", info: "6ea135b9-1615-433b-a344-1bc5d1000009", info: "6ea135b9-1615-433b-a344-1bc5d1000010", info: "6ea135b9-1615-433b-a344-1bc5d1000011", info: "6ea135b9-1615-433b-a344-1bc5d1000012", info: "6ea135b9-1615-433b-a344-1bc5d1000013", info: "6ea135b9-1615-433b-a344-1bc5d1000014", info: "6ea135b9-1615-433b-a344-1bc5d1000015", info: "6ea135b9-1615-433b-a344-1bc5d1000016", info: "6ea135b9-1615-433b-a344-1bc5d1000017", info: "6ea135b9-1615-433b-a344-1bc5d1000018", info: "6ea135b9-1615-433b-a344-1bc5d1000019", info: "6ea135b9-1615-433b-a344-1bc5d1000020" info: }, info: copyright="", info: description="Replaces the default unit explosion effects with factionally varied and higher quality equivalents.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/rks_explosions/icon.png", info: location="/mods/rks_explosions", info: name="RK's Explosions", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="90312bd2-6fbd-4aa6-874e-rksbooms-v12", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=6813", info: version=12 info: }, info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="2017-2021 Uveso", info: description="(For FAF only) More Info: https://discord.gg/ChRfhB3", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/AI-Uveso/UvesoAI.jpg", info: location="/mods/ai-uveso", info: name="AI-Uveso", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="62e2j64a-AIUV-0930-89465-146as555a8u3", info: url="", info: version=93 info: }, info: { info: after={ info: "62e2j64a-AIUV-0910-89465-146as555a8u3", info: "a13ac591-b2d9-4d94-0216-3d4b3cce6b97", info: "62e2j64a-AIUV-0880-89465-146as555a8u3", info: "a13ac591-b2d9-4d94-0217-3d4b3cce6b97", info: "a13ac591-b2d9-4d94-0218-3d4b3cce6b97", info: "a13ac591-b2d9-4d94-0230-3d4b3cce6b97" info: }, info: author="relentless", info: before={ }, info: conflicts={ }, info: copyright="2020 relentless", info: description="RNG Standard AI. Requires Uveso AI to be installed and enabled. Not recommended to have any other sim mods enabled. For best experience all host game settings should be default. Recommended to set AI Map Marker Generator to Autogenerate Always in AI host game settings, recommend setting AI Naval Expansion Limit to zero on land maps and default on naval maps. Best played with OMNI cheat disabled. Updated often so check your versions when using in multiplayer to avoid desyncs.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/RNGAI/icon.jpg", info: location="/mods/rngai", info: name="RNGAI", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="faf0863e-9577-ba0d-8e44-8d82b622f1c0", info: url="", info: version=91 info: } info: } info: Hooked /lua/system/Blueprints.lua with /mods/ai-uveso/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Hooked /effects/emitters/air_move_trail_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/air_move_trail_01_emit.bp info: Hooked /effects/emitters/contrail_delayed_mist_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/contrail_delayed_mist_01_emit.bp info: Hooked /effects/emitters/contrail_delayed_mist_02_emit.bp with /mods/rks_explosions/hook/effects/emitters/contrail_delayed_mist_02_emit.bp info: Hooked /effects/emitters/destruction_explosion_debris_trail_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_debris_trail_01_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_02_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_02_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_03_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_03_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_04_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_04_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_05_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_05_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_06_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_06_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_07_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_07_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_08_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_08_emit.bp info: Hooked /effects/emitters/destruction_explosion_smoke_11_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_explosion_smoke_11_emit.bp info: Hooked /effects/emitters/destruction_underwater_explosion_flash_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_underwater_explosion_flash_01_emit.bp info: Hooked /effects/emitters/destruction_underwater_explosion_splash_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_underwater_explosion_splash_01_emit.bp info: Hooked /effects/emitters/destruction_water_sinking_ripples_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_water_sinking_ripples_01_emit.bp info: Hooked /effects/emitters/destruction_water_sinking_wash_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/destruction_water_sinking_wash_01_emit.bp info: Hooked /effects/emitters/dirtchunks_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/dirtchunks_01_emit.bp info: Hooked /effects/emitters/dust_cloud_05_emit.bp with /mods/rks_explosions/hook/effects/emitters/dust_cloud_05_emit.bp info: Hooked /effects/emitters/smoke_exhuast_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/smoke_exhuast_01_emit.bp info: Hooked /effects/emitters/water_pie.bp with /mods/rks_explosions/hook/effects/emitters/water_pie.bp info: Hooked /effects/emitters/water_pie_s.bp with /mods/rks_explosions/hook/effects/emitters/water_pie_s.bp info: Hooked /effects/emitters/water_splash_plume_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/water_splash_plume_01_emit.bp info: Hooked /effects/emitters/water_splash_plume_02_emit.bp with /mods/rks_explosions/hook/effects/emitters/water_splash_plume_02_emit.bp info: Hooked /effects/emitters/water_splash_ripples_ring_01_emit.bp with /mods/rks_explosions/hook/effects/emitters/water_splash_ripples_ring_01_emit.bp info: Hooked /effects/emitters/water_splash_ripples_ring_02_emit.bp with /mods/rks_explosions/hook/effects/emitters/water_splash_ripples_ring_02_emit.bp info: Hooked /effects/emitters/watersplash_lame.bp with /mods/rks_explosions/hook/effects/emitters/watersplash_lame.bp info: Hooked /effects/emitters/watersplash_m.bp with /mods/rks_explosions/hook/effects/emitters/watersplash_m.bp info: Hooked /effects/emitters/watersplash_s.bp with /mods/rks_explosions/hook/effects/emitters/watersplash_s.bp info: Hooked /effects/emitters/watertower_m.bp with /mods/rks_explosions/hook/effects/emitters/watertower_m.bp info: Hooked /effects/emitters/watertower_s.bp with /mods/rks_explosions/hook/effects/emitters/watertower_s.bp info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/rks_explosions/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/ual0401/ual0401_unit.bp with /mods/rks_explosions/hook/units/ual0401/ual0401_unit.bp info: Hooked /units/uel0401/uel0401_unit.bp with /mods/rks_explosions/hook/units/uel0401/uel0401_unit.bp info: Hooked /units/ura0401/ura0401_unit.bp with /mods/rks_explosions/hook/units/ura0401/ura0401_unit.bp info: Hooked /units/url0401/url0401_unit.bp with /mods/rks_explosions/hook/units/url0401/url0401_unit.bp info: Hooked /units/url0402/url0402_unit.bp with /mods/rks_explosions/hook/units/url0402/url0402_unit.bp info: Hooked /units/xrl0403/xrl0403_unit.bp with /mods/rks_explosions/hook/units/xrl0403/xrl0403_unit.bp info: Hooked /units/xsa0402/xsa0402_unit.bp with /mods/rks_explosions/hook/units/xsa0402/xsa0402_unit.bp info: Hooked /units/xsl0401/xsl0401_unit.bp with /mods/rks_explosions/hook/units/xsl0401/xsl0401_unit.bp warning: Blueprints.lua - Preferences file not found. Skipping custom content. Is the file mounted correctly in the init? info: Blueprints Loading: modded files from "RK's Explosions" mod info: Blueprints Loading: modded files from "AI-Uveso" mod info: Blueprints Loading: modded files from "RNGAI" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 599 original, 0 modded, and 25 preset units info: Blueprints Loading... completed: 383 original and 38 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/rngai/hook/loc/us/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/ai-uveso/hook/loc/US/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/rngai/hook/loc/US/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/rngai/hook/loc/us/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/ai-uveso/hook/loc/US/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/rngai/hook/loc/US/strings_db.lua debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /savereplay info: REPLAY ID: 58354 info: Active mods in session: \000{ info: { info: after={ }, info: author="RK4000, speed2, Sheeo, Domino", info: before={ }, info: conflicts={ info: "6ea135b9-1615-433b-a344-1bc5d1000001", info: "6ea135b9-1615-433b-a344-1bc5d1000002", info: "6ea135b9-1615-433b-a344-1bc5d1000003", info: "6ea135b9-1615-433b-a344-1bc5d1000004", info: "6ea135b9-1615-433b-a344-1bc5d1000005", info: "6ea135b9-1615-433b-a344-1bc5d1000006", info: "6ea135b9-1615-433b-a344-1bc5d1000007", info: "6ea135b9-1615-433b-a344-1bc5d1000008", info: "6ea135b9-1615-433b-a344-1bc5d1000009", info: "6ea135b9-1615-433b-a344-1bc5d1000010", info: "6ea135b9-1615-433b-a344-1bc5d1000011", info: "6ea135b9-1615-433b-a344-1bc5d1000012", info: "6ea135b9-1615-433b-a344-1bc5d1000013", info: "6ea135b9-1615-433b-a344-1bc5d1000014", info: "6ea135b9-1615-433b-a344-1bc5d1000015", info: "6ea135b9-1615-433b-a344-1bc5d1000016", info: "6ea135b9-1615-433b-a344-1bc5d1000017", info: "6ea135b9-1615-433b-a344-1bc5d1000018", info: "6ea135b9-1615-433b-a344-1bc5d1000019", info: "6ea135b9-1615-433b-a344-1bc5d1000020" info: }, info: copyright="", info: description="Replaces the default unit explosion effects with factionally varied and higher quality equivalents.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/rks_explosions/icon.png", info: location="/mods/rks_explosions", info: name="RK's Explosions", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="90312bd2-6fbd-4aa6-874e-rksbooms-v12", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=6813", info: version=12 info: }, info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="2017-2021 Uveso", info: description="(For FAF only) More Info: https://discord.gg/ChRfhB3", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/AI-Uveso/UvesoAI.jpg", info: location="/mods/ai-uveso", info: name="AI-Uveso", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="62e2j64a-AIUV-0930-89465-146as555a8u3", info: url="", info: version=93 info: }, info: { info: after={ info: "62e2j64a-AIUV-0910-89465-146as555a8u3", info: "a13ac591-b2d9-4d94-0216-3d4b3cce6b97", info: "62e2j64a-AIUV-0880-89465-146as555a8u3", info: "a13ac591-b2d9-4d94-0217-3d4b3cce6b97", info: "a13ac591-b2d9-4d94-0218-3d4b3cce6b97", info: "a13ac591-b2d9-4d94-0230-3d4b3cce6b97" info: }, info: author="relentless", info: before={ }, info: conflicts={ }, info: copyright="2020 relentless", info: description="RNG Standard AI. Requires Uveso AI to be installed and enabled. Not recommended to have any other sim mods enabled. For best experience all host game settings should be default. Recommended to set AI Map Marker Generator to Autogenerate Always in AI host game settings, recommend setting AI Naval Expansion Limit to zero on land maps and default on naval maps. Best played with OMNI cheat disabled. Updated often so check your versions when using in multiplayer to avoid desyncs.