info: mounting maps from: C:\Users\user\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\Users\user\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: mounting maps from: C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: Found mod sounds in: Big Oof info: Found mod sounds in: BlackOpsFAF-Unleashed info: Found mod sounds in: Oof info: checking C:\Users\user\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\Users\user\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nxt info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nx2 info: checking E:/Program Files (x86)/Steam/steamapps/common/Supreme Commander Forged Alliance\gamedata\*.scd info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\red_razer_3v3.v0001', mounted as '/maps/red_razer_3v3.v0001/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\big oof\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\oof\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\additionalcamerastuff', mounted as '/mods/additionalcamerastuff/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\advanced target priorities', mounted as '/mods/advanced target priorities/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\advancedreclaiminfo', mounted as '/mods/advancedreclaiminfo/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\airarrows', mounted as '/mods/airarrows/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\big oof', mounted as '/mods/big oof/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-acus', mounted as '/mods/blackopsfaf-acus/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\brewlan', mounted as '/mods/brewlan/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\brewlan_gameplay', mounted as '/mods/brewlan_gameplay/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\brewlan_units', mounted as '/mods/brewlan_units/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\chat_mute', mounted as '/mods/chat_mute/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\common', mounted as '/mods/common/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\disperse move', mounted as '/mods/disperse move/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\expcruiser', mounted as '/mods/expcruiser/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\idleengineers', mounted as '/mods/idleengineers/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\jaggeds_infrastructure_pack', mounted as '/mods/jaggeds_infrastructure_pack/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\noshake', mounted as '/mods/noshake/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\notify', mounted as '/mods/notify/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\nuclearrepulsorshields', mounted as '/mods/nuclearrepulsorshields/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\oof', mounted as '/mods/oof/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\quantumresourcegenerators', mounted as '/mods/quantumresourcegenerators/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\reclaim tower', mounted as '/mods/reclaim tower/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\reveal positions', mounted as '/mods/reveal positions/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\select air scouts', mounted as '/mods/select air scouts/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\selection cost ui', mounted as '/mods/selection cost ui/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\smart reclaim', mounted as '/mods/smart reclaim/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\smdring', mounted as '/mods/smdring/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\suicideconfirmation', mounted as '/mods/suicideconfirmation/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\supremeeconomy', mounted as '/mods/supremeeconomy/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard', mounted as '/mods/supremescoreboard/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\t3engstationsfaf', mounted as '/mods/t3engstationsfaf/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhemlite', mounted as '/mods/totalmayhemlite/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\ui-party', mounted as '/mods/ui-party/' info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\red_razer_3v3.v0001', mounted as '/maps/red_razer_3v3.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\modules.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_ru.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance', mounted as '/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 4b3c3c0 debug: SND: Loaded WaveBank 'aeonselect' at 4b3c3c0 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 4b3c4f0 debug: SND: Loaded WaveBank 'ambienttest' at 4b3c4f0 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 4b3c620 debug: SND: Loaded WaveBank 'blackopswb' at 4b3c620 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 4b3c750 debug: SND: Loaded WaveBank 'cybranselect' at 4b3c750 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4b3c880 debug: SND: Loaded WaveBank 'explosions' at 4b3c880 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4b3c9b0 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 4b3df20 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 4b3f088 debug: SND: Loaded WaveBank 'impacts' at 4b3f088 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 4b3f1b8 debug: SND: Loaded WaveBank 'interface' at 4b3f1b8 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 4b3f2e8 info: IsStreamingWaveBank("/sounds/oof.xwb") => false debug: Wavebank prepared: 4b40450 debug: SND: Loaded WaveBank 'oof' at 4b40450 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4b40580 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 4b416e8 debug: SND: Loaded WaveBank 'seraphimselect' at 4b416e8 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 4b41818 debug: SND: Loaded WaveBank 'uaa' at 4b41818 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 4b41948 debug: SND: Loaded WaveBank 'uaadestroy' at 4b41948 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 4b41a78 debug: SND: Loaded WaveBank 'uaaweapon' at 4b41a78 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 4b41ba8 debug: SND: Loaded WaveBank 'uab' at 4b41ba8 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 4b41cd8 debug: SND: Loaded WaveBank 'ual' at 4b41cd8 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 4b41e08 debug: SND: Loaded WaveBank 'ualdestroy' at 4b41e08 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 4b41f38 debug: SND: Loaded WaveBank 'ualweapon' at 4b41f38 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 4b42068 debug: SND: Loaded WaveBank 'uas' at 4b42068 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4b42198 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 4b441c8 debug: SND: Loaded WaveBank 'uasweapon' at 4b441c8 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4b43328 debug: SND: Loaded WaveBank 'uea' at 4b43328 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4b43f58 debug: SND: Loaded WaveBank 'ueadestroy' at 4b43f58 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 4b43e20 debug: SND: Loaded WaveBank 'ueaweapon' at 4b43e20 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 4b43808 debug: SND: Loaded WaveBank 'ueb' at 4b43808 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 4b43598 debug: SND: Loaded WaveBank 'uefselect' at 4b43598 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4b436d0 debug: SND: Loaded WaveBank 'uel' at 4b436d0 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 4b43a78 debug: SND: Loaded WaveBank 'ueldestroy' at 4b43a78 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 4b43940 debug: SND: Loaded WaveBank 'uelweapon' at 4b43940 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 4b43bb0 debug: SND: Loaded WaveBank 'ues' at 4b43bb0 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 4b44308 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 4b43ce8 debug: SND: Loaded WaveBank 'uesweapon' at 4b43ce8 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 4b44090 debug: SND: Loaded WaveBank 'unitrumble' at 4b44090 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 4b43460 debug: SND: Loaded WaveBank 'unitsglobal' at 4b43460 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 4b46a88 debug: SND: Loaded WaveBank 'ura' at 4b46a88 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 4b45f90 debug: SND: Loaded WaveBank 'uradestroy' at 4b45f90 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 4b45708 debug: SND: Loaded WaveBank 'uraweapon' at 4b45708 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 4b45840 debug: SND: Loaded WaveBank 'urb' at 4b45840 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 4b45498 debug: SND: Loaded WaveBank 'url' at 4b45498 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 4b470a0 debug: SND: Loaded WaveBank 'urldestroy' at 4b470a0 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 4b46bc0 debug: SND: Loaded WaveBank 'urlweapon' at 4b46bc0 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 4b46818 debug: SND: Loaded WaveBank 'urs' at 4b46818 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 4b47478 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 4b485e0 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 4b47310 debug: SND: Loaded WaveBank 'ursweapon' at 4b47310 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 4b45978 debug: SND: Loaded WaveBank 'xaa_weapon' at 4b45978 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 4b45ab0 debug: SND: Loaded WaveBank 'xab' at 4b45ab0 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 4b466e0 debug: SND: Loaded WaveBank 'xal' at 4b466e0 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 4b46338 debug: SND: Loaded WaveBank 'xal_weapon' at 4b46338 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 4b45d20 debug: SND: Loaded WaveBank 'xas' at 4b45d20 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 4b46950 debug: SND: Loaded WaveBank 'xas_weapons' at 4b46950 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 4b45e58 debug: SND: Loaded WaveBank 'xea' at 4b45e58 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 4b46470 debug: SND: Loaded WaveBank 'xea_weapons' at 4b46470 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 4b471d8 debug: SND: Loaded WaveBank 'xeb' at 4b471d8 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 4b46f68 debug: SND: Loaded WaveBank 'xel' at 4b46f68 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 4b45be8 debug: SND: Loaded WaveBank 'xel_weapons' at 4b45be8 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 4b46cf8 debug: SND: Loaded WaveBank 'xes' at 4b46cf8 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 4b49748 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 4b455d0 debug: SND: Loaded WaveBank 'xes_weapons' at 4b455d0 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 4b460c8 debug: SND: Loaded WaveBank 'xra' at 4b460c8 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 4b46200 debug: SND: Loaded WaveBank 'xra_weapon' at 4b46200 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4b465a8 debug: SND: Loaded WaveBank 'xrb' at 4b465a8 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4b46e30 debug: SND: Loaded WaveBank 'xrl' at 4b46e30 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 4b4a8b0 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 4b4d8b8 debug: SND: Loaded WaveBank 'xrl_weapon' at 4b4d8b8 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4b4d2a0 debug: SND: Loaded WaveBank 'xrs' at 4b4d2a0 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4b4bde8 debug: SND: Loaded WaveBank 'xrs_weapon' at 4b4bde8 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4b4cdc0 debug: SND: Loaded WaveBank 'xsa' at 4b4cdc0 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4b4d648 debug: SND: Loaded WaveBank 'xsa_destroy' at 4b4d648 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 4b4d780 debug: SND: Loaded WaveBank 'xsa_weapon' at 4b4d780 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 4b4c7a8 debug: SND: Loaded WaveBank 'xsb' at 4b4c7a8 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 4b4bcb0 debug: SND: Loaded WaveBank 'xsb_weapon' at 4b4bcb0 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 4b4c538 debug: SND: Loaded WaveBank 'xsl' at 4b4c538 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 4b4cb50 debug: SND: Loaded WaveBank 'xsl_destroy' at 4b4cb50 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 4b4c058 debug: SND: Loaded WaveBank 'xsl_weapon' at 4b4c058 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 4b4cef8 debug: SND: Loaded WaveBank 'xss' at 4b4cef8 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 4b4da20 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4b4bf20 debug: SND: Loaded WaveBank 'xss_weapon' at 4b4bf20 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'oof' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -41224352 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 4b7a0e0 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 4b7b248 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 4b7cdb0 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 4b7cf18 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 4b7cc48 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 4b7d080 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 4b7c810 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 4b7d1e8 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 4b7c540 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 4b7c3d8 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 4b7c6a8 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /savereplay info: REPLAY ID: 52442 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module '\000/lua/options/options.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/ui/game/reclaim.lua\000' info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 1 info: graphics_Fidelity 1 info: shadow_Fidelity 1 info: ren_MipSkipLevels 1 info: cam_DefaultLOD 1 info: cam_SetLOD WorldCamera 1 info: cam_SetLOD WorldCamera2 1 info: cam_SetLOD CameraHead2 1 info: SC_CameraScaleLOD 1 info: ren_bloom 0 debug: Wavebank prepared: 4b3c9b0 debug: Wavebank prepared: 4b3df20 debug: Wavebank prepared: 4b3f2e8 debug: Wavebank prepared: 4b40580 debug: Wavebank prepared: 4b42198 debug: Wavebank prepared: 4b44308 debug: Wavebank prepared: 4b47478 debug: Wavebank prepared: 4b485e0 debug: Wavebank prepared: 4b49748 debug: Wavebank prepared: 4b4a8b0 debug: Wavebank prepared: 4b4da20 debug: Wavebank prepared: 4b7a0e0 debug: Wavebank prepared: 4b7b248 debug: Wavebank prepared: 4b7cf18 debug: Wavebank prepared: 4b7cc48 debug: Wavebank prepared: 4b7d080 debug: Wavebank prepared: 4b7c810 debug: Wavebank prepared: 4b7d1e8 debug: Wavebank prepared: 4b7c540 debug: Wavebank prepared: 4b7c3d8 debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000' info: GPGNET: entering idle state. debug: Wavebank prepared: 4b7cdb0 debug: Wavebank prepared: 4b7c6a8 debug: Loading module '\000/lua/ui/lobby/lobby.lua\000' debug: Loading module '\000/lua/version.lua\000' debug: Loading module '\000/lua/ui/menus/menucommon.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/lua/ui/maputil.lua\000' debug: Loading module '\000/etc/faf/mapblacklist.lua\000' debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000' debug: Loading module '\000/lua/ui/controls/mappreview.lua\000' debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000' debug: Loading module '\000/lua/ui/texturepool.lua\000' debug: Loading module '\000/lua/ui/controls/acubutton.lua\000' debug: Loading module '\000/lua/gamecolors.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000' debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000' debug: Loading module '\000/lua/ui/controls/textarea.lua\000' debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000' debug: Loading module '\000/etc/faf/blacklist.lua\000' debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000' debug: Loading module '\000/lua/system/dkson.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/ui/lobby/changelog.lua\000' debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/lobby/changelogdata.lua\000' debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000' debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x115bf004 info: LOBBY: Game port 32815[UDP] opened. info: LOBBY: starting with local uid of 319453 [Delaries] info: GPGNET: entering lobby state. info: NET: using deflate compression for sends to WIN-EVSUPNNO33M:63818. info: LOBBY: Connecting to host "Miete" [WIN-EVSUPNNO33M:63818, uid=319344] info: Can't add chat text -- no chat display info: text="Connecting to game host..." info: DisconnectFromPeer (uid=319333) info: LOBBY: deleting unknown peer uid 319333. info: ConnectToPeer (name=Oleagard, uid=319333, address=127.0.0.1:63819, USE PROXY) info: NET: using deflate compression for sends to WIN-EVSUPNNO33M:63819. info: LOBBY: Adding peer "Oleagard" [WIN-EVSUPNNO33M:63819, uid=319333] info: Can't add chat text -- no chat display info: text="Connecting to Oleagard..." info: DisconnectFromPeer (uid=353857) info: LOBBY: deleting unknown peer uid 353857. info: ConnectToPeer (name=Wolf200336, uid=353857, address=127.0.0.1:63820, USE PROXY) info: NET: using deflate compression for sends to WIN-EVSUPNNO33M:63820. info: LOBBY: Adding peer "Wolf200336" [WIN-EVSUPNNO33M:63820, uid=353857] info: Can't add chat text -- no chat display info: text="Connecting to Wolf200336..." info: DisconnectFromPeer (uid=268572) info: LOBBY: deleting unknown peer uid 268572. info: ConnectToPeer (name=SlavaSalu, uid=268572, address=127.0.0.1:63821, USE PROXY) info: NET: using deflate compression for sends to WIN-EVSUPNNO33M:63821. info: LOBBY: Adding peer "SlavaSalu" [WIN-EVSUPNNO33M:63821, uid=268572] info: Can't add chat text -- no chat display info: text="Connecting to SlavaSalu..." info: DisconnectFromPeer (uid=319336) info: LOBBY: deleting unknown peer uid 319336. info: ConnectToPeer (name=Murderah, uid=319336, address=127.0.0.1:63822, USE PROXY) info: NET: using deflate compression for sends to WIN-EVSUPNNO33M:63822. info: LOBBY: Adding peer "Murderah" [WIN-EVSUPNNO33M:63822, uid=319336] info: Can't add chat text -- no chat display info: text="Connecting to Murderah..." info: DisconnectFromPeer (uid=344183) info: LOBBY: deleting unknown peer uid 344183. info: ConnectToPeer (name=Fleejow, uid=344183, address=127.0.0.1:63823, USE PROXY) info: NET: using deflate compression for sends to WIN-EVSUPNNO33M:63823. info: LOBBY: Adding peer "Fleejow" [WIN-EVSUPNNO33M:63823, uid=344183] info: Can't add chat text -- no chat display info: text="Connecting to Fleejow..." info: DisconnectFromPeer (uid=344183) info: NET: using deflate compression for receives from WIN-EVSUPNNO33M:63820 info: LOBBY: connection to "Wolf200336" [WIN-EVSUPNNO33M:63820, uid=353857] made, status=Pending. info: LOBBY: Got join (name="Wolf200336", uid=353857) from WIN-EVSUPNNO33M:63820 info: Can't add chat text -- no chat display info: text="Connection to Wolf200336 established." info: LOBBY: "Wolf200336" [WIN-EVSUPNNO33M:63820, uid=353857] has established connections to: 268572, 319333, 319336, 319344, 319453 info: NET: using deflate compression for receives from WIN-EVSUPNNO33M:63819 info: LOBBY: connection to "Oleagard" [WIN-EVSUPNNO33M:63819, uid=319333] made, status=Connecting. info: NET: using deflate compression for receives from WIN-EVSUPNNO33M:63822 info: LOBBY: connection to "Murderah" [WIN-EVSUPNNO33M:63822, uid=319336] made, status=Connecting. info: NET: using deflate compression for receives from WIN-EVSUPNNO33M:63818 info: LOBBY: connection to "Miete" [WIN-EVSUPNNO33M:63818, uid=319344] made, status=Connecting. info: NET: using deflate compression for receives from WIN-EVSUPNNO33M:63821 info: LOBBY: connection to "SlavaSalu" [WIN-EVSUPNNO33M:63821, uid=268572] made, status=Connecting. info: Can't add chat text -- no chat display info: text="Connection to Oleagard established." info: LOBBY: "Oleagard" [WIN-EVSUPNNO33M:63819, uid=319333] has established connections to: 268572, 319336, 319344, 319453, 353857 info: CONNECTED TO HOST debug: Loading module '\000/lua/maui/effecthelpers.lua\000' info: Supreme Commander: Forged Alliance version 3719 debug: Loading module '\000/lua/ui/lobby/chatarea.lua\000' debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000' info: LOBBY: "Miete" [WIN-EVSUPNNO33M:63818, uid=319344] has established connections to: 268572, 319333, 319336, 319453, 353857 info: { info: 16247194-E3B4-11E9-00390-4C1EE114E1EA = true info: 190261d0-4bb0-11e2-bcSC-BLGAMEPLAY03 = true info: 9e8ea941-c306-aaaf-b367-u00000019000 = true info: 25D57D85-7D84-27HT-A501-BR3WL4N000084 = true info: d8f35a3c-ca1d-11ea-bd08-cb720a8192ba = true info: 16e610af-7e2c-402b-9dc7-bdf69272256c = true info: 9e8ea941-c306-4751-b367-a00000018000 = true info: 44844B72-6054-3656-0210-D5FA6066FB5E = true info: D817E8B8-5F40-3656-0170-F37F6166FB5E = true info: 190261d0-4bb0-11e2-bcSC-BLNEWUNITS02 = true info: 9e8ee941-c406-4751-b367-e10000019000 = true info: } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: 95bf3388-b52a-11e5-9f22-ba0be0483c18 = true info: 8c28a269-8655-4639-8e54-3d311fc376f8 = true info: f27792fc-f6d0-4846-8dcb-fd72b6a6c781 = true info: 20dec73e-d4b2-11e5-ab30-625662822222 = true info: 2019eaac-e8ed-11e4-b02c-1681e6b88ec6 = true info: b0d9ac94-c5e6-11e5-9912-ba0be0483c19 = true info: 996405c0-dea1-11e7-80c1-9a214cf093ae = true info: a91e97de-51e2-11eb-ae93-0242ac130002 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: 1889abc8-8cd4-11eb-9045-9bac37550f0f = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c7 = true info: 99999999999999999991 = true info: BB236B78-CB23-4E78-8CD7-BA55AE987545 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e = true info: } info: { info: 16247194-E3B4-11E9-00390-4C1EE114E1EA = true info: 190261d0-4bb0-11e2-bcSC-BLGAMEPLAY03 = true info: 9e8ea941-c306-aaaf-b367-u00000019000 = true info: 25D57D85-7D84-27HT-A501-BR3WL4N000084 = true info: d8f35a3c-ca1d-11ea-bd08-cb720a8192ba = true info: 16e610af-7e2c-402b-9dc7-bdf69272256c = true info: 9e8ea941-c306-4751-b367-a00000018000 = true info: 44844B72-6054-3656-0210-D5FA6066FB5E = true info: D817E8B8-5F40-3656-0170-F37F6166FB5E = true info: 190261d0-4bb0-11e2-bcSC-BLNEWUNITS02 = true info: 9e8ee941-c406-4751-b367-e10000019000 = true info: } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 022E3DB4-9C00-5ED7-9876-4866D316E015 = true info: 95bf3388-b52a-11e5-9f22-ba0be0483c18 = true info: 8c28a269-8655-4639-8e54-3d311fc376f8 = true info: f27792fc-f6d0-4846-8dcb-fd72b6a6c781 = true info: 20dec73e-d4b2-11e5-ab30-625662822222 = true info: 2019eaac-e8ed-11e4-b02c-1681e6b88ec6 = true info: b0d9ac94-c5e6-11e5-9912-ba0be0483c19 = true info: 996405c0-dea1-11e7-80c1-9a214cf093ae = true info: a91e97de-51e2-11eb-ae93-0242ac130002 = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd = true info: 1889abc8-8cd4-11eb-9045-9bac37550f0f = true info: 2018eaac-e8ed-11e4-b02c-1681e6b44c7 = true info: 99999999999999999991 = true info: BB236B78-CB23-4E78-8CD7-BA55AE987545 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e = true info: } info: MOD LIST SET TO: info: Common Mod Tools (zcbf6277-24e3-437a-b968-Common-v1) info: BrewLAN: Gameplay mods (190261d0-4bb0-11e2-bcSC-BLGAMEPLAY03) info: Idle Engineers 2 (b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e) info: Big OOF (d8f35a3c-ca1d-11ea-bd08-cb720a8192ba) info: UI Party (022E3DB4-9C00-5ED7-9876-4866D316E015) info: NoShake (06E0D4F2-2231-11E3-A9FB-92EE6088709B) info: Additional Camera Stuff v3.2 (95bf3388-b52a-11e5-9f22-ba0be0483c18) info: Supreme Economy 2.3 (8c28a269-8655-4639-8e54-3d311fc376f8) info: BlackOps FAF: ACUs (9e8ea941-c306-4751-b367-a00000018000) info: BlackOps FAF: EXUnits (9e8ee941-c406-4751-b367-e10000019000) info: Quantum Resource Generators (D817E8B8-5F40-3656-0170-F37F6166FB5E) info: Reveal Positions (b0d9ac94-c5e6-11e5-9912-ba0be0483c19) info: Suicide Confirmation (BB236B78-CB23-4E78-8CD7-BA55AE987545) info: Total Mayhem Lite (16247194-E3B4-11E9-00390-4C1EE114E1EA) info: AirArrows (a91e97de-51e2-11eb-ae93-0242ac130002) info: Smart Reclaim (99999999999999999991) info: BlackOps FAF: Unleashed (9e8ea941-c306-aaaf-b367-u00000019000) info: T3 Land + Water Engineering Stations v7.1 (16e610af-7e2c-402b-9dc7-bdf69272256c) info: BrewLAN (25D57D85-7D84-27HT-A501-BR3WL4N000084) info: Disperse Move (Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd) info: Supreme Score Board (HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060) info: Select Air Scouts (1889abc8-8cd4-11eb-9045-9bac37550f0f) info: chat_mute (996405c0-dea1-11e7-80c1-9a214cf093ae) info: Advanced Reclaim Info (2019eaac-e8ed-11e4-b02c-1681e6b88ec6) info: Advanced target priorities 1.1 (20dec73e-d4b2-11e5-ab30-625662822222) info: Nuclear Repulsor Shields (44844B72-6054-3656-0210-D5FA6066FB5E) info: BrewLAN: Additional unit mods (190261d0-4bb0-11e2-bcSC-BLNEWUNITS02) info: SmdRing (f27792fc-f6d0-4846-8dcb-fd72b6a6c781) info: Selection Cost UI (2018eaac-e8ed-11e4-b02c-1681e6b44c7) info: LOBBY: "SlavaSalu" [WIN-EVSUPNNO33M:63821, uid=268572] has established connections to: 319333, 319336, 319344, 319453, 353857 info: LOBBY: "Murderah" [WIN-EVSUPNNO33M:63822, uid=319336] has established connections to: 268572, 319333, 319344, 319453, 353857 info: DisconnectFromPeer (uid=344183) info: LOBBY: deleting unknown peer uid 344183. info: ConnectToPeer (name=Fleejow, uid=344183, address=127.0.0.1:63839, USE PROXY) info: NET: using deflate compression for sends to WIN-EVSUPNNO33M:63839. info: LOBBY: Adding peer "Fleejow" [WIN-EVSUPNNO33M:63839, uid=344183] info: LOBBY: "Wolf200336" [WIN-EVSUPNNO33M:63820, uid=353857] has established connections to: 268572, 319333, 319336, 319344, 319453, 344183 info: NET: using deflate compression for receives from WIN-EVSUPNNO33M:63839 info: LOBBY: connection to "Fleejow" [WIN-EVSUPNNO33M:63839, uid=344183] made, status=Pending. info: LOBBY: "Murderah" [WIN-EVSUPNNO33M:63822, uid=319336] has established connections to: 268572, 319333, 319344, 319453, 344183, 353857 info: LOBBY: "Miete" [WIN-EVSUPNNO33M:63818, uid=319344] has established connections to: 268572, 319333, 319336, 319453, 344183, 353857 info: LOBBY: "SlavaSalu" [WIN-EVSUPNNO33M:63821, uid=268572] has established connections to: 319333, 319336, 319344, 319453, 344183, 353857 info: LOBBY: Got join (name="Fleejow", uid=344183) from WIN-EVSUPNNO33M:63839 info: LOBBY: "Oleagard" [WIN-EVSUPNNO33M:63819, uid=319333] has established connections to: 268572, 319336, 319344, 319453, 344183, 353857 info: LOBBY: "Fleejow" [WIN-EVSUPNNO33M:63839, uid=344183] has established connections to: 268572, 319333, 319336, 319344, 319453, 353857 debug: Loading module '\000/lua/ui/game/gamemain.lua\000' debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: OpenMovie /movies/UEF_load.sfd: 4231 debug: Preparing movie /movies/UEF_load.sfd: 4231 debug: Preparing movie /movies/UEF_load.sfd: 4231 debug: Preparing movie /movies/UEF_load.sfd: 4231 debug: Preparing movie /movies/UEF_load.sfd: 4231 debug: Preparing movie /movies/UEF_load.sfd: 4231 debug: Preparing movie /movies/UEF_load.sfd: 4231 debug: Playing movie e:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 4231 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true debug: Loading module '\000/lua/ui/help/loadingtips.lua\000' info: Starting background task "Map loader /maps/scmp_007/scmp_007.scmap" info: Background task "Map loader /maps/scmp_007/scmp_007.scmap" running. info: Active game mods for blueprint loading: \000{ info: { info: after={ }, info: author="Hemadric - Source: Ghaleon & Varaxis", info: before={ }, info: conflicts={ }, info: copyright="", info: description="T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/T3EngStationsFAF/T3EngStationsFAF.png", info: location="/mods/t3engstationsfaf", info: name="T3 Land + Water Engineering Stations v7.1", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="16e610af-7e2c-402b-9dc7-bdf69272256c", info: url="http://forums.gaspowered.com/viewtopic.php?t=31020", info: version=7 info: }, info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="2016-2021 Uveso", info: description="(For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/NuclearRepulsorShields/NukRepShield.png", info: location="/mods/nuclearrepulsorshields", info: name="Nuclear Repulsor Shields", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="44844B72-6054-3656-0210-D5FA6066FB5E", info: url="https://forum.faforever.com/topic/357", info: version=21 info: }, info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="2016-2018 Uveso", info: description="Adds Aeon like Quantum Resource Generators to all factions.