info: mounting maps from: D:\Users\Isaac\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking D:\Users\Isaac\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: mounting maps from: C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: Found mod sounds in: BlackOpsFAF-Unleashed info: Found mod sounds in: TotalMayhem info: checking D:\Users\Isaac\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking D:\Users\Isaac\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nxt info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\Prothyon16_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\TCR_VO.nx2 info: checking D:/Program Files (x86)/Steam/steamapps/common/Supreme Commander Forged Alliance\gamedata\*.scd info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_rainy_day.v0002', mounted as '/maps/adaptive_rainy_day.v0002/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\dry canyon v3', mounted as '/maps/dry canyon v3/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\forbidden passv4', mounted as '/maps/forbidden passv4/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\regor_vi_highlands.v0006', mounted as '/maps/regor_vi_highlands.v0006/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\serenity_reef_5v5.v0008', mounted as '/maps/serenity_reef_5v5.v0008/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\tag_craftious maximus.v0001', mounted as '/maps/tag_craftious maximus.v0001/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\voodoo tournament v14', mounted as '/maps/voodoo tournament v14/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\wildpath.v0002', mounted as '/maps/wildpath.v0002/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\mods\defencesexpand', mounted as '/mods/defencesexpand/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\mods\resource rich', mounted as '/mods/resource rich/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\mods\some mods fix', mounted as '/mods/some mods fix/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\mods\vampire_1_1', mounted as '/mods/vampire_1_1/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\mods\xtremwars', mounted as '/mods/xtremwars/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_rainy_day.v0002', mounted as '/maps/adaptive_rainy_day.v0002/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\dry canyon v3', mounted as '/maps/dry canyon v3/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\forbidden passv4', mounted as '/maps/forbidden passv4/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\regor_vi_highlands.v0006', mounted as '/maps/regor_vi_highlands.v0006/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\serenity_reef_5v5.v0008', mounted as '/maps/serenity_reef_5v5.v0008/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\tag_craftious maximus.v0001', mounted as '/maps/tag_craftious maximus.v0001/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\voodoo tournament v14', mounted as '/maps/voodoo tournament v14/' info: DISK: AddSearchPath: 'd:\users\isaac\documents\my games\gas powered games\supreme commander forged alliance\maps\wildpath.v0002', mounted as '/maps/wildpath.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\modules.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance', mounted as '/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 45406a8 debug: SND: Loaded WaveBank 'aeonselect' at 45406a8 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 45407d8 debug: SND: Loaded WaveBank 'ambienttest' at 45407d8 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 4540908 debug: SND: Loaded WaveBank 'blackopswb' at 4540908 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 4540a38 debug: SND: Loaded WaveBank 'cybranselect' at 4540a38 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4540b68 debug: SND: Loaded WaveBank 'explosions' at 4540b68 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4540c98 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 4542208 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 4543370 debug: SND: Loaded WaveBank 'impacts' at 4543370 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 45434a0 debug: SND: Loaded WaveBank 'interface' at 45434a0 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 45435d0 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4544738 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 45458a0 debug: SND: Loaded WaveBank 'seraphimselect' at 45458a0 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 45459d0 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 4546b38 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 4546b38 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 4546c68 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 4546c68 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 4546d98 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 4546d98 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 4546ec8 debug: SND: Loaded WaveBank 'tm_robotsounds' at 4546ec8 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 4546ff8 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 4546ff8 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 4547128 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 4548290 debug: SND: Loaded WaveBank 'uaa' at 4548290 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 45483c0 debug: SND: Loaded WaveBank 'uaadestroy' at 45483c0 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 45484f0 debug: SND: Loaded WaveBank 'uaaweapon' at 45484f0 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 4548620 debug: SND: Loaded WaveBank 'uab' at 4548620 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 4548d90 debug: SND: Loaded WaveBank 'ual' at 4548d90 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 4548ec8 debug: SND: Loaded WaveBank 'ualdestroy' at 4548ec8 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 4548778 debug: SND: Loaded WaveBank 'ualweapon' at 4548778 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 4549138 debug: SND: Loaded WaveBank 'uas' at 4549138 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4549758 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 45489e8 debug: SND: Loaded WaveBank 'uasweapon' at 45489e8 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4549618 debug: SND: Loaded WaveBank 'uea' at 4549618 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4548c58 debug: SND: Loaded WaveBank 'ueadestroy' at 4548c58 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 4549270 debug: SND: Loaded WaveBank 'ueaweapon' at 4549270 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 45494e0 debug: SND: Loaded WaveBank 'ueb' at 45494e0 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 45488b0 debug: SND: Loaded WaveBank 'uefselect' at 45488b0 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4549000 debug: SND: Loaded WaveBank 'uel' at 4549000 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 