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/RNGAI/icon.jpg", info: location="/mods/rngai", info: name="RNGAI", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="faf0863e-9577-ba0d-8e44-8d82b622f1c0", info: url="", info: version=91 info: }, info: { info: author="Music - Phillip Crofts/ Coding - Exotic Retard", info: copyright="2020 Phillip Crofts", info: description="Adds custom music written by Phillip Crofts into the game.", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Music_PhilCrofts/mod_icon.png", info: location="/mods/music_philcrofts", info: name="Phillip Crofts Soundtrack", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="8ecaa312-f18b-11e7-8cef-jf89jh2kksn5", info: version=5 info: } info: } info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua debug: Loading module '\000/lua/ui/game/reclaim.lua\000' debug: Loading module '\000/lua/ui/notify/notify.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/effecthelpers.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/mods/ai-swarm/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: Loading module '\000/lua/ui/notify/defaultmessages.lua\000' debug: Loading module '\000/lua/ui/notify/notifyoverlay.lua\000' info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/alpha 7 quarantine 20x20.v0001/alpha 7 quarantine 20x20.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:58354/14656025/Nactsuht.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/ai-uveso/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/rngai/hook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/rngai/hook/loc/us/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/ai-uveso/hook/loc/US/strings_db.lua info: Hooked /loc/US/strings_db.lua with /mods/rngai/hook/loc/US/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: Loading module '\000/lua/sim/scenarioutilities.lua\000' debug: Loading module '\000/lua/sim/entity.lua\000' info: Hooked /lua/sim/entity.lua with /mods/rks_explosions/hook/lua/sim/entity.lua debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000' debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aieconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aifactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ailandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ainavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/sorianutilities.lua\000' debug: Loading module '\000/lua/ai/aiutilities.lua\000' info: Hooked /lua/ai/aiutilities.lua with /mods/ai-uveso/hook/lua/ai/aiutilities.lua info: Hooked /lua/ai/aiutilities.lua with /mods/rngai/hook/lua/ai/aiutilities.lua debug: Loading module '\000/lua/buildingtemplates.lua\000' debug: Loading module '\000/lua/unittemplates.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ai/aiattackutilities.lua\000' info: Hooked /lua/ai/aiattackutilities.lua with /mods/ai-uveso/hook/lua/ai/aiattackutilities.lua info: Hooked /lua/ai/aiattackutilities.lua with /mods/rngai/hook/lua/ai/aiattackutilities.lua debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/ai/aibehaviors.lua\000' info: Hooked /lua/ai/aibehaviors.lua with /mods/rngai/hook/lua/ai/aibehaviors.lua debug: Loading module '\000/lua/ai/aibuildstructures.lua\000' info: Hooked /lua/ai/aibuildstructures.lua with /mods/ai-uveso/hook/lua/ai/aibuildstructures.lua info: Hooked /lua/ai/aibuildstructures.lua with /mods/rngai/hook/lua/ai/aibuildstructures.lua debug: Loading module '\000/lua/basetemplates.lua\000' debug: Loading module '\000/lua/upgradetemplates.lua\000' debug: Loading module '\000/lua/scenariotriggers.lua\000' warning: [aibuildstructures.lua, line:990] * RNGAI: offset aibuildstructures.lua debug: Loading module '\000/mods/rngai/lua/ai/rngutilities.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/scenarioframework.lua\000' info: Hooked /lua/scenarioframework.lua with /mods/ai-uveso/hook/lua/scenarioframework.lua debug: Loading module '\000/lua/scenarioplatoonai.lua\000' debug: Loading module '\000/lua/sim/vizmarker.lua\000' debug: Loading module '\000/lua/simcamera.lua\000' debug: Loading module '\000/lua/system/singleevent.lua\000' debug: Loading module '\000/lua/cinematics.lua\000' debug: Loading module '\000/lua/sim/simuistate.lua\000' debug: Loading module '\000/lua/simpinggroup.lua\000' debug: Loading module '\000/lua/simobjectives.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000' info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/unitcountbuildconditions.lua info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/rngai/hook/lua/editor/unitcountbuildconditions.lua debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000' debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000' info: Hooked /lua/editor/markerbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/markerbuildconditions.lua info: Hooked /lua/editor/markerbuildconditions.lua with /mods/rngai/hook/lua/editor/markerbuildconditions.lua warning: [aibehaviors.lua, line:2898] * RNGAI: offset aibehaviors.lua debug: Loading module '\000/lua/ai/sorianlang.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000' debug: MEM: -4194304 bytes OGRID debug: Loading module '\000/lua/triggermanager.lua\000' debug: Loading module '\000/lua/scenarioenvironment.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' info: Loading save file: \000/maps/Alpha 7 Quarantine 20x20.v0001/Alpha 7 Quarantine 20x20_save.lua info: Loading script file: \000/maps/Alpha 7 Quarantine 20x20.v0001/Alpha 7 Quarantine 20x20_script.lua debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates acu-sacu.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates air.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates amphibious.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates factory.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates hive+kennel.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates hover.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates land.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates misc.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates sea.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/_mod total mayhem.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/_null.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/uvesoutilities.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/acu.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/assist-repair.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base defense.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base energy.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base engineer.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base experimental structure.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base factory-naval.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base factory.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base hives.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base intel.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base mass.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base shieldrepair.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/expansion.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/firebase.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile air.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile amphibious.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile experimental-air.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile experimental-land.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile experimental-naval.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile hover.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile land.lua\000' info: * AI-Uveso: BasePanicZone= 2 Km - (120 units) info: * AI-Uveso: BaseMilitaryZone= 4 Km - (250 units) info: * AI-Uveso: BaseEnemyZone= 30 Km - (1536 units) info: Hooked Builder: \000U2A DFTank debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile sea.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/paragon mix.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/sacu.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/sniper land.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionarea.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionarealarge.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionnaval rush.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionnaval.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionstartarea.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase adaptive.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase easy.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase experimentals.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase null.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase overwhelm.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase rush.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplateair.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplateengineer.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplatefactory.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplateland.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplatesacu.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplatesea.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/platoontemplates/rngaiplatoontemplatestructure.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/acubasetemplate.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiacubuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiairbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaidefensebuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaieconomyupgrades.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaienergybuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiengineerbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiexpansionbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiexperimental.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaifactorybuilders.lua\000' info: Hooked Builder: \000RNG Factory Builder Land T1 MainBase Large info: Hooked Builder: \000RNG Factory Builder Land T1 Large debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiintelbuilders.lua\000' info: Hooked Builder: \000RNGAI T1 Radar Upgrade Expansion debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngailablandbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaimassbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngainullbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaisacubuilders.lua\000' info: Hooked Builder: \000RNGAI SACU Engineer debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiscoutairbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiscoutlandbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaiseabuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaishieldbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaistrategicbuilders.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngait1pdtemplate.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibuilders/rngaitanklandbuilders.lua\000' info: * AI-RNG: BaseRestricted :120 BaseMilitary :442.7272644043 BaseDMZArea :492 BaseEnemy :1536 debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion aggressive.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion naval large.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion naval.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard combat.