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/QuantumResourceGenerators/reactor.png", info: location="/mods/quantumresourcegenerators", info: name="Quantum Resource Generators", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="D817E8B8-5F40-3656-0170-F37F6166FB5E", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=13125", info: version=17 info: }, info: { info: after={ }, info: author="Exavier Macbeth, lt_hawkeye, orangeknight", info: before={ }, info: conflicts={ }, info: copyright="2009 Exavier Macbeth", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-EXUnits/icon.png", info: location="/mods/blackopsfaf-exunits", info: name="BlackOps FAF: EXUnits", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ee941-c406-4751-b367-e10000019000", info: version=19 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", info: conflicts={ info: "5048d937-4872-4e86-9f09-dd1806a0629c", info: "9e8ea941-c506-4751-b367-e00000000302", info: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", info: "9e8ef941-c506-4711-b527-d00000000602", info: "9e8ef941-c507-4711-b527-d00000000602", info: "9e8ef941-c806-4711-b527-d00000000602", info: "9e8ef941-c816-4711-b527-d00000000602", info: "9e8ef941-c507-4811-b527-d10035800602", info: "9e8ef941-c527-4811-b527-d10035800602", info: "9e8ef941-c537-4811-b527-d10035800602", info: "9d8ef941-c537-4811-b527-d10035800602", info: "9e8ea941-c306-4751-b367-e00000000302", info: "9e8ea941-c306-4751-b367-e05800000302", info: "9e8ea941-c306-4751-b368-a11100000100", info: "9e8ea941-c306-4751-b368-a11100000102", info: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", info: "9e8ea941-c306-4751-b367-f00000000005", info: "9e8ea941-c306-4751-b367-e20000000102", info: "9e8ea941-c306-4751-b367-e10000000104", info: "9e8ea941-c306-4751-b367-a12345610000", info: "9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: "9e8ea941-c506-4711-b317-e00000000302", info: "9e8ea941-c306-4751-rrrr-a20000000503", info: "9e8ea941-m306-4751-rrrr-a11000000600", info: "9e8ea941-c306-4751-b367-a00000011000", info: "9e8ea941-c306-4751-b367-a00000012000", info: "9e8ea941-c306-4751-b367-a00000013000", info: "9e8ea941-c306-4751-b367-a00000014000" info: }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", info: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-ACUs/icon.png", info: location="/mods/blackopsfaf-acus", info: name="BlackOps FAF: ACUs", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-4751-b367-a00000018000", info: version=18 info: }, info: { info: author="Balthazar", info: copyright="© 2009–2018 Sean Wheeldon", info: description="Container for the BrewLAN extra unit sub-mods; Bubble Tea, Caffe Corretto, and Research and Daiquiris.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BrewLAN_Units/A/folder.png", info: location="/mods/brewlan_units/a", info: name="BrewLAN: Additional unit mods", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="190261d0-4bb0-11e2-bcSC-BLNEWUNITS02", info: version=2 info: }, info: { info: author="Zillo7, JJ and quaatal", info: copyright="", info: description="Plays OOF whenever something dies", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Big Oof/mod_icon.png", info: location="/mods/big oof", info: name="Big OOF", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="d8f35a3c-ca1d-11ea-bd08-cb720a8192ba", info: version=1 info: }, info: { info: after={ }, info: author="Balthazar", info: before={ }, info: conflicts={ info: "25D57D85-7D84-27HT-A501-48F3488D85724", info: "25D57D85-7D84-27HT-A501-48F3488D85725", info: "25D57D85-7D84-27HT-A501-48F3488D85726", info: "25D57D85-7D84-27HT-A501-48F3488D85727", info: 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"25D57D85-7D84-27HT-A501-BR3WL4N000048", info: "25D57D85-7D84-27HT-A501-BR3WL4N000049", info: "25D57D85-7D84-27HT-A501-BR3WL4N00004A", info: "25D57D85-7D84-27HT-A501-BR3WL4N00004B", info: "25D57D85-7D84-27HT-A501-BR3WL4N00004C", info: "25D57D85-7D84-27HT-A501-BR3WL4N00004D", info: "25D57D85-7D84-27HT-A501-BR3WL4N00004E", info: "25D57D85-7D84-27HT-A501-BR3WL4N00004F", info: "25D57D85-7D84-27HT-A501-BR3WL4N00004G", info: "25D57D85-7D84-27HT-A501-BR3WL4N00004H", info: "25D57D85-7D84-27HT-A501-BR3WL4N000050", info: "25D57D85-7D84-27HT-A501-BR3WL4N000051", info: "25D57D85-7D84-27HT-A501-BR3WL4N000052", info: "25D57D85-7D84-27HT-A501-BR3WL4N000053", info: "25D57D85-7D84-27HT-A501-BR3WL4N000054", info: "25D57D85-7D84-27HT-A501-BR3WL4N000055", info: "25D57D85-7D84-27HT-A501-BR3WL4N000056", info: "25D57D85-7D84-27HT-A501-BR3WL4N000057", info: "25D57D85-7D84-27HT-A501-BR3WL4N000058", info: "25D57D85-7D84-27HT-A501-BR3WL4N0000581", info: "25D57D85-7D84-27HT-A501-BR3WL4N000060", info: "25D57D85-7D84-27HT-A501-BR3WL4N000070", info: "25D57D85-7D84-27HT-A501-BR3WL4N000075", info: "25D57D85-7D84-27HT-A501-BR3WL4N0000755", info: "25D57D85-7D84-27HT-A501-BR3WL4N000079", info: "25D57D85-7D84-27HT-A501-BR3WL4N000080RC1", info: "25D57D85-7D84-27HT-A501-BR3WL4N000080", info: "25D57D85-7D84-27HT-A501-BR3WL4N000081FAF", info: "25D57D85-7D84-27HT-A501-BR3WL4N000082" info: }, info: copyright="© 2009–2018 Sean Wheeldon", info: description="Adds a large number of units and changes a number of existing units.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BrewLAN/brewlan.png", info: location="/mods/brewlan", info: name="BrewLAN", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="25D57D85-7D84-27HT-A501-BR3WL4N000084", info: version=84 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight", info: conflicts={ }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", info: location="/mods/blackopsfaf-unleashed", info: name="BlackOps FAF: Unleashed", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-aaaf-b367-u00000019000", info: version=19 info: }, info: { info: author="Balthazar", info: copyright="© 2009–2018 Sean Wheeldon", info: description="Container for the BrewLAN gameplay sub-mods, including Corrisive Ocean, Crystal Hill, Metal World, Paragon Game, TeaD, and Waterlag.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BrewLAN_Gameplay/A/folder.png", info: location="/mods/brewlan_gameplay/a", info: name="BrewLAN: Gameplay mods", info: selectable=true, info: 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oof/hook/units/xsl0205/xsl0205_unit.bp info: Hooked /units/xsl0208/xsl0208_unit.bp with /mods/big oof/hook/units/xsl0208/xsl0208_unit.bp info: Hooked /units/xsl0301/xsl0301_unit.bp with /mods/big oof/hook/units/xsl0301/xsl0301_unit.bp info: Hooked /units/xsl0303/xsl0303_unit.bp with /mods/big oof/hook/units/xsl0303/xsl0303_unit.bp info: Hooked /units/xsl0304/xsl0304_unit.bp with /mods/big oof/hook/units/xsl0304/xsl0304_unit.bp info: Hooked /units/xsl0305/xsl0305_unit.bp with /mods/big oof/hook/units/xsl0305/xsl0305_unit.bp info: Hooked /units/xsl0307/xsl0307_unit.bp with /mods/big oof/hook/units/xsl0307/xsl0307_unit.bp info: Hooked /units/xsl0309/xsl0309_unit.bp with /mods/big oof/hook/units/xsl0309/xsl0309_unit.bp info: Hooked /units/xsl0401/xsl0401_unit.bp with /mods/big oof/hook/units/xsl0401/xsl0401_unit.bp info: Hooked /units/xsl0402/xsl0402_unit.bp with /mods/big oof/hook/units/xsl0402/xsl0402_unit.bp info: Hooked /units/xss0103/xss0103_unit.bp with /mods/big oof/hook/units/xss0103/xss0103_unit.bp info: Hooked /units/xss0201/xss0201_unit.bp with /mods/big oof/hook/units/xss0201/xss0201_unit.bp info: Hooked /units/xss0202/xss0202_unit.bp with /mods/big oof/hook/units/xss0202/xss0202_unit.bp info: Hooked /units/xss0203/xss0203_unit.bp with /mods/big oof/hook/units/xss0203/xss0203_unit.bp info: Hooked /units/xss0302/xss0302_unit.bp with /mods/big oof/hook/units/xss0302/xss0302_unit.bp info: Hooked /units/xss0303/xss0303_unit.bp with /mods/big oof/hook/units/xss0303/xss0303_unit.bp info: Hooked /units/xss0304/xss0304_unit.bp with /mods/big oof/hook/units/xss0304/xss0304_unit.bp warning: Blueprints.lua - Preferences file not found. Skipping custom content. Is the file mounted correctly in the init? info: Blueprints Loading: modded files from "T3 Land + Water Engineering Stations v7.1" mod info: Blueprints Loading: modded files from "Nuclear Repulsor Shields" mod info: Blueprints Loading: modded files from "Quantum Resource Generators" mod info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "BrewLAN: Additional unit mods" mod info: Blueprints Loading: modded files from "Big OOF" mod info: Blueprints Loading: modded files from "BrewLAN" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Loading: modded files from "BrewLAN: Gameplay mods" mod info: Blueprints Loading: modded files from "Total Mayhem Lite" mod info: Blueprints Extracting mesh... info: Warning: \000/mods/totalmayhemlite/projectiles/tananglertorpedoex/tananglertorpedoex_proj.bp\000 has mesh defined both inline and by reference info: Blueprints Modding... info: Syncronising balance for sra0306 info: Syncronising balance for ssa0306 info: Syncronising balance for saa0201 info: Syncronising balance for ssa0201 info: Syncronising balance for sra0201 info: Syncronising balance for sal0322 info: Syncronising balance for sra0307 info: Syncronising balance for ssa0307 info: Syncronising balance for sea0307 info: Syncronising balance for sea0105 info: Syncronising balance for sel0322 info: Syncronising balance for saa0105 info: Syncronising balance for urb4207 info: Syncronising balance for urb4206 info: Syncronising balance for sea0310 info: Syncronising balance for sra0310 info: Syncronising balance for sea0201 info: Syncronising balance for ssl0222 info: Syncronising balance for saa0306 info: Blueprints Loading... completed: 599 original, 379 modded, and 25 preset units info: Blueprints Loading... completed: 383 original and 195 modded projectiles info: Blueprints Registering... Initializing mesh blueprint for /mods/brewlan/units/saa0106/saa0106_mesh: Initializing field LODs of RMeshBlueprint at 0x16604400: warning: Invalid type for RMeshBlueprintLOD at 0x1645454c: nil Initializing mesh blueprint for /mods/brewlan/units/saa0211/saa0211_mesh: Initializing field LODs of RMeshBlueprint at 0x165f9780: warning: Invalid type for RMeshBlueprintLOD at 0x164556cc: nil Initializing mesh blueprint for /mods/brewlan/units/saa0306/saa0306_mesh: Initializing field LODs of RMeshBlueprint at 0x16604b80: warning: Invalid type for RMeshBlueprintLOD at 0x12789d4c: nil Initializing mesh blueprint for /mods/brewlan/units/sab0401/sab0401_mesh: Initializing field LODs of RMeshBlueprint at 0x16604e80: warning: Invalid type for RMeshBlueprintLOD at 0x1006c14c: nil Initializing mesh blueprint for /mods/brewlan/units/sab1311/sab1311_mesh: Initializing field LODs of RMeshBlueprint at 0x1661c900: warning: Invalid type for RMeshBlueprintLOD at 0x1660e0cc: nil Initializing mesh blueprint for /mods/brewlan/units/sab2220/sab2220_mesh: Initializing field LODs of RMeshBlueprint at 0x1661c700: warning: Invalid type for RMeshBlueprintLOD at 0x1006dd4c: nil Initializing mesh blueprint for /mods/brewlan/units/sab2306/sab2306_mesh: Initializing field LODs of RMeshBlueprint at 0x1663b300: warning: Invalid type for RMeshBlueprintLOD at 0x164529cc: nil Initializing mesh blueprint for /mods/brewlan/units/sab2308/sab2308_mesh: Initializing field LODs of RMeshBlueprint at 0x1662c580: warning: Invalid type for RMeshBlueprintLOD at 0x16610b4c: nil Initializing mesh blueprint for /mods/brewlan/units/sal0320/sal0320_mesh: Initializing field LODs of RMeshBlueprint at 0x16655800: warning: Invalid type for RMeshBlueprintLOD at 0x16611ccc: nil Initializing mesh blueprint for /mods/brewlan/units/sea0401/sea0401_mesh: Initializing field LODs of RMeshBlueprint at 0x1667f280: warning: Invalid type for RMeshBlueprintLOD at 0x16612e4c: nil Initializing mesh blueprint for /mods/brewlan/units/sel0324/sel0324_mesh: Initializing field LODs of RMeshBlueprint at 0x166d5500: warning: Invalid type for RMeshBlueprintLOD at 0x1660efcc: nil Initializing mesh blueprint for /mods/brewlan/units/srl0401/srl0401_mesh: Initializing field LODs of RMeshBlueprint at 0x1680e380: warning: Invalid type for RMeshBlueprintLOD at 0x1661014c: nil Initializing mesh blueprint for /mods/brewlan/units/ssl0403/ssl0403_mesh: Initializing field LODs of RMeshBlueprint at 0x16899c80: warning: Invalid type for RMeshBlueprintLOD at 0x166862cc: nil Initializing unit blueprint for saa0201: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_fighter2_counterintel_selectedover.dds Initializing unit blueprint for sab2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for sab2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for sab2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for sal0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for sal0323: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land2_antimissile_selectedover.dds Initializing unit blueprint for sea0310: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds Initializing unit blueprint for seb2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for seb2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for seb2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for sel0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for ses0119: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds Initializing unit blueprint for ses0219: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds Initializing unit blueprint for ses0319: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds Initializing unit blueprint for sra0310: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_fighter3_counterintel_selectedover.dds Initializing unit blueprint for srb2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for srb2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for srb2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for srl0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for srs0119: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship1_engineer_selectedover.dds Initializing unit blueprint for srs0219: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship2_engineer_selectedover.dds Initializing unit blueprint for srs0319: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship3_engineer_selectedover.dds Initializing unit blueprint for ssb2220: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_bomb_selectedover.dds Initializing unit blueprint for ssb2221: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_bomb_selectedover.dds Initializing unit blueprint for ssb2222: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure3_bomb_selectedover.dds Initializing unit blueprint for ssl0321: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for w93aa1e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental1_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental1_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental1_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental1_engineer_selectedover.dds Initializing unit blueprint for w93aa2e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_antiair_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental2_antiair_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_antiair_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental2_antiair_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_antiair_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental2_antiair_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_antiair_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental2_antiair_selectedover.dds Initializing unit blueprint for w93ab1nav: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_selectedover.dds Initializing unit blueprint for w93ab2nav: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_selectedover.dds Initializing unit blueprint for w93al2e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_directfire_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental2_directfire_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_directfire_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental2_directfire_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_directfire_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental2_directfire_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_directfire_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental2_directfire_selectedover.dds Initializing unit blueprint for w93al2ht: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antiship_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land2_antiship_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antiship_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land2_antiship_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antiship_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land2_antiship_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land2_antiship_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land2_antiship_selectedover.dds Initializing unit blueprint for w93al3pd: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for w93al3st: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antiship_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antiship_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antiship_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antiship_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antiship_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antiship_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antiship_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antiship_selectedover.dds Initializing unit blueprint for w93al4e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_directfire_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental3_directfire_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_directfire_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental3_directfire_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_directfire_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental3_directfire_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_directfire_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental3_directfire_selectedover.dds Initializing unit blueprint for w93al4e2: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_artillery_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental3_artillery_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_artillery_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental3_artillery_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_artillery_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental3_artillery_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_artillery_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental3_artillery_selectedover.dds Initializing unit blueprint for w93ca2e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental2_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental2_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental2_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental2_counterintel_selectedover.dds Initializing unit blueprint for w93cb1nav: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_selectedover.dds Initializing unit blueprint for w93cb2nav: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_selectedover.dds Initializing unit blueprint for w93cl1e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_directfire_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental1_directfire_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_directfire_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental1_directfire_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_directfire_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental1_directfire_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_directfire_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental1_directfire_selectedover.dds Initializing unit blueprint for w93cl1sm: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_bot1_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_bot1_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_bot1_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_bot1_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_bot1_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_bot1_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_bot1_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_bot1_counterintel_selectedover.dds Initializing unit blueprint for w93cl2e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_directfire_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental2_directfire_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_directfire_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental2_directfire_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_directfire_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental2_directfire_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_directfire_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental2_directfire_selectedover.dds Initializing unit blueprint for w93cl3pd: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for w93cl4e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_counterintel_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental3_counterintel_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_counterintel_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental3_counterintel_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_counterintel_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental3_counterintel_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_counterintel_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental3_counterintel_selectedover.dds