45493a8 debug: SND: Loaded WaveBank 'ueldestroy' at 45493a8 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 4548b20 debug: SND: Loaded WaveBank 'uelweapon' at 4548b20 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 454b3e0 debug: SND: Loaded WaveBank 'ues' at 454b3e0 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 454c8c8 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 454c148 debug: SND: Loaded WaveBank 'uesweapon' at 454c148 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 454af00 debug: SND: Loaded WaveBank 'unitrumble' at 454af00 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 454aa20 debug: SND: Loaded WaveBank 'unitsglobal' at 454aa20 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 454b9f8 debug: SND: Loaded WaveBank 'ura' at 454b9f8 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 454c3b8 debug: SND: Loaded WaveBank 'uradestroy' at 454c3b8 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 454a8e8 debug: SND: Loaded WaveBank 'uraweapon' at 454a8e8 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 454b2a8 debug: SND: Loaded WaveBank 'urb' at 454b2a8 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 454ab58 debug: SND: Loaded WaveBank 'url' at 454ab58 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 454bb30 debug: SND: Loaded WaveBank 'urldestroy' at 454bb30 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 454b518 debug: SND: Loaded WaveBank 'urlweapon' at 454b518 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 454ac90 debug: SND: Loaded WaveBank 'urs' at 454ac90 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 454da30 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 454eb98 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 454c4f0 debug: SND: Loaded WaveBank 'ursweapon' at 454c4f0 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 454c760 debug: SND: Loaded WaveBank 'xaa_weapon' at 454c760 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 454bc68 debug: SND: Loaded WaveBank 'xab' at 454bc68 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 454c628 debug: SND: Loaded WaveBank 'xal' at 454c628 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 454bed8 debug: SND: Loaded WaveBank 'xal_weapon' at 454bed8 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 454adc8 debug: SND: Loaded WaveBank 'xas' at 454adc8 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 454b650 debug: SND: Loaded WaveBank 'xas_weapons' at 454b650 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 454bda0 debug: SND: Loaded WaveBank 'xea' at 454bda0 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 454b788 debug: SND: Loaded WaveBank 'xea_weapons' at 454b788 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 454b8c0 debug: SND: Loaded WaveBank 'xeb' at 454b8c0 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 454c010 debug: SND: Loaded WaveBank 'xel' at 454c010 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 454c280 debug: SND: Loaded WaveBank 'xel_weapons' at 454c280 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 454b038 debug: SND: Loaded WaveBank 'xes' at 454b038 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 454fd00 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 454b170 debug: SND: Loaded WaveBank 'xes_weapons' at 454b170 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 4552348 debug: SND: Loaded WaveBank 'xra' at 4552348 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 4551d30 debug: SND: Loaded WaveBank 'xra_weapon' at 4551d30 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4552bd0 debug: SND: Loaded WaveBank 'xrb' at 4552bd0 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4551100 debug: SND: Loaded WaveBank 'xrl' at 4551100 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 4552e70 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 45525b8 debug: SND: Loaded WaveBank 'xrl_weapon' at 45525b8 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4551bf8 debug: SND: Loaded WaveBank 'xrs' at 4551bf8 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4552480 debug: SND: Loaded WaveBank 'xrs_weapon' at 4552480 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4550fc8 debug: SND: Loaded WaveBank 'xsa' at 4550fc8 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4552210 debug: SND: Loaded WaveBank 'xsa_destroy' at 4552210 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 4551ac0 debug: SND: Loaded WaveBank 'xsa_weapon' at 4551ac0 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 4551370 debug: SND: Loaded WaveBank 'xsb' at 4551370 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 4551238 debug: SND: Loaded WaveBank 'xsb_weapon' at 4551238 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 45526f0 debug: SND: Loaded WaveBank 'xsl' at 45526f0 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 45520d8 debug: SND: Loaded WaveBank 'xsl_destroy' at 45520d8 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 45514a8 debug: SND: Loaded WaveBank 'xsl_weapon' at 45514a8 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 45515e0 debug: SND: Loaded WaveBank 'xss' at 45515e0 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 4553fd8 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4551718 debug: SND: Loaded WaveBank 'xss_weapon' at 4551718 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -36767824 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 4580618 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 45804b0 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 45801e0 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 457fda8 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 45808e8 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 4580780 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 457ff10 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 4580078 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 4580348 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 4580a50 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 457fc40 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /savereplay info: REPLAY ID: 2876 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module '\000/lua/options/options.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/ui/game/reclaim.lua\000' info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter false info: ren_Skydome 1 info: graphics_Fidelity 2 info: shadow_Fidelity 3 info: ren_MipSkipLevels 0 info: cam_DefaultLOD 0.9 info: cam_SetLOD WorldCamera 0.9 info: cam_SetLOD WorldCamera2 0.9 info: cam_SetLOD CameraHead2 0.9 info: SC_CameraScaleLOD 2 info: ren_bloom 0 debug: Wavebank prepared: 4540c98 debug: Wavebank prepared: 4542208 debug: Wavebank prepared: 45435d0 debug: Wavebank prepared: 4544738 debug: Wavebank prepared: 45459d0 debug: Wavebank prepared: 4547128 debug: Wavebank prepared: 4549758 debug: Wavebank prepared: 454c8c8 debug: Wavebank prepared: 454da30 debug: Wavebank prepared: 454eb98 debug: Wavebank prepared: 454fd00 debug: Wavebank prepared: 4552e70 debug: Wavebank prepared: 4553fd8 debug: Wavebank prepared: 4580618 debug: Wavebank prepared: 45804b0 debug: Wavebank prepared: 457fda8 debug: Wavebank prepared: 45808e8 debug: Wavebank prepared: 4580780 debug: Wavebank prepared: 457ff10 debug: Wavebank prepared: 4580078 debug: Wavebank prepared: 4580348 debug: Wavebank prepared: 4580a50 debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000' info: GPGNET: entering idle state. debug: Loading module '\000/lua/ui/lobby/lobby.lua\000' debug: Loading module '\000/lua/version.lua\000' debug: Loading module '\000/lua/ui/menus/menucommon.