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard large expansion area spam.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard large expansion area.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard large unmarked spam.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard small unmarked.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard small.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard startarea large spam.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard startarea large.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai expansion standard startarea.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai mainbase standard large null.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai mainbase standard large.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai mainbase standard small null.lua\000' debug: Loading module '\000/mods/rngai/lua/ai/aibasetemplates/rngai mainbase standard small.lua\000' debug: Loading module '\000/lua/aibrain.lua\000' info: Hooked /lua/aibrain.lua with /mods/ai-uveso/hook/lua/aibrain.lua info: Hooked /lua/aibrain.lua with /mods/rngai/hook/lua/aibrain.lua debug: Loading module '\000/lua/aibrainplans.lua\000' debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000' debug: Loading module '\000/lua/ai/aibuildunits.lua\000' debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000' info: Hooked /lua/sim/factorybuildermanager.lua with /mods/ai-uveso/hook/lua/sim/factorybuildermanager.lua info: Hooked /lua/sim/factorybuildermanager.lua with /mods/rngai/hook/lua/sim/factorybuildermanager.lua debug: Loading module '\000/lua/sim/buildermanager.lua\000' info: Hooked /lua/sim/buildermanager.lua with /mods/ai-uveso/hook/lua/sim/buildermanager.lua info: Hooked /lua/sim/buildermanager.lua with /mods/rngai/hook/lua/sim/buildermanager.lua debug: Loading module '\000/lua/sim/builder.lua\000' info: Hooked /lua/sim/builder.lua with /mods/ai-uveso/hook/lua/sim/builder.lua info: Hooked /lua/sim/builder.lua with /mods/rngai/hook/lua/sim/builder.lua debug: Loading module '\000/lua/sim/platoonformmanager.lua\000' info: Hooked /lua/sim/platoonformmanager.lua with /mods/ai-uveso/hook/lua/sim/platoonformmanager.lua debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000' info: Hooked /lua/sim/brainconditionsmonitor.lua with /mods/ai-uveso/hook/lua/sim/brainconditionsmonitor.lua debug: Loading module '\000/lua/sim/engineermanager.lua\000' info: Hooked /lua/sim/engineermanager.lua with /mods/ai-uveso/hook/lua/sim/engineermanager.lua info: Hooked /lua/sim/engineermanager.lua with /mods/rngai/hook/lua/sim/engineermanager.lua debug: Loading module '\000/lua/sim/strategymanager.lua\000' debug: Loading module '\000/lua/sim/strategybuilder.lua\000' debug: Loading module '\000/lua/simutils.lua\000' info: Hooked /lua/simutils.lua with /mods/ai-uveso/hook/lua/simutils.lua debug: Loading module '\000/lua/simplayerquery.lua\000' debug: Loading module '\000/lua/sim/score.lua\000' debug: Loading module '\000/lua/victory.lua\000' warning: [aibrain.lua, line:4450] * RNGAI: offset aibrain.lua debug: Loading module '\000/lua/aipersonality.lua\000' debug: Loading module '\000/lua/platoon.lua\000' info: Hooked /lua/platoon.lua with /mods/ai-uveso/hook/lua/platoon.lua info: Hooked /lua/platoon.lua with /mods/rngai/hook/lua/platoon.lua warning: [platoon.lua, line:11256] * RNGAI: offset platoon.lua info: * OnCreateAI: AIPersonality: (uvesooverwhelmcheat) info: * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_2) - personality: (uvesooverwhelm) info: * OnCreateAI: AIPersonality: (RNGStandardcheat) debug: Loading module '\000/lua/sim/prop.lua\000' debug: Loading module '\000/lua/effectutilities.lua\000' debug: Loading module '\000/lua/effecttemplates.lua\000' info: Hooked /lua/effecttemplates.lua with /mods/rks_explosions/hook/lua/effecttemplates.lua debug: Loading module '\000/mods/rks_explosions/lua/togglestuff.lua\000' warning: NUM PROPS = 7701 info: BeginSession... debug: Active mods in sim: \000{ debug: { debug: after={ }, debug: author="RK4000, speed2, Sheeo, Domino", debug: before={ }, debug: conflicts={ debug: "6ea135b9-1615-433b-a344-1bc5d1000001", debug: "6ea135b9-1615-433b-a344-1bc5d1000002", debug: "6ea135b9-1615-433b-a344-1bc5d1000003", debug: "6ea135b9-1615-433b-a344-1bc5d1000004", debug: "6ea135b9-1615-433b-a344-1bc5d1000005", debug: "6ea135b9-1615-433b-a344-1bc5d1000006", debug: "6ea135b9-1615-433b-a344-1bc5d1000007", debug: "6ea135b9-1615-433b-a344-1bc5d1000008", debug: "6ea135b9-1615-433b-a344-1bc5d1000009", debug: "6ea135b9-1615-433b-a344-1bc5d1000010", debug: "6ea135b9-1615-433b-a344-1bc5d1000011", debug: "6ea135b9-1615-433b-a344-1bc5d1000012", debug: "6ea135b9-1615-433b-a344-1bc5d1000013", debug: "6ea135b9-1615-433b-a344-1bc5d1000014", debug: "6ea135b9-1615-433b-a344-1bc5d1000015", debug: "6ea135b9-1615-433b-a344-1bc5d1000016", debug: "6ea135b9-1615-433b-a344-1bc5d1000017", debug: "6ea135b9-1615-433b-a344-1bc5d1000018", debug: "6ea135b9-1615-433b-a344-1bc5d1000019", debug: "6ea135b9-1615-433b-a344-1bc5d1000020" debug: }, debug: copyright="", debug: description="Replaces the default unit explosion effects with factionally varied and higher quality equivalents.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/rks_explosions/icon.png", debug: location="/mods/rks_explosions", debug: name="RK's Explosions", debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="90312bd2-6fbd-4aa6-874e-rksbooms-v12", debug: url="http://forums.faforever.com/viewtopic.php?f=41&t=6813", debug: version=12 debug: }, debug: { debug: after={ }, debug: author="Uveso", debug: before={ }, debug: conflicts={ }, debug: copyright="2017-2021 Uveso", debug: description="(For FAF only) More Info: https://discord.gg/ChRfhB3", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/AI-Uveso/UvesoAI.jpg", debug: location="/mods/ai-uveso", debug: name="AI-Uveso", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="62e2j64a-AIUV-0930-89465-146as555a8u3", debug: url="", debug: version=93 debug: }, debug: { debug: after={ debug: "62e2j64a-AIUV-0910-89465-146as555a8u3", debug: "a13ac591-b2d9-4d94-0216-3d4b3cce6b97", debug: "62e2j64a-AIUV-0880-89465-146as555a8u3", debug: "a13ac591-b2d9-4d94-0217-3d4b3cce6b97", debug: "a13ac591-b2d9-4d94-0218-3d4b3cce6b97", debug: "a13ac591-b2d9-4d94-0230-3d4b3cce6b97" debug: }, debug: author="relentless", debug: before={ }, debug: conflicts={ }, debug: copyright="2020 relentless", debug: description="RNG Standard AI. Requires Uveso AI to be installed and enabled. Not recommended to have any other sim mods enabled. For best experience all host game settings should be default. Recommended to set AI Map Marker Generator to Autogenerate Always in AI host game settings, recommend setting AI Naval Expansion Limit to zero on land maps and default on naval maps. Best played with OMNI cheat disabled. Updated often so check your versions when using in multiplayer to avoid desyncs.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/RNGAI/icon.jpg", debug: location="/mods/rngai", debug: name="RNGAI", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="faf0863e-9577-ba0d-8e44-8d82b622f1c0", debug: url="", debug: version=91 debug: } debug: } debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/units/url0001/url0001_script.lua\000' debug: Loading module '\000/lua/defaultunits.lua\000' info: Hooked /lua/defaultunits.lua with /mods/rks_explosions/hook/lua/defaultunits.lua info: Hooked /lua/defaultunits.lua with /mods/rngai/hook/lua/defaultunits.lua debug: Loading module '\000/lua/sim/unit.lua\000' info: Hooked /lua/sim/unit.lua with /mods/rks_explosions/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/ai-uveso/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/rngai/hook/lua/sim/unit.lua debug: Loading module '\000/lua/defaultexplosions.lua\000' info: Hooked /lua/defaultexplosions.lua with /mods/rks_explosions/hook/lua/defaultexplosions.lua debug: Loading module '\000/mods/rks_explosions/lua/sdeffecttemplates.lua\000' debug: Loading module '\000/mods/rks_explosions/lua/neffecttemplates.lua\000' debug: Loading module '\000/lua/shield.lua\000' debug: Loading module '\000/lua/overspill.lua\000' debug: Loading module '\000/lua/wreckage.lua\000' debug: Loading module '\000/mods/rks_explosions/hook/lua/defaultexplosions.lua\000' debug: Loading module '\000/mods/rks_explosions/lua/sdexplosions.lua\000' debug: Loading module '\000/mods/rks_explosions/lua/sdutilities.lua\000' info: Global Explosion Scale: \0001 debug: Loading module '\000/mods/rks_explosions/lua/rkeffectutilities.lua\000' debug: Loading module '\000/mods/rks_explosions/boomsounds/boomsounds.bp\000' debug: Loading module '\000/lua/cybranunits.lua\000' debug: Loading module '\000/lua/cybranweapons.lua\000' debug: Loading module '\000/lua/sim/defaultweapons.lua\000' debug: Loading module '\000/lua/sim/weapon.lua\000' info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua debug: Loading module '\000/lua/sim/nukedamage.lua\000' debug: Loading module '\000/lua/sim/collisionbeam.lua\000' debug: Loading module '\000/lua/sim/defaultdamage.lua\000' debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000' debug: Loading module '\000/lua/defaultcollisionbeams.lua\000' debug: Loading module '\000/lua/sim/navigator.lua\000' debug: Loading module '\000/lua/armordefinition.lua\000' debug: Loading module '\000/units/xsl0001/xsl0001_script.lua\000' debug: Loading module '\000/lua/seraphimweapons.lua\000' debug: Loading module '\000/lua/defaultbufffield.lua\000' debug: Loading module '\000/units/ual0001/ual0001_script.lua\000' debug: Loading module '\000/lua/aeonweapons.lua\000' info: Hooked /lua/aeonweapons.lua with /schook/lua/aeonweapons.lua debug: Loading module '\000/lua/enhancementcommon.lua\000' info: * AI-Uveso: [siminit.lua, line:2527] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * AI-Uveso: [siminit.lua, line:2528] - Checking directory /mods/ for AI-Uveso... info: * AI-Uveso: [siminit.lua, line:2535] - Found directory: /mods/ai-uveso/mod_info.lua. info: * AI-Uveso: [siminit.lua, line:2540] - Check OK. Found 1 AI-Uveso directory. info: * AI-Uveso: [siminit.lua, line:2544] - Checking files and filesize for AI-Uveso... info: * AI-Uveso: [siminit.lua, line:2571] - Check OK! files: 88, bytecount: 1940775. info: * AI-Uveso: Function CreateAIMarkers() started! info: * AI-Uveso: Generating marker, please wait... debug: * AI-Uveso: BuildGraphAreas(): { debug: Air Path Node={ AirArea_32=257 }, debug: Amphibious Path Node={ debug: AmphibiousArea_11=10, debug: AmphibiousArea_128=5, debug: AmphibiousArea_135=4, debug: AmphibiousArea_138=10, debug: AmphibiousArea_14=10, debug: AmphibiousArea_143=794 debug: }, debug: Land Path Node={ debug: LandArea_48=5, debug: LandArea_53=13, debug: LandArea_55=4, debug: LandArea_76=10, debug: LandArea_92=10, debug: LandArea_95=9, debug: LandArea_97=393, debug: LandArea_98=10 debug: }, debug: Water Path Node={ debug: WaterArea_39=30, debug: WaterArea_49=30, debug: WaterArea_50=30, debug: WaterArea_52=30, debug: WaterArea_62=273 debug: } debug: } info: * AI-Uveso: Function CreateAIMarkers() finished, runtime: 15.90 seconds. debug: * AI-Uveso: CreateMassCount: Node: Expansion Area 2 - MassSpotsInRange: 2 debug: * AI-Uveso: CreateMassCount: Node: ARMY_3 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_4 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_5 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_2 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: Expansion Area 1 - MassSpotsInRange: 2 debug: * AI-Uveso: CreateMassCount: Node: ARMY_8 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_1 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_7 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_6 - MassSpotsInRange: 4 info: * AI-Uveso: ValidateMapAndMarkers: norushradius is OK. (90) info: * AI-Uveso: ValidateMapAndMarkers: Marker ['Expansion Area 1'] is to close to Start Location ['ARMY_7']. Distance= 76 (under 80). debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/game/gamemain.lua\000' info: Hooked /lua/ui/game/gamemain.lua with /mods/rks_explosions/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/ai-uveso/hook/lua/ui/game/gamemain.lua debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' debug: Loading module '\000/lua/usercamera.lua\000' debug: Loading module '\000/lua/ui/game/missiontext.