Initializing unit blueprint for w93cl4e2: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_antiair_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental3_antiair_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_antiair_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental3_antiair_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_antiair_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental3_antiair_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_antiair_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental3_antiair_selectedover.dds Initializing unit blueprint for w93cs3bc: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship3_antimissile_selectedover.dds Initializing unit blueprint for w93sa3sp: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_bomber3_shield_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_bomber3_shield_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_bomber3_shield_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_bomber3_shield_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_bomber3_shield_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_bomber3_shield_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_bomber3_shield_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_bomber3_shield_selectedover.dds Initializing unit blueprint for w93sb1nav: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_selectedover.dds Initializing unit blueprint for w93sb2nav: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_selectedover.dds Initializing unit blueprint for w93sl1e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_directfire_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental1_directfire_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_directfire_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental1_directfire_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_directfire_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental1_directfire_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_directfire_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental1_directfire_selectedover.dds Initializing unit blueprint for w93sl2e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_antishield_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental2_antishield_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_antishield_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental2_antishield_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_antishield_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental2_antishield_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_antishield_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental2_antishield_selectedover.dds Initializing unit blueprint for w93sl2e2: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_engineer_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental2_engineer_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_engineer_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental2_engineer_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_engineer_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental2_engineer_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_engineer_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental2_engineer_selectedover.dds Initializing unit blueprint for w93sl3pd: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for w93sl4e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_artillery_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental3_artillery_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_artillery_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental3_artillery_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_artillery_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental3_artillery_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_artillery_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental3_artillery_selectedover.dds Initializing unit blueprint for w93sl4e2: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_shield_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental3_shield_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_shield_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental3_shield_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_shield_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental3_shield_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_shield_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental3_shield_selectedover.dds Initializing unit blueprint for w93ss3ss: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_ship3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_ship3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_ship3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_ship3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_ship3_antimissile_selectedover.dds Initializing unit blueprint for w93ua4e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_antinavy_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental3_antinavy_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_antinavy_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental3_antinavy_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_antinavy_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental3_antinavy_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_antinavy_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental3_antinavy_selectedover.dds Initializing unit blueprint for w93ub1nav: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure1_antiship_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure1_antiship_selectedover.dds Initializing unit blueprint for w93ub2nav: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_structure2_antiship_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_structure2_antiship_selectedover.dds Initializing unit blueprint for w93ul1e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_artillery_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental1_artillery_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_artillery_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental1_artillery_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_artillery_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental1_artillery_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental1_artillery_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental1_artillery_selectedover.dds Initializing unit blueprint for w93ul2e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_directfire_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental2_directfire_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_directfire_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental2_directfire_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_directfire_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental2_directfire_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_directfire_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental2_directfire_selectedover.dds Initializing unit blueprint for w93ul3pd: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_land3_antimissile_selectedover.dds Initializing unit blueprint for w93ul4e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_directfire_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental3_directfire_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_directfire_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental3_directfire_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_directfire_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental3_directfire_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental3_directfire_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental3_directfire_selectedover.dds Initializing unit blueprint for w93us2e1: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_antinavy_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_experimental2_antinavy_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_antinavy_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_experimental2_antinavy_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_antinavy_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_experimental2_antinavy_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_experimental2_antinavy_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_experimental2_antinavy_selectedover.dds Initializing unit blueprint for w93us3nt: info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_sub3_bomb_rest.dds info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_sub3_bomb_rest.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_sub3_bomb_selected.dds info: Failed to load 'selected' icon /textures/ui/common/game/strategicicons/icon_sub3_bomb_selected.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_sub3_bomb_over.dds info: Failed to load 'over' icon /textures/ui/common/game/strategicicons/icon_sub3_bomb_over.dds info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_sub3_bomb_selectedover.dds info: Failed to load 'selected over' icon /textures/ui/common/game/strategicicons/icon_sub3_bomb_selectedover.dds debug: MEM: -31 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/totalmayhemlite/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/totalmayhemlite/hook/loc/us/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' info: Hooked /lua/sim/adjacencybuffs.lua with /mods/brewlan/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/totalmayhemlite/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/totalmayhemlite/hook/loc/us/strings_db.lua debug: Loading module '\000/lua/ui/uiutil.lua\000' info: Hooked /lua/ui/uiutil.lua with /mods/nuclearrepulsorshields/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/quantumresourcegenerators/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: Nuclear Repulsor Shields: [uiutil.lua 1163] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Quantum Resource Generators: [uiutil.lua 1193] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 52442 info: Active mods in session: \000{ info: { info: after={ }, info: author="Hemadric - Source: Ghaleon & Varaxis", info: before={ }, info: conflicts={ }, info: copyright="", info: description="T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/T3EngStationsFAF/T3EngStationsFAF.png", info: location="/mods/t3engstationsfaf", info: name="T3 Land + Water Engineering Stations v7.1", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="16e610af-7e2c-402b-9dc7-bdf69272256c", info: url="http://forums.gaspowered.com/viewtopic.php?t=31020", info: version=7 info: }, info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="2016-2021 Uveso", info: description="(For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/NuclearRepulsorShields/NukRepShield.png", info: location="/mods/nuclearrepulsorshields", info: name="Nuclear Repulsor Shields", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="44844B72-6054-3656-0210-D5FA6066FB5E", info: url="https://forum.faforever.com/topic/357", info: version=21 info: }, info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="2016-2018 Uveso", info: description="Adds Aeon like Quantum Resource Generators to all factions.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/QuantumResourceGenerators/reactor.png", info: location="/mods/quantumresourcegenerators", info: name="Quantum Resource Generators", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="D817E8B8-5F40-3656-0170-F37F6166FB5E", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=13125", info: version=17 info: }, info: { info: after={ }, info: author="Exavier Macbeth, lt_hawkeye, orangeknight", info: before={ }, info: conflicts={ }, info: copyright="2009 Exavier Macbeth", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-EXUnits/icon.png", info: location="/mods/blackopsfaf-exunits", info: name="BlackOps FAF: EXUnits", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ee941-c406-4751-b367-e10000019000", info: version=19 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", info: conflicts={ info: "5048d937-4872-4e86-9f09-dd1806a0629c", info: "9e8ea941-c506-4751-b367-e00000000302", info: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", info: "9e8ef941-c506-4711-b527-d00000000602", info: "9e8ef941-c507-4711-b527-d00000000602", info: "9e8ef941-c806-4711-b527-d00000000602", info: "9e8ef941-c816-4711-b527-d00000000602", info: "9e8ef941-c507-4811-b527-d10035800602", info: "9e8ef941-c527-4811-b527-d10035800602", info: "9e8ef941-c537-4811-b527-d10035800602", info: "9d8ef941-c537-4811-b527-d10035800602", info: "9e8ea941-c306-4751-b367-e00000000302", info: "9e8ea941-c306-4751-b367-e05800000302", info: "9e8ea941-c306-4751-b368-a11100000100", info: "9e8ea941-c306-4751-b368-a11100000102", info: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", info: "9e8ea941-c306-4751-b367-f00000000005", info: "9e8ea941-c306-4751-b367-e20000000102", info: "9e8ea941-c306-4751-b367-e10000000104", info: "9e8ea941-c306-4751-b367-a12345610000", info: "9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: 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info: description="Container for the BrewLAN extra unit sub-mods; Bubble Tea, Caffe Corretto, and Research and Daiquiris.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BrewLAN_Units/A/folder.png", info: location="/mods/brewlan_units/a", info: name="BrewLAN: Additional unit mods", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="190261d0-4bb0-11e2-bcSC-BLNEWUNITS02", info: version=2 info: }, info: { info: author="Zillo7, JJ and quaatal", info: copyright="", info: description="Plays OOF whenever something dies", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Big Oof/mod_icon.png", info: location="/mods/big oof", info: name="Big OOF", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="d8f35a3c-ca1d-11ea-bd08-cb720a8192ba", info: version=1 info: }, info: { info: after={ }, info: author="Balthazar", info: before={ }, info: conflicts={ info: 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version=84 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight", info: conflicts={ }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", info: location="/mods/blackopsfaf-unleashed", info: name="BlackOps FAF: Unleashed", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-aaaf-b367-u00000019000", info: version=19 info: }, info: { info: author="Balthazar", info: copyright="© 2009–2018 Sean Wheeldon", info: description="Container for the BrewLAN gameplay sub-mods, including Corrisive Ocean, Crystal Hill, Metal World, Paragon Game, TeaD, and Waterlag.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BrewLAN_Gameplay/A/folder.png", info: location="/mods/brewlan_gameplay/a", info: name="BrewLAN: Gameplay mods", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="190261d0-4bb0-11e2-bcSC-BLGAMEPLAY03", info: version=3 info: }, info: { info: after={ }, info: author="wodzu_93", info: before={ }, info: conflicts={ }, info: copyright="wodzu_93", info: description="Rebalanced version of Total Mayhem. README in the mod folder contains unit guide and strategic icons fix. Requires original Total Mayhem.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/TotalMayhemLite/modicon.jpg", info: location="/mods/totalmayhemlite", info: name="Total Mayhem Lite", info: requires={ }, info: requiresNames={ 62e2j64a-TOMA-3652-01360-146as555a8u3="Total Mayhem" }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="16247194-E3B4-11E9-00390-4C1EE114E1EA", info: url="https://forums.faforever.com/viewtopic.php?f=41&t=18218", info: version=39 info: }, info: { info: after={ }, info: author="camelCase", info: before={ }, info: conflicts={ }, info: copyright="camelCase", info: description="Highlight working/Idle T1,T2,T3 Engineers and more on the main map with different overlay for each - improved by ZeRen ", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/idleEngineers/icon.png", info: location="/mods/idleengineers", info: name="Idle Engineers 2", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e", info: url="", info: version=3 info: }, info: { info: author="Eternal-", info: copyright="", info: description="Displays cost information for currently selected units. No longer displays cost of ACU. Rounds mass and e values. Displays the current income/expense of the selected units. Improved UI window, also connected to resourse panel. Some bugfixes. Authors: , Blodir, Softly, Washy", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Selection Cost UI/logo.png", info: location="/mods/selection cost ui", info: name="Selection Cost UI", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="2018eaac-e8ed-11e4-b02c-1681e6b44c7", info: url="", info: version=8 info: }, info: { info: after={ }, info: author="darkbroski", info: before={ }, info: conflicts={ }, info: copyright="GPL v3", info: description="Disable camera shake", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/NoShake/NoShakeIcon.png", info: location="/mods/noshake", info: name="NoShake", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="06E0D4F2-2231-11E3-A9FB-92EE6088709B", info: version=2 info: }, info: { info: author="Eternal", info: conflicts={ }, info: copyright="Eternal", info: description="Laziness is the engine of progress. Stop spending an extra click on the selection of an engineer, and then give the order to reclaim. Do it in one click", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Smart Reclaim/SmartLogo.png", info: location="/mods/smart reclaim", info: name="Smart Reclaim", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="99999999999999999991", info: url="", info: version=2 info: }, info: { info: after={ }, info: author="SkepticSpecter", info: before={ }, info: conflicts={ }, info: copyright="", info: description="Adds a hotkey to select all air intelligence planes", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/select air scouts", info: name="Select Air Scouts", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="1889abc8-8cd4-11eb-9045-9bac37550f0f", info: version=1 info: }, info: { info: after={ }, info: author="Mach", info: before={ }, info: conflicts={ }, info: contributors="MrNukealizer", info: copyright="", info: description="Adds a Disperse Move command that can be bound to a hotkey. Works like Spread Move, but only gives 1 order to each unit, evenly distributing them to their closest orders individually.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Disperse Move/mod_icon.png", info: location="/mods/disperse move", info: name="Disperse Move", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="Machd6c5-cd5c-4e34-b6cc-11503ed5e2dd", info: version=13 info: }, info: { info: author="4z0t", info: conflicts={ }, info: copyright="", info: description="creates arrows above your air units that shows direction of moving", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/AirArrows/icon.PNG", info: location="/mods/airarrows", info: name="AirArrows", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="a91e97de-51e2-11eb-ae93-0242ac130002", info: url="", info: version=1 info: }, info: { info: author="washy", info: copyright="", info: description="mutes certain individuals automatically in the in game chat", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/chat_mute/mod_icon.png", info: location="/mods/chat_mute", info: name="chat_mute", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="996405c0-dea1-11e7-80c1-9a214cf093ae", info: version=1 info: }, info: { info: author="Myxir, Eternal-", info: conflicts={ }, info: copyright="Myxir", info: description="Reveals starting locations of players. Invicible button, faction icon with army color.", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/Reveal Positions/logo.png", info: location="/mods/reveal positions", info: name="Reveal Positions", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="b0d9ac94-c5e6-11e5-9912-ba0be0483c19", info: url="", info: version=2 info: }, info: { info: author="Blodir, Softly, Washy, Strogo, Mielus, UnorthodoxBox", info: copyright="", info: description="***IMPORTANT*** This mod REPLACES selection cost UI. To download, delete the mod (if you have it) then install. This mod changes the colors and text size of reclaim numbers when ctrl+shift is pressed to give a more in-depth view of reclaim fields. It also tells you the mass/power worth of selected units, as well as telling you the total worth of reclaim on screen. Selection cost UI by Blodir, Softly, Washy; Reclaim UI by Mielus and Strogo with edits by UnorthodoxBox", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/advancedreclaiminfo", info: name="Advanced Reclaim Info", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="2019eaac-e8ed-11e4-b02c-1681e6b88ec6", info: url="", info: version=1 info: }, info: { info: author="Strogo", info: conflicts={ }, info: copyright="WTFPL", info: description="v1.1 Added draggable window. Button that opens settings is in top-right corner (gray triangle). See forum for more info https://forums.faforever.com/viewtopic.php?f=41&t=17047", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/advanced target priorities", info: name="Advanced target priorities 1.1", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="20dec73e-d4b2-11e5-ab30-625662822222", info: url="", info: version=2 info: }, info: { info: author="", info: conflicts={ }, info: copyright="", info: description="draws ring of smd range where mouse", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/SmdRing/icon.png", info: location="/mods/smdring", info: name="SmdRing", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="f27792fc-f6d0-4846-8dcb-fd72b6a6c781", info: url="", info: version=2 info: }, info: { info: author="MaCielPL", info: conflicts={ info: "68c017a4-bce5-11e5-9912-ba0be0483c18", info: "d0f93970-a8de-4140-a3f9-6023a8d3e97e", info: "d0f93970-a8de-4140-a3f9-SupEcoEM-v2", info: "a0714870-3f5e-4b60-970e-1b02341990ec", info: "89BF1572-9EA8-11DC-1313-635F56D89591", info: "f8d8c95a-71e7-4978-921e-8765beb328e8" info: }, info: copyright="MaCielPL, Crotalus, BlueAmulet", info: description="Tools that help with micromanaging economy. 