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/lua/ui/maputil.lua\000' debug: Loading module '\000/etc/faf/mapblacklist.lua\000' debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000' debug: Loading module '\000/lua/ui/controls/mappreview.lua\000' debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000' debug: Loading module '\000/lua/ui/texturepool.lua\000' debug: Loading module '\000/lua/ui/controls/acubutton.lua\000' debug: Loading module '\000/lua/gamecolors.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000' debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000' debug: Loading module '\000/lua/ui/controls/textarea.lua\000' debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000' debug: Loading module '\000/etc/faf/blacklist.lua\000' debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000' debug: Loading module '\000/lua/system/dkson.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/ui/lobby/changelog.lua\000' debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/lobby/changelogdata.lua\000' debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000' debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x115cc004 info: LOBBY: Game port 20593[UDP] opened. info: LOBBY: starting with local uid of 190613 [figbiggles] info: GPGNET: entering lobby state. debug: Wavebank prepared: 45801e0 debug: Wavebank prepared: 457fc40 info: { info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-aaaf-b367-u00000018000 = true info: 9e8ee941-c406-4751-b367-e10000018000 = true info: 62e2j64a-TOMA-3652-01360-146as555a8u3 = true info: } info: { } debug: Loading module '\000/lua/maui/effecthelpers.lua\000' info: Supreme Commander: Forged Alliance version 3719 debug: Loading module '\000/lua/ui/lobby/chatarea.lua\000' debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000' debug: Loading module '\000/lua/ui/dialogs/mapselect.lua\000' debug: Loading module '\000/lua/ui/menus/main.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/ui/lobby/modsmanager.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsrestrictions.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsmanager.lua\000' debug: Loading module '\000/lua/maui/grid.lua\000' debug: Loading module '\000/lua/ui/lobby/tasknotifier.lua\000' debug: Loading module '\000/lua/ui/lobby/unitstooltip.lua\000' debug: Loading module '\000/lua/ui/help/unitdescription.lua\000' info: Timing task: UnitsManager...CreateDialog started info: UnitsAnalyzer FetchBlueprints... info: UnitsAnalyzer LoadBlueprints... info: UnitsAnalyzer game mods changed from 0 to 4 info: Blueprints Loading... '*_proj.bp' files info: Blueprints Loading: original files from /projectiles directory warning: Blueprints.lua - Preferences file not found. Skipping custom content. Is the file mounted correctly in the init? info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Loading: modded files from "Resource Rich" mod info: Blueprints Modding... info: Blueprints Loading... completed: 300 original and 260 modded projectiles info: Blueprints Loading... '*_unit.bp' files info: Blueprints Loading: original files from /units directory warning: Blueprints.lua - Preferences file not found. Skipping custom content. Is the file mounted correctly in the init? info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Loading: modded files from "Resource Rich" mod info: Blueprints Modding... info: Blueprints Loading... completed: 599 original, 318 modded, and 25 preset units warning: UnitsAnalyzer /units/xsb3202/xsb3202_unit.bp - missing TYPE in bp.Categories warning: UnitsAnalyzer /mods/totalmayhem/units/brpat1advbomb/brpat1advbomb_unit.bp - mismatch between SERAPHIM in bp.Categories and Cybran in bp.General.FactionName warning: UnitsAnalyzer /mods/blackopsfaf-unleashed/units/baa0001/baa0001_unit.bp - mismatch between AEON in bp.Categories and UEF in bp.General.FactionName warning: UnitsAnalyzer /mods/totalmayhem/units/brpat1exgunship/brpat1exgunship_unit.bp - mismatch between SERAPHIM in bp.Categories and Aeon in bp.General.FactionName warning: UnitsAnalyzer /mods/totalmayhem/units/brpat2figbo/brpat2figbo_unit.bp - mismatch between SERAPHIM in bp.Categories and Cybran in bp.General.FactionName warning: UnitsAnalyzer /units/zxa0001/zxa0001_unit.bp - missing FACTION in bp.Categories warning: UnitsAnalyzer /units/zxa0001/zxa0001_unit.bp - missing TYPE in bp.Categories warning: UnitsAnalyzer /units/zxa0001/zxa0001_unit.bp - missing TECH in bp.Categories info: UnitsAnalyzer LoadBlueprints... loaded: 560 total (300 original, 260 modified, and 0 skipped) projectiles info: UnitsAnalyzer LoadBlueprints... loaded: 807 total (499 original, 308 modified and 210 skipped) units info: UnitsAnalyzer LoadBlueprints... loaded: in 1.019 seconds info: Timing task: FetchBlueprints completed in 1.019 seconds info: UnitsAnalyzer FetchBlueprints...done warning: UnitsManager detected UNKNOWN faction without any LAND units warning: UnitsManager detected UNKNOWN faction without any ACU units warning: UnitsManager detected UNKNOWN faction without any DEFENSES units warning: UnitsManager detected UNKNOWN faction without any SUPPORT units warning: UnitsManager detected UNKNOWN faction without any NAVAL units warning: UnitsManager detected UNKNOWN faction without any ECONOMIC units warning: UnitsManager detected UNKNOWN faction without any SCU units warning: UnitsManager detected UNKNOWN faction without any AIR units info: Timing task: UnitsManager...UnitsGroupping completed in 0.172 seconds info: Timing task: UnitsManager...CreatePresetsGrid completed in 0.057 seconds info: Timing task: UnitsManager...CreateUnitsGrid completed in 0.767 seconds info: Timing task: UnitsManager...CreateDialog completed in 2.198 seconds info: { info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-aaaf-b367-u00000018000 = true info: 9e8ee941-c406-4751-b367-e10000018000 = true info: 62e2j64a-TOMA-3652-01360-146as555a8u3 = true info: } info: { } info: DisconnectFromPeer (uid=190614) info: LOBBY: deleting unknown peer uid 190614. info: ConnectToPeer (name=FreshAvocado, uid=190614, address=127.0.0.1:63430, USE PROXY) info: NET: using deflate compression for sends to THEBATCOMPUTER:63430. info: LOBBY: Adding peer "FreshAvocado" [THEBATCOMPUTER:63430, uid=190614] info: NET: using deflate compression for receives from THEBATCOMPUTER:63430 info: LOBBY: connection to "FreshAvocado" [THEBATCOMPUTER:63430, uid=190614] made, status=Pending. info: LOBBY: Got join (name="FreshAvocado", uid=190614) from THEBATCOMPUTER:63430 info: { info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-aaaf-b367-u00000018000 = true info: 9e8ee941-c406-4751-b367-e10000018000 = true info: 62e2j64a-TOMA-3652-01360-146as555a8u3 = true info: } info: { } info: LOBBY: "FreshAvocado" [THEBATCOMPUTER:63430, uid=190614] has established connections to: 190613 info: DisconnectFromPeer (uid=190605) info: LOBBY: deleting unknown peer uid 190605. info: ConnectToPeer (name=wienky, uid=190605, address=127.0.0.1:54445, USE PROXY) info: NET: using deflate compression for sends to THEBATCOMPUTER:54445. info: LOBBY: Adding peer "wienky" [THEBATCOMPUTER:54445, uid=190605] info: NET: using deflate compression for receives from THEBATCOMPUTER:54445 info: LOBBY: connection to "wienky" [THEBATCOMPUTER:54445, uid=190605] made, status=Pending. info: LOBBY: Got join (name="wienky", uid=190605) from THEBATCOMPUTER:54445 info: LOBBY: "FreshAvocado" [THEBATCOMPUTER:63430, uid=190614] has established connections to: 190605, 190613 info: { info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-aaaf-b367-u00000018000 = true info: 9e8ee941-c406-4751-b367-e10000018000 = true info: 62e2j64a-TOMA-3652-01360-146as555a8u3 = true info: } info: { } info: LOBBY: "wienky" [THEBATCOMPUTER:54445, uid=190605] has established connections to: 190613, 190614 info: DisconnectFromPeer (uid=233284) info: LOBBY: deleting unknown peer uid 233284. info: ConnectToPeer (name=Sloppy_Fister, uid=233284, address=127.0.0.1:54448, USE PROXY) info: NET: using deflate compression for sends to THEBATCOMPUTER:54448. info: LOBBY: Adding peer "Sloppy_Fister" [THEBATCOMPUTER:54448, uid=233284] info: NET: using deflate compression for receives from THEBATCOMPUTER:54448 info: LOBBY: connection to "Sloppy_Fister" [THEBATCOMPUTER:54448, uid=233284] made, status=Pending. info: LOBBY: Got join (name="Sloppy_Fister", uid=233284) from THEBATCOMPUTER:54448 info: LOBBY: "FreshAvocado" [THEBATCOMPUTER:63430, uid=190614] has established connections to: 190605, 190613, 233284 info: LOBBY: "wienky" [THEBATCOMPUTER:54445, uid=190605] has established connections to: 190613, 190614, 233284 info: { info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-aaaf-b367-u00000018000 = true info: 9e8ee941-c406-4751-b367-e10000018000 = true info: 62e2j64a-TOMA-3652-01360-146as555a8u3 = true info: } info: { } info: LOBBY: "Sloppy_Fister" [THEBATCOMPUTER:54448, uid=233284] has established connections to: 190613, 190614 info: LOBBY: "Sloppy_Fister" [THEBATCOMPUTER:54448, uid=233284] has established connections to: 190605, 190613, 190614 debug: Loading module '\000/lua/ui/lobby/ainames.lua\000' info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Setting army 2 for slot 2 info: >> SendArmySettingsToServer: Setting army 3 for slot 3 info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Setting army 4 for slot 6 info: >> SendArmySettingsToServer: Setting army 5 for slot 7 info: >> SendArmySettingsToServer: Setting army 6 for slot 8 info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: Loading module '\000/lua/ui/game/gamemain.lua\000' debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: OpenMovie /movies/cybran_load.sfd: 27739 debug: Preparing movie /movies/cybran_load.sfd: 27739 debug: Preparing movie /movies/cybran_load.sfd: 27739 debug: Preparing movie /movies/cybran_load.sfd: 27739 debug: Preparing movie /movies/cybran_load.sfd: 27739 debug: Preparing movie /movies/cybran_load.sfd: 27739 debug: Preparing movie /movies/cybran_load.sfd: 27739 debug: Playing movie d:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 27739 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true debug: Loading module '\000/lua/ui/help/loadingtips.lua\000' info: Starting background task "Map loader /maps/scmp_008/scmp_008.scmap" info: Background task "Map loader /maps/scmp_008/scmp_008.scmap" running. info: Active game mods for blueprint loading: \000{ info: { info: after={ }, info: author="Burnie", info: before={ }, info: conflicts={ }, info: copyright="Burnie", info: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/TotalMayhem/modicon.jpg", info: location="/mods/totalmayhem", info: name="Total Mayhem", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="62e2j64a-TOMA-3652-01360-146as555a8u3", info: url="http://forums.faforever.com/viewforum.php?f=47", info: version=136 info: }, info: { info: after={ }, info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer and Uveso", info: before={ }, info: conflicts={ info: "9e8ee941-c306-4751-b367-e10000000104", info: "9e8ee941-c306-4751-b367-e10000014000", info: "9e8ee941-c406-4751-b367-e10000015000", info: "9e8ee941-c406-4751-b367-e10000016000" info: }, info: copyright="2009 Exavier Macbeth", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-EXUnits/icon.png", info: location="/mods/blackopsfaf-exunits", info: name="BlackOps FAF: EXUnits", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="9e8ee941-c406-4751-b367-e10000018000", info: version=18 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", info: conflicts={ info: "9e8ea941-c506-4751-b367-e00000000302", info: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", info: "9e8ef941-c506-4711-b527-d00000000602", info: "9e8ef941-c507-4711-b527-d00000000602", info: "9e8ef941-c806-4711-b527-d00000000602", info: "9e8ef941-c816-4711-b527-d00000000602", info: "9e8ef941-c507-4811-b527-d10035800602", info: "9e8ef941-c527-4811-b527-d10035800602", info: "9e8ef941-c537-4811-b527-d10035800602", info: "9d8ef941-c537-4811-b527-d10035800602", info: "9e8ea941-c306-4751-b367-e00000000302", info: "9e8ea941-c306-4751-b367-e05800000302", info: "9e8ea941-c306-4751-b368-a11100000100", info: "9e8ea941-c306-4751-b368-a11100000102", info: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", info: "9e8ea941-c306-4751-b367-f00000000005", info: "9e8ea941-c306-4751-b367-e20000000102", info: "9e8ea941-c306-4751-b367-e10000000104", info: "9e8ea941-c306-4751-b367-a12345610000", info: "9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: "9e8ea941-c506-4711-b317-e00000000302", info: "9e8ea941-c306-4751-rrrr-a20000000503", info: "9e8ea941-m306-4751-rrrr-a11000000600", info: "9e8ea941-c306-aaaf-b367-u00000011000", info: "9e8ea941-c306-aaaf-b367-u00000012000", info: "9e8ea941-c306-aaaf-b367-u00000013000", info: "9e8ea941-c306-aaaf-b367-u00000014000", info: "9e8ea941-c306-aaaf-b367-u00000015000", info: "9e8ea941-c306-aaaf-b367-u00000016000" info: }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", info: location="/mods/blackopsfaf-unleashed", info: name="BlackOps FAF: Unleashed", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-aaaf-b367-u00000018000", info: version=18 info: }, info: { info: author="Gas Powered