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/sim/entity.lua\000' info: Hooked /lua/sim/entity.lua with /mods/rks_explosions/hook/lua/sim/entity.lua debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/userplayerquery.lua\000' debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000' info: ren_bloom true info: ren_BloomGlowCopyScale 2.0000 info: ren_BloomBlurCount 2 info: ren_BloomBlurKernelScale 1.5000 info: ren_shadowcoeff 2.65 info: ren_shadowsize 768 info: *RKs bloomvalue: \0001 info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/seraphim/icons/units/zxa0001_icon.dds debug: Loading module '\000/lua/ui/game/borders.lua\000' debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000' debug: Loading module '\000/lua/ui/game/worldview.lua\000' debug: Loading module '\000/lua/ui/controls/worldview.lua\000' debug: Loading module '\000/lua/ui/game/ping.lua\000' debug: Loading module '\000/lua/user/userdecal.lua\000' debug: Loading module '\000/lua/ui/game/unitview.lua\000' debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/keymap/selectedinfo.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000' debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000' info: Hooked /lua/ui/game/unitviewdetail.lua with /mods/ai-uveso/hook/lua/ui/game/unitviewdetail.lua debug: Loading module '\000/lua/ui/help/unitdescription.lua\000' debug: Loading module '\000/lua/armordefinition.lua\000' debug: Loading module '\000/lua/ui/game/construction.lua\000' debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000' debug: Loading module '\000/lua/maui/mauiutil.lua\000' debug: Loading module '\000/lua/ui/game/build_templates.lua\000' debug: Loading module '\000/lua/ui/game/buildmode.lua\000' debug: Loading module '\000/lua/ui/game/tabs.lua\000' debug: Loading module '\000/lua/ui/templates_factory.lua\000' debug: Loading module '\000/lua/ui/game/straticons.lua\000' debug: Loading module '\000/lua/ui/game/selection.lua\000' info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua debug: Loading module '\000/lua/ui/notify/enhancementqueue.lua\000' debug: Loading module '\000/lua/keymap/hotkeylabelsui.lua\000' debug: Loading module '\000/lua/ui/game/selectionsort.lua\000' info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/multifunction.lua\000' debug: Loading module '\000/lua/maui/grid.lua\000' debug: Loading module '\000/lua/ui/game/economy.lua\000' debug: Loading module '\000/lua/ui/game/commandmode.lua\000' debug: Loading module '\000/lua/ui/game/orders.lua\000' debug: Loading module '\000/lua/keymap/misckeyactions.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000' debug: Loading module '\000/lua/ui/game/minimap.lua\000' info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000' debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000' info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000' debug: Loading module '\000/lua/ui/game/avatars.lua\000' debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000' debug: Loading module '\000/lua/ui/game/controlgroups.lua\000' debug: Loading module '\000/lua/ui/game/announcement.lua\000' debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000' debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000' debug: Loading module '\000/lua/ui/game/windowmanager.lua\000' debug: Loading module '\000/lua/ui/game/helptext.lua\000' debug: Loading module '\000/lua/ui/game/timer.lua\000' debug: Loading module '\000/lua/ui/game/consoleecho.lua\000' debug: Loading module '\000/lua/ui/game/taunt.lua\000' debug: Loading module '\000/lua/aichatsorian.lua\000' info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000' info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 debug: Loading module '\000/lua/ui/game/launchconsolecommands.lua\000' info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/keymap/hotkeylabels.lua\000' debug: Loading module '\000/lua/keymap/unitkeygroups.lua\000' debug: Loading module '\000/lua/ui/notify/customiser.lua\000' debug: Loading module '\000/lua/ui/game/score.lua\000' debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000' debug: Loading module '\000/lua/ui/game/objectives2.lua\000' debug: Loading module '\000/lua/keymap/hotbuild.lua\000' debug: Loading module '\000/lua/keymap/upgradetab.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: Hooked /lua/usermusic.lua with /mods/music_philcrofts/hook/lua/usermusic.lua warning: playing peace music track 4 warning: Next peace track 5 info: /savereplay debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000' warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module '\000/lua/ui/game/strategicicons.lua\000' debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000' info: Exe Version: 1.0 debug: Current gametime: 00:00:00 debug: * AI-Uveso: Function RenderMarkerCreatorThread() started. debug: Loading module '\000/lua/sim/blip.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: playable area coordinates are { 0, 0, 1024, 1024 } info: Offmapareas are { info: { x0=-100, x1=1124, y0=-100, y1=0 }, info: { x0=-100, x1=1124, y0=1024, y1=1124 }, info: { x0=-100, x1=0, y0=0, y1=1024 }, info: { x0=1024, x1=1124, y0=0, y1=1024 } info: } debug: * AI-Uveso: OnFirstUpdate: GameOptions { debug: AIBuilderNameDebug="off", debug: AIEndlessGameLoop="off", debug: AIMapMarker="all", debug: AIOverwhelmDelay=20, debug: AIOverwhelmIncrease=0.025000000372529, debug: AIPLatoonNameDebug="off", debug: AIPathingDebug="off", debug: AIReplacement="Off", debug: AIThreatDisplay="threatOff", debug: AIUnitCap="0", debug: AllowObservers=false, debug: AutoTeams="lvsr", debug: BuildMult="1.3", debug: CheatMult="1.3", debug: CheatsEnabled="false", debug: CivilianAlliance="removed", debug: FogOfWar="explored", debug: GameSpeed="normal", debug: LandExpansionsAllowed="5", debug: NavalExpansionsAllowed="4", debug: NoRushOption="Off", debug: OmniCheat="off", debug: PrebuiltUnits="Off", debug: RandomMap="Off", debug: RevealCivilians="Yes", debug: ScenarioFile="/maps/alpha 7 quarantine 20x20.v0001/alpha 7 quarantine 20x20_scenario.lua", debug: Score="no", debug: Share="ShareUntilDeath", debug: ShareUnitCap="none", debug: TMLRandom="0", debug: TeamLock="locked", debug: TeamSpawn="fixed", debug: Timeouts="3", debug: UnitCap="1000", debug: Victory="demoralization" debug: } debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000' info: Hooked /lua/ai/aiarchetype-managerloader.lua with /mods/ai-uveso/hook/lua/ai/aiarchetype-managerloader.lua debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000' debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000' debug: Loading module '\000/lua/sim/projectile.lua\000' debug: Loading module '\000/lua/defaultantiprojectile.lua\000' info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua debug: Loading module '\000/lua/ui/game/rallypoint.lua\000' debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000' debug: Loading module '\000/lua/renderselectparams.lua\000' info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using uvesooverwhelm debug: * AI-Uveso: Function LocationRangeManagerThread() started. [Ahn-Aishayeth (AIx: Uveso Overwhelm)] debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000' info: Hooked /lua/editor/miscbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/miscbuildconditions.lua info: Hooked /lua/editor/miscbuildconditions.lua with /mods/rngai/hook/lua/editor/miscbuildconditions.lua info: *AI DEBUG: ARMY \0004\000: Initiating Archetype using RNGStandardMainBaseTemplate Large info: AIGetMarkerLocationsEx 446 markers for Land Path Node info: AIGetMarkerLocationsEx 388 markers for Water Path Node info: AIGetMarkerLocationsEx 256 markers for Air Path Node info: AIGetMarkerLocationsEx 827 markers for Amphibious Path Node info: * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Ahn-Aishayeth (AIx: Uveso Overwhelm) vs Nactsuht debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000' info: Hooked /lua/editor/threatbuildconditions.lua with /mods/rngai/hook/lua/editor/threatbuildconditions.lua info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/editor/economybuildconditions.lua\000' info: Hooked /lua/editor/economybuildconditions.lua with /mods/ai-uveso/hook/lua/editor/economybuildconditions.lua info: Hooked /lua/editor/economybuildconditions.lua with /mods/rngai/hook/lua/editor/economybuildconditions.lua debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000' debug: Loading module '\000/units/uab0101/uab0101_script.lua\000' debug: Loading module '\000/lua/aeonunits.lua\000' debug: Loading module '\000/lua/tarmacs.lua\000' debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000' debug: Loading module '\000/units/urb0101/urb0101_script.lua\000' debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000' debug: Loading module '\000/lua/seraphimunits.lua\000' debug: Loading module '\000/units/ura0001/ura0001_script.lua\000' debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000' debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000' debug: Loading module '\000/lua/formations.lua\000' debug: * AI-Uveso: Function PriorityManagerThread() started. [Ahn-Aishayeth (AIx: Uveso Overwhelm)] debug: * AI-Uveso: Function MarkerGridThreatManagerThread() started. [Ahn-Aishayeth (AIx: Uveso Overwhelm)] debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000' debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000' debug: Loading module '\000/lua/ui/game/commandgraph.lua\000' info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen") debug: * AI-Uveso: Function BaseTargetManagerThread() started. [Ahn-Aishayeth (AIx: Uveso Overwhelm)] debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000' debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000' debug: Current gametime: 00:00:30 debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000' debug: Loading module '\000/lua/keymap/properkeynames.lua\000' debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keycategories.lua\000' debug: Loading module '\000/units/ual0105/ual0105_script.lua\000' debug: Loading module '\000/units/url0105/url0105_script.lua\000' debug: Loading module '\000/units/uab1103/uab1103_script.lua\000' debug: Loading module '\000/units/urb1103/urb1103_script.lua\000' debug: Loading module '\000/units/uab1101/uab1101_script.lua\000' debug: Loading module '\000/units/urb1101/urb1101_script.lua\000' debug: Current gametime: 00:01:00 debug: Gametime: 00:01:00 --- Unit: 35 --- Platoon: 15 --- FPS: 56 --- Memory: 318.1M / 331.7M --- Speed: +0 / +0 --- SimSpeed: 100% ( 60 Game = 59 System Seconds ) debug: Entity: 07944 --- Prop: 07790 --- CScriptObject: 09219 --- CTask: 08158 --- CTaskThread: 08129 --- CLuaTask: 00074 --- CDecalHandle: 00160 --- ReconBlip: 00035 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Loading module '\000/units/xsb0102/xsb0102_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:01:30 debug: Loading module '\000/units/xsl0101/xsl0101_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen") debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:02:00 debug: Gametime: 00:02:00 --- Unit: 87 --- Platoon: 28 --- FPS: 61 --- Memory: 309.2M / 332.3M --- Speed: +0 / +0 --- SimSpeed: 97% ( 60 Game = 61 System Seconds ) debug: Entity: 08241 --- Prop: 07785 --- CScriptObject: 09887 --- CTask: 08610 --- CTaskThread: 08557 --- CLuaTask: 00111 --- CDecalHandle: 00303 --- ReconBlip: 00087 debug: Loading module '\000/lua/gaz_ui/modules/keymapping.lua\000' warning: Unable to find file /lua/gaz_ui/modules/keymapping.lua warning: stack traceback: warning: [C]: in function `doscript' warning: [C]: in function `pcall' warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import' warning: [string "import("/lua/gaz_ui/modules/keymapping.lua"..."](1): in main chunk warning: Error running lua command: [string "import("/lua/gaz_ui/modules/keymapping.lua"..."](1): Error importing '/lua/gaz_ui/modules/keymapping.lua' stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import' [string "import("/lua/gaz_ui/modules/keymapping.lua"..."](1): in main chunk info: UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ToggleRepeatBuild() debug: Loading module '\000/lua/gaz_ui/modules/keymapping.lua\000' warning: Unable to find file /lua/gaz_ui/modules/keymapping.lua warning: stack traceback: warning: [C]: in function `doscript' warning: [C]: in function `pcall' warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import' warning: [string "import("/lua/gaz_ui/modules/keymapping.lua"..."](1): in main chunk warning: Error running lua command: [string "import("/lua/gaz_ui/modules/keymapping.lua"..."](1): Error importing '/lua/gaz_ui/modules/keymapping.lua' stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import' [string "import("/lua/gaz_ui/modules/keymapping.lua"..."](1): in main chunk info: UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ToggleRepeatBuild() warning: playing peace music track 5 warning: Next peace track 6 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Loading module '\000/units/urb1202/urb1202_script.lua\000' debug: Current gametime: 00:02:30 debug: Loading module '\000/units/xsa0101/xsa0101_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Loading module '\000/units/uab2104/uab2104_script.lua\000' debug: Loading module '\000/lua/simcallbacks.lua\000' debug: Loading module '\000/lua/simping.lua\000' info: Hooked /lua/simping.lua with /mods/ai-uveso/hook/lua/simping.lua debug: Loading module '\000/lua/selfdestruct.lua\000' debug: Loading module '\000/lua/simcameramarkers.lua\000' debug: Loading module '\000/lua/simdialogue.lua\000' debug: Loading module '\000/lua/simdiplomacy.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/weaponpriorities.lua\000' debug: Loading module '\000/units/xsl0103/xsl0103_script.lua\000' debug: Loading module '\000/units/xsa0103/xsa0103_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") debug: Current gametime: 00:03:00 debug: Gametime: 00:03:00 --- Unit: 137 --- Platoon: 40 --- FPS: 59 --- Memory: 319.7M / 340.3M --- Speed: +0 / +0 --- SimSpeed: 98% ( 60 Game = 60 System Seconds ) debug: Entity: 08506 --- Prop: 07751 --- CScriptObject: 10720 --- CTask: 09043 --- CTaskThread: 08957 --- CLuaTask: 00141 --- CDecalHandle: 00454 --- ReconBlip: 00137 debug: Loading module '\000/units/xsa0102/xsa0102_script.lua\000' debug: Loading module '\000/units/uab2101/uab2101_script.lua\000' debug: Loading module '\000/units/xsb2109/xsb2109_script.lua\000' debug: Loading module '\000/units/uab1202/uab1202_script.lua\000' debug: Loading module '\000/units/xsb3101/xsb3101_script.lua\000' debug: Loading module '\000/units/urb2104/urb2104_script.lua\000' debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000' debug: Loading module '\000/units/url0107/url0107_script.lua\000' debug: Current gametime: 00:03:30 debug: Loading module '\000/lua/gaz_ui/modules/keymapping.lua\000' warning: Unable to find file /lua/gaz_ui/modules/keymapping.lua warning: stack traceback: warning: [C]: in function `doscript' warning: [C]: in function `pcall' warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import' warning: [string "import("/lua/gaz_ui/modules/keymapping.lua"..."](1): in main chunk warning: Error running lua command: [string "import("/lua/gaz_ui/modules/keymapping.lua"..."](1): Error importing '/lua/gaz_ui/modules/keymapping.lua' stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import' [string "import("/lua/gaz_ui/modules/keymapping.lua"..."](1): in main chunk info: UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").ToggleRepeatBuild() debug: Loading module '\000/projectiles/aaasonicpulse01/aaasonicpulse01_script.lua\000' debug: Loading module '\000/lua/aeonprojectiles.lua\000' info: Hooked /lua/aeonprojectiles.lua with /mods/rks_explosions/hook/lua/aeonprojectiles.lua debug: Loading module '\000/units/urb1105/urb1105_script.lua\000' debug: Loading module '\000/units/uab3101/uab3101_script.lua\000' debug: Current gametime: 00:04:00 info: * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Ahn-Aishayeth (AIx: Uveso Overwhelm) vs Gumption debug: Gametime: 00:04:00 --- Unit: 218 --- Platoon: 60 --- FPS: 59 --- Memory: 325.5M / 347.0M --- Speed: +0 / +0 --- SimSpeed: 98% ( 60 Game = 60 System Seconds ) debug: Entity: 08806 --- Prop: 07666 --- CScriptObject: 11741 --- CTask: 09698 --- CTaskThread: 09562 --- CLuaTask: 00226 --- CDecalHandle: 00523 --- ReconBlip: 00219 debug: Loading module '\000/units/xsl0104/xsl0104_script.lua\000' info: * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 1.2999999523163 ) - BuildFactor:( 1.2999999523163 ) - [Ahn-Aishayeth (AIx: Uveso Overwhelm)] debug: Loading module '\000/units/xsa0107/xsa0107_script.lua\000' debug: Current gametime: 00:04:30 debug: Loading module '\000/units/uab1106/uab1106_script.lua\000' debug: Loading module '\000/units/ual0104/ual0104_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/aaaplane_debris/planedebrisseraphimtech1/planedebrisseraphimtech1_script.lua\000' debug: Loading module '\000/mods/rks_explosions/lua/sddebris.lua\000' debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000' debug: Loading module '\000/units/xsb2104/xsb2104_script.lua\000' debug: Loading module '\000/units/xsb0103/xsb0103_script.lua\000' info: UI_Lua import("/lua/ui/game/orders.lua").Stop() debug: Loading module '\000/units/urb0201/urb0201_script.lua\000' debug: Current gametime: 00:05:00 debug: Gametime: 00:05:00 --- Unit: 305 --- Platoon: 74 --- FPS: 59 --- Memory: 341.6M / 354.4M --- Speed: +0 / +0 --- SimSpeed: 98% ( 60 Game = 61 System Seconds ) debug: Entity: 09186 --- Prop: 07599 --- CScriptObject: 12997 --- CTask: 10437 --- CTaskThread: 10265 --- CLuaTask: 00282 --- CDecalHandle: 00867 --- ReconBlip: 00305 debug: Loading module '\000/units/xsb1105/xsb1105_script.lua\000' debug: Loading module '\000/units/url0104/url0104_script.lua\000' debug: Loading module '\000/lua/kirvesweapons.lua\000' debug: Loading module '\000/lua/kirveseffects.lua\000' debug: Loading module '\000/lua/kirvesbeams.lua\000' warning: playing peace music track 6 warning: Next peace track 7 debug: Loading module '\000/units/xsb1106/xsb1106_script.lua\000' debug: Loading module '\000/projectiles/sboothetacticalbomb01/sboothetacticalbomb01_script.lua\000' debug: Loading module '\000/lua/seraphimprojectiles.lua\000' debug: Loading module '\000/units/url0103/url0103_script.lua\000' debug: Current gametime: 00:05:30 debug: Loading module '\000/units/xsb0201/xsb0201_script.lua\000' debug: Loading module '\000/units/url0208/url0208_script.lua\000' debug: Current gametime: 00:06:00 debug: Gametime: 00:06:00 --- Unit: 380 --- Platoon: 78 --- FPS: 59 --- Memory: 344.9M / 358.7M --- Speed: +0 / +0 --- SimSpeed: 97% ( 60 Game = 61 System Seconds ) debug: Entity: 09450 --- Prop: 07487 --- CScriptObject: 14565 --- CTask: 11010 --- CTaskThread: 10821 --- CLuaTask: 00288 --- CDecalHandle: 01745 --- ReconBlip: 00382 debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000' debug: Loading module '\000/units/urb1201/urb1201_script.lua\000' debug: Loading module '\000/units/uab0201/uab0201_script.lua\000' debug: Loading module '\000/units/xsb3102/xsb3102_script.lua\000' debug: Current gametime: 00:06:30 debug: Loading module '\000/units/ual0201/ual0201_script.lua\000' warning: playing peace music track 7 warning: Next peace track 1 debug: Loading module '\000/units/xsb2101/xsb2101_script.lua\000' debug: Loading module '\000/projectiles/sdfphasicautogun01/sdfphasicautogun01_script.lua\000' debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000' debug: Loading module '\000/lua/cybranprojectiles.lua\000' info: Hooked /lua/cybranprojectiles.lua with /mods/rks_explosions/hook/lua/cybranprojectiles.lua debug: Loading module '\000/units/uab1105/uab1105_script.lua\000' debug: Current gametime: 00:07:00 debug: Loading module '\000/projectiles/caaautocannon01/caaautocannon01_script.lua\000' debug: Gametime: 00:07:00 --- Unit: 462 --- Platoon: 93 --- FPS: 59 --- Memory: 338.3M / 372.0M --- Speed: +0 / +0 --- SimSpeed: 97% ( 60 Game = 61 System Seconds ) debug: Entity: 09742 --- Prop: 07334 --- CScriptObject: 16220 --- CTask: 11787 --- CTaskThread: 11493 --- CLuaTask: 00351 --- CDecalHandle: 02434 --- ReconBlip: 00463 debug: Loading module '\000/units/urb4202/urb4202_script.lua\000' debug: Loading module '\000/units/urb1106/urb1106_script.lua\000' debug: Loading module '\000/projectiles/adfgraviton01/adfgraviton01_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:07:30 debug: Loading module '\000/units/xsl0208/xsl0208_script.lua\000' debug: Loading module '\000/units/ual0208/ual0208_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:08:00 debug: Gametime: 00:08:00 --- Unit: 543 --- Platoon: 86 --- FPS: 60 --- Memory: 353.5M / 376.2M --- Speed: +0 / +0 --- SimSpeed: 97% ( 60 Game = 61 System Seconds ) debug: Entity: 10003 --- Prop: 07195 --- CScriptObject: 17605 --- CTask: 12393 --- CTaskThread: 12101 --- CLuaTask: 00381 --- CDecalHandle: 03239 --- ReconBlip: 00544 debug: Loading module '\000/units/uab1201/uab1201_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Ahn-Aishayeth (AIx: Uveso Overwhelm) IssueScript: RateOfFire debug: Loading module '\000/lua/sim/tasks/enhancetask.lua\000' debug: Loading module '\000/lua/sim/scripttask.lua\000' debug: Current gametime: 00:08:30 debug: Loading module '\000/units/xss0203/xss0203_script.lua\000' debug: Loading module '\000/units/zsb9501/zsb9501_script.lua\000' debug: Loading module '\000/units/xsb1201/xsb1201_script.lua\000' debug: Loading module '\000/units/xsb5202/xsb5202_script.lua\000' debug: Current gametime: 00:09:00 debug: Gametime: 00:09:00 --- Unit: 635 --- Platoon: 100 --- FPS: 59 --- Memory: 358.6M / 383.0M --- Speed: +0 / +0 --- SimSpeed: 