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With contributions from many.", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/ui-party", info: name="UI Party", info: requires={ "zcbf6277-24e3-437a-b968-Common-v1" }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="022E3DB4-9C00-5ED7-9876-4866D316E015", info: url="", info: version=15 info: }, info: { info: after={ }, info: author="Crotalus", info: before={ }, info: conflicts={ info: "ecbf6277-24e3-437a-b968-EcoManager-v4", info: "ecbf6277-24e3-437a-b968-75e7e7c67db9", info: "21188cdf-ec69-43bd-b756-6140a84c0197", info: "5c1ac506-03d3-4734-b6c1-0746592849c3", info: "5f56b6fd-de36-44f1-ba2b-e7d012025f2a" info: }, info: copyright="Crotalus", info: description="Common ModTools v1, toolbox for other mods", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/common", info: name="Common Mod Tools", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="zcbf6277-24e3-437a-b968-Common-v1", info: url="", info: version=1 info: }, info: { info: after={ info: "zcbf6277-24e3-437a-b968-Common-v1", info: "0faf3333-1122-633s-ya-VX0000001000", info: "b2cde810-15d0-4bfa-af66-ec2d6ecd561b", info: "ecbf6277-24e3-437a-b968-EcoManager-v4", info: "ecbf6277-24e3-437a-b968-EcoManager-v5", info: "ecbf6277-24e3-437a-b968-EcoManager-v6", info: "ecbf6277-24e3-437a-b968-EcoManager-v7", info: "ecbf6277-24e3-437a-b968-EcoManager-v8", info: "ecbf6277-24e3-437a-b968-EcoManager-v9" info: }, info: author="HUSSAR", info: before={ }, info: conflicts={ info: "9B5F858A-163C-4AF1-B846-A884572E61A5", info: "b0059a8c-d9ab-4c30-adcc-31c16580b59d", info: "c31fafc0-8199-11dd-ad8b-0866200c9a68", info: "89BF1572-9EA8-11DC-1313-635F56D89591", info: "f8d8c95a-71e7-4978-921e-8765beb328e8", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050", info: "HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100", info: "HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900" info: }, info: contributors="Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover", info: copyright="HUSSAR, free to re-use code as long as you credit me in your mod", info: description="Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more.", info: enabled=true, info: exclusive=false, info: github="https://github.com/FA-mods/SupremeScoreBoard", info: history="\015\ info: \015\ info: ### Version 4-6 - November 12, 2020\015\ info: - added economy income of allied players in game session\015\ info: - added economy storage of allied players in game session\015\ info: - added support for sharing economy when phantom mod is enabled\015\ info: - added player's name when someone creates a ping on the map\015\ info: - fixed original score board floating on game start\015\ info: - fixed hiding of SSB on toggle all UIs off\015\ info: - fixed initialization of players colors in SSB\015\ info: \015\ info: ### Version 3 - November 3, 2020\015\ info: - fixed displaying of reclaimed stats in score board\015\ info: - fixed speed slider when changing game speed via keyboard shortcut\015\ info: - fixed flashing of faction icon when a user creates a ping on the map\015\ info: \015\ info: ### Version 1.4 - October, 2017\015\ info: - fixed an issue with selecting text color for armies due to changes in FAF army colors\015\ info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua\015\ info: \015\ info: ### Version v1.3 - July, 2016\015\ info: - added info about who killed a player in Army notification window\015\ info: - added info about who decided to CTRL+K in Army notification window\015\ info: - added coloring of player names in Army notification window\015\ info: - added mod configuration under Game -> Options -> Interface tab\015\ info: - added interaction states for buttons in the sort line (first line of the score board)\015\ info: - fixed mouse interaction in top row, now left click will show values in columns\015\ info: - fixed mouse interaction in top row, now right click will sort values in columns\015\ info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods\015\ info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request)\015\ info: - fixed messages with sent resources/units to allies (observer will see message target)\015\ info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions\015\ info: - fixed detection for unranked games (if restrictions count greater than zero)\015\ info: - increased number of notifications for built experimental units (2 -> 5)\015\ info: - increased precision for rounding large numbers (1.2m -> 1.23m)\015\ info: - improved description of tooltips\015\ info: \015\ info: ### Version v1.2 - January, 2016\015\ info: - (all sessions) added replay ID below map info line\015\ info: - (all sessions) added calculation of game quality/balance if this value is not present in session options\015\ info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) \015\ info: - (game session) added buttons for sharing mass/energy/units with allied AI players \015\ info: - (game session) added chat notifications for transferred amount of mass/energy to allied players\015\ info: - (game session) added chat notifications for transferred number of units to allied players\015\ info: - (game session) added separator lines between players' lines and teams' lines in game session \015\ info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch)\015\ info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all\015\ info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval)\015\ info: - (replay session) clicking on a column toggle will disable auto-switching columns \015\ info: - fixed coloring of player names when they are not in teams (e.g. Phantom games)\015\ info: - fixed coloring of player names in replay session\015\ info: - fixed information in tooltips \015\ info: - fixed conditions for checking ranked games\015\ info: - fixed teams statistics by including score data for dead players \015\ info: - fixed team status that shows how many players are still alive\015\ info: - fixed detection of dead players in sandbox games\015\ info: - fixed placement of icons in the sort line\015\ info: - fixed alignment of top line with its background\015\ info: - fixed very long map names by truncating them to 30 chars\015\ info: - changed background of the score board to darker color (better visibility of player names)\015\ info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy\015\ info: - changed ranking column to show exact values in ladder games and rounded values in regular games\015\ info: - changed coloring of player names and now they will match color of team\015\ info: - changed column with player names to include clan tags (if they exist)\015\ info: \015\ info: ### Version 1.1 - October 5, 2015\015\ info: - fixed info about active mods in replay session\015\ info: - fixed status of game raking\015\ info: - fixed tooltip about game quality/balance\015\ info: - added coloring of player names based on team color \015\ info: \015\ info: ### Version 1.0 - September 25, 2015\015\ info: - added team lines that sums up statistics for allied players\015\ info: - added column with filters to show count of air/land/navy/base units \015\ info: - added column for total mass of collected/killed/lost\015\ info: - added column for players rating to prevent clipping by score values\015\ info: - added toggle to show and sort players by their army rating\015\ info: - added toggle to show and sort players by total mass collected\015\ info: - added toggle to show and sort players by total mass reclaimed*\015\ info: - added toggle to show and sort players by total energy reclaimed*\015\ info: - added toggle to show and sort players by total energy collected\015\ info: - added toggle to show and sort players by their clan tags\015\ info: - added toggle to show and sort players by Kills-to-Loses Ratio\015\ info: - added toggle to show and sort players by Kills-to-Built Ratio\015\ info: - added toggle to sort players by current mass income\015\ info: - added toggle to sort players by current energy income\015\ info: - added toggle to sort players by current score value\015\ info: - added toggle to sort players by their army name\015\ info: - added toggle to sort players by their clan tag\015\ info: - added toggle to sort players by their team id\015\ info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income\015\ info: - added team status showing alive/maximum players \015\ info: - added rendering players names with red/green when in players view to show allies/enemies \015\ info: - added calculation of AI rating based on AI type and AI cheat modifiers\015\ info: - added field showing game quality based on network connection between players\015\ info: - added tooltips for all new UI elements in the score panel\015\ info: - added info about map size\015\ info: - added icons with improved quality for mass, energy, units\015\ info: - added icons with info about game restrictions\015\ info: - added icons with info about active mods\015\ info: - added icons with info about unit sharing\015\ info: - added icons with info about victory conditions\015\ info: - added icons with info about AI multipliers\015\ info: - added notifications about 1st experimental unit built by a player\015\ info: - fixed game time/speed fields into two fields \015\ info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) \015\ info: - fixed missing tooltip for game speed slider\015\ info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times)\015\ info: - fixed issues with performing operations on uninitialized values of score data\015\ info: - fixed redundant function calls to GetArmiesTable().armiesTable\015\ info: - fixed redundant function calls to GetFocusArmy()\015\ info: - fixed redundant function calls to SessionIsReplay()\015\ info: - fixed redundant function calls to SessionGetScenarioInfo()\015\ info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua)\015\ info: \015\ info: ", info: hookdir="/hook", info: icon="/mods/SupremeScoreBoard/mod_icon.png", info: location="/mods/supremescoreboard", info: name="Supreme Score Board", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=10887", info: version=6 info: }, info: { info: author="Moritz", info: copyright="Moritz", info: description="Asks for confirmation before self destructing units", info: exclusive=false, info: hookdir="/hook", info: icon="/mods/SuicideConfirmation/ctrlkconfirm.png", info: location="/mods/suicideconfirmation", info: name="Suicide Confirmation", info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="BB236B78-CB23-4E78-8CD7-BA55AE987545", info: url="http://www.anacondas.com.br", info: version=3 info: } info: } info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/ui-party/hook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua debug: Loading module '\000/lua/ui/game/reclaim.lua\000' info: Hooked /lua/ui/game/reclaim.lua with /mods/selection cost ui/hook/lua/ui/game/reclaim.lua info: Hooked /lua/ui/game/reclaim.lua with /mods/advancedreclaiminfo/hook/lua/ui/game/reclaim.lua debug: Loading module '\000/lua/ui/notify/notify.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' info: Hooked /lua/ui/game/chat.lua with /mods/chat_mute/hook/lua/ui/game/chat.lua debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/effecthelpers.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/brewlan/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhemlite/hook/lua/ui/help/tooltips.lua debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/factions.lua\000' info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua info: Hooked /lua/factions.lua with /mods/brewlan/hook/lua/factions.lua debug: Loading module '\000/lua/game.lua\000' info: Hooked /lua/game.lua with /mods/brewlan/hook/lua/game.lua debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' info: Hooked /lua/sim/buff.lua with /mods/brewlan/hook/lua/sim/buff.lua debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/mods/brewlan/lua/legacy/versioncheck.lua\000' debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: Loading module '\000/lua/ui/notify/defaultmessages.lua\000' debug: Loading module '\000/lua/ui/notify/notifyoverlay.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.logging.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.tables.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.strings.lua\000' info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/ui-party/hook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scmp_007/scmp_007.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:52442/14378320/Delaries.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/nuclearrepulsorshields/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/blackopsfaf-unleashed/hook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/totalmayhemlite/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/brewlan/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/totalmayhemlite/hook/loc/us/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' info: Hooked /lua/sim/adjacencybuffs.lua with /mods/brewlan/hook/lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: Loading module '\000/lua/sim/scenarioutilities.lua\000' info: Hooked /lua/sim/scenarioutilities.lua with /mods/blackopsfaf-acus/hook/lua/sim/scenarioutilities.lua debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000' info: Hooked /lua/ai/aibuilders/aidefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/aidefensebuilders.lua debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000' info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/nuclearrepulsorshields/hook/lua/ai/aiaddbuildertable.lua info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aiaddbuildertable.lua info: Hooked Builder: \000T3 Base D Engineer AA info: Hooked Builder: \000T3 Base D Engineer PD info: Hooked Builder: \000T3TMLEngineer info: Hooked PlatoonTemplate: \000T3BaseDefenses info: Hooked Builder: \000T3 Defensive Point Engineer info: Hooked PlatoonTemplate: \000T3DefensivePoints info: Hooked Builder: \000T3 Defensive Point Engineer High Pri info: Hooked PlatoonTemplate: \000T3DefensivePoints High Pri info: Hooked Builder: \000T3 Base D Engineer AA - Light info: Hooked Builder: \000T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000T3LightDefenses info: Hooked Builder: \000T3 Shield D Engineer Factory Adj info: Hooked PlatoonTemplate: \000T3Shields info: Hooked Builder: \000T3 Shield D Engineer Near ACU info: Hooked PlatoonTemplate: \000T3ACUShields debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000' info: Hooked /lua/ai/aibuilders/aieconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/aieconomicbuilders.lua info: Hooked Builder: \000UEF CDR Upgrade HeavyAntiMatter info: Hooked Builder: \000Aeon CDR Upgrade Crysalis info: Hooked Builder: \000Cybran CDR Upgrade CoolingUpgrade info: Hooked Builder: \000Seraphim CDR Upgrade RateOfFire info: Hooked PlatoonTemplate: \000ACUUpgrades - Gun improvements info: Hooked Builder: \000UEF CDR Upgrade Adv Engi info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi, replacing cooling info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi info: Hooked 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'\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/sorianutilities.lua\000' debug: Loading module '\000/lua/ai/aiutilities.lua\000' debug: Loading module '\000/lua/buildingtemplates.lua\000' info: Hooked /lua/buildingtemplates.lua with /mods/nuclearrepulsorshields/hook/lua/buildingtemplates.lua debug: Loading module '\000/lua/unittemplates.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ai/aiattackutilities.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' info: Hooked /lua/sim/buff.lua with /mods/brewlan/hook/lua/sim/buff.lua debug: Loading module '\000/lua/ai/aibehaviors.lua\000' debug: Loading module '\000/lua/ai/aibuildstructures.lua\000' debug: Loading module '\000/lua/basetemplates.lua\000' debug: Loading module '\000/lua/upgradetemplates.lua\000' info: Hooked /lua/upgradetemplates.lua with /mods/blackopsfaf-unleashed/hook/lua/upgradetemplates.lua debug: Loading module '\000/lua/scenariotriggers.lua\000' debug: Loading module '\000/lua/scenarioframework.lua\000' info: Hooked /lua/scenarioframework.lua with /mods/blackopsfaf-acus/hook/lua/scenarioframework.lua debug: Loading module '\000/lua/scenarioplatoonai.lua\000' debug: Loading module '\000/lua/sim/vizmarker.lua\000' debug: Loading module '\000/lua/simcamera.lua\000' debug: Loading module '\000/lua/system/singleevent.lua\000' debug: Loading module '\000/lua/cinematics.lua\000' debug: Loading module '\000/lua/sim/simuistate.lua\000' debug: Loading module '\000/lua/simpinggroup.lua\000' debug: Loading module '\000/lua/simobjectives.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/game.lua\000' info: Hooked /lua/game.lua with /mods/brewlan/hook/lua/game.lua debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000' debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000' debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000' debug: Loading module '\000/lua/ai/sorianlang.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000' info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked Builder: \000Sorian T3 Base D Engineer AA info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Response info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses info: Hooked Builder: \000Sorian T3 Base D AA Engineer - Response R info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response R info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response R info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Light info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000SorianT3LightDefenses info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer UEF info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer Cybran info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints Turtle info: Hooked Builder: \000Sorian T3 Defensive Point Engineer UEF info: Hooked Builder: \000Sorian T3 Defensive Point Engineer Cybran info: Hooked Builder: \000Sorian T3 Defensive Point Engineer info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints info: Hooked Builder: \000Sorian T3 Shield D Engineer Factory Adj info: Hooked PlatoonTemplate: \000SorianT3Shields info: Hooked Builder: \000Sorian T3 Shield D Engineer Near ACU info: Hooked PlatoonTemplate: \000SorianT3ACUShields info: Hooked Builder: \000Sorian T3 Shield D Engineer Near Factory Expansion info: Hooked PlatoonTemplate: \000SorianT3ShieldsExpansion debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000' info: Hooked /lua/ai/aibuilders/sorianeconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/sorianeconomicbuilders.lua info: Hooked Builder: \000UEF CDR Upgrade HeavyAntiMatter info: Hooked Builder: \000Aeon CDR Upgrade Crysalis info: Hooked Builder: \000Cybran CDR Upgrade CoolingUpgrade info: Hooked Builder: \000Seraphim CDR Upgrade RateOfFire info: Hooked PlatoonTemplate: \000ACUUpgrades - Gun improvements info: Hooked Builder: \000UEF CDR Upgrade Adv Engi info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi, replacing cooling info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi info: Hooked Builder: \000Seraphim CDR Upgrade Adv Engi info: Hooked PlatoonTemplate: \000ACUUpgrades - Tech 2 Engineering info: Hooked Builder: \000UEF CDR Upgrade Shield, replaceing right pod info: Hooked Builder: \000UEF CDR Upgrade Shield info: Hooked Builder: \000Aeon CDR Upgrade Shield info: Hooked Builder: \000Cybran CDR Upgrade Stealth and Cloak info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire info: Hooked PlatoonTemplate: \000ACUUpgrades - Shields info: Hooked Builder: \000Sorian UEF CDR Upgrade AdvEng - Pods info: Hooked Builder: \000Sorian UEF CDR Upgrade T3 Eng - Shields info: Hooked Builder: \000Sorian Aeon CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Sorian Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked Builder: \000Sorian Cybran CDR Upgrade AdvEng - Laser Gen info: Hooked Builder: \000Sorian Cybran CDR Upgrade T3 Eng - Resource info: Hooked Builder: \000Sorian Seraphim CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Sorian Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked PlatoonTemplate: \000SorianACUUpgrades debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000' info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/quantumresourcegenerators/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Economic info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Economic info: Hooked PlatoonTemplate: \000SorianEconomicExperimentalEngineers debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000' debug: MEM: -4194304 bytes OGRID debug: Loading module '\000/lua/triggermanager.lua\000' debug: Loading module '\000/lua/scenarioenvironment.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' info: Loading save file: \000/maps/SCMP_007/SCMP_007_save.lua info: Loading script file: \000/maps/SCMP_007/SCMP_007_script.lua debug: Loading module '\000/mods/nuclearrepulsorshields/lua/ai/aibuilders/nuclearrepulsorshields.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/ai/aibuilders/hydrocarbonupgrade.lua\000' debug: Loading module '\000/lua/aibrain.lua\000' debug: Loading module '\000/lua/aibrainplans.lua\000' debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000' debug: Loading module '\000/lua/ai/aibuildunits.lua\000' debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000' debug: Loading module '\000/lua/sim/buildermanager.lua\000' debug: Loading module '\000/lua/sim/builder.lua\000' debug: Loading module '\000/lua/sim/platoonformmanager.lua\000' debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000' debug: Loading module '\000/lua/sim/engineermanager.lua\000' debug: Loading module '\000/lua/sim/strategymanager.lua\000' debug: Loading module '\000/lua/sim/strategybuilder.lua\000' debug: Loading module '\000/lua/simutils.lua\000' debug: Loading module '\000/lua/simplayerquery.lua\000' debug: Loading module '\000/lua/sim/score.lua\000' debug: Loading module '\000/lua/victory.lua\000' debug: Loading module '\000/lua/aipersonality.lua\000' debug: Loading module '\000/lua/platoon.lua\000' debug: Loading module '\000/lua/proptree.lua\000' debug: Loading module '\000/lua/sim/prop.lua\000' debug: Loading module '\000/lua/effectutilities.lua\000' info: Hooked /lua/effectutilities.lua with /mods/brewlan/hook/lua/effectutilities.lua debug: Loading module '\000/lua/effecttemplates.lua\000' debug: Loading module '\000/lua/defaultexplosions.lua\000' warning: NUM PROPS = 4355 info: BeginSession... debug: Active mods in sim: \000{ debug: { debug: after={ }, debug: author="Hemadric - Source: Ghaleon & Varaxis", debug: before={ }, debug: conflicts={ }, debug: copyright="", debug: description="T3 Land + Water Engineering Stations for all factions, Icons do work with other mods now, fixed a issue that caused desync", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/T3EngStationsFAF/T3EngStationsFAF.png", debug: location="/mods/t3engstationsfaf", debug: name="T3 Land + Water Engineering Stations v7.1", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="16e610af-7e2c-402b-9dc7-bdf69272256c", debug: url="http://forums.gaspowered.com/viewtopic.php?t=31020", debug: version=7 debug: }, debug: { debug: after={ }, debug: author="Uveso", debug: before={ }, debug: conflicts={ }, debug: copyright="2016-2021 Uveso", debug: description="(For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/NuclearRepulsorShields/NukRepShield.png", debug: location="/mods/nuclearrepulsorshields", debug: name="Nuclear Repulsor Shields", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="44844B72-6054-3656-0210-D5FA6066FB5E", debug: url="https://forum.faforever.com/topic/357", debug: version=21 debug: }, debug: { debug: after={ }, debug: author="Uveso", debug: before={ }, debug: conflicts={ }, debug: copyright="2016-2018 Uveso", debug: description="Adds Aeon like Quantum Resource Generators to all factions.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/QuantumResourceGenerators/reactor.png", debug: location="/mods/quantumresourcegenerators", debug: name="Quantum Resource Generators", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="D817E8B8-5F40-3656-0170-F37F6166FB5E", debug: url="http://forums.faforever.com/viewtopic.php?f=41&t=13125", debug: version=17 debug: }, debug: { debug: after={ }, debug: author="Exavier Macbeth, lt_hawkeye, orangeknight", debug: before={ }, debug: conflicts={ }, debug: copyright="2009 Exavier Macbeth", debug: description="The ultimate unit pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-EXUnits/icon.png", debug: location="/mods/blackopsfaf-exunits", debug: name="BlackOps FAF: EXUnits", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", debug: ui_only=false, debug: uid="9e8ee941-c406-4751-b367-e10000019000", debug: version=19 debug: }, debug: { debug: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", debug: conflicts={ debug: "5048d937-4872-4e86-9f09-dd1806a0629c", debug: "9e8ea941-c506-4751-b367-e00000000302", debug: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", debug: "9e8ef941-c506-4711-b527-d00000000602", debug: "9e8ef941-c507-4711-b527-d00000000602", debug: "9e8ef941-c806-4711-b527-d00000000602", debug: "9e8ef941-c816-4711-b527-d00000000602", debug: "9e8ef941-c507-4811-b527-d10035800602", debug: "9e8ef941-c527-4811-b527-d10035800602", debug: "9e8ef941-c537-4811-b527-d10035800602", debug: "9d8ef941-c537-4811-b527-d10035800602", debug: "9e8ea941-c306-4751-b367-e00000000302", debug: "9e8ea941-c306-4751-b367-e05800000302", debug: "9e8ea941-c306-4751-b368-a11100000100", debug: "9e8ea941-c306-4751-b368-a11100000102", debug: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", debug: "9e8ea941-c306-4751-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-e20000000102", debug: "9e8ea941-c306-4751-b367-e10000000104", debug: "9e8ea941-c306-4751-b367-a12345610000", debug: "9e8ea941-c306-4751-b367-a11000000600", debug: "9e8ea941-c306-4751-b367-a11000000502", debug: "9e8ea941-c306-aaaf-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-a20000000502", debug: "9e8ea941-c306-4751-rrrr-a20000000502", debug: "10497e5a-a404-4bb7-8251-a33e3afab61e", debug: "10497e5a-a404-4bb7-8251-a33e3afab62e", debug: "10497e5a-a404-4bb7-8251-a33e3afab63e", debug: "10497e5a-a404-4bb7-8251-a33e3afab64e", debug: "10497e5a-a404-4bb7-8251-a33e3afab65e", debug: "10497e5a-a404-4bb7-8251-a33e3afab60f", debug: "10497e5a-a404-4bb7-8211-a33e3afab60f", debug: "10497e5a-a404-4bb7-8212-a33e3afab60f", debug: "10497e5a-a404-4bb7-8251-a33e3afab66e", debug: "10497e5a-a404-4bb7-8251-a33e3afab67e", debug: "10497e5a-a404-4bb7-8251-a33e3afab68e", debug: "10497e5a-a404-4bb7-8251-a33e3afab69e", debug: "68c516fc-fe81-4b43-bb16-faec3998a01f", debug: "9e8ea941-c306-4751-b367-f10000000009", debug: "9e8ea941-c506-4711-b317-e00000000302", debug: "9e8ea941-c306-4751-rrrr-a20000000503", debug: "9e8ea941-m306-4751-rrrr-a11000000600", debug: "9e8ea941-c306-4751-b367-a00000011000", debug: "9e8ea941-c306-4751-b367-a00000012000", debug: "9e8ea941-c306-4751-b367-a00000013000", debug: "9e8ea941-c306-4751-b367-a00000014000" debug: }, debug: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", debug: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-ACUs/icon.png", debug: location="/mods/blackopsfaf-acus", debug: name="BlackOps FAF: ACUs", debug: selectable=true, debug: shadowdir="/shadow", debug: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", debug: ui_only=false, debug: uid="9e8ea941-c306-4751-b367-a00000018000", debug: version=18 debug: }, debug: { debug: author="Balthazar", debug: copyright="© 2009–2018 Sean Wheeldon", debug: description="Container for the BrewLAN extra unit sub-mods; Bubble Tea, Caffe Corretto, and Research and Daiquiris.