Games", info: copyright="Copyright © 2006, Gas Powered Games", info: description="Increases resource production. (X2)", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/resourcerich", info: name="Resource Rich", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="74A9EAB2-E851-11DB-A1F1-F2C755D89593", info: url="http://www.gaspoweredgames.com", info: version=1 info: } info: } info: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/resourcerich/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp info: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp info: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp info: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp info: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp info: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp info: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp info: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp info: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp info: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp info: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp info: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp warning: Blueprints.lua - Preferences file not found. Skipping custom content. Is the file mounted correctly in the init? info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Loading: modded files from "Resource Rich" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 599 original, 318 modded, and 25 preset units info: Blueprints Loading... completed: 383 original and 260 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua debug: Loading module '\000/lua/ui/uiutil.lua\000' info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: Total Mayhem: [uiutil.lua, line:1351] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 2876 info: Active mods in session: \000{ info: { info: after={ }, info: author="Burnie", info: before={ }, info: conflicts={ }, info: copyright="Burnie", info: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/TotalMayhem/modicon.jpg", info: location="/mods/totalmayhem", info: name="Total Mayhem", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="62e2j64a-TOMA-3652-01360-146as555a8u3", info: url="http://forums.faforever.com/viewforum.php?f=47", info: version=136 info: }, info: { info: after={ }, info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer and Uveso", info: before={ }, info: conflicts={ info: "9e8ee941-c306-4751-b367-e10000000104", info: "9e8ee941-c306-4751-b367-e10000014000", info: "9e8ee941-c406-4751-b367-e10000015000", info: "9e8ee941-c406-4751-b367-e10000016000" info: }, info: copyright="2009 Exavier Macbeth", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-EXUnits/icon.png", info: location="/mods/blackopsfaf-exunits", info: name="BlackOps FAF: EXUnits", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="9e8ee941-c406-4751-b367-e10000018000", info: version=18 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", info: conflicts={ info: "9e8ea941-c506-4751-b367-e00000000302", info: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", info: "9e8ef941-c506-4711-b527-d00000000602", info: "9e8ef941-c507-4711-b527-d00000000602", info: "9e8ef941-c806-4711-b527-d00000000602", info: "9e8ef941-c816-4711-b527-d00000000602", info: "9e8ef941-c507-4811-b527-d10035800602", info: "9e8ef941-c527-4811-b527-d10035800602", info: "9e8ef941-c537-4811-b527-d10035800602", info: "9d8ef941-c537-4811-b527-d10035800602", info: "9e8ea941-c306-4751-b367-e00000000302", info: "9e8ea941-c306-4751-b367-e05800000302", info: "9e8ea941-c306-4751-b368-a11100000100", info: "9e8ea941-c306-4751-b368-a11100000102", info: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", info: "9e8ea941-c306-4751-b367-f00000000005", info: "9e8ea941-c306-4751-b367-e20000000102", info: "9e8ea941-c306-4751-b367-e10000000104", info: "9e8ea941-c306-4751-b367-a12345610000", info: "9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: "9e8ea941-c506-4711-b317-e00000000302", info: "9e8ea941-c306-4751-rrrr-a20000000503", info: "9e8ea941-m306-4751-rrrr-a11000000600", info: "9e8ea941-c306-aaaf-b367-u00000011000", info: "9e8ea941-c306-aaaf-b367-u00000012000", info: "9e8ea941-c306-aaaf-b367-u00000013000", info: "9e8ea941-c306-aaaf-b367-u00000014000", info: "9e8ea941-c306-aaaf-b367-u00000015000", info: "9e8ea941-c306-aaaf-b367-u00000016000" info: }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", info: location="/mods/blackopsfaf-unleashed", info: name="BlackOps FAF: Unleashed", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-aaaf-b367-u00000018000", info: version=18 info: }, info: { info: author="Gas Powered Games", info: copyright="Copyright © 2006, Gas Powered Games", info: description="Increases resource production. (X2)", info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/resourcerich", info: name="Resource Rich", info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="74A9EAB2-E851-11DB-A1F1-F2C755D89593", info: url="http://www.gaspoweredgames.com", info: version=1 info: } info: } info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua debug: Loading module '\000/lua/ui/game/reclaim.lua\000' debug: Loading module '\000/lua/ui/notify/notify.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/effecthelpers.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: Loading module '\000/lua/ui/notify/defaultmessages.lua\000' debug: Loading module '\000/lua/ui/notify/notifyoverlay.lua\000' info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scmp_008/scmp_008.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:2876/14269202/figbiggles.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/blackopsfaf-unleashed/hook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: Loading module '\000/lua/sim/scenarioutilities.lua\000' debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000' info: Hooked /lua/ai/aibuilders/aidefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/aidefensebuilders.lua debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000' info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aiaddbuildertable.lua info: Hooked Builder: \000T3 Base D Engineer AA info: Hooked Builder: \000T3 Base D Engineer PD info: Hooked Builder: \000T3TMLEngineer info: Hooked PlatoonTemplate: \000T3BaseDefenses info: Hooked Builder: \000T3 Defensive Point Engineer info: Hooked PlatoonTemplate: \000T3DefensivePoints info: Hooked Builder: \000T3 Defensive Point Engineer High Pri info: Hooked PlatoonTemplate: \000T3DefensivePoints High Pri info: Hooked Builder: \000T3 Base D Engineer AA - Light info: Hooked Builder: \000T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000T3LightDefenses info: Hooked Builder: \000T3 Shield D Engineer Factory Adj info: Hooked PlatoonTemplate: \000T3Shields info: Hooked Builder: \000T3 Shield D Engineer Near ACU info: Hooked PlatoonTemplate: \000T3ACUShields debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aieconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aifactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ailandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ainavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/sorianutilities.lua\000' debug: Loading module '\000/lua/ai/aiutilities.lua\000' debug: Loading module '\000/lua/buildingtemplates.lua\000' debug: Loading module '\000/lua/unittemplates.