98% ( 60 Game = 60 System Seconds ) debug: Entity: 10360 --- Prop: 07070 --- CScriptObject: 19078 --- CTask: 13184 --- CTaskThread: 12849 --- CLuaTask: 00418 --- CDecalHandle: 03839 --- ReconBlip: 00639 debug: Loading module '\000/units/uab2204/uab2204_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Ahn-Aishayeth (AIx: Uveso Overwhelm) Upgrade finished RateOfFire debug: * AI-Uveso: * ACUChampionPlatoon: enhancement RateOfFire installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: RateOfFire - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [RateOfFire] debug: Loading module '\000/units/uab1302/uab1302_script.lua\000' debug: Current gametime: 00:09:30 debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000' warning: playing peace music track 1 warning: Next peace track 2 debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000' debug: Loading module '\000/projectiles/cifgrenade01/cifgrenade01_script.lua\000' debug: Loading module '\000/units/xsb3201/xsb3201_script.lua\000' debug: Loading module '\000/units/zab9501/zab9501_script.lua\000' debug: Loading module '\000/units/uab4202/uab4202_script.lua\000' debug: Current gametime: 00:10:00 debug: Gametime: 00:10:00 --- Unit: 724 --- Platoon: 113 --- FPS: 59 --- Memory: 379.5M / 391.3M --- Speed: +0 / +0 --- SimSpeed: 97% ( 60 Game = 61 System Seconds ) debug: Entity: 10708 --- Prop: 06980 --- CScriptObject: 21607 --- CTask: 13876 --- CTaskThread: 13539 --- CLuaTask: 00436 --- CDecalHandle: 05330 --- ReconBlip: 00726 debug: Loading module '\000/units/xrb0104/xrb0104_script.lua\000' debug: Loading module '\000/units/xsb0202/xsb0202_script.lua\000' debug: Loading module '\000/units/xsl0202/xsl0202_script.lua\000' info: Hooked /units/xsl0202/xsl0202_script.lua with /mods/rks_explosions/hook/units/xsl0202/xsl0202_script.lua debug: Loading module '\000/units/xss0103/xss0103_script.lua\000' debug: Loading module '\000/units/xsb4202/xsb4202_script.lua\000' warning: playing battle music track 4 warning: Next battle track 5 debug: Loading module '\000/units/xsb4201/xsb4201_script.lua\000' debug: Current gametime: 00:10:30 warning: playing peace music track 2 warning: Next peace track 3 debug: Loading module '\000/projectiles/caananodart01/caananodart01_script.lua\000' debug: Loading module '\000/units/xal0203/xal0203_script.lua\000' debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Ahn-Aishayeth (AIx: Uveso Overwhelm) IssueScript: DamageStabilization debug: Loading module '\000/units/urb2205/urb2205_script.lua\000' debug: Current gametime: 00:11:00 debug: Loading module '\000/projectiles/sifthunthoartilleryshell01/sifthunthoartilleryshell01_script.lua\000' debug: Gametime: 00:11:00 --- Unit: 863 --- Platoon: 123 --- FPS: 52 --- Memory: 374.0M / 401.7M --- Speed: +0 / +0 --- SimSpeed: 97% ( 60 Game = 61 System Seconds ) debug: Entity: 11233 --- Prop: 06826 --- CScriptObject: 24312 --- CTask: 15159 --- CTaskThread: 14701 --- CLuaTask: 00527 --- CDecalHandle: 06528 --- ReconBlip: 00870 debug: Loading module '\000/projectiles/sifthunthoartilleryshell02/sifthunthoartilleryshell02_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert") debug: Loading module '\000/projectiles/adfquatumautogun01/adfquatumautogun01_script.lua\000' info: UI_Lua import("/lua/ui/game/orders.lua").Stop() debug: Loading module '\000/units/url0202/url0202_script.lua\000' debug: Loading module '\000/units/ual0205/ual0205_script.lua\000' debug: Loading module '\000/units/urb3101/urb3101_script.lua\000' debug: Loading module '\000/units/xsb2108/xsb2108_script.lua\000' debug: Loading module '\000/units/urb3201/urb3201_script.lua\000' debug: Current gametime: 00:11:30 debug: Loading module '\000/units/xsa0202/xsa0202_script.lua\000' debug: Loading module '\000/units/xsa0104/xsa0104_script.lua\000' debug: Loading module '\000/lua/ui/lobby/restrictedunitsdata.lua\000' debug: Current gametime: 00:12:00 debug: Gametime: 00:12:00 --- Unit: 926 --- Platoon: 133 --- FPS: 59 --- Memory: 387.8M / 409.6M --- Speed: +0 / +0 --- SimSpeed: 96% ( 60 Game = 61 System Seconds ) debug: Entity: 11471 --- Prop: 06766 --- CScriptObject: 25497 --- CTask: 15691 --- CTaskThread: 15243 --- CLuaTask: 00544 --- CDecalHandle: 07007 --- ReconBlip: 00936 debug: Loading module '\000/units/uab0301/uab0301_script.lua\000' debug: Loading module '\000/projectiles/sdfaireaubolter01/sdfaireaubolter01_script.lua\000' debug: Loading module '\000/units/xrb0204/xrb0204_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Loading module '\000/units/urb0102/urb0102_script.lua\000' debug: Loading module '\000/units/urb0103/urb0103_script.lua\000' debug: Current gametime: 00:12:30 debug: Loading module '\000/units/xsb5101/xsb5101_script.lua\000' debug: Loading module '\000/units/zsb9502/zsb9502_script.lua\000' debug: Loading module '\000/units/xsb3202/xsb3202_script.lua\000' debug: Loading module '\000/units/uab3201/uab3201_script.lua\000' debug: Loading module '\000/projectiles/sinker/sinker_script.lua\000' debug: Current gametime: 00:13:00 debug: Gametime: 00:13:00 --- Unit: 1050 --- Platoon: 143 --- FPS: 58 --- Memory: 398.4M / 418.1M --- Speed: +0 / +0 --- SimSpeed: 97% ( 60 Game = 61 System Seconds ) debug: Entity: 11983 --- Prop: 06679 --- CScriptObject: 29967 --- CTask: 16919 --- CTaskThread: 16394 --- CLuaTask: 00598 --- CDecalHandle: 10288 --- ReconBlip: 01065 debug: Loading module '\000/units/urb2204/urb2204_script.lua\000' warning: playing peace music track 3 warning: Next peace track 4 debug: Loading module '\000/units/urb0203/urb0203_script.lua\000' debug: * AI-Uveso: BuildEnhancement: Ahn-Aishayeth (AIx: Uveso Overwhelm) Upgrade finished DamageStabilization debug: * AI-Uveso: * ACUChampionPlatoon: enhancement DamageStabilization installed debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: RateOfFire - InstalledEnhancementsCount = 1 debug: * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DamageStabilization - InstalledEnhancementsCount = 2 debug: Loading module '\000/units/xsa0203/xsa0203_script.lua\000' debug: Current gametime: 00:13:30 warning: playing battle music track 5 warning: Next battle track 6 debug: Loading module '\000/projectiles/caananodart05/caananodart05_script.lua\000' debug: Loading module '\000/units/ual0309/ual0309_script.lua\000' debug: Current gametime: 00:14:00 debug: Gametime: 00:14:00 --- Unit: 1168 --- Platoon: 162 --- FPS: 59 --- Memory: 401.1M / 433.8M --- Speed: +0 / +0 --- SimSpeed: 96% ( 60 Game = 62 System Seconds ) debug: Entity: 12360 --- Prop: 06568 --- CScriptObject: 36503 --- CTask: 18227 --- CTaskThread: 17571 --- CLuaTask: 00716 --- CDecalHandle: 15577 --- ReconBlip: 01185 debug: Loading module '\000/units/urb4201/urb4201_script.lua\000' debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingcybranlight/debrisflamingcybranlight_script.lua\000' debug: Loading module '\000/projectiles/sdfheavyphasicautogun01/sdfheavyphasicautogun01_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingcybran/debrisflamingcybran_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingcybranheavy/debrisflamingcybranheavy_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:14:30 debug: Loading module '\000/projectiles/sdfohcannon03/sdfohcannon03_script.lua\000' debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000' debug: Loading module '\000/units/xsl0205/xsl0205_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff000bd) supplied in a pose update. debug: Loading module '\000/units/uab1301/uab1301_script.lua\000' debug: Loading module '\000/units/zrb9501/zrb9501_script.lua\000' debug: Loading module '\000/units/xsl0111/xsl0111_script.lua\000' debug: Current gametime: 00:15:00 debug: Gametime: 00:15:00 --- Unit: 1249 --- Platoon: 168 --- FPS: 60 --- Memory: 426.5M / 446.8M --- Speed: +0 / +0 --- SimSpeed: 96% ( 60 Game = 62 System Seconds ) debug: Entity: 12688 --- Prop: 06569 --- CScriptObject: 40655 --- CTask: 19012 --- CTaskThread: 18296 --- CLuaTask: 00755 --- CDecalHandle: 18840 --- ReconBlip: 01267 debug: Loading module '\000/units/urb0202/urb0202_script.lua\000' debug: Loading module '\000/units/xsb1302/xsb1302_script.lua\000' debug: Loading module '\000/units/urs0201/urs0201_script.lua\000' debug: Loading module '\000/units/uab2301/uab2301_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Loading module '\000/projectiles/sboothetacticalbomb02/sboothetacticalbomb02_script.lua\000' debug: Current gametime: 00:15:30 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Loading module '\000/units/zab9601/zab9601_script.lua\000' debug: Loading module '\000/units/xsb0203/xsb0203_script.lua\000' debug: Current gametime: 00:16:00 debug: Gametime: 00:16:00 --- Unit: 1305 --- Platoon: 164 --- FPS: 49 --- Memory: 420.7M / 459.2M --- Speed: +0 / +0 --- SimSpeed: 96% ( 60 Game = 62 System Seconds ) debug: Entity: 12792 --- Prop: 06575 --- CScriptObject: 42696 --- CTask: 19542 --- CTaskThread: 18822 --- CLuaTask: 00782 --- CDecalHandle: 21013 --- ReconBlip: 01324 debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingseraphim/debrisflamingseraphim_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingseraphimlight/debrisflamingseraphimlight_script.lua\000' debug: Loading module '\000/units/uab4301/uab4301_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/debrisflamingseraphimheavy/debrisflamingseraphimheavy_script.lua\000' debug: Loading module '\000/units/xsb0301/xsb0301_script.lua\000' debug: Current gametime: 00:16:30 debug: Loading module '\000/units/ual0307/ual0307_script.lua\000' warning: playing battle music track 6 warning: Next battle track 1 debug: Loading module '\000/projectiles/sdfshieeihautocannon01/sdfshieeihautocannon01_script.lua\000' debug: Loading module '\000/units/ual0111/ual0111_script.lua\000' info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_7 to the enemy found! LAND map! - Ahn-Aishayeth (AIx: Uveso Overwhelm) vs Gumption debug: Loading module '\000/projectiles/caaautocannon02/caaautocannon02_script.lua\000' debug: Loading module '\000/units/ura0101/ura0101_script.lua\000' info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_8 to the enemy found! LAND map! - Ahn-Aishayeth (AIx: Uveso Overwhelm) vs Gumption info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 2 to the enemy found! LAND map! - Ahn-Aishayeth (AIx: Uveso Overwhelm) vs Gumption debug: Current gametime: 00:17:00 debug: Gametime: 00:17:00 --- Unit: 1396 --- Platoon: 179 --- FPS: 60 --- Memory: 452.9M / 464.2M --- Speed: +0 / +0 --- SimSpeed: 96% ( 60 Game = 62 System Seconds ) debug: Entity: 13056 --- Prop: 06559 --- CScriptObject: 45424 --- CTask: 20527 --- CTaskThread: 19701 --- CLuaTask: 00872 --- CDecalHandle: 22459 --- ReconBlip: 01424 info: UI_ExpandCurrentSelection debug: Loading module '\000/projectiles/aifmissileserpentine01/aifmissileserpentine01_script.lua\000' info: UI_Lua import("/lua/ui/game/orders.lua").Stop() debug: Current gametime: 00:17:30 debug: Loading module '\000/projectiles/saashleoaagatlinggun03/saashleoaagatlinggun03_script.lua\000' debug: Loading module '\000/units/urb2301/urb2301_script.lua\000' debug: Loading module '\000/units/uab1303/uab1303_script.lua\000' debug: Loading module '\000/projectiles/saashleoaagatlinggun04/saashleoaagatlinggun04_script.lua\000' debug: Loading module '\000/mods/rks_explosions/effects/entities/aaaplane_debris/planedebriscybrantech1/planedebriscybrantech1_script.lua\000' debug: Loading module '\000/projectiles/cdflaserheavy02/cdflaserheavy02_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Loading module '\000/mods/rks_explosions/effects/entities/aaaplane_debris/planedebrisseraphimtech2/planedebrisseraphimtech2_script.lua\000' debug: Current gametime: 00:18:00 debug: Gametime: 00:18:00 --- Unit: 1437 --- Platoon: 181 --- FPS: 60 --- Memory: 434.4M / 466.6M --- Speed: +0 / +0 --- SimSpeed: 95% ( 60 Game = 62 System Seconds ) debug: Entity: 13050 --- Prop: 06497 --- CScriptObject: 45317 --- CTask: 20640 --- CTaskThread: 19809 --- CLuaTask: 00884 --- CDecalHandle: 22543 --- ReconBlip: 01466 debug: Loading module '\000/projectiles/adfovercharge01/adfovercharge01_script.lua\000' debug: Loading module '\000/projectiles/adfquantumdisruptor01/adfquantumdisruptor01_script.lua\000' warning: Error running lua script: ...ever\gamedata\lua.nx2\lua\sim\defaultprojectiles.lua(428): access to nonexistent global variable "targetCats" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...ever\gamedata\lua.nx2\lua\sim\defaultprojectiles.lua(428): in function <...ever\gamedata\lua.nx2\lua\sim\defaultprojectiles.lua:422> debug: Loading module '\000/units/url0205/url0205_script.lua\000' warning: Error running lua script: ...ever\gamedata\lua.nx2\lua\sim\defaultprojectiles.lua(428): access to nonexistent global variable "targetCats" stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52> ...ever\gamedata\lua.nx2\lua\sim\defaultprojectiles.lua(428): in function <...ever\gamedata\lua.nx2\lua\sim\defaultprojectiles.lua:422> debug: Loading module '\000/units/xsl0309/xsl0309_script.lua\000' debug: Loading module '\000/units/xsb2301/xsb2301_script.lua\000' debug: Loading module '\000/units/xss0201/xss0201_script.lua\000' info: UI_ExpandCurrentSelection debug: Current gametime: 00:18:30 debug: Loading module '\000/projectiles/saashleoaagatlinggun01/saashleoaagatlinggun01_script.lua\000' debug: Loading module '\000/projectiles/cantorpedonanite02/cantorpedonanite02_script.lua\000' debug: Loading module '\000/projectiles/sanajelluantitorpedo01/sanajelluantitorpedo01_script.lua\000' debug: Loading module '\000/projectiles/sanuallcavitationtorpedo02/sanuallcavitationtorpedo02_script.lua\000' debug: Loading module '\000/projectiles/cimantitorpedo01/cimantitorpedo01_script.lua\000' debug: Loading module '\000/projectiles/siflaansetacticalmissile01/siflaansetacticalmissile01_script.lua\000' debug: Loading module '\000/units/xsb1301/xsb1301_script.lua\000' info: StartCommandMode order RULEUCC_Reclaim debug: Loading module '\000/units/ual0303/ual0303_script.lua\000' debug: Current gametime: 00:19:00 debug: Gametime: 00:19:00 --- Unit: 1455 --- Platoon: 180 --- FPS: 53 --- Memory: 462.4M / 476.2M --- Speed: +0 / +0 --- SimSpeed: 94% ( 60 Game = 63 System Seconds ) debug: Entity: 13169 --- Prop: 06489 --- CScriptObject: 46740 --- CTask: 20830 --- CTaskThread: 20046 --- CLuaTask: 00897 --- CDecalHandle: 23381 --- ReconBlip: 01489 debug: Loading module '\000/units/ual0202/ual0202_script.lua\000' debug: Loading module '\000/units/xsb0302/xsb0302_script.lua\000' debug: Loading module '\000/projectiles/cdfprotoncannon01/cdfprotoncannon01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00161) supplied in a pose update. debug: Loading module '\000/projectiles/sdfheavyphasicautogun02/sdfheavyphasicautogun02_script.lua\000' info: StartCommandMode order RULEUCC_Reclaim debug: Current gametime: 00:19:30 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Loading module '\000/units/uab2304/uab2304_script.lua\000' debug: Loading module '\000/units/zsb9601/zsb9601_script.lua\000' debug: Loading module '\000/units/urs0202/urs0202_script.lua\000' warning: playing peace music track 4 warning: Next peace track 5 debug: Current gametime: 00:20:00 debug: Gametime: 00:20:00 --- Unit: 1531 --- Platoon: 186 --- FPS: 57 --- Memory: 447.2M / 473.5M --- Speed: +0 / +0 --- SimSpeed: 96% ( 60 Game = 62 System Seconds ) debug: Entity: 13482 --- Prop: 06452 --- CScriptObject: 47796 --- CTask: 21557 --- CTaskThread: 20734 --- CLuaTask: 00922 --- CDecalHandle: 24219 --- ReconBlip: 01567 warning: playing battle music track 1 warning: Next battle track 2 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Loading module '\000/units/xsl0401/xsl0401_script.lua\000' info: Hooked /units/xsl0401/xsl0401_script.lua with /mods/rks_explosions/hook/units/xsl0401/xsl0401_script.lua debug: Loading module '\000/units/uab0103/uab0103_script.lua\000' debug: Current gametime: 00:20:30 debug: Loading module '\000/units/uab0203/uab0203_script.lua\000' warning: playing peace music track 5 warning: Next peace track 6 debug: Current gametime: 00:21:00 debug: Gametime: 00:21:00 --- Unit: 1611 --- Platoon: 208 --- FPS: 54 --- Memory: 442.5M / 481.7M --- Speed: +0 / +0 --- SimSpeed: 94% ( 60 Game = 63 System Seconds ) debug: Entity: 13731 --- Prop: 06338 --- CScriptObject: 49628 --- CTask: 22302 --- CTaskThread: 21407 --- CLuaTask: 00928 --- CDecalHandle: 24960 --- ReconBlip: 01652 debug: Loading module '\000/units/dslk004/dslk004_script.lua\000' debug: Loading module '\000/projectiles/caananodart03/caananodart03_script.lua\000' debug: Loading module '\000/units/uas0305/uas0305_script.lua\000' debug: Loading module '\000/units/uab3104/uab3104_script.lua\000' debug: Loading module '\000/units/zsb9503/zsb9503_script.lua\000' debug: Loading module '\000/units/xsb4301/xsb4301_script.lua\000' debug: Current gametime: 00:21:30 debug: Loading module '\000/projectiles/aaazealotmissile01/aaazealotmissile01_script.lua\000' debug: Loading module '\000/units/uab2205/uab2205_script.lua\000' debug: Loading module '\000/units/xsl0307/xsl0307_script.lua\000' debug: Loading module '\000/units/xsa0302/xsa0302_script.lua\000' debug: Current gametime: 00:22:00 debug: Gametime: 00:22:00 --- Unit: 1731 --- Platoon: 219 --- FPS: 61 --- Memory: 470.8M / 491.3M --- Speed: +0 / +0 --- SimSpeed: 93% ( 60 Game = 64 System Seconds ) debug: Entity: 14022 --- Prop: 06183 --- CScriptObject: 54178 --- CTask: 23442 --- CTaskThread: 22420 --- CLuaTask: 01023 --- CDecalHandle: 28200 --- ReconBlip: 01773 warning: playing battle music track 2 warning: Next battle track 3 debug: Loading module '\000/projectiles/sananaittorpedo01/sananaittorpedo01_script.lua\000' debug: Loading module '\000/projectiles/adflaserhighintensity01/adflaserhighintensity01_script.lua\000' debug: Loading module '\000/units/uab0303/uab0303_script.lua\000' debug: Current gametime: 00:22:30 debug: Loading module '\000/units/xsb3104/xsb3104_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(624): Game object has been destroyed stack traceback: [C]: in function `AttachBeamEntityToEntity' ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(624): in function `CreateSeraphimUnitEngineerBuildingEffects' ...ata\faforever\gamedata\lua.nx2\lua\seraphimunits.lua(261): in function <...ata\faforever\gamedata\lua.nx2\lua\seraphimunits.lua:260> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(624): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function `AttachBeamEntityToEntity' ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(624): in function `CreateSeraphimUnitEngineerBuildingEffects' ...ata\faforever\gamedata\lua.nx2\lua\seraphimunits.lua(261): in function <...ata\faforever\gamedata\lua.nx2\lua\seraphimunits.lua:260> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(624): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function `AttachBeamEntityToEntity' ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(624): in function `CreateSeraphimUnitEngineerBuildingEffects' ...ata\faforever\gamedata\lua.nx2\lua\seraphimunits.lua(261): in function <...ata\faforever\gamedata\lua.nx2\lua\seraphimunits.lua:260> debug: Loading module '\000/projectiles/cdfprotoncannon02/cdfprotoncannon02_script.lua\000' debug: Loading module '\000/projectiles/caananodart02/caananodart02_script.lua\000' debug: Current gametime: 00:23:00 debug: Gametime: 00:23:00 --- Unit: 1802 --- Platoon: 226 --- FPS: 59 --- Memory: 469.5M / 503.4M --- Speed: +0 / +0 --- SimSpeed: 94% ( 60 Game = 63 System Seconds ) debug: Entity: 14307 --- Prop: 06060 --- CScriptObject: 62172 --- CTask: 24239 --- CTaskThread: 23179 --- CLuaTask: 01200 --- CDecalHandle: 35439 --- ReconBlip: 01849 debug: Loading module '\000/projectiles/adfquantumcannon02/adfquantumcannon02_script.lua\000' debug: Loading module '\000/projectiles/cantorpedonanite01/cantorpedonanite01_script.lua\000' debug: Current gametime: 00:23:30 debug: Loading module '\000/units/urb1302/urb1302_script.lua\000' debug: Loading module '\000/units/xsl0305/xsl0305_script.lua\000' debug: Current gametime: 00:24:00 debug: Gametime: 00:24:00 --- Unit: 1794 --- Platoon: 226 --- FPS: 60 --- Memory: 487.3M / 507.2M --- Speed: +0 / +0 --- SimSpeed: 94% ( 60 Game = 63 System Seconds ) debug: Entity: 14272 --- Prop: 05955 --- CScriptObject: 62908 --- CTask: 24270 --- CTaskThread: 23281 --- CLuaTask: 01200 --- CDecalHandle: 35834 --- ReconBlip: 01852 debug: Loading module '\000/units/xsl0303/xsl0303_script.lua\000' debug: Loading module '\000/units/xsa0303/xsa0303_script.lua\000' debug: Loading module '\000/units/xrb0304/xrb0304_script.lua\000' debug: Current gametime: 00:24:30 debug: Loading module '\000/units/uas0302/uas0302_script.lua\000' debug: Loading module '\000/lua/aeon_naval_weapons.lua\000' warning: playing battle music track 3 warning: Next battle track 4 debug: Loading module '\000/units/xsl0304/xsl0304_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:25:00 debug: Gametime: 00:25:00 --- Unit: 1838 --- Platoon: 219 --- FPS: 60 --- Memory: 479.2M / 516.4M --- Speed: +0 / +0 --- SimSpeed: 92% ( 60 Game = 65 System Seconds ) debug: Entity: 14283 --- Prop: 05811 --- CScriptObject: 60774 --- CTask: 24660 --- CTaskThread: 23569 --- CLuaTask: 01333 --- CDecalHandle: 32946 --- ReconBlip: 01901 debug: Loading module '\000/units/xsb0303/xsb0303_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:25:30 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:26:00 debug: Gametime: 00:26:00 --- Unit: 1779 --- Platoon: 221 --- FPS: 58 --- Memory: 475.9M / 511.3M --- Speed: +0 / +0 --- SimSpeed: 93% ( 60 Game = 64 System Seconds ) debug: Entity: 08920 --- Prop: 00623 --- CScriptObject: 52677 --- CTask: 18874 --- CTaskThread: 17890 --- CLuaTask: 01234 --- CDecalHandle: 30894 --- ReconBlip: 01834 debug: Current gametime: 00:26:30 debug: Loading module '\000/units/urb0301/urb0301_script.lua\000' debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000' debug: Loading module '\000/lua/genericdebris.lua\000' debug: Loading module '\000/units/zsb9603/zsb9603_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:27:00 debug: Gametime: 00:27:00 --- Unit: 1804 --- Platoon: 213 --- FPS: 62 --- Memory: 499.2M / 522.6M --- Speed: +0 / +0 --- SimSpeed: 90% ( 60 Game = 66 System Seconds ) debug: Entity: 08957 --- Prop: 00670 --- CScriptObject: 53749 --- CTask: 19055 --- CTaskThread: 17983 --- CLuaTask: 01316 --- CDecalHandle: 31761 --- ReconBlip: 01860 debug: Loading module '\000/units/url0309/url0309_script.lua\000' debug: Loading module '\000/units/xsa0204/xsa0204_script.lua\000' debug: Loading module '\000/units/xas0306/xas0306_script.lua\000' warning: playing battle music track 4 warning: Next battle track 5 debug: Current gametime: 00:27:30 debug: Loading module '\000/units/urb0302/urb0302_script.lua\000' debug: Loading module '\000/projectiles/adfoblivioncannon02/adfoblivioncannon02_script.lua\000' info: UI_Lua import("/lua/ui/game/orders.lua").Stop() info: UI_Lua import("/lua/ui/game/orders.lua").Stop() debug: Loading module '\000/units/zrb9601/zrb9601_script.lua\000' debug: Current gametime: 00:28:00 debug: Gametime: 00:28:00 --- Unit: 1705 --- Platoon: 199 --- FPS: 58 --- Memory: 473.1M / 527.3M --- Speed: +0 / +0 --- SimSpeed: 90% ( 60 Game = 65 System Seconds ) debug: Entity: 08688 --- Prop: 00691 --- CScriptObject: 51000 --- CTask: 18164 --- CTaskThread: 17241 --- CLuaTask: 01150 --- CDecalHandle: 29747 --- ReconBlip: 01767 debug: Loading module '\000/units/url0303/url0303_script.lua\000' info: StartCommandMode order RULEUCC_Reclaim warning: Error running OnRelease script in : ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78> debug: Loading module '\000/units/urb1301/urb1301_script.lua\000' debug: Loading module '\000/projectiles/sanheavycavitationtorpedo01/sanheavycavitationtorpedo01_script.lua\000' debug: Current gametime: 00:28:30 debug: Loading module '\000/projectiles/sanheavycavitationtorpedo04/sanheavycavitationtorpedo04_script.lua\000' debug: Loading module '\000/units/urb4206/urb4206_script.lua\000' debug: Loading module '\000/units/drlk001/drlk001_script.lua\000' warning: Error running lua script: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3759): Game object has been destroyed stack traceback: [C]: in function `PlaySound' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3759): in function `PlayUnitSound' ...ed alliance\mods\rks_explosions\lua\sdexplosions.lua(227): in function <...ed alliance\mods\rks_explosions\lua\sdexplosions.lua:219> debug: Loading module '\000/units/uas0303/uas0303_script.lua\000' debug: Loading module '\000/units/urb3104/urb3104_script.lua\000' debug: Loading module '\000/projectiles/aifmissileserpentine03/aifmissileserpentine03_script.lua\000' debug: Current gametime: 00:29:00 debug: Gametime: 00:29:00 --- Unit: 1685 --- Platoon: 196 --- FPS: 44 --- Memory: 480.0M / 538.8M --- Speed: +0 / +0 --- SimSpeed: 89% ( 60 Game = 66 System Seconds ) debug: Entity: 08562 --- Prop: 00662 --- CScriptObject: 45354 --- CTask: 17880 --- CTaskThread: 16973 --- CLuaTask: 01070 --- CDecalHandle: 24199 --- ReconBlip: 01754 debug: Loading module '\000/units/ura0302/ura0302_script.lua\000' debug: Loading module '\000/units/uab4302/uab4302_script.lua\000' info: UI_ExpandCurrentSelection debug: Loading module '\000/projectiles/cdfbolter02/cdfbolter02_script.lua\000' debug: Loading module '\000/projectiles/cdflaserdisintegrator02/cdflaserdisintegrator02_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Current gametime: 00:29:30 info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection debug: Loading module '\000/projectiles/caananodartexgr/caananodartexgr_script.lua\000' debug: Loading module '\000/projectiles/saaolarisaaartillery02/saaolarisaaartillery02_script.lua\000' warning: playing battle music track 5 warning: Next battle track 6 debug: Current gametime: 00:30:00 debug: Gametime: 00:30:00 --- Unit: 1717 --- Platoon: 210 --- FPS: 61 --- Memory: 485.6M / 538.2M --- Speed: +0 / +0 --- SimSpeed: 92% ( 60 Game = 64 System Seconds ) debug: Entity: 08729 --- Prop: 00658 --- CScriptObject: 48993 --- CTask: 18314 --- CTaskThread: 17322 --- CLuaTask: 01188 --- CDecalHandle: 26982 --- ReconBlip: 01788 debug: Loading module '\000/units/xsb0304/xsb0304_script.lua\000' debug: Loading module '\000/units/xsb2204/xsb2204_script.lua\000' debug: Loading module '\000/units/urb4302/urb4302_script.lua\000' debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000' debug: Loading module '\000/projectiles/caananodartex/caananodartex_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00224) supplied in a pose update. info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass") debug: Loading module '\000/units/xsb2304/xsb2304_script.lua\000' debug: Current gametime: 00:30:30 debug: Loading module '\000/units/xrl0305/xrl0305_script.lua\000' debug: Loading module '\000/projectiles/saashleoaagatlinggun02/saashleoaagatlinggun02_script.lua\000' debug: Loading module '\000/projectiles/sdftaucannon01/sdftaucannon01_script.lua\000' debug: Loading module '\000/units/xsb2305/xsb2305_script.lua\000' debug: Loading module '\000/projectiles/cdfheavydisintegratorpulselaser01/cdfheavydisintegratorpulselaser01_script.lua\000' debug: Current gametime: 00:31:00 debug: Gametime: 00:31:00 --- Unit: 1808 --- Platoon: 218 --- FPS: 61 --- Memory: 512.4M / 543.4M --- Speed: +0 / +0 --- SimSpeed: 92% ( 60 Game = 64 System Seconds ) debug: Entity: 08997 --- Prop: 00688 --- CScriptObject: 47084 --- CTask: 18985 --- CTaskThread: 17997 --- CLuaTask: 01209 --- CDecalHandle: 24642 --- ReconBlip: 01874 debug: Loading module '\000/units/xsb2302/xsb2302_script.lua\000' debug: Loading module '\000/units/xsb1303/xsb1303_script.lua\000' debug: Loading module '\000/projectiles/sdfaireaubolter02/sdfaireaubolter02_script.lua\000' debug: Current gametime: 00:31:30 info: UI_ExpandCurrentSelection debug: Loading module '\000/projectiles/sdfsnipershot01/sdfsnipershot01_script.lua\000' debug: Loading module '\000/units/urb2304/urb2304_script.lua\000' debug: Current gametime: 00:32:00 debug: Gametime: 00:32:00 --- Unit: 1874 --- Platoon: 223 --- FPS: 59 --- Memory: 492.8M / 546.6M --- Speed: +0 / +0 --- SimSpeed: 90% ( 60 Game = 65 System Seconds ) debug: Entity: 09435 --- Prop: 00715 --- CScriptObject: 46130 --- CTask: 19851 --- CTaskThread: 18766 --- CLuaTask: 01279 --- CDecalHandle: 21851 --- ReconBlip: 01938 debug: Loading module '\000/projectiles/aimantitorpedo02/aimantitorpedo02_script.lua\000' debug: Loading module '\000/units/xsl0301/xsl0301_script.lua\000' warning: playing battle music track 6 warning: Next battle track 1 debug: Current gametime: 00:32:30 info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert") debug: Loading module '\000/units/zab9603/zab9603_script.lua\000' debug: Loading module '\000/units/xsa0304/xsa0304_script.lua\000' warning: Error running lua script: attempt to use as number a nil value stack traceback: [C]: in function `VDist2Sq' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(13316): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:13086> debug: Loading module '\000/units/zsb9602/zsb9602_script.lua\000' debug: Current gametime: 00:33:00 debug: Gametime: 00:33:00 --- Unit: 1879 --- Platoon: 233 --- FPS: 52 --- Memory: 510.6M / 547.9M --- Speed: +0 / +0 --- SimSpeed: 90% ( 60 Game = 66 System Seconds ) debug: Entity: 09566 --- Prop: 00752 --- CScriptObject: 40943 --- CTask: 19966 --- CTaskThread: 18882 --- CLuaTask: 01251 --- CDecalHandle: 16386 --- ReconBlip: 01948 debug: Loading module '\000/units/uas0304/uas0304_script.lua\000' debug: Current gametime: 00:33:30 debug: Current gametime: 00:34:00 debug: Gametime: 00:34:00 --- Unit: 1882 --- Platoon: 218 --- FPS: 50 --- Memory: 491.7M / 543.7M --- Speed: +0 / +0 --- SimSpeed: 93% ( 60 Game = 64 System Seconds ) debug: Entity: 09664 --- Prop: 00776 --- CScriptObject: 39803 --- CTask: 20094 --- CTaskThread: 19031 --- CLuaTask: 01296 --- CDecalHandle: 15151 --- ReconBlip: 01953 debug: Loading module '\000/units/xsa0402/xsa0402_script.lua\000' info: Hooked /units/xsa0402/xsa0402_script.lua with /mods/rks_explosions/hook/units/xsa0402/xsa0402_script.lua debug: Current gametime: 00:34:30 debug: Loading module '\000/projectiles/sbozhanaseebomb01/sbozhanaseebomb01_script.lua\000' debug: Loading module '\000/effects/entities/sbozhanaseebombeffect01/sbozhanaseebombeffect01_script.lua\000' debug: Loading module '\000/effects/entities/sbozhanaseebombeffect02/sbozhanaseebombeffect02_script.lua\000' debug: Loading module '\000/projectiles/aifmissileserpentine02/aifmissileserpentine02_script.lua\000' debug: Loading module '\000/projectiles/siflaansetacticalmissile04/siflaansetacticalmissile04_script.lua\000' debug: Current gametime: 00:35:00 debug: Gametime: 00:35:00 --- Unit: 1824 --- Platoon: 207 --- FPS: 49 --- Memory: 485.5M / 543.5M --- Speed: +0 / +0 --- SimSpeed: 92% ( 60 Game = 64 System Seconds ) debug: Entity: 09557 --- Prop: 00806 --- CScriptObject: 40581 --- CTask: 19568 --- CTaskThread: 18579 --- CLuaTask: 01310 --- CDecalHandle: 16109 --- ReconBlip: 01898 debug: Loading module '\000/effects/entities/inainoeffectcontroller01/inainoeffectcontroller01_script.lua\000' debug: Loading module '\000/lua/sim/damagearea.lua\000' warning: ACU kill detected. Rating for ranked games is now enforced. debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect02/sifinainostrategicmissileeffect02_script.lua\000' info: Sending game result: 1 score 1 debug: Loading module '\000/lua/ui/game/gameresult.lua\000' info: Hooked /lua/ui/game/gameresult.lua with /mods/ai-uveso/hook/lua/ui/game/gameresult.lua info: * AI-Uveso: Function DoGameResult(): Player Name: Nactsuht - Result: score 1 info: * AI-Uveso: Function DoGameResult(): Searching for game end... debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect01/sifinainostrategicmissileeffect01_script.lua\000' info: * AI-Uveso: Function DoGameResult(): Game is continuing! info: GAMERESULT : \000score 1 debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect04/sifinainostrategicmissileeffect04_script.lua\000' debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect03/sifinainostrategicmissileeffect03_script.lua\000' debug: Loading module '\000/effects/entities/scudeath01/scudeath01_script.lua\000' debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000' debug: Loading module '\000/effects/entities/scudeathshockwave01/scudeathshockwave01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff001cb) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00350) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00351) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00353) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00358) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0035b) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00365) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00378) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0037d) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00392) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00394) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00397) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff003a2) supplied in a pose update. debug: Loading module '\000/units/xsl0402/xsl0402_script.lua\000' debug: Current gametime: 00:35:30 debug: Loading module '\000/projectiles/sdfchronatroncannon01/sdfchronatroncannon01_script.lua\000' debug: Current gametime: 00:36:00 debug: Gametime: 00:36:00 --- Unit: 1240 --- Platoon: 126 --- FPS: 26 --- Memory: 491.9M / 550.2M --- Speed: +0 / +0 --- SimSpeed: 82% ( 60 Game = 72 System Seconds ) debug: Entity: 07432 --- Prop: 01313 --- CScriptObject: 28406 --- CTask: 14078 --- CTaskThread: 13319 --- CLuaTask: 00812 --- CDecalHandle: 09543 --- ReconBlip: 01322 debug: Loading module '\000/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_script.lua\000' debug: Loading module '\000/projectiles/sifsuthanusartilleryshell01/sifsuthanusartilleryshell01_script.lua\000' warning: playing battle music track 1 warning: Next battle track 2 debug: Loading module '\000/units/xsb4302/xsb4302_script.lua\000' debug: Current gametime: 00:36:30