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BrewLAN_Units/A/folder.png", debug: location="/mods/brewlan_units/a", debug: name="BrewLAN: Additional unit mods", debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="190261d0-4bb0-11e2-bcSC-BLNEWUNITS02", debug: version=2 debug: }, debug: { debug: author="Zillo7, JJ and quaatal", debug: copyright="", debug: description="Plays OOF whenever something dies", debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/Big Oof/mod_icon.png", debug: location="/mods/big oof", debug: name="Big OOF", debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="d8f35a3c-ca1d-11ea-bd08-cb720a8192ba", debug: version=1 debug: }, debug: { debug: after={ }, debug: author="Balthazar", debug: before={ }, debug: conflicts={ debug: "25D57D85-7D84-27HT-A501-48F3488D85724", debug: "25D57D85-7D84-27HT-A501-48F3488D85725", debug: "25D57D85-7D84-27HT-A501-48F3488D85726", debug: "25D57D85-7D84-27HT-A501-48F3488D85727", debug: "25D57D85-7D84-27HT-A501-48F3488D85728", debug: "25D57D85-7D84-27HT-A501-48F3488D85729", debug: "25D57D85-7D84-27HT-A501-48F3488D85730", debug: "25D57D85-7D84-27HT-A501-48F3488D85731", debug: "25D57D85-7D84-27HT-A501-48F3488D85732", debug: "25D57D85-7D84-27HT-A501-48F3488D85733", debug: "25D57D85-7D84-27HT-A501-48F3488D85734", debug: "25D57D85-7D84-27HT-A501-48F3488D85735", debug: "25D57D85-7D84-27HT-A501-48F3488D85736", debug: "25D57D85-7D84-27HT-A501-48F3488D85737", debug: "25D57D85-7D84-27HT-A501-48F3488D85738", debug: "25D57D85-7D84-27HT-A501-48F3488D85739", debug: "25D57D85-7D84-27HT-A501-48F3488D85740", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000040", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000041", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000042", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000043", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000044", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000045", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000046", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000047", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000048", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000049", debug: "25D57D85-7D84-27HT-A501-BR3WL4N00004A", debug: "25D57D85-7D84-27HT-A501-BR3WL4N00004B", debug: "25D57D85-7D84-27HT-A501-BR3WL4N00004C", debug: "25D57D85-7D84-27HT-A501-BR3WL4N00004D", debug: "25D57D85-7D84-27HT-A501-BR3WL4N00004E", debug: "25D57D85-7D84-27HT-A501-BR3WL4N00004F", debug: "25D57D85-7D84-27HT-A501-BR3WL4N00004G", debug: "25D57D85-7D84-27HT-A501-BR3WL4N00004H", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000050", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000051", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000052", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000053", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000054", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000055", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000056", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000057", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000058", debug: "25D57D85-7D84-27HT-A501-BR3WL4N0000581", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000060", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000070", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000075", debug: "25D57D85-7D84-27HT-A501-BR3WL4N0000755", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000079", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000080RC1", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000080", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000081FAF", debug: "25D57D85-7D84-27HT-A501-BR3WL4N000082" debug: }, debug: copyright="© 2009–2018 Sean Wheeldon", debug: description="Adds a large number of units and changes a number of existing units.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BrewLAN/brewlan.png", debug: location="/mods/brewlan", debug: name="BrewLAN", debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="25D57D85-7D84-27HT-A501-BR3WL4N000084", debug: version=84 debug: }, debug: { debug: author="Exavier Macbeth, lt_hawkeye, orangeknight", debug: conflicts={ }, debug: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", debug: description="The ultimate unit pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", debug: location="/mods/blackopsfaf-unleashed", debug: name="BlackOps FAF: Unleashed", debug: selectable=true, debug: shadowdir="/shadow", debug: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", debug: ui_only=false, debug: uid="9e8ea941-c306-aaaf-b367-u00000019000", debug: version=19 debug: }, debug: { debug: author="Balthazar", debug: copyright="© 2009–2018 Sean Wheeldon", debug: description="Container for the BrewLAN gameplay sub-mods, including Corrisive Ocean, Crystal Hill, Metal World, Paragon Game, TeaD, and Waterlag.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BrewLAN_Gameplay/A/folder.png", debug: location="/mods/brewlan_gameplay/a", debug: name="BrewLAN: Gameplay mods", debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="190261d0-4bb0-11e2-bcSC-BLGAMEPLAY03", debug: version=3 debug: }, debug: { debug: after={ }, debug: author="wodzu_93", debug: before={ }, debug: conflicts={ }, debug: copyright="wodzu_93", debug: description="Rebalanced version of Total Mayhem. README in the mod folder contains unit guide and strategic icons fix. Requires original Total Mayhem.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/TotalMayhemLite/modicon.jpg", debug: location="/mods/totalmayhemlite", debug: name="Total Mayhem Lite", debug: requires={ }, debug: requiresNames={ 62e2j64a-TOMA-3652-01360-146as555a8u3="Total Mayhem" }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="16247194-E3B4-11E9-00390-4C1EE114E1EA", debug: url="https://forums.faforever.com/viewtopic.php?f=41&t=18218", debug: version=39 debug: } debug: } debug: Loading module '\000/lua/factions.lua\000' info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua info: Hooked /lua/factions.lua with /mods/brewlan/hook/lua/factions.lua debug: Loading module '\000/mods/brewlan/lua/legacy/versioncheck.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/units/eal0001/eal0001_script.lua\000' debug: Loading module '\000/lua/defaultunits.lua\000' info: Hooked /lua/defaultunits.lua with /mods/blackopsfaf-acus/hook/lua/defaultunits.lua debug: Loading module '\000/lua/sim/unit.lua\000' info: Hooked /lua/sim/unit.lua with /mods/brewlan/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/totalmayhemlite/hook/lua/sim/unit.lua debug: Loading module '\000/lua/shield.lua\000' info: Hooked /lua/shield.lua with /mods/nuclearrepulsorshields/hook/lua/shield.lua debug: Loading module '\000/lua/overspill.lua\000' info: Hooked /lua/overspill.lua with /mods/nuclearrepulsorshields/hook/lua/overspill.lua debug: Loading module '\000/lua/wreckage.lua\000' debug: Loading module '\000/mods/brewlan/lua/terrainutils.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopseffecttemplates.lua\000' debug: Loading module '\000/lua/aeonweapons.lua\000' info: Hooked /lua/aeonweapons.lua with /schook/lua/aeonweapons.lua debug: Loading module '\000/lua/sim/defaultweapons.lua\000' info: Hooked /lua/sim/defaultweapons.lua with /mods/nuclearrepulsorshields/hook/lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/quantumresourcegenerators/hook/lua/sim/defaultweapons.lua debug: Loading module '\000/lua/sim/weapon.lua\000' info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua debug: Loading module '\000/lua/sim/nukedamage.lua\000' info: Hooked /lua/sim/nukedamage.lua with /mods/nuclearrepulsorshields/hook/lua/sim/nukedamage.lua info: Hooked /lua/sim/nukedamage.lua with /mods/quantumresourcegenerators/hook/lua/sim/nukedamage.lua debug: Loading module '\000/lua/sim/collisionbeam.lua\000' debug: Loading module '\000/lua/sim/defaultdamage.lua\000' debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000' debug: Loading module '\000/lua/defaultcollisionbeams.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusweapons.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusdefaultcollisionbeams.lua\000' debug: Loading module '\000/lua/cybranweapons.lua\000' debug: Loading module '\000/lua/seraphimweapons.lua\000' debug: Loading module '\000/lua/defaultbufffield.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acuseffecttemplates.lua\000' debug: Loading module '\000/lua/sim/navigator.lua\000' debug: Loading module '\000/lua/armordefinition.lua\000' info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: Loading module '\000/mods/blackopsfaf-acus/units/eel0001/eel0001_script.lua\000' debug: Loading module '\000/lua/terranweapons.lua\000' info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua debug: Loading module '\000/mods/blackopsfaf-acus/units/esl0001/esl0001_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/units/erl0001/erl0001_script.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/game/gamemain.lua\000' info: Hooked /lua/ui/game/gamemain.lua with /mods/idleengineers/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/selection cost ui/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/noshake/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/smart reclaim/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/select air scouts/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/disperse move/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/airarrows/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/reveal positions/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/advancedreclaiminfo/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/smdring/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremeeconomy/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/additionalcamerastuff/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/ui-party/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/common/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard/hook/lua/ui/game/gamemain.lua debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' info: Hooked /lua/ui/game/gamecommon.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/quantumresourcegenerators/hook/lua/ui/game/gamecommon.lua info: Nuclear Repulsor Shields: [gamecommon.lua 135] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Quantum Resource Generators: [gamecommon.lua 167] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' info: cam_ShakeMult 0 debug: Loading module '\000/mods/airarrows/modules/allunits.lua\000' debug: Loading module '\000/mods/airarrows/modules/arrow.lua\000' debug: Loading module '\000/mods/supremeeconomy/modules/mciallunits.lua\000' debug: Loading module '\000/mods/supremeeconomy/modules/mciscore.lua\000' debug: Loading module '\000/mods/additionalcamerastuff/modules/acsui.lua\000' debug: Loading module '\000/mods/additionalcamerastuff/modules/acscamera.lua\000' debug: Loading module '\000/mods/additionalcamerastuff/modules/acsprefsui.lua\000' debug: Loading module '\000/mods/additionalcamerastuff/modules/acsprefs.lua\000' debug: Loading module '\000/mods/additionalcamerastuff/modules/acsutils.lua\000' debug: Loading module '\000/mods/common/units.lua\000' debug: Loading module '\000/mods/common/select.lua\000' debug: Loading module '\000/mods/common/score.lua\000' debug: Loading module '\000/mods/ui-party/modules/ui-party.lua\000' debug: Loading module '\000/mods/ui-party/modules/settings.lua\000' debug: Loading module '\000/mods/ui-party/modules/settingsui.lua\000' debug: Loading module '\000/mods/ui-party/modules/ui.lua\000' debug: Loading module '\000/mods/ui-party/modules/unitwatcher.lua\000' debug: Loading module '\000/mods/ui-party/modules/unithelper.lua\000' debug: Loading module '\000/mods/notify/modules/notify.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/mods/notify/modules/commands.lua\000' debug: Loading module '\000/mods/ui-party/modules/unitsplit.lua\000' debug: Loading module '\000/mods/ui-party/modules/unitlock.lua\000' debug: Loading module '\000/mods/ui-party/modules/linq.lua\000' debug: Loading module '\000/lua/usercamera.lua\000' debug: Loading module '\000/lua/ui/game/missiontext.lua\000' debug: Loading module '\000/lua/userplayerquery.lua\000' debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000' info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/seraphim/icons/units/eeb0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/seraphim/icons/units/esb0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/seraphim/icons/units/esb0002_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/seraphim/icons/units/esb0003_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/seraphim/icons/units/esb0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/seraphim/icons/units/ssa0002_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/seraphim/icons/units/ssl0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/seraphim/icons/units/zxa0001_icon.dds debug: Loading module '\000/lua/ui/game/borders.lua\000' info: Hooked /lua/ui/game/borders.lua with /mods/ui-party/hook/lua/ui/game/borders.lua debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000' debug: Loading module '\000/lua/ui/game/worldview.lua\000' info: Hooked /lua/ui/game/worldview.lua with /mods/additionalcamerastuff/hook/lua/ui/game/worldview.lua debug: Loading module '\000/lua/ui/controls/worldview.lua\000' info: Hooked /lua/ui/controls/worldview.lua with /mods/additionalcamerastuff/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard/hook/lua/ui/controls/worldview.lua debug: Loading module '\000/lua/ui/game/ping.lua\000' debug: Loading module '\000/lua/user/userdecal.lua\000' debug: Loading module '\000/lua/ui/game/unitview.lua\000' info: Hooked /lua/ui/game/unitview.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/quantumresourcegenerators/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/advanced target priorities/hook/lua/ui/game/unitview.lua debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/keymap/selectedinfo.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000' info: Hooked /lua/ui/game/layouts/unitview_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/unitview_mini.lua debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000' debug: Loading module '\000/lua/ui/help/unitdescription.lua\000' info: Hooked /lua/ui/help/unitdescription.lua with /mods/quantumresourcegenerators/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/brewlan/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/totalmayhemlite/hook/lua/ui/help/unitdescription.lua debug: Loading module '\000/lua/armordefinition.lua\000' info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: Loading module '\000/lua/ui/game/construction.lua\000' info: Hooked /lua/ui/game/construction.lua with /mods/brewlan/hook/lua/ui/game/construction.lua info: Hooked /lua/ui/game/construction.lua with /mods/totalmayhemlite/hook/lua/ui/game/construction.lua info: Hooked /lua/ui/game/construction.lua with /mods/ui-party/hook/lua/ui/game/construction.lua debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000' debug: Loading module '\000/lua/maui/mauiutil.lua\000' debug: Loading module '\000/lua/ui/game/build_templates.lua\000' debug: Loading module '\000/lua/ui/game/buildmode.lua\000' debug: Loading module '\000/lua/ui/game/tabs.lua\000' info: Hooked /lua/ui/game/tabs.lua with /mods/ui-party/hook/lua/ui/game/tabs.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard/hook/lua/ui/game/tabs.lua debug: Loading module '\000/lua/ui/templates_factory.lua\000' debug: Loading module '\000/lua/ui/game/straticons.lua\000' info: Hooked /lua/ui/game/straticons.lua with /mods/totalmayhemlite/hook/lua/ui/game/straticons.lua debug: Loading module '\000/lua/ui/game/selection.lua\000' info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua debug: Loading module '\000/lua/ui/notify/enhancementqueue.lua\000' debug: Loading module '\000/lua/keymap/hotkeylabelsui.lua\000' debug: Loading module '\000/lua/ui/game/selectionsort.lua\000' info: Nuclear Repulsor Shields: [unitview.lua 780] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Quantum Resource Generators: [unitview.lua 807] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: Loading module '\000/lua/ui/game/commandmode.lua\000' info: Hooked /lua/ui/game/commandmode.lua with /mods/ui-party/hook/lua/ui/game/commandmode.lua debug: Loading module '\000/lua/ui/game/orders.lua\000' info: Hooked /lua/ui/game/orders.lua with /mods/advanced target priorities/hook/lua/ui/game/orders.lua debug: Loading module '\000/lua/maui/grid.lua\000' debug: Loading module '\000/lua/keymap/misckeyactions.lua\000' info: Hooked /lua/keymap/misckeyactions.lua with /mods/smart reclaim/hook/lua/keymap/misckeyactions.lua info: Hooked /lua/keymap/misckeyactions.lua with /mods/advanced target priorities/hook/lua/keymap/misckeyactions.lua debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000' info: creating medium fidelity terrain info: creating low fidelity water debug: Loading module '\000/lua/ui/game/multifunction.lua\000' debug: Loading module '\000/lua/ui/game/economy.lua\000' info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard/hook/lua/ui/game/economy.lua debug: Loading module '\000/lua/ui/game/minimap.lua\000' info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua info: Hooked /lua/ui/game/minimap.lua with /mods/additionalcamerastuff/hook/lua/ui/game/minimap.lua debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000' debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000' info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard/hook/lua/ui/game/layouts/economy_mini.lua debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000' info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000' info: Hooked /lua/ui/game/layouts/orders_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/orders_mini.lua debug: Loading module '\000/lua/ui/game/avatars.lua\000' info: Hooked /lua/ui/game/avatars.lua with /mods/ui-party/hook/lua/ui/game/avatars.lua debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000' info: Hooked /lua/ui/game/layouts/construction_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/construction_mini.lua debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000' info: Hooked /lua/ui/game/layouts/unitviewdetail_mini.lua with /mods/ui-party/hook/lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module '\000/lua/ui/game/controlgroups.lua\000' debug: Loading module '\000/lua/ui/game/announcement.lua\000' debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000' debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000' debug: Loading module '\000/lua/ui/game/windowmanager.lua\000' debug: Loading module '\000/lua/ui/game/helptext.lua\000' debug: Loading module '\000/lua/ui/game/timer.lua\000' debug: Loading module '\000/lua/ui/game/consoleecho.lua\000' debug: Loading module '\000/lua/ui/game/taunt.lua\000' debug: Loading module '\000/lua/aichatsorian.lua\000' info: creating medium fidelity terrain info: creating low fidelity water debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000' info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 debug: Loading module '\000/lua/ui/game/launchconsolecommands.lua\000' info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/keymap/hotkeylabels.lua\000' debug: Loading module '\000/lua/keymap/unitkeygroups.lua\000' debug: Loading module '\000/lua/ui/notify/customiser.lua\000' debug: Loading module '\000/mods/idleengineers/modules/allunits.lua\000' debug: Loading module '\000/mods/idleengineers/modules/score.lua\000' debug: Loading module '\000/mods/idleengineers/modules/init.lua\000' debug: Loading module '\000/mods/idleengineers/modules/units.lua\000' debug: Loading module '\000/mods/idleengineers/modules/engineers.lua\000' debug: Loading module '\000/mods/supremeeconomy/modules/resourceusage.lua\000' debug: Loading module '\000/mods/supremeeconomy/modules/mcibuttons.lua\000' debug: Loading module '\000/mods/supremeeconomy/modules/mexes.lua\000' debug: Loading module '\000/mods/additionalcamerastuff/modules/acsmain.lua\000' debug: Loading module '\000/mods/ui-party/modules/econtrol.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/score_board.lua\000' debug: Loading module '\000/mods/supremescoreboard/mod_info.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.numbers.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/score_manager.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/diplomacy.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/options.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/announcement.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/bitmap.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/checkbox.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsrestrictions.lua\000' info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 2 info: SSB map.quadrants ARMY_2 = 3 info: SSB map.quadrants ARMY_4 = 4 info: SSB map.quadrants ARMY_1 = 1 info: SSB map.quadrants ARMY_5 = 4 info: SSB map.quadrants ARMY_6 = 2 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=Miete info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=Wolf200336 info: SSB >>> TRACE InitializeStats()... armyID=3, type=player, name=SlavaSalu info: SSB >>> TRACE InitializeStats()... armyID=4, type=player, name=Murderah info: SSB >>> TRACE InitializeStats()... armyID=5, type=player, name=Fleejow info: SSB >>> TRACE InitializeStats()... armyID=6, type=player, name=Oleagard info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 135 quadrant1 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=3 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 246 quadrant2 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=3 info: SSB >>> TRACE InitializeStats()... creating team for army=3 finished 135 quadrant1 info: SSB >>> TRACE InitializeStats()... creating team for army=4 finished 246 quadrant2 info: SSB >>> TRACE InitializeStats()... creating team for army=5 finished 135 quadrant1 info: SSB >>> TRACE InitializeStats()... creating team for army=6 finished 246 quadrant2 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = true, teamsCount = 2, armiesCount = 6 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ff901427, txtColor = FFCB2D44, type=player, name = Miete info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ff436eee, txtColor = ff40bf40, type=player, name = Wolf200336 info: SSB >>> TRACE CreateArmyLine()... armyID = 3, color = ff2929e1, txtColor = FFCB2D44, type=player, name = SlavaSalu info: SSB >>> TRACE CreateArmyLine()... armyID = 4, color = ff40bf40, txtColor = ff40bf40, type=player, name = Murderah info: SSB >>> TRACE CreateArmyLine()... armyID = 5, color = ff5f01a7, txtColor = FFCB2D44, type=player, name = Fleejow info: SSB >>> TRACE CreateArmyLine()... armyID = 6, color = ff9fd802, txtColor = ff40bf40, type=player, name = Oleagard info: SSB >>> TRACE CreateArmyLine()... armyID = -1, color = ff901427, txtColor = FFCB2D44, type=team, name = TEAM 1 info: SSB >>> TRACE CreateArmyLine()... armyID = -2, color = ff40bf40, txtColor = ff40bf40, type=team, name = TEAM 2 info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoLine()... game is not ranked because No Rush is on info: SSB >>> TRACE CreateInfoIconMods()... SIM T3 Land + Water Engineering Stations v7.1 info: SSB >>> TRACE CreateInfoIconMods()... SIM Nuclear Repulsor Shields info: SSB >>> TRACE CreateInfoIconMods()... SIM Quantum Resource Generators info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: EXUnits info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: ACUs info: SSB >>> TRACE CreateInfoIconMods()... SIM BrewLAN: Additional unit mods info: SSB >>> TRACE CreateInfoIconMods()... SIM Big OOF info: SSB >>> TRACE CreateInfoIconMods()... SIM BrewLAN info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: Unleashed info: SSB >>> TRACE CreateInfoIconMods()... SIM BrewLAN: Gameplay mods info: SSB >>> TRACE CreateInfoIconMods()... SIM Total Mayhem Lite info: SSB >>> TRACE CreateInfoIconMods()... UI Idle Engineers 2 info: SSB >>> TRACE CreateInfoIconMods()... UI Selection Cost UI info: SSB >>> TRACE CreateInfoIconMods()... UI NoShake info: SSB >>> TRACE CreateInfoIconMods()... UI Smart Reclaim info: SSB >>> TRACE CreateInfoIconMods()... UI Select Air Scouts info: SSB >>> TRACE CreateInfoIconMods()... UI Disperse Move info: SSB >>> TRACE CreateInfoIconMods()... UI AirArrows info: SSB >>> TRACE CreateInfoIconMods()... UI chat_mute info: SSB >>> TRACE CreateInfoIconMods()... UI Reveal Positions info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced Reclaim Info info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced target priorities 1.1 info: SSB >>> TRACE CreateInfoIconMods()... UI SmdRing info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Economy 2.3 info: SSB >>> TRACE CreateInfoIconMods()... UI Additional Camera Stuff v3.2 info: SSB >>> TRACE CreateInfoIconMods()... UI UI Party info: SSB >>> TRACE CreateInfoIconMods()... UI Common Mod Tools info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board info: SSB >>> TRACE CreateInfoIconMods()... UI Suicide Confirmation info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoRushOff = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoSimMods = false info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 52442 debug: Loading module '\000/mods/supremescoreboard/modules/score_mini.lua\000' info: SSB >>> TRACE SetLayout()... debug: Loading module '\000/lua/ui/game/score.lua\000' info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000' debug: Loading module '\000/lua/ui/game/objectives2.lua\000' debug: Loading module '\000/lua/keymap/hotbuild.lua\000' debug: Loading module '\000/lua/keymap/upgradetab.