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ai/aiattackutilities.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/ai/aibehaviors.lua\000' debug: Loading module '\000/lua/ai/aibuildstructures.lua\000' debug: Loading module '\000/lua/basetemplates.lua\000' debug: Loading module '\000/lua/upgradetemplates.lua\000' info: Hooked /lua/upgradetemplates.lua with /mods/blackopsfaf-unleashed/hook/lua/upgradetemplates.lua debug: Loading module '\000/lua/scenariotriggers.lua\000' debug: Loading module '\000/lua/scenarioframework.lua\000' debug: Loading module '\000/lua/scenarioplatoonai.lua\000' debug: Loading module '\000/lua/sim/vizmarker.lua\000' debug: Loading module '\000/lua/simcamera.lua\000' debug: Loading module '\000/lua/system/singleevent.lua\000' debug: Loading module '\000/lua/cinematics.lua\000' debug: Loading module '\000/lua/sim/simuistate.lua\000' debug: Loading module '\000/lua/simpinggroup.lua\000' debug: Loading module '\000/lua/simobjectives.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000' debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000' debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000' debug: Loading module '\000/lua/ai/sorianlang.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000' info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000SorianT3LightDefenses info: Hooked Builder: \000Sorian T3 Base D Engineer AA info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Response info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses info: Hooked Builder: \000Sorian T3 Base D AA Engineer - Response R info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response R info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response R info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Light info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000SorianT3LightDefenses info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer UEF info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer Cybran info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints Turtle info: Hooked Builder: \000Sorian T3 Defensive Point Engineer UEF info: Hooked Builder: \000Sorian T3 Defensive Point Engineer Cybran info: Hooked Builder: \000Sorian T3 Defensive Point Engineer info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints info: Hooked Builder: \000Sorian T3 Shield D Engineer Factory Adj info: Hooked PlatoonTemplate: \000SorianT3Shields info: Hooked Builder: \000Sorian T3 Shield D Engineer Near ACU info: Hooked PlatoonTemplate: \000SorianT3ACUShields info: Hooked Builder: \000Sorian T3 Shield D Engineer Near Factory Expansion info: Hooked PlatoonTemplate: \000SorianT3ShieldsExpansion debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000' info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 Group info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 Group info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 Group info: Hooked PlatoonTemplate: \000SorianMobileExperimentalEngineersGroup info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 - Large Map info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Land info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Land info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Land info: Hooked Builder: \000Sorian T4 Exp Land - Scathis info: Hooked Builder: \000Sorian T4 Exp Land Unit Cap info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalForm info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 - Small Map info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Air info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Air info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Air info: Hooked Builder: \000Sorian T4 Exp Air Unit Cap info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalForm info: Hooked Builder: \000Sorian T4 Sea Exp1 Engineer info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Naval info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Naval info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Sea info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalForm info: Hooked Builder: \000Sorian T3 Satellite Exp Engineer info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Satellite info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Satellite info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalEngineers info: Hooked Builder: \000Sorian T4 Exp Satellite info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalForm debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000' debug: MEM: -4194304 bytes OGRID debug: Loading module '\000/lua/triggermanager.lua\000' debug: Loading module '\000/lua/scenarioenvironment.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' info: RestrictedCategories { info: RestrictedCategories 1 = "T4ARTY" info: RestrictedCategories 2 = "T3ARTY" info: RestrictedCategories 3 = "SATELLITE" info: RestrictedCategories } debug: Loading module '\000/lua/ui/lobby/unitsrestrictions.lua\000' info: restriction.preset "(ARTILLERY * EXPERIMENTAL) - FACTORY" info: restriction.preset "(ARTILLERY * STRUCTURE * TECH3)" info: restriction.preset "(SATELLITE + ORBITALSYSTEM)" info: restriction.build ((ARTILLERY * EXPERIMENTAL) - FACTORY) + ((ARTILLERY * STRUCTURE * TECH3)) + ((SATELLITE + ORBITALSYSTEM)) info: Loading save file: \000/maps/SCMP_008/SCMP_008_save.lua info: Loading script file: \000/maps/SCMP_008/SCMP_008_script.lua info: Total Mayhem: [siminit.lua, line:438] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: Total Mayhem: [siminit.lua, line:439] - Checking directory /mods/ for TotalMayhem... info: Total Mayhem: [siminit.lua, line:447] - Found directory: /mods/totalmayhem/mod_info.lua. info: Total Mayhem: [siminit.lua, line:452] - Check OK. Found 1 TotalMayhem directory. info: Total Mayhem: [siminit.lua, line:456] - Checking files and filesize for TotalMayhem... info: Total Mayhem: [siminit.lua, line:481] - Check OK! files: 2375, bytecount: 748982656. debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/ai/aibuilders/hydrocarbonupgrade.lua\000' debug: Loading module '\000/lua/aibrain.lua\000' debug: Loading module '\000/lua/aibrainplans.lua\000' debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000' debug: Loading module '\000/lua/ai/aibuildunits.lua\000' debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000' debug: Loading module '\000/lua/sim/buildermanager.lua\000' debug: Loading module '\000/lua/sim/builder.lua\000' debug: Loading module '\000/lua/sim/platoonformmanager.lua\000' debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000' debug: Loading module '\000/lua/sim/engineermanager.lua\000' debug: Loading module '\000/lua/sim/strategymanager.lua\000' debug: Loading module '\000/lua/sim/strategybuilder.lua\000' debug: Loading module '\000/lua/simutils.lua\000' debug: Loading module '\000/lua/simplayerquery.lua\000' debug: Loading module '\000/lua/sim/score.lua\000' debug: Loading module '\000/lua/victory.lua\000' debug: Loading module '\000/lua/aipersonality.lua\000' debug: Loading module '\000/lua/platoon.lua\000' info: * OnCreateAI: AIPersonality: (soriancheat) info: * OnCreateAI: AIPersonality: (adaptive) debug: Loading module '\000/lua/sim/prop.lua\000' debug: Loading module '\000/lua/effectutilities.lua\000' debug: Loading module '\000/lua/effecttemplates.lua\000' warning: NUM PROPS = 1684 info: BeginSession... debug: Active mods in sim: \000{ debug: { debug: after={ }, debug: author="Burnie", debug: before={ }, debug: conflicts={ }, debug: copyright="Burnie", debug: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/TotalMayhem/modicon.jpg", debug: location="/mods/totalmayhem", debug: name="Total Mayhem", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="62e2j64a-TOMA-3652-01360-146as555a8u3", debug: url="http://forums.faforever.com/viewforum.php?f=47", debug: version=136 debug: }, debug: { debug: after={ }, debug: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer and Uveso", debug: before={ }, debug: conflicts={ debug: "9e8ee941-c306-4751-b367-e10000000104", debug: "9e8ee941-c306-4751-b367-e10000014000", debug: "9e8ee941-c406-4751-b367-e10000015000", debug: "9e8ee941-c406-4751-b367-e10000016000" debug: }, debug: copyright="2009 Exavier Macbeth", debug: description="The ultimate unit pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-EXUnits/icon.png", debug: location="/mods/blackopsfaf-exunits", debug: name="BlackOps FAF: EXUnits", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="9e8ee941-c406-4751-b367-e10000018000", debug: version=18 debug: }, debug: { debug: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", debug: conflicts={ debug: "9e8ea941-c506-4751-b367-e00000000302", debug: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", debug: "9e8ef941-c506-4711-b527-d00000000602", debug: "9e8ef941-c507-4711-b527-d00000000602", debug: "9e8ef941-c806-4711-b527-d00000000602", debug: "9e8ef941-c816-4711-b527-d00000000602", debug: "9e8ef941-c507-4811-b527-d10035800602", debug: "9e8ef941-c527-4811-b527-d10035800602", debug: "9e8ef941-c537-4811-b527-d10035800602", debug: "9d8ef941-c537-4811-b527-d10035800602", debug: "9e8ea941-c306-4751-b367-e00000000302", debug: "9e8ea941-c306-4751-b367-e05800000302", debug: "9e8ea941-c306-4751-b368-a11100000100", debug: "9e8ea941-c306-4751-b368-a11100000102", debug: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", debug: "9e8ea941-c306-4751-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-e20000000102", debug: "9e8ea941-c306-4751-b367-e10000000104", debug: "9e8ea941-c306-4751-b367-a12345610000", debug: "9e8ea941-c306-4751-b367-a11000000600", debug: "9e8ea941-c306-4751-b367-a11000000502", debug: "9e8ea941-c306-aaaf-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-a20000000502", debug: "9e8ea941-c306-4751-rrrr-a20000000502", debug: "10497e5a-a404-4bb7-8251-a33e3afab61e", debug: "10497e5a-a404-4bb7-8251-a33e3afab62e", debug: "10497e5a-a404-4bb7-8251-a33e3afab63e", debug: "10497e5a-a404-4bb7-8251-a33e3afab64e", debug: "10497e5a-a404-4bb7-8251-a33e3afab65e", debug: "10497e5a-a404-4bb7-8251-a33e3afab60f", debug: "10497e5a-a404-4bb7-8211-a33e3afab60f", debug: "10497e5a-a404-4bb7-8212-a33e3afab60f", debug: "10497e5a-a404-4bb7-8251-a33e3afab66e", debug: "10497e5a-a404-4bb7-8251-a33e3afab67e", debug: "10497e5a-a404-4bb7-8251-a33e3afab68e", debug: "10497e5a-a404-4bb7-8251-a33e3afab69e", debug: "68c516fc-fe81-4b43-bb16-faec3998a01f", debug: "9e8ea941-c306-4751-b367-f10000000009", debug: "9e8ea941-c506-4711-b317-e00000000302", debug: "9e8ea941-c306-4751-rrrr-a20000000503", debug: "9e8ea941-m306-4751-rrrr-a11000000600", debug: "9e8ea941-c306-aaaf-b367-u00000011000", debug: "9e8ea941-c306-aaaf-b367-u00000012000", debug: "9e8ea941-c306-aaaf-b367-u00000013000", debug: "9e8ea941-c306-aaaf-b367-u00000014000", debug: "9e8ea941-c306-aaaf-b367-u00000015000", debug: "9e8ea941-c306-aaaf-b367-u00000016000" debug: }, debug: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", debug: description="The ultimate unit pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", debug: location="/mods/blackopsfaf-unleashed", debug: name="BlackOps FAF: Unleashed", debug: selectable=true, debug: shadowdir="/shadow", debug: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", debug: ui_only=false, debug: uid="9e8ea941-c306-aaaf-b367-u00000018000", debug: version=18 debug: }, debug: { debug: author="Gas Powered Games", debug: copyright="Copyright © 2006, Gas Powered Games", debug: description="Increases resource production. (X2)", debug: exclusive=false, debug: hookdir="/hook", debug: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", debug: location="/mods/resourcerich", debug: name="Resource Rich", debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="74A9EAB2-E851-11DB-A1F1-F2C755D89593", debug: url="http://www.gaspoweredgames.com", debug: version=1 debug: } debug: } debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 1.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 10.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 11.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 2.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 3.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 4.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 5.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 6.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 7.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 8.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 9.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/customunits/allunits.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/customunits/allunits2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airexperimental1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airgunship 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airstagingplatform 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airstagingplatform 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airtransport.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/armoredassault.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/artillery 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/artillery 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/energy-mass-storage.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/grounddefense 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/grounddefense 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landartillery 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landbot 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landbot 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landdfbot.