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: /savereplay debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000' warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module '\000/lua/ui/game/strategicicons.lua\000' info: AIRARROW STARTED debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000' info: Exe Version: 1.0 debug: Current gametime: 00:00:00 debug: Loading module '\000/lua/sim/blip.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: playable area coordinates are { 0, 0, 512, 512 } info: Offmapareas are { info: { x0=-100, x1=612, y0=-100, y1=0 }, info: { x0=-100, x1=612, y0=512, y1=612 }, info: { x0=-100, x1=0, y0=0, y1=512 }, info: { x0=512, x1=612, y0=0, y1=512 } info: } debug: Loading module '\000/mods/ui-party/modules/test.lua\000' info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... debug: Loading module '\000/lua/ui/dialogs/score.lua\000' debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000' debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000' debug: Loading module '\000/lua/renderselectparams.lua\000' debug: Loading module '\000/lua/ui/dialogs/console.lua\000' info: d3d_WindowsCursor debug: Loading module '\000/lua/simcallbacks.lua\000' info: Hooked /lua/simcallbacks.lua with /mods/blackopsfaf-unleashed/hook/lua/simcallbacks.lua debug: Loading module '\000/lua/simping.lua\000' debug: Loading module '\000/lua/selfdestruct.lua\000' debug: Loading module '\000/lua/simcameramarkers.lua\000' debug: Loading module '\000/lua/simdialogue.lua\000' debug: Loading module '\000/lua/simdiplomacy.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/weaponpriorities.lua\000' warning: Fleejow is trying to cheat! warning: Miete is trying to cheat! warning: Fleejow is trying to cheat! debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000' debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000' debug: Loading module '\000/lua/sim/projectile.lua\000' debug: Loading module '\000/lua/defaultantiprojectile.lua\000' info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua debug: Loading module '\000/units/urb0101/urb0101_script.lua\000' debug: Loading module '\000/lua/cybranunits.lua\000' debug: Loading module '\000/lua/tarmacs.lua\000' debug: Loading module '\000/units/ura0001/ura0001_script.lua\000' debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000' debug: Loading module '\000/lua/seraphimunits.lua\000' info: Hooked /lua/seraphimunits.lua with /mods/blackopsfaf-acus/hook/lua/seraphimunits.lua debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusantiprojectile.lua\000' debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000' debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000' debug: Loading module '\000/lua/terranunits.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000' debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000' debug: Loading module '\000/units/uab0102/uab0102_script.lua\000' debug: Loading module '\000/lua/aeonunits.lua\000' debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000' debug: Current gametime: 00:00:30 debug: Loading module '\000/units/url0105/url0105_script.lua\000' info: Hooked /units/url0105/url0105_script.lua with /mods/brewlan/hook/units/url0105/url0105_script.lua debug: Loading module '\000/mods/brewlan/lua/fieldengineers.lua\000' debug: Loading module '\000/units/urb1101/urb1101_script.lua\000' debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000' info: Hooked /units/xsl0105/xsl0105_script.lua with /mods/brewlan/hook/units/xsl0105/xsl0105_script.lua debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000' debug: Loading module '\000/units/uel0105/uel0105_script.lua\000' info: Hooked /units/uel0105/uel0105_script.lua with /mods/brewlan/hook/units/uel0105/uel0105_script.lua debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000' debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000' debug: Loading module '\000/units/ual0105/ual0105_script.lua\000' info: Hooked /units/ual0105/ual0105_script.lua with /mods/brewlan/hook/units/ual0105/ual0105_script.lua debug: Loading module '\000/units/uab1103/uab1103_script.lua\000' debug: Loading module '\000/units/urb1103/urb1103_script.lua\000' debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000' debug: Loading module '\000/units/uab1101/uab1101_script.lua\000' debug: Current gametime: 00:01:00 debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000' debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000' debug: Loading module '\000/lua/keymap/properkeynames.lua\000' debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keycategories.lua\000' debug: Loading module '\000/units/uab1102/uab1102_script.lua\000' debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000' debug: Current gametime: 00:01:30 debug: Loading module '\000/units/urb1102/urb1102_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brl0110/brl0110_script.lua\000' debug: Loading module '\000/mods/totalmayhemlite/units/w93ul1at/w93ul1at_script.lua\000' warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running OnCreate script in CScriptObject at 24cd79d0: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): attempt to concatenate field `UnitId' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): in function `ValidateBone' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in function `SetupTurret' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(50): in function `OnCreate' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(28): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:26> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build warning: Error running OnStartBeingBuilt script in Entity w93ul1at at 1c313908: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2328): in function `StartBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1497): in function `StartBeingBuiltEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:2145> debug: Loading module '\000/units/urb1105/urb1105_script.lua\000' warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running lua script: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2346): in function `StopBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1507): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:1506> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1c313908: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000' debug: Current gametime: 00:02:00 warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1c313908: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1c313908: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running OnCreate script in CScriptObject at 24b0ef90: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): attempt to concatenate field `UnitId' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): in function `ValidateBone' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in function `SetupTurret' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(50): in function `OnCreate' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(28): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:26> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build warning: Error running OnStartBeingBuilt script in Entity w93ul1at at 210f2f08: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2328): in function `StartBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1497): in function `StartBeingBuiltEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:2145> debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000' warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 1c313908: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000' warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1c313908: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000' debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000' debug: Loading module '\000/lua/ui/game/commandgraph.lua\000' info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua debug: Loading module '\000/lua/ui/game/zoomslider.lua\000' info: UI_Lua import("/lua/ui/game/zoomslider.lua").SaveCameraPos() info: UI_Lua import("/lua/ui/game/zoomslider.lua").SaveCameraPos() info: UI_Lua import("/lua/ui/game/zoomslider.lua").SaveCameraPos() info: UI_Lua import("/lua/ui/game/zoomslider.lua").RecallCameraPos() info: UI_Lua import("/lua/ui/game/zoomslider.lua").RecallCameraPos() info: UI_Lua import("/lua/ui/game/zoomslider.lua").RecallCameraPos() warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running lua script: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2346): in function `StopBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1507): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:1506> info: UI_Lua import("/lua/ui/game/zoomslider.lua").RecallCameraPos() warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> info: UI_Lua import("/lua/ui/game/zoomslider.lua").RecallCameraPos() info: UI_Lua import("/lua/ui/game/zoomslider.lua").RecallCameraPos() warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/units/uel0104/uel0104_script.lua\000' debug: Loading module '\000/units/xsl0104/xsl0104_script.lua\000' debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000' debug: Current gametime: 00:02:30 debug: Loading module '\000/units/xsb3101/xsb3101_script.lua\000' debug: Loading module '\000/units/uab3101/uab3101_script.lua\000' debug: Loading module '\000/lua/sim/tasks/attackmove.lua\000' debug: Loading module '\000/lua/sim/scripttask.lua\000' debug: Loading module '\000/units/xsb2104/xsb2104_script.lua\000' debug: Loading module '\000/units/uaa0107/uaa0107_script.lua\000' debug: Current gametime: 00:03:00 debug: Loading module '\000/units/urb1202/urb1202_script.lua\000' debug: Loading module '\000/units/url0103/url0103_script.lua\000' debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000' warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab1202/bab1202_script.lua\000' debug: Loading module '\000/lua/sim/tasks/enhancetask.lua\000' debug: Current gametime: 00:03:30 debug: Loading module '\000/units/urb1106/urb1106_script.lua\000' debug: Loading module '\000/units/xsb1105/xsb1105_script.lua\000' debug: Loading module '\000/mods/brewlan/units/sel0119/sel0119_script.lua\000' debug: Loading module '\000/units/url0104/url0104_script.lua\000' debug: Loading module '\000/lua/kirvesweapons.lua\000' info: Hooked /lua/kirvesweapons.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesweapons.lua debug: Loading module '\000/lua/kirveseffects.lua\000' debug: Loading module '\000/lua/kirvesbeams.lua\000' info: Hooked /lua/kirvesbeams.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesbeams.lua debug: Loading module '\000/units/urb2104/urb2104_script.lua\000' warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/units/url0107/url0107_script.lua\000' debug: Loading module '\000/units/xsb0201/xsb0201_script.lua\000' debug: Loading module '\000/units/uel0201/uel0201_script.lua\000' warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Current gametime: 00:04:00 debug: Loading module '\000/units/uab0202/uab0202_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/mgheadshot01/mgheadshot01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsprojectiles.lua\000' debug: Loading module '\000/projectiles/cifgrenade01/cifgrenade01_script.lua\000' debug: Loading module '\000/lua/cybranprojectiles.lua\000' debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000' debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000' debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000' debug: Loading module '\000/lua/genericdebris.lua\000' debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000' debug: Current gametime: 00:04:30 debug: Loading module '\000/units/uel0106/uel0106_script.lua\000' debug: Loading module '\000/units/xsb2101/xsb2101_script.lua\000' warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/projectiles/caananodart05/caananodart05_script.lua\000' debug: Loading module '\000/units/urb0201/urb0201_script.lua\000' warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/projectiles/cdfcannonmolecular01/cdfcannonmolecular01_script.lua\000' debug: Current gametime: 00:05:00 warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/projectiles/tdffragmentationgrenade01/tdffragmentationgrenade01_script.lua\000' debug: Loading module '\000/lua/terranprojectiles.lua\000' warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/napalmprojectile02/napalm02_script.lua\000' debug: Loading module '\000/units/xsl0208/xsl0208_script.lua\000' info: Hooked /units/xsl0208/xsl0208_script.lua with /mods/brewlan/hook/units/xsl0208/xsl0208_script.lua debug: Loading module '\000/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_script.lua\000' warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000' warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bel0109/bel0109_script.lua\000' debug: Loading module '\000/units/uab1105/uab1105_script.lua\000' warning: Checksum for beat 3350 mismatched: 131eb3952222b70284f3cc6cd92c05db (sim) != 376608e8f618a7cd00b2fd7c3564af68 (Fleejow). warning: Checksum for beat 3350 mismatched: 131eb3952222b70284f3cc6cd92c05db (sim) != 376608e8f618a7cd00b2fd7c3564af68 (Miete). warning: Checksum for beat 3350 mismatched: 131eb3952222b70284f3cc6cd92c05db (sim) != 376608e8f618a7cd00b2fd7c3564af68 (SlavaSalu). warning: Checksum for beat 3350 mismatched: 131eb3952222b70284f3cc6cd92c05db (sim) != 376608e8f618a7cd00b2fd7c3564af68 (Murderah). warning: Checksum for beat 3350 mismatched: 131eb3952222b70284f3cc6cd92c05db (sim) != 376608e8f618a7cd00b2fd7c3564af68 (Oleagard). warning: Checksum for beat 3350 mismatched: 131eb3952222b70284f3cc6cd92c05db (sim) != 376608e8f618a7cd00b2fd7c3564af68 (Wolf200336). debug: Loading module '\000/lua/ui/dialogs/desync.lua\000' info: Hooked /lua/ui/dialogs/desync.lua with /mods/brewlan/hook/lua/ui/dialogs/desync.lua debug: Loading module '\000/lua/ui/controls/textarea.lua\000' warning: Desync at beat 3271 tick 327.20928955078 warning: Desync at beat 3273 tick 327.40670776367 warning: Desync at beat 3274 tick 327.50119018555 warning: Error running OnGotTarget script in CScriptObject at 24b0ef90: ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(250): attempt to perform arithmetic on field `NumTargets' (a nil value) stack traceback: ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(250): in function <...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua:244> debug: Current gametime: 00:05:30 warning: Checksum for beat 3400 mismatched: ba45429f8412308ab6e5c601df83b14f (sim) != 172c2ec75a48996306d3bcbc2eae7187 (Fleejow). warning: Checksum for beat 3400 mismatched: ba45429f8412308ab6e5c601df83b14f (sim) != 172c2ec75a48996306d3bcbc2eae7187 (Miete). warning: Checksum for beat 3400 mismatched: ba45429f8412308ab6e5c601df83b14f (sim) != 172c2ec75a48996306d3bcbc2eae7187 (Wolf200336). warning: Checksum for beat 3400 mismatched: ba45429f8412308ab6e5c601df83b14f (sim) != 172c2ec75a48996306d3bcbc2eae7187 (SlavaSalu). warning: Checksum for beat 3400 mismatched: ba45429f8412308ab6e5c601df83b14f (sim) != 172c2ec75a48996306d3bcbc2eae7187 (Murderah). warning: Checksum for beat 3400 mismatched: ba45429f8412308ab6e5c601df83b14f (sim) != 172c2ec75a48996306d3bcbc2eae7187 (Oleagard). warning: Desync at beat 3321 tick 332.20541381836 warning: Desync at beat 3322 tick 332.3092956543 warning: Checksum for beat 3450 mismatched: bdfb5654e32faa208128f83ce72f7f7e (sim) != c0569144edad837d49e3a0349f9f31b9 (Wolf200336). warning: Checksum for beat 3450 mismatched: bdfb5654e32faa208128f83ce72f7f7e (sim) != c0569144edad837d49e3a0349f9f31b9 (SlavaSalu). warning: Checksum for beat 3450 mismatched: bdfb5654e32faa208128f83ce72f7f7e (sim) != c0569144edad837d49e3a0349f9f31b9 (Fleejow). warning: Checksum for beat 3450 mismatched: bdfb5654e32faa208128f83ce72f7f7e (sim) != c0569144edad837d49e3a0349f9f31b9 (Oleagard). warning: Checksum for beat 3450 mismatched: bdfb5654e32faa208128f83ce72f7f7e (sim) != c0569144edad837d49e3a0349f9f31b9 (Miete). warning: Checksum for beat 3450 mismatched: bdfb5654e32faa208128f83ce72f7f7e (sim) != c0569144edad837d49e3a0349f9f31b9 (Murderah). warning: Desync at beat 3372 tick 337.30551147461 warning: Desync at beat 3373 tick 337.40924072266 warning: Checksum for beat 3500 mismatched: b8fe76e7fd32dd346e88bb9a1fa52a9d (sim) != 5664cef4c7b8006a8345233d1e1f7b4a (Miete). warning: Checksum for beat 3500 mismatched: b8fe76e7fd32dd346e88bb9a1fa52a9d (sim) != 5664cef4c7b8006a8345233d1e1f7b4a (Wolf200336). warning: Checksum for beat 3500 mismatched: b8fe76e7fd32dd346e88bb9a1fa52a9d (sim) != 5664cef4c7b8006a8345233d1e1f7b4a (SlavaSalu). warning: Checksum for beat 3500 mismatched: b8fe76e7fd32dd346e88bb9a1fa52a9d (sim) != 5664cef4c7b8006a8345233d1e1f7b4a (Fleejow). warning: Checksum for beat 3500 mismatched: b8fe76e7fd32dd346e88bb9a1fa52a9d (sim) != 5664cef4c7b8006a8345233d1e1f7b4a (Oleagard). warning: Checksum for beat 3500 mismatched: b8fe76e7fd32dd346e88bb9a1fa52a9d (sim) != 5664cef4c7b8006a8345233d1e1f7b4a (Murderah). warning: Desync at beat 3422 tick 342.30178833008 warning: Desync at beat 3423 tick 342.40219116211 warning: Error running OnLostTarget script in CScriptObject at 24b0ef90: ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(260): attempt to perform arithmetic on field `NumTargets' (a nil value) stack traceback: ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(260): in function `OnLostTarget' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(388): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:381> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/units/xsb1201/xsb1201_script.lua\000' warning: Checksum for beat 3550 mismatched: 000ea590978a0232d5574964f61baa8b (sim) != 69b98eb9eb5b172f78d59ac8c81a4b90 (Fleejow). warning: Checksum for beat 3550 mismatched: 000ea590978a0232d5574964f61baa8b (sim) != 69b98eb9eb5b172f78d59ac8c81a4b90 (Miete). warning: Checksum for beat 3550 mismatched: 000ea590978a0232d5574964f61baa8b (sim) != 69b98eb9eb5b172f78d59ac8c81a4b90 (SlavaSalu). warning: Checksum for beat 3550 mismatched: 000ea590978a0232d5574964f61baa8b (sim) != 69b98eb9eb5b172f78d59ac8c81a4b90 (Murderah). warning: Checksum for beat 3550 mismatched: 000ea590978a0232d5574964f61baa8b (sim) != 69b98eb9eb5b172f78d59ac8c81a4b90 (Oleagard). warning: Checksum for beat 3550 mismatched: 000ea590978a0232d5574964f61baa8b (sim) != 69b98eb9eb5b172f78d59ac8c81a4b90 (Wolf200336). warning: Desync at beat 3471 tick 347.20745849609 warning: Desync at beat 3472 tick 347.3098449707 warning: Desync at beat 3473 tick 347.40042114258 warning: Checksum for beat 3600 mismatched: 79617313dcd12852125553297aac35a1 (sim) != bdcad33984f3f8d97326b972a8a16a48 (Fleejow). warning: Checksum for beat 3600 mismatched: 79617313dcd12852125553297aac35a1 (sim) != bdcad33984f3f8d97326b972a8a16a48 (Miete). warning: Checksum for beat 3600 mismatched: 79617313dcd12852125553297aac35a1 (sim) != bdcad33984f3f8d97326b972a8a16a48 (Wolf200336). warning: Checksum for beat 3600 mismatched: 79617313dcd12852125553297aac35a1 (sim) != bdcad33984f3f8d97326b972a8a16a48 (SlavaSalu). warning: Checksum for beat 3600 mismatched: 79617313dcd12852125553297aac35a1 (sim) != bdcad33984f3f8d97326b972a8a16a48 (Murderah). warning: Checksum for beat 3600 mismatched: 79617313dcd12852125553297aac35a1 (sim) != bdcad33984f3f8d97326b972a8a16a48 (Oleagard). warning: Desync at beat 3520 tick 352.10211181641 warning: Desync at beat 3522 tick 352.30850219727 debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000' warning: Checksum for beat 3650 mismatched: 23132fa4eee7fee9c4fbd8707fc665f1 (sim) != 934121eceef0aebd266e2762f5628c2e (Wolf200336). warning: Checksum for beat 3650 mismatched: 23132fa4eee7fee9c4fbd8707fc665f1 (sim) != 934121eceef0aebd266e2762f5628c2e (Fleejow). warning: Checksum for beat 3650 mismatched: 23132fa4eee7fee9c4fbd8707fc665f1 (sim) != 934121eceef0aebd266e2762f5628c2e (Miete). warning: Checksum for beat 3650 mismatched: 23132fa4eee7fee9c4fbd8707fc665f1 (sim) != 934121eceef0aebd266e2762f5628c2e (SlavaSalu). warning: Checksum for beat 3650 mismatched: 23132fa4eee7fee9c4fbd8707fc665f1 (sim) != 934121eceef0aebd266e2762f5628c2e (Oleagard). warning: Checksum for beat 3650 mismatched: 23132fa4eee7fee9c4fbd8707fc665f1 (sim) != 934121eceef0aebd266e2762f5628c2e (Murderah). warning: Desync at beat 3571 tick 357.20639038086 warning: IssueCommand: ignoring issue of cmd id 0x0400000a from Fleejow because it is already in use. warning: Desync at beat 3572 tick 357.30947875977 warning: Desync at beat 3573 tick 357.40173339844 warning: IssueCommand: ignoring issue of cmd id 0x0300001d from Murderah because it is already in use. debug: Current gametime: 00:06:00 warning: Checksum for beat 3700 mismatched: 5319b5b19bb301d5a16ba54f353d2b40 (sim) != 628b585159facfd96032bb353347a9e0 (Fleejow). warning: Checksum for beat 3700 mismatched: 5319b5b19bb301d5a16ba54f353d2b40 (sim) != 628b585159facfd96032bb353347a9e0 (Miete). warning: Checksum for beat 3700 mismatched: 5319b5b19bb301d5a16ba54f353d2b40 (sim) != 628b585159facfd96032bb353347a9e0 (Wolf200336). warning: Checksum for beat 3700 mismatched: 5319b5b19bb301d5a16ba54f353d2b40 (sim) != 628b585159facfd96032bb353347a9e0 (SlavaSalu). warning: Checksum for beat 3700 mismatched: 5319b5b19bb301d5a16ba54f353d2b40 (sim) != 628b585159facfd96032bb353347a9e0 (Murderah). warning: Checksum for beat 3700 mismatched: 5319b5b19bb301d5a16ba54f353d2b40 (sim) != 628b585159facfd96032bb353347a9e0 (Oleagard). warning: Desync at beat 3621 tick 362.21273803711 warning: Desync at beat 3622 tick 362.30548095703 warning: Checksum for beat 3750 mismatched: f813113a320e4a83c27f9fd68a30eeb4 (sim) != 594d0ace50b7fcfbcac47312d480ce42 (Fleejow). warning: Checksum for beat 3750 mismatched: f813113a320e4a83c27f9fd68a30eeb4 (sim) != 594d0ace50b7fcfbcac47312d480ce42 (Miete). warning: Checksum for beat 3750 mismatched: f813113a320e4a83c27f9fd68a30eeb4 (sim) != 594d0ace50b7fcfbcac47312d480ce42 (Wolf200336). warning: Checksum for beat 3750 mismatched: f813113a320e4a83c27f9fd68a30eeb4 (sim) != 594d0ace50b7fcfbcac47312d480ce42 (SlavaSalu). warning: Checksum for beat 3750 mismatched: f813113a320e4a83c27f9fd68a30eeb4 (sim) != 594d0ace50b7fcfbcac47312d480ce42 (Murderah). warning: Checksum for beat 3750 mismatched: f813113a320e4a83c27f9fd68a30eeb4 (sim) != 594d0ace50b7fcfbcac47312d480ce42 (Oleagard). warning: Desync at beat 3670 tick 367.10308837891 warning: Desync at beat 3672 tick 367.30120849609 warning: Desync at beat 3673 tick 367.40255737305 warning: IssueCommand: ignoring issue of cmd id 0x0400000a from Fleejow because it is already in use. debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000' warning: IssueCommand: ignoring issue of cmd id 0x0300001d from Murderah because it is already in use. warning: Checksum for beat 3800 mismatched: e5e05988643a53bde378eb3073e40af0 (sim) != 3c6f27f45e78c20c262f7e5bdbe39010 (Miete). warning: Checksum for beat 3800 mismatched: e5e05988643a53bde378eb3073e40af0 (sim) != 3c6f27f45e78c20c262f7e5bdbe39010 (Wolf200336). warning: Checksum for beat 3800 mismatched: e5e05988643a53bde378eb3073e40af0 (sim) != 3c6f27f45e78c20c262f7e5bdbe39010 (Murderah). warning: Checksum for beat 3800 mismatched: e5e05988643a53bde378eb3073e40af0 (sim) != 3c6f27f45e78c20c262f7e5bdbe39010 (Fleejow). warning: Checksum for beat 3800 mismatched: e5e05988643a53bde378eb3073e40af0 (sim) != 3c6f27f45e78c20c262f7e5bdbe39010 (Oleagard). warning: Checksum for beat 3800 mismatched: e5e05988643a53bde378eb3073e40af0 (sim) != 3c6f27f45e78c20c262f7e5bdbe39010 (SlavaSalu). warning: Desync at beat 3721 tick 372.20422363281 warning: Desync at beat 3722 tick 372.30682373047 warning: Desync at beat 3723 tick 372.40148925781 warning: Checksum for beat 3850 mismatched: 5e541f63af81f2e1de8fb072b9b69290 (sim) != 0a65a78dfb09fdc05d69d58bbfc9ec5a (SlavaSalu). warning: Checksum for beat 3850 mismatched: 5e541f63af81f2e1de8fb072b9b69290 (sim) != 0a65a78dfb09fdc05d69d58bbfc9ec5a (Fleejow). warning: Checksum for beat 3850 mismatched: 5e541f63af81f2e1de8fb072b9b69290 (sim) != 0a65a78dfb09fdc05d69d58bbfc9ec5a (Miete). warning: Checksum for beat 3850 mismatched: 5e541f63af81f2e1de8fb072b9b69290 (sim) != 0a65a78dfb09fdc05d69d58bbfc9ec5a (Wolf200336). warning: Checksum for beat 3850 mismatched: 5e541f63af81f2e1de8fb072b9b69290 (sim) != 0a65a78dfb09fdc05d69d58bbfc9ec5a (Murderah). warning: Checksum for beat 3850 mismatched: 5e541f63af81f2e1de8fb072b9b69290 (sim) != 0a65a78dfb09fdc05d69d58bbfc9ec5a (Oleagard). warning: Desync at beat 3772 tick 377.30383300781 warning: Desync at beat 3773 tick 377.40591430664 warning: Checksum for beat 3900 mismatched: e48de36c57b98dd15d3d80252d7de388 (sim) != 4c1e74bfc2c5fd3be912b7407f0d9714 (Miete). warning: Checksum for beat 3900 mismatched: e48de36c57b98dd15d3d80252d7de388 (sim) != 4c1e74bfc2c5fd3be912b7407f0d9714 (Wolf200336). warning: Checksum for beat 3900 mismatched: e48de36c57b98dd15d3d80252d7de388 (sim) != 4c1e74bfc2c5fd3be912b7407f0d9714 (SlavaSalu). warning: Checksum for beat 3900 mismatched: e48de36c57b98dd15d3d80252d7de388 (sim) != 4c1e74bfc2c5fd3be912b7407f0d9714 (Murderah). warning: Checksum for beat 3900 mismatched: e48de36c57b98dd15d3d80252d7de388 (sim) != 4c1e74bfc2c5fd3be912b7407f0d9714 (Fleejow). warning: Checksum for beat 3900 mismatched: e48de36c57b98dd15d3d80252d7de388 (sim) != 4c1e74bfc2c5fd3be912b7407f0d9714 (Oleagard). warning: Desync at beat 3823 tick 382.40612792969 debug: Loading module '\000/projectiles/adfquantumdisruptor01/adfquantumdisruptor01_script.lua\000' debug: Loading module '\000/lua/aeonprojectiles.lua\000' warning: IssueCommand: ignoring issue of cmd id 0x05000006 from Oleagard because it is already in use. warning: Checksum for beat 3950 mismatched: a0303d99358a7fac74ceb203b054725e (sim) != 60c9d5beef4477d70168fe4743403928 (Fleejow). warning: Checksum for beat 3950 mismatched: a0303d99358a7fac74ceb203b054725e (sim) != 60c9d5beef4477d70168fe4743403928 (SlavaSalu). warning: Checksum for beat 3950 mismatched: a0303d99358a7fac74ceb203b054725e (sim) != 60c9d5beef4477d70168fe4743403928 (Miete). warning: Checksum for beat 3950 mismatched: a0303d99358a7fac74ceb203b054725e (sim) != 60c9d5beef4477d70168fe4743403928 (Wolf200336). warning: Checksum for beat 3950 mismatched: a0303d99358a7fac74ceb203b054725e (sim) != 60c9d5beef4477d70168fe4743403928 (Murderah). warning: Checksum for beat 3950 mismatched: a0303d99358a7fac74ceb203b054725e (sim) != 60c9d5beef4477d70168fe4743403928 (Oleagard). warning: Desync at beat 3871 tick 387.20748901367 warning: Desync at beat 3872 tick 387.30917358398 warning: Desync at beat 3873 tick 387.40966796875 debug: Current gametime: 00:06:30 warning: Checksum for beat 4000 mismatched: 876f82c6f50e01dbba41d85a6e10a2cd (sim) != 582233335ae41223a86c4a512a766be6 (Fleejow). warning: Checksum for beat 4000 mismatched: 876f82c6f50e01dbba41d85a6e10a2cd (sim) != 582233335ae41223a86c4a512a766be6 (Miete). warning: Checksum for beat 4000 mismatched: 876f82c6f50e01dbba41d85a6e10a2cd (sim) != 582233335ae41223a86c4a512a766be6 (SlavaSalu). warning: Checksum for beat 4000 mismatched: 876f82c6f50e01dbba41d85a6e10a2cd (sim) != 582233335ae41223a86c4a512a766be6 (Wolf200336). warning: Checksum for beat 4000 mismatched: 876f82c6f50e01dbba41d85a6e10a2cd (sim) != 582233335ae41223a86c4a512a766be6 (Murderah). warning: Checksum for beat 4000 mismatched: 876f82c6f50e01dbba41d85a6e10a2cd (sim) != 582233335ae41223a86c4a512a766be6 (Oleagard). warning: Desync at beat 3921 tick 392.20553588867 warning: Desync at beat 3922 tick 392.30627441406 warning: Desync at beat 3923 tick 392.40682983398 debug: Loading module '\000/units/urb2101/urb2101_script.lua\000' warning: Checksum for beat 4050 mismatched: 04a19f282ee4781d374289fcc2e178f2 (sim) != 33bfd6e50922083e407d6c8ae526b947 (SlavaSalu). warning: Checksum for beat 4050 mismatched: 04a19f282ee4781d374289fcc2e178f2 (sim) != 33bfd6e50922083e407d6c8ae526b947 (Fleejow). warning: Checksum for beat 4050 mismatched: 04a19f282ee4781d374289fcc2e178f2 (sim) != 33bfd6e50922083e407d6c8ae526b947 (Miete). warning: Checksum for beat 4050 mismatched: 04a19f282ee4781d374289fcc2e178f2 (sim) != 33bfd6e50922083e407d6c8ae526b947 (Wolf200336). warning: Checksum for beat 4050 mismatched: 04a19f282ee4781d374289fcc2e178f2 (sim) != 33bfd6e50922083e407d6c8ae526b947 (Murderah). warning: Checksum for beat 4050 mismatched: 04a19f282ee4781d374289fcc2e178f2 (sim) != 33bfd6e50922083e407d6c8ae526b947 (Oleagard). warning: Desync at beat 3971 tick 397.20883178711 warning: Desync at beat 3972 tick 397.30941772461 debug: Loading module '\000/units/xsb2301/xsb2301_script.lua\000' warning: IssueCommand: ignoring issue of cmd id 0x05000006 from Oleagard because it is already in use. warning: Checksum for beat 4100 mismatched: 73148caa89fb04263c8bd2ea724881d1 (sim) != ea4476b9e358626852eb3dd79c00a7a0 (Miete). warning: Checksum for beat 4100 mismatched: 73148caa89fb04263c8bd2ea724881d1 (sim) != ea4476b9e358626852eb3dd79c00a7a0 (Wolf200336). warning: Checksum for beat 4100 mismatched: 73148caa89fb04263c8bd2ea724881d1 (sim) != ea4476b9e358626852eb3dd79c00a7a0 (SlavaSalu). warning: Checksum for beat 4100 mismatched: 73148caa89fb04263c8bd2ea724881d1 (sim) != ea4476b9e358626852eb3dd79c00a7a0 (Murderah). warning: Checksum for beat 4100 mismatched: 73148caa89fb04263c8bd2ea724881d1 (sim) != ea4476b9e358626852eb3dd79c00a7a0 (Fleejow). warning: Checksum for beat 4100 mismatched: 73148caa89fb04263c8bd2ea724881d1 (sim) != ea4476b9e358626852eb3dd79c00a7a0 (Oleagard). warning: Desync at beat 4022 tick 402.30416870117 warning: Checksum for beat 4150 mismatched: 6a604cb1d1af67081f11e0e55815e106 (sim) != f3d7f5359cf2868f2cbde091218e6c81 (Miete). warning: Checksum for beat 4150 mismatched: 6a604cb1d1af67081f11e0e55815e106 (sim) != f3d7f5359cf2868f2cbde091218e6c81 (SlavaSalu). warning: Checksum for beat 4150 mismatched: 6a604cb1d1af67081f11e0e55815e106 (sim) != f3d7f5359cf2868f2cbde091218e6c81 (Murderah). warning: Checksum for beat 4150 mismatched: 6a604cb1d1af67081f11e0e55815e106 (sim) != f3d7f5359cf2868f2cbde091218e6c81 (Fleejow). warning: Checksum for beat 4150 mismatched: 6a604cb1d1af67081f11e0e55815e106 (sim) != f3d7f5359cf2868f2cbde091218e6c81 (Oleagard). warning: Checksum for beat 4150 mismatched: 6a604cb1d1af67081f11e0e55815e106 (sim) != f3d7f5359cf2868f2cbde091218e6c81 (Wolf200336). warning: Desync at beat 4071 tick 407.20523071289 warning: Desync at beat 4072 tick 407.30081176758 warning: Desync at beat 4073 tick 407.40493774414 debug: Loading module '\000/units/url0208/url0208_script.lua\000' info: Hooked /units/url0208/url0208_script.lua with /mods/brewlan/hook/units/url0208/url0208_script.lua debug: Loading module '\000/units/uab2101/uab2101_script.lua\000' warning: Checksum for beat 4200 mismatched: d7b0af92e7fc183582d3dcd772cc6919 (sim) != ed3681462801d1aab7189524d0d49c22 (Fleejow). warning: Checksum for beat 4200 mismatched: d7b0af92e7fc183582d3dcd772cc6919 (sim) != ed3681462801d1aab7189524d0d49c22 (Miete). warning: Checksum for beat 4200 mismatched: d7b0af92e7fc183582d3dcd772cc6919 (sim) != ed3681462801d1aab7189524d0d49c22 (Wolf200336). warning: Checksum for beat 4200 mismatched: d7b0af92e7fc183582d3dcd772cc6919 (sim) != ed3681462801d1aab7189524d0d49c22 (SlavaSalu). warning: Checksum for beat 4200 mismatched: d7b0af92e7fc183582d3dcd772cc6919 (sim) != ed3681462801d1aab7189524d0d49c22 (Murderah). warning: Checksum for beat 4200 mismatched: d7b0af92e7fc183582d3dcd772cc6919 (sim) != ed3681462801d1aab7189524d0d49c22 (Oleagard). warning: Desync at beat 4121 tick 412.20791625977 warning: Desync at beat 4122 tick 412.30841064453 warning: Desync at beat 4123 tick 412.40884399414 warning: Checksum for beat 4250 mismatched: 797b012ce74941a86c798ecf946ca570 (sim) != 97940e39a24e5d41e7a875d74cb9657d (Fleejow). warning: Checksum for beat 4250 mismatched: 797b012ce74941a86c798ecf946ca570 (sim) != 97940e39a24e5d41e7a875d74cb9657d (Miete). warning: Checksum for beat 4250 mismatched: 797b012ce74941a86c798ecf946ca570 (sim) != 97940e39a24e5d41e7a875d74cb9657d (SlavaSalu). warning: Checksum for beat 4250 mismatched: 797b012ce74941a86c798ecf946ca570 (sim) != 97940e39a24e5d41e7a875d74cb9657d (Oleagard). warning: Checksum for beat 4250 mismatched: 797b012ce74941a86c798ecf946ca570 (sim) != 97940e39a24e5d41e7a875d74cb9657d (Wolf200336). warning: Checksum for beat 4250 mismatched: 797b012ce74941a86c798ecf946ca570 (sim) != 97940e39a24e5d41e7a875d74cb9657d (Murderah). warning: Desync at beat 4170 tick 417.10400390625 warning: Desync at beat 4171 tick 417.20538330078 warning: Desync at beat 4172 tick 417.31030273438 warning: Desync at beat 4173 tick 417.41241455078 warning: IssueCommand: ignoring issue of cmd id 0x05000006 from Oleagard because it is already in use. debug: Loading module '\000/units/uaa0103/uaa0103_script.lua\000' debug: Current gametime: 00:07:00 warning: Checksum for beat 4300 mismatched: b5f017c1ad89039ec4f5e4567df54aa1 (sim) != 33a7691e158f37518286d43dd78dde12 (Miete). warning: Checksum for beat 4300 mismatched: b5f017c1ad89039ec4f5e4567df54aa1 (sim) != 33a7691e158f37518286d43dd78dde12 (Wolf200336). warning: Checksum for beat 4300 mismatched: b5f017c1ad89039ec4f5e4567df54aa1 (sim) != 33a7691e158f37518286d43dd78dde12 (SlavaSalu). warning: Checksum for beat 4300 mismatched: b5f017c1ad89039ec4f5e4567df54aa1 (sim) != 33a7691e158f37518286d43dd78dde12 (Murderah). warning: Checksum for beat 4300 mismatched: b5f017c1ad89039ec4f5e4567df54aa1 (sim) != 33a7691e158f37518286d43dd78dde12 (Fleejow). warning: Checksum for beat 4300 mismatched: b5f017c1ad89039ec4f5e4567df54aa1 (sim) != 33a7691e158f37518286d43dd78dde12 (Oleagard). warning: Desync at beat 4220 tick 422.10601806641 warning: Desync at beat 4222 tick 422.30941772461 debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000' warning: Checksum for beat 4350 mismatched: 5683c12c36e7562ae9efdabf4b3a6c3d (sim) != 2ba80038202ec0c7d98c4b6696f79799 (Wolf200336). warning: Checksum for beat 4350 mismatched: 5683c12c36e7562ae9efdabf4b3a6c3d (sim) != 2ba80038202ec0c7d98c4b6696f79799 (SlavaSalu). warning: Checksum for beat 4350 mismatched: 5683c12c36e7562ae9efdabf4b3a6c3d (sim) != 2ba80038202ec0c7d98c4b6696f79799 (Oleagard). warning: Checksum for beat 4350 mismatched: 5683c12c36e7562ae9efdabf4b3a6c3d (sim) != 2ba80038202ec0c7d98c4b6696f79799 (Miete). warning: Checksum for beat 4350 mismatched: 5683c12c36e7562ae9efdabf4b3a6c3d (sim) != 2ba80038202ec0c7d98c4b6696f79799 (Murderah). warning: Checksum for beat 4350 mismatched: 5683c12c36e7562ae9efdabf4b3a6c3d (sim) != 2ba80038202ec0c7d98c4b6696f79799 (Fleejow). warning: Desync at beat 4272 tick 427.30981445313 warning: Desync at beat 4273 tick 427.40060424805 debug: Loading module '\000/projectiles/tdfgauss04/tdfgauss04_script.lua\000' warning: Checksum for beat 4400 mismatched: 5f873a63c93a8b24c31dcb99d0bc4e6a (sim) != b91025647d2e66560ab6922a444e745c (SlavaSalu). warning: Checksum for beat 4400 mismatched: 5f873a63c93a8b24c31dcb99d0bc4e6a (sim) != b91025647d2e66560ab6922a444e745c (Miete). warning: Checksum for beat 4400 mismatched: 5f873a63c93a8b24c31dcb99d0bc4e6a (sim) != b91025647d2e66560ab6922a444e745c (Fleejow). warning: Checksum for beat 4400 mismatched: 5f873a63c93a8b24c31dcb99d0bc4e6a (sim) != b91025647d2e66560ab6922a444e745c (Oleagard). warning: Checksum for beat 4400 mismatched: 5f873a63c93a8b24c31dcb99d0bc4e6a (sim) != b91025647d2e66560ab6922a444e745c (Wolf200336). warning: Checksum for beat 4400 mismatched: 5f873a63c93a8b24c31dcb99d0bc4e6a (sim) != b91025647d2e66560ab6922a444e745c (Murderah). warning: Desync at beat 4321 tick 432.20498657227 warning: Desync at beat 4322 tick 432.30776977539 warning: Desync at beat 4323 tick 432.40649414063 debug: Loading module '\000/units/xsl0202/xsl0202_script.lua\000' warning: Checksum for beat 4450 mismatched: 652bbe3eff63a8daea30b05c34297e30 (sim) != 91857160a8a92c13eefdf98a50c19e94 (Fleejow). warning: Checksum for beat 4450 mismatched: 652bbe3eff63a8daea30b05c34297e30 (sim) != 91857160a8a92c13eefdf98a50c19e94 (Wolf200336). warning: Checksum for beat 4450 mismatched: 652bbe3eff63a8daea30b05c34297e30 (sim) != 91857160a8a92c13eefdf98a50c19e94 (SlavaSalu). warning: Checksum for beat 4450 mismatched: 652bbe3eff63a8daea30b05c34297e30 (sim) != 91857160a8a92c13eefdf98a50c19e94 (Miete). warning: Checksum for beat 4450 mismatched: 652bbe3eff63a8daea30b05c34297e30 (sim) != 91857160a8a92c13eefdf98a50c19e94 (Murderah). warning: Checksum for beat 4450 mismatched: 652bbe3eff63a8daea30b05c34297e30 (sim) != 91857160a8a92c13eefdf98a50c19e94 (Oleagard). warning: Desync at beat 4371 tick 437.2048034668 warning: Desync at beat 4372 tick 437.30133056641 warning: Desync at beat 4373 tick 437.41821289063 warning: IssueCommand: ignoring issue of cmd id 0x05000006 from Oleagard because it is already in use. warning: Checksum for beat 4500 mismatched: 4b6b72ee8f58bb400f608516fb97caa0 (sim) != 8b0dd286c8f00ea5f7222ebfbe37e218 (Miete). warning: Checksum for beat 4500 mismatched: 4b6b72ee8f58bb400f608516fb97caa0 (sim) != 8b0dd286c8f00ea5f7222ebfbe37e218 (SlavaSalu). warning: Checksum for beat 4500 mismatched: 4b6b72ee8f58bb400f608516fb97caa0 (sim) != 8b0dd286c8f00ea5f7222ebfbe37e218 (Fleejow). warning: Checksum for beat 4500 mismatched: 4b6b72ee8f58bb400f608516fb97caa0 (sim) != 8b0dd286c8f00ea5f7222ebfbe37e218 (Wolf200336). warning: Checksum for beat 4500 mismatched: 4b6b72ee8f58bb400f608516fb97caa0 (sim) != 8b0dd286c8f00ea5f7222ebfbe37e218 (Oleagard). warning: Checksum for beat 4500 mismatched: 4b6b72ee8f58bb400f608516fb97caa0 (sim) != 8b0dd286c8f00ea5f7222ebfbe37e218 (Murderah). warning: Desync at beat 4421 tick 442.20547485352 warning: Desync at beat 4422 tick 442.30404663086 warning: Desync at beat 4423 tick 442.40536499023 warning: Checksum for beat 4550 mismatched: 19edbe5300a3072ffdc103eb20932d25 (sim) != d6e75d5a12e713bab371940ca5b9a9f6 (Fleejow). warning: Checksum for beat 4550 mismatched: 19edbe5300a3072ffdc103eb20932d25 (sim) != d6e75d5a12e713bab371940ca5b9a9f6 (Miete). warning: Checksum for beat 4550 mismatched: 19edbe5300a3072ffdc103eb20932d25 (sim) != d6e75d5a12e713bab371940ca5b9a9f6 (SlavaSalu). warning: Checksum for beat 4550 mismatched: 19edbe5300a3072ffdc103eb20932d25 (sim) != d6e75d5a12e713bab371940ca5b9a9f6 (Murderah). warning: Checksum for beat 4550 mismatched: 19edbe5300a3072ffdc103eb20932d25 (sim) != d6e75d5a12e713bab371940ca5b9a9f6 (Oleagard). warning: Checksum for beat 4550 mismatched: 19edbe5300a3072ffdc103eb20932d25 (sim) != d6e75d5a12e713bab371940ca5b9a9f6 (Wolf200336). warning: Desync at beat 4471 tick 447.20922851563 warning: Desync at beat 4472 tick 447.3046875 warning: Desync at beat 4473 tick 447.40747070313 debug: Current gametime: 00:07:30 warning: IssueCommand: ignoring issue of cmd id 0x05000006 from Oleagard because it is already in use. warning: Checksum for beat 4600 mismatched: e8608ba56916e2cba316d9f3c1c9b2f2 (sim) != 4ace75fdd90b22f4b8118c13a2276970 (SlavaSalu). warning: Checksum for beat 4600 mismatched: e8608ba56916e2cba316d9f3c1c9b2f2 (sim) != 4ace75fdd90b22f4b8118c13a2276970 (Miete). warning: Checksum for beat 4600 mismatched: e8608ba56916e2cba316d9f3c1c9b2f2 (sim) != 4ace75fdd90b22f4b8118c13a2276970 (Wolf200336). warning: Checksum for beat 4600 mismatched: e8608ba56916e2cba316d9f3c1c9b2f2 (sim) != 4ace75fdd90b22f4b8118c13a2276970 (Murderah). warning: Checksum for beat 4600 mismatched: e8608ba56916e2cba316d9f3c1c9b2f2 (sim) != 4ace75fdd90b22f4b8118c13a2276970 (Fleejow). warning: Checksum for beat 4600 mismatched: e8608ba56916e2cba316d9f3c1c9b2f2 (sim) != 4ace75fdd90b22f4b8118c13a2276970 (Oleagard). warning: Desync at beat 4521 tick 452.20431518555 warning: Desync at beat 4522 tick 452.30499267578 warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Checksum for beat 4650 mismatched: b7d82fac40a56879da4599f92d97030a (sim) != 4d8a3231a1f654773cde7638a300fe79 (Fleejow). warning: Checksum for beat 4650 mismatched: b7d82fac40a56879da4599f92d97030a (sim) != 4d8a3231a1f654773cde7638a300fe79 (Miete). warning: Checksum for beat 4650 mismatched: b7d82fac40a56879da4599f92d97030a (sim) != 4d8a3231a1f654773cde7638a300fe79 (Wolf200336). warning: Checksum for beat 4650 mismatched: b7d82fac40a56879da4599f92d97030a (sim) != 4d8a3231a1f654773cde7638a300fe79 (SlavaSalu). warning: Checksum for beat 4650 mismatched: b7d82fac40a56879da4599f92d97030a (sim) != 4d8a3231a1f654773cde7638a300fe79 (Murderah). warning: Checksum for beat 4650 mismatched: b7d82fac40a56879da4599f92d97030a (sim) != 4d8a3231a1f654773cde7638a300fe79 (Oleagard). warning: Desync at beat 4570 tick 457.11041259766 warning: Desync at beat 4572 tick 457.3076171875 warning: Checksum for beat 4700 mismatched: 55535205ecff728c00398ed0c2378e15 (sim) != 0783b0d85137fd9c67af60542a74a130 (Miete). warning: Checksum for beat 4700 mismatched: 55535205ecff728c00398ed0c2378e15 (sim) != 0783b0d85137fd9c67af60542a74a130 (Fleejow). warning: Checksum for beat 4700 mismatched: 55535205ecff728c00398ed0c2378e15 (sim) != 0783b0d85137fd9c67af60542a74a130 (Wolf200336). warning: Checksum for beat 4700 mismatched: 55535205ecff728c00398ed0c2378e15 (sim) != 0783b0d85137fd9c67af60542a74a130 (Murderah). warning: Checksum for beat 4700 mismatched: 55535205ecff728c00398ed0c2378e15 (sim) != 0783b0d85137fd9c67af60542a74a130 (Oleagard). warning: Checksum for beat 4700 mismatched: 55535205ecff728c00398ed0c2378e15 (sim) != 0783b0d85137fd9c67af60542a74a130 (SlavaSalu). warning: Desync at beat 4621 tick 462.21069335938 warning: Desync at beat 4622 tick 462.31332397461 warning: Desync at beat 4623 tick 462.41064453125 warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/units/urb2301/urb2301_script.lua\000' debug: Loading module '\000/projectiles/aifbombgraviton01/aifbombgraviton01_script.lua\000' warning: Checksum for beat 4750 mismatched: 4871901912fd1f93c40f23602c45b028 (sim) != fbf2517f26e82bfe7744d808d48f32a8 (Fleejow). warning: Checksum for beat 4750 mismatched: 4871901912fd1f93c40f23602c45b028 (sim) != fbf2517f26e82bfe7744d808d48f32a8 (Miete). warning: Checksum for beat 4750 mismatched: 4871901912fd1f93c40f23602c45b028 (sim) != fbf2517f26e82bfe7744d808d48f32a8 (Wolf200336). warning: Checksum for beat 4750 mismatched: 4871901912fd1f93c40f23602c45b028 (sim) != fbf2517f26e82bfe7744d808d48f32a8 (SlavaSalu). warning: Checksum for beat 4750 mismatched: 4871901912fd1f93c40f23602c45b028 (sim) != fbf2517f26e82bfe7744d808d48f32a8 (Murderah). warning: Checksum for beat 4750 mismatched: 4871901912fd1f93c40f23602c45b028 (sim) != fbf2517f26e82bfe7744d808d48f32a8 (Oleagard). warning: Desync at beat 4671 tick 467.203125 debug: Loading module '\000/units/uaa0101/uaa0101_script.lua\000' warning: Desync at beat 4672 tick 467.30380249023 warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Checksum for beat 4800 mismatched: 5be05b398acc29895a789f765ff11822 (sim) != 879e2270bee717ac3258b03b0336a9c2 (SlavaSalu). warning: Checksum for beat 4800 mismatched: 5be05b398acc29895a789f765ff11822 (sim) != 879e2270bee717ac3258b03b0336a9c2 (Miete). warning: Checksum for beat 4800 mismatched: 5be05b398acc29895a789f765ff11822 (sim) != 879e2270bee717ac3258b03b0336a9c2 (Wolf200336). warning: Checksum for beat 4800 mismatched: 5be05b398acc29895a789f765ff11822 (sim) != 879e2270bee717ac3258b03b0336a9c2 (Murderah). warning: Checksum for beat 4800 mismatched: 5be05b398acc29895a789f765ff11822 (sim) != 879e2270bee717ac3258b03b0336a9c2 (Fleejow). warning: Checksum for beat 4800 mismatched: 5be05b398acc29895a789f765ff11822 (sim) != 879e2270bee717ac3258b03b0336a9c2 (Oleagard). warning: Desync at beat 4722 tick 472.30917358398 warning: Desync at beat 4723 tick 472.41192626953 debug: Loading module '\000/units/uel0208/uel0208_script.lua\000' info: Hooked /units/uel0208/uel0208_script.lua with /mods/brewlan/hook/units/uel0208/uel0208_script.lua warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running OnCreate script in CScriptObject at 24cd5510: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): attempt to concatenate field `UnitId' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): in function `ValidateBone' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in function `SetupTurret' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(50): in function `OnCreate' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(28): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:26> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build warning: Error running OnStartBeingBuilt script in Entity w93ul1at at 28896208: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2328): in function `StartBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1497): in function `StartBeingBuiltEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:2145> warning: Checksum for beat 4850 mismatched: 42071962d1fa1c004c54c85a491e8e5f (sim) != 4dbf5b59dca4b838e1f47d644bb2389b (SlavaSalu). warning: Checksum for beat 4850 mismatched: 42071962d1fa1c004c54c85a491e8e5f (sim) != 4dbf5b59dca4b838e1f47d644bb2389b (Miete). warning: Checksum for beat 4850 mismatched: 42071962d1fa1c004c54c85a491e8e5f (sim) != 4dbf5b59dca4b838e1f47d644bb2389b (Wolf200336). warning: Checksum for beat 4850 mismatched: 42071962d1fa1c004c54c85a491e8e5f (sim) != 4dbf5b59dca4b838e1f47d644bb2389b (Murderah). warning: Checksum for beat 4850 mismatched: 42071962d1fa1c004c54c85a491e8e5f (sim) != 4dbf5b59dca4b838e1f47d644bb2389b (Fleejow). warning: Checksum for beat 4850 mismatched: 42071962d1fa1c004c54c85a491e8e5f (sim) != 4dbf5b59dca4b838e1f47d644bb2389b (Oleagard). info: CWldSession::DoBeat() unknown entity id (0x2ff01bfe) supplied in a pose update. warning: Desync at beat 4769 tick 477.01181030273 warning: Desync at beat 4772 tick 477.31210327148 debug: Loading module '\000/units/urb3201/urb3201_script.lua\000' debug: Current gametime: 00:08:00 debug: Loading module '\000/projectiles/adfgraviton01/adfgraviton01_script.lua\000' warning: Checksum for beat 4900 mismatched: 2a57763dcc35522a4ef4e2c626fed41b (sim) != 07d7fdbe34758de885096df701dcebe6 (Fleejow). warning: Checksum for beat 4900 mismatched: 2a57763dcc35522a4ef4e2c626fed41b (sim) != 07d7fdbe34758de885096df701dcebe6 (Miete). warning: Checksum for beat 4900 mismatched: 2a57763dcc35522a4ef4e2c626fed41b (sim) != 07d7fdbe34758de885096df701dcebe6 (Oleagard). warning: Checksum for beat 4900 mismatched: 2a57763dcc35522a4ef4e2c626fed41b (sim) != 07d7fdbe34758de885096df701dcebe6 (Wolf200336). warning: Checksum for beat 4900 mismatched: 2a57763dcc35522a4ef4e2c626fed41b (sim) != 07d7fdbe34758de885096df701dcebe6 (SlavaSalu). warning: Checksum for beat 4900 mismatched: 2a57763dcc35522a4ef4e2c626fed41b (sim) != 07d7fdbe34758de885096df701dcebe6 (Murderah). warning: Desync at beat 4821 tick 482.20635986328 warning: Desync at beat 4822 tick 482.30352783203 warning: Desync at beat 4823 tick 482.41455078125 warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Checksum for beat 4950 mismatched: e78afa0c210f44c66c1ff2827e0ea091 (sim) != 255d569737b5a0a1844c733913ab9821 (Fleejow). warning: Checksum for beat 4950 mismatched: e78afa0c210f44c66c1ff2827e0ea091 (sim) != 255d569737b5a0a1844c733913ab9821 (Oleagard). warning: Checksum for beat 4950 mismatched: e78afa0c210f44c66c1ff2827e0ea091 (sim) != 255d569737b5a0a1844c733913ab9821 (Miete). warning: Checksum for beat 4950 mismatched: e78afa0c210f44c66c1ff2827e0ea091 (sim) != 255d569737b5a0a1844c733913ab9821 (Wolf200336). warning: Checksum for beat 4950 mismatched: e78afa0c210f44c66c1ff2827e0ea091 (sim) != 255d569737b5a0a1844c733913ab9821 (SlavaSalu). warning: Checksum for beat 4950 mismatched: e78afa0c210f44c66c1ff2827e0ea091 (sim) != 255d569737b5a0a1844c733913ab9821 (Murderah). warning: Desync at beat 4871 tick 487.20043945313 warning: Desync at beat 4872 tick 487.30352783203 warning: Desync at beat 4873 tick 487.41049194336 warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running lua script: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2346): in function `StopBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1507): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:1506> debug: Loading module '\000/units/ueb3201/ueb3201_script.lua\000' warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/units/url0202/url0202_script.lua\000' warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running OnCreate script in CScriptObject at 262152d0: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): attempt to concatenate field `UnitId' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): in function `ValidateBone' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in function `SetupTurret' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(50): in function `OnCreate' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(28): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:26> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build warning: Error running OnStartBeingBuilt script in Entity w93ul1at at 28d33208: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2328): in function `StartBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1497): in function `StartBeingBuiltEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:2145> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 210f2f08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Checksum for beat 5000 mismatched: 758c029e5f8ecd6a0a5234940d9d73f6 (sim) != f7a1f295f5d0ab7b0dc810c30f7aedeb (Wolf200336). warning: Checksum for beat 5000 mismatched: 758c029e5f8ecd6a0a5234940d9d73f6 (sim) != f7a1f295f5d0ab7b0dc810c30f7aedeb (Fleejow). warning: Checksum for beat 5000 mismatched: 758c029e5f8ecd6a0a5234940d9d73f6 (sim) != f7a1f295f5d0ab7b0dc810c30f7aedeb (Miete). warning: Checksum for beat 5000 mismatched: 758c029e5f8ecd6a0a5234940d9d73f6 (sim) != f7a1f295f5d0ab7b0dc810c30f7aedeb (SlavaSalu). warning: Checksum for beat 5000 mismatched: 758c029e5f8ecd6a0a5234940d9d73f6 (sim) != f7a1f295f5d0ab7b0dc810c30f7aedeb (Murderah). warning: Checksum for beat 5000 mismatched: 758c029e5f8ecd6a0a5234940d9d73f6 (sim) != f7a1f295f5d0ab7b0dc810c30f7aedeb (Oleagard). warning: Error running OnHealthChanged script in Entity w93ul1at at 210f2f08: Invalid bone index of 0; must be bettern -2 (inclusive) and 0 (exclusive) stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1180): in function `PlayDamageEffect' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1136): in function `ManageDamageEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1187): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1186> [C]: in function `AdjustHealth' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1103): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4644): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4640> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(408): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:399> warning: Error running OnHealthChanged script in Entity w93ul1at at 210f2f08: Invalid bone index of 0; must be bettern -2 (inclusive) and 0 (exclusive) stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1180): in function `PlayDamageEffect' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1140): in function `ManageDamageEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1187): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1186> [C]: in function `AdjustHealth' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1103): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4644): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4640> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(408): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:399> warning: Desync at beat 4922 tick 492.30938720703 warning: Error running OnHealthChanged script in Entity w93ul1at at 210f2f08: Invalid bone index of 0; must be bettern -2 (inclusive) and 0 (exclusive) stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1180): in function `PlayDamageEffect' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1144): in function `ManageDamageEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1187): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1186> [C]: in function `AdjustHealth' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1103): in function `DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1078): in function `OnDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4644): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4640> [C]: in function `Damage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(115): in function `DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function `OnImpact' ...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua(408): in function <...iance\gamedata\lua.scd\lua\defaultcollisionbeams.lua:399> warning: Desync at beat 4923 tick 492.40972900391 warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_wreck warning: Error running lua script: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_wreck stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\wreckage.lua(130): in function `CreateWreckage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1670): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1635> (tail call): ? ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1883): in function `DestroyUnit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1878): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1818> warning: Checksum for beat 5050 mismatched: aa0c182868e73318b051ad151c64b305 (sim) != c480a1926b8bc93a46053d7ee3b1385b (Fleejow). warning: Checksum for beat 5050 mismatched: aa0c182868e73318b051ad151c64b305 (sim) != c480a1926b8bc93a46053d7ee3b1385b (Miete). warning: Checksum for beat 5050 mismatched: aa0c182868e73318b051ad151c64b305 (sim) != c480a1926b8bc93a46053d7ee3b1385b (Wolf200336). warning: Checksum for beat 5050 mismatched: aa0c182868e73318b051ad151c64b305 (sim) != c480a1926b8bc93a46053d7ee3b1385b (SlavaSalu). warning: Checksum for beat 5050 mismatched: aa0c182868e73318b051ad151c64b305 (sim) != c480a1926b8bc93a46053d7ee3b1385b (Oleagard). warning: Checksum for beat 5050 mismatched: aa0c182868e73318b051ad151c64b305 (sim) != c480a1926b8bc93a46053d7ee3b1385b (Murderah). warning: Desync at beat 4971 tick 497.20092773438 warning: Desync at beat 4972 tick 497.30133056641 warning: Desync at beat 4973 tick 497.40704345703 warning: Checksum for beat 5100 mismatched: 2fa573cfb41a5c97266a6d2f375a1424 (sim) != 3834de312b586f1cd5b652cc61a01f53 (Miete). warning: Desync at beat 5019 tick 502.01000976563 warning: Checksum for beat 5100 mismatched: 2fa573cfb41a5c97266a6d2f375a1424 (sim) != 3834de312b586f1cd5b652cc61a01f53 (Fleejow). warning: Checksum for beat 5100 mismatched: 2fa573cfb41a5c97266a6d2f375a1424 (sim) != 3834de312b586f1cd5b652cc61a01f53 (Wolf200336). warning: Checksum for beat 5100 mismatched: 2fa573cfb41a5c97266a6d2f375a1424 (sim) != 3834de312b586f1cd5b652cc61a01f53 (Oleagard). warning: Desync at beat 5021 tick 502.20346069336 warning: Checksum for beat 5100 mismatched: 2fa573cfb41a5c97266a6d2f375a1424 (sim) != 3834de312b586f1cd5b652cc61a01f53 (SlavaSalu). warning: Checksum for beat 5100 mismatched: 2fa573cfb41a5c97266a6d2f375a1424 (sim) != 3834de312b586f1cd5b652cc61a01f53 (Murderah). warning: Desync at beat 5022 tick 502.3034362793 warning: Desync at beat 5023 tick 502.40185546875 warning: IssueCommand: ignoring issue of cmd id 0x04000007 from Fleejow because it is already in use. warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running lua script: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2346): in function `StopBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1507): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:1506> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28d33208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28d33208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running OnCreate script in CScriptObject at 24cd5c10: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): attempt to concatenate field `UnitId' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): in function `ValidateBone' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in function `SetupTurret' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(50): in function `OnCreate' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(28): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:26> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build warning: Error running OnStartBeingBuilt script in Entity w93ul1at at 1cc2de08: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2328): in function `StartBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1497): in function `StartBeingBuiltEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:2145> warning: Checksum for beat 5150 mismatched: e038e48fae41af770e604d72feafdf52 (sim) != 123c52687b29c193f6d01e60928fa090 (Miete). warning: Checksum for beat 5150 mismatched: e038e48fae41af770e604d72feafdf52 (sim) != 123c52687b29c193f6d01e60928fa090 (Fleejow). warning: Checksum for beat 5150 mismatched: e038e48fae41af770e604d72feafdf52 (sim) != 123c52687b29c193f6d01e60928fa090 (Wolf200336). warning: Checksum for beat 5150 mismatched: e038e48fae41af770e604d72feafdf52 (sim) != 123c52687b29c193f6d01e60928fa090 (SlavaSalu). warning: Checksum for beat 5150 mismatched: e038e48fae41af770e604d72feafdf52 (sim) != 123c52687b29c193f6d01e60928fa090 (Oleagard). warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28d33208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Checksum for beat 5150 mismatched: e038e48fae41af770e604d72feafdf52 (sim) != 123c52687b29c193f6d01e60928fa090 (Murderah). warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Desync at beat 5070 tick 507.10116577148 warning: Desync at beat 5071 tick 507.20150756836 warning: Desync at beat 5072 tick 507.30224609375 warning: Desync at beat 5073 tick 507.40390014648 debug: Current gametime: 00:08:30 warning: Checksum for beat 5200 mismatched: 42a0ca3376a5b2aedd6dd21c74913a39 (sim) != 01a3529e86fdc9a533f74de827ce65af (Miete). warning: Checksum for beat 5200 mismatched: 42a0ca3376a5b2aedd6dd21c74913a39 (sim) != 01a3529e86fdc9a533f74de827ce65af (Fleejow). warning: Checksum for beat 5200 mismatched: 42a0ca3376a5b2aedd6dd21c74913a39 (sim) != 01a3529e86fdc9a533f74de827ce65af (Wolf200336). warning: Checksum for beat 5200 mismatched: 42a0ca3376a5b2aedd6dd21c74913a39 (sim) != 01a3529e86fdc9a533f74de827ce65af (SlavaSalu). warning: Checksum for beat 5200 mismatched: 42a0ca3376a5b2aedd6dd21c74913a39 (sim) != 01a3529e86fdc9a533f74de827ce65af (Murderah). warning: Checksum for beat 5200 mismatched: 42a0ca3376a5b2aedd6dd21c74913a39 (sim) != 01a3529e86fdc9a533f74de827ce65af (Oleagard). warning: Desync at beat 5121 tick 512.20458984375 warning: Desync at beat 5122 tick 512.30725097656 debug: Loading module '\000/units/zab9502/zab9502_script.lua\000' warning: Checksum for beat 5250 mismatched: 9b5a01998250b2ed28df40fd4225f52a (sim) != edff68d0029eed530cd3deb691e031e2 (Fleejow). warning: Checksum for beat 5250 mismatched: 9b5a01998250b2ed28df40fd4225f52a (sim) != edff68d0029eed530cd3deb691e031e2 (Miete). warning: Checksum for beat 5250 mismatched: 9b5a01998250b2ed28df40fd4225f52a (sim) != edff68d0029eed530cd3deb691e031e2 (Wolf200336). warning: Checksum for beat 5250 mismatched: 9b5a01998250b2ed28df40fd4225f52a (sim) != edff68d0029eed530cd3deb691e031e2 (SlavaSalu). warning: Checksum for beat 5250 mismatched: 9b5a01998250b2ed28df40fd4225f52a (sim) != edff68d0029eed530cd3deb691e031e2 (Murderah). warning: Checksum for beat 5250 mismatched: 9b5a01998250b2ed28df40fd4225f52a (sim) != edff68d0029eed530cd3deb691e031e2 (Oleagard). warning: Desync at beat 5172 tick 517.30993652344 warning: Desync at beat 5173 tick 517.400390625 warning: Desync at beat 5174 tick 517.50476074219 warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running lua script: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2346): in function `StopBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1507): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:1506> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1cc2de08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1cc2de08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/units/ueb1201/ueb1201_script.lua\000' warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running OnCreate script in CScriptObject at 24b614d0: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): attempt to concatenate field `UnitId' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): in function `ValidateBone' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in function `SetupTurret' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(50): in function `OnCreate' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(28): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:26> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build warning: Error running OnStartBeingBuilt script in Entity w93ul1at at 1d1d4008: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2328): in function `StartBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1497): in function `StartBeingBuiltEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:2145> debug: Loading module '\000/projectiles/cdflaserheavy02/cdflaserheavy02_script.lua\000' warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1cc2de08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Checksum for beat 5300 mismatched: 7ff48a2e176867d76c502b37f01f58b9 (sim) != 4e683bc04e14976fb01ec97ba1eec4a6 (SlavaSalu). warning: Checksum for beat 5300 mismatched: 7ff48a2e176867d76c502b37f01f58b9 (sim) != 4e683bc04e14976fb01ec97ba1eec4a6 (Murderah). warning: Checksum for beat 5300 mismatched: 7ff48a2e176867d76c502b37f01f58b9 (sim) != 4e683bc04e14976fb01ec97ba1eec4a6 (Fleejow). warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Checksum for beat 5300 mismatched: 7ff48a2e176867d76c502b37f01f58b9 (sim) != 4e683bc04e14976fb01ec97ba1eec4a6 (Miete). warning: Checksum for beat 5300 mismatched: 7ff48a2e176867d76c502b37f01f58b9 (sim) != 4e683bc04e14976fb01ec97ba1eec4a6 (Wolf200336). warning: Checksum for beat 5300 mismatched: 7ff48a2e176867d76c502b37f01f58b9 (sim) != 4e683bc04e14976fb01ec97ba1eec4a6 (Oleagard). warning: Desync at beat 5222 tick 522.30334472656 warning: Desync at beat 5223 tick 522.40368652344 warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1c313908: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28d33208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1c313908: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Checksum for beat 5350 mismatched: a2b96f7941172d03e6542d625df48f7a (sim) != b16fa683df8b1ee1745e75678a1e1904 (Fleejow). warning: Checksum for beat 5350 mismatched: a2b96f7941172d03e6542d625df48f7a (sim) != b16fa683df8b1ee1745e75678a1e1904 (Miete). warning: Checksum for beat 5350 mismatched: a2b96f7941172d03e6542d625df48f7a (sim) != b16fa683df8b1ee1745e75678a1e1904 (SlavaSalu). warning: Desync at beat 5269 tick 527.00433349609 warning: Checksum for beat 5350 mismatched: a2b96f7941172d03e6542d625df48f7a (sim) != b16fa683df8b1ee1745e75678a1e1904 (Wolf200336). warning: Checksum for beat 5350 mismatched: a2b96f7941172d03e6542d625df48f7a (sim) != b16fa683df8b1ee1745e75678a1e1904 (Murderah). warning: Checksum for beat 5350 mismatched: a2b96f7941172d03e6542d625df48f7a (sim) != b16fa683df8b1ee1745e75678a1e1904 (Oleagard). warning: Desync at beat 5272 tick 527.30926513672 warning: Desync at beat 5273 tick 527.40155029297 warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Checksum for beat 5400 mismatched: fce8d60702cdebf80449e2979ea40bba (sim) != 21e5aebb43e6498b16546960bc2074ed (Fleejow). warning: Checksum for beat 5400 mismatched: fce8d60702cdebf80449e2979ea40bba (sim) != 21e5aebb43e6498b16546960bc2074ed (Miete). warning: Checksum for beat 5400 mismatched: fce8d60702cdebf80449e2979ea40bba (sim) != 21e5aebb43e6498b16546960bc2074ed (Wolf200336). warning: Checksum for beat 5400 mismatched: fce8d60702cdebf80449e2979ea40bba (sim) != 21e5aebb43e6498b16546960bc2074ed (SlavaSalu). warning: Checksum for beat 5400 mismatched: fce8d60702cdebf80449e2979ea40bba (sim) != 21e5aebb43e6498b16546960bc2074ed (Murderah). warning: Checksum for beat 5400 mismatched: fce8d60702cdebf80449e2979ea40bba (sim) != 21e5aebb43e6498b16546960bc2074ed (Oleagard). warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Desync at beat 5319 tick 532.00933837891 warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Desync at beat 5322 tick 532.30023193359 warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 1cc2de08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running lua script: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2346): in function `StopBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1507): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:1506> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1d1d4008: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28d33208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28d33208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1d1d4008: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 1cc2de08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28d33208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running OnCreate script in CScriptObject at 28740e10: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): attempt to concatenate field `UnitId' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): in function `ValidateBone' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in function `SetupTurret' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(50): in function `OnCreate' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(28): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:26> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build warning: Error running OnStartBeingBuilt script in Entity w93ul1at at 28704108: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2328): in function `StartBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1497): in function `StartBeingBuiltEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:2145> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1c313908: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Checksum for beat 5450 mismatched: 5dd305f8b32a4507f841f242f5bf541c (sim) != 6789a65f05973d9aa43dc062da20e893 (Fleejow). warning: Checksum for beat 5450 mismatched: 5dd305f8b32a4507f841f242f5bf541c (sim) != 6789a65f05973d9aa43dc062da20e893 (Miete). warning: Checksum for beat 5450 mismatched: 5dd305f8b32a4507f841f242f5bf541c (sim) != 6789a65f05973d9aa43dc062da20e893 (Wolf200336). warning: Checksum for beat 5450 mismatched: 5dd305f8b32a4507f841f242f5bf541c (sim) != 6789a65f05973d9aa43dc062da20e893 (SlavaSalu). warning: Checksum for beat 5450 mismatched: 5dd305f8b32a4507f841f242f5bf541c (sim) != 6789a65f05973d9aa43dc062da20e893 (Murderah). warning: Checksum for beat 5450 mismatched: 5dd305f8b32a4507f841f242f5bf541c (sim) != 6789a65f05973d9aa43dc062da20e893 (Oleagard). warning: Desync at beat 5369 tick 537.00390625 warning: Desync at beat 5372 tick 537.30010986328 warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 1c313908: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1c313908: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28d33208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 1cc2de08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: IssueCommand: ignoring issue of cmd id 0x04000000 from Fleejow because it is already in use. debug: Current gametime: 00:09:00 warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28d33208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28d33208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 1cc2de08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 1cc2de08: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 1c313908: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Checksum for beat 5500 mismatched: ec622c7fad8a3ee53d7e0c830ee65161 (sim) != 60b95ef7a650d01270e5428f969d51a5 (Fleejow). warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Checksum for beat 5500 mismatched: ec622c7fad8a3ee53d7e0c830ee65161 (sim) != 60b95ef7a650d01270e5428f969d51a5 (Miete). warning: Checksum for beat 5500 mismatched: ec622c7fad8a3ee53d7e0c830ee65161 (sim) != 60b95ef7a650d01270e5428f969d51a5 (SlavaSalu). warning: Checksum for beat 5500 mismatched: ec622c7fad8a3ee53d7e0c830ee65161 (sim) != 60b95ef7a650d01270e5428f969d51a5 (Wolf200336). warning: Checksum for beat 5500 mismatched: ec622c7fad8a3ee53d7e0c830ee65161 (sim) != 60b95ef7a650d01270e5428f969d51a5 (Murderah). warning: Checksum for beat 5500 mismatched: ec622c7fad8a3ee53d7e0c830ee65161 (sim) != 60b95ef7a650d01270e5428f969d51a5 (Oleagard). warning: Desync at beat 5421 tick 542.20568847656 warning: Desync at beat 5422 tick 542.30694580078 warning: Desync at beat 5423 tick 542.40734863281 warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28896208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 1c313908: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 1c313908: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28d33208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnTerrainTypeChange script in Entity w93ul1at at 28d33208: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3281): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3278> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> debug: Loading module '\000/units/ueb5101/ueb5101_script.lua\000' warning: Checksum for beat 5550 mismatched: 17b8c6fae7b9ab12041ec60c9f080c81 (sim) != db617431a6a089f98264553f14844aff (Fleejow). warning: Checksum for beat 5550 mismatched: 17b8c6fae7b9ab12041ec60c9f080c81 (sim) != db617431a6a089f98264553f14844aff (Miete). warning: Checksum for beat 5550 mismatched: 17b8c6fae7b9ab12041ec60c9f080c81 (sim) != db617431a6a089f98264553f14844aff (Wolf200336). warning: Checksum for beat 5550 mismatched: 17b8c6fae7b9ab12041ec60c9f080c81 (sim) != db617431a6a089f98264553f14844aff (SlavaSalu). warning: Checksum for beat 5550 mismatched: 17b8c6fae7b9ab12041ec60c9f080c81 (sim) != db617431a6a089f98264553f14844aff (Murderah). warning: Checksum for beat 5550 mismatched: 17b8c6fae7b9ab12041ec60c9f080c81 (sim) != db617431a6a089f98264553f14844aff (Oleagard). warning: Desync at beat 5471 tick 547.20367431641 warning: Desync at beat 5472 tick 547.30419921875 warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running lua script: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2346): in function `StopBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1507): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:1506> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28704108: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28704108: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh warning: Error running OnCreate script in CScriptObject at 28743650: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): attempt to concatenate field `UnitId' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3722): in function `ValidateBone' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in function `SetupTurret' ...amdata\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(50): in function `OnCreate' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(28): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:26> warning: Failed to load mesh for blueprint /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build warning: Error running OnStartBeingBuilt script in Entity w93ul1at at 27136b08: SetMesh failed with /mods/totalmayhemlite/units/w93ul1at/w93ul1at_mesh_build stack traceback: [C]: in function `SetMesh' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2328): in function `StartBeingBuiltEffects' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1497): in function `StartBeingBuiltEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:2145> debug: Loading module '\000/units/del0204/del0204_script.lua\000' warning: Checksum for beat 5600 mismatched: d1b72e7f61112e1ca15a2fd8d91ed95a (sim) != 75192037b2544dd5063146afe9780fdf (Fleejow). warning: Checksum for beat 5600 mismatched: d1b72e7f61112e1ca15a2fd8d91ed95a (sim) != 75192037b2544dd5063146afe9780fdf (SlavaSalu). warning: Checksum for beat 5600 mismatched: d1b72e7f61112e1ca15a2fd8d91ed95a (sim) != 75192037b2544dd5063146afe9780fdf (Miete). warning: Checksum for beat 5600 mismatched: d1b72e7f61112e1ca15a2fd8d91ed95a (sim) != 75192037b2544dd5063146afe9780fdf (Wolf200336). warning: Checksum for beat 5600 mismatched: d1b72e7f61112e1ca15a2fd8d91ed95a (sim) != 75192037b2544dd5063146afe9780fdf (Murderah). warning: Checksum for beat 5600 mismatched: d1b72e7f61112e1ca15a2fd8d91ed95a (sim) != 75192037b2544dd5063146afe9780fdf (Oleagard). warning: Desync at beat 5520 tick 552.10772705078 warning: Desync at beat 5521 tick 552.20819091797 warning: Error running OnMotionHorzEventChange script in Entity w93ul1at at 28704108: Invalid bone name "Exhaust_Left". stack traceback: [C]: in function `CreateAttachedEmitter' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3438): in function `CreateTerrainTypeEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3484): in function `CreateMovementEffects' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3370): in function `UpdateMovementEffectsOnMotionEventChange' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3202): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3154> warning: Error running lua script: Invalid bone name "BRNT1MTT2". stack traceback: [C]: in function `CreateSplatOnBone' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3639): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:3627> warning: Desync at beat 5522 tick 552.30877685547 warning: Checksum for beat 5650 mismatched: 645c897d900a1d8330fe4dee7885f79c (sim) != ac3f70ba634f25579b45156816b192e9 (Fleejow). warning: Checksum for beat 5650 mismatched: 645c897d900a1d8330fe4dee7885f79c (sim) != ac3f70ba634f25579b45156816b192e9 (Miete). warning: Checksum for beat 5650 mismatched: 645c897d900a1d8330fe4dee7885f79c (sim) != ac3f70ba634f25579b45156816b192e9 (Wolf200336). warning: Checksum for beat 5650 mismatched: 645c897d900a1d8330fe4dee7885f79c (sim) != ac3f70ba634f25579b45156816b192e9 (SlavaSalu). warning: Checksum for beat 5650 mismatched: 645c897d900a1d8330fe4dee7885f79c (sim) != ac3f70ba634f25579b45156816b192e9 (Murderah). warning: Checksum for beat 5650 mismatched: 645c897d900a1d8330fe4dee7885f79c (sim) != ac3f70ba634f25579b45156816b192e9 (Oleagard). warning: Desync at beat 5569 tick 557.01324462891 warning: Desync at beat 5571 tick 557.21240234375 warning: Desync at beat 5572 tick 557.30786132813 debug: Loading module '\000/units/urb4202/urb4202_script.lua\000' info: Can't find texture "/Mods/TotalMayhem/units/brnt1hpd/brnt1hpd_Albedo.dds" -- trying fallback. info: Can't find texture "/Mods/TotalMayhem/units/brnt1hpd/brnt1hpd_NormalsTS.DDS" -- trying fallback. info: Can't find texture "/Mods/TotalMayhem/units/brnt1hpd/brnt1hpd_SpecTeam.dds" -- trying fallback.