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landdftank.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landexperimental1 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landexperimental1 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landexperimental2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/radarjammer 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/radarjammer 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/radarjammer 3.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seabattleship.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seacarrier.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seacruiser.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seaexperimental1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/shielddefense.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/strategicmissiledefense.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/t3shielddefense.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/units/ual0001/ual0001_script.lua\000' debug: Loading module '\000/lua/defaultunits.lua\000' debug: Loading module '\000/lua/sim/unit.lua\000' info: Hooked /lua/sim/unit.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/unit.lua debug: Loading module '\000/lua/defaultexplosions.lua\000' debug: Loading module '\000/lua/shield.lua\000' debug: Loading module '\000/lua/overspill.lua\000' debug: Loading module '\000/lua/wreckage.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopseffecttemplates.lua\000' debug: Loading module '\000/lua/aeonweapons.lua\000' info: Hooked /lua/aeonweapons.lua with /schook/lua/aeonweapons.lua debug: Loading module '\000/lua/sim/defaultweapons.lua\000' info: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua debug: Loading module '\000/lua/sim/weapon.lua\000' info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua debug: Loading module '\000/lua/sim/nukedamage.lua\000' debug: Loading module '\000/lua/sim/collisionbeam.lua\000' debug: Loading module '\000/lua/sim/defaultdamage.lua\000' debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000' debug: Loading module '\000/lua/defaultcollisionbeams.lua\000' debug: Loading module '\000/lua/sim/navigator.lua\000' debug: Loading module '\000/lua/armordefinition.lua\000' info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: Loading module '\000/units/uel0001/uel0001_script.lua\000' debug: Loading module '\000/lua/terranweapons.lua\000' info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua debug: Loading module '\000/units/url0001/url0001_script.lua\000' debug: Loading module '\000/lua/cybranunits.lua\000' debug: Loading module '\000/lua/cybranweapons.lua\000' debug: Loading module '\000/units/xsl0001/xsl0001_script.lua\000' debug: Loading module '\000/lua/seraphimweapons.lua\000' debug: Loading module '\000/lua/defaultbufffield.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/game/gamemain.lua\000' debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua info: Total Mayhem: [gamecommon.lua, line:323] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' debug: Loading module '\000/lua/usercamera.lua\000' debug: Loading module '\000/lua/ui/game/missiontext.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/userplayerquery.lua\000' debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000' info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/eeb0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds debug: Loading module '\000/lua/ui/game/borders.lua\000' debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000' debug: Loading module '\000/lua/ui/game/worldview.lua\000' debug: Loading module '\000/lua/ui/controls/worldview.lua\000' debug: Loading module '\000/lua/ui/game/ping.lua\000' debug: Loading module '\000/lua/user/userdecal.lua\000' debug: Loading module '\000/lua/ui/game/unitview.lua\000' info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/keymap/selectedinfo.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000' debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000' debug: Loading module '\000/lua/ui/help/unitdescription.lua\000' info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/unitdescription.lua debug: Loading module '\000/lua/armordefinition.lua\000' info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: Loading module '\000/lua/ui/game/construction.lua\000' debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000' debug: Loading module '\000/lua/maui/mauiutil.lua\000' debug: Loading module '\000/lua/ui/game/build_templates.lua\000' debug: Loading module '\000/lua/ui/game/buildmode.lua\000' debug: Loading module '\000/lua/ui/game/tabs.lua\000' debug: Loading module '\000/lua/ui/templates_factory.lua\000' debug: Loading module '\000/lua/ui/game/straticons.lua\000' debug: Loading module '\000/lua/ui/game/selection.lua\000' info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua debug: Loading module '\000/lua/ui/notify/enhancementqueue.lua\000' debug: Loading module '\000/lua/keymap/hotkeylabelsui.lua\000' debug: Loading module '\000/lua/ui/game/selectionsort.lua\000' info: Total Mayhem: [unitview.lua, line:968] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/multifunction.lua\000' debug: Loading module '\000/lua/maui/grid.lua\000' debug: Loading module '\000/lua/ui/game/economy.lua\000' debug: Loading module '\000/lua/ui/game/commandmode.lua\000' debug: Loading module '\000/lua/ui/game/orders.lua\000' debug: Loading module '\000/lua/keymap/misckeyactions.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000' debug: Loading module '\000/lua/ui/game/minimap.lua\000' info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000' debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000' info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000' debug: Loading module '\000/lua/ui/game/avatars.lua\000' debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000' debug: Loading module '\000/lua/ui/game/controlgroups.lua\000' debug: Loading module '\000/lua/ui/game/announcement.lua\000' debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000' debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000' debug: Loading module '\000/lua/ui/game/windowmanager.lua\000' debug: Loading module '\000/lua/ui/game/helptext.lua\000' debug: Loading module '\000/lua/ui/game/timer.lua\000' debug: Loading module '\000/lua/ui/game/consoleecho.lua\000' debug: Loading module '\000/lua/ui/game/taunt.lua\000' debug: Loading module '\000/lua/aichatsorian.lua\000' info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000' info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 debug: Loading module '\000/lua/ui/game/launchconsolecommands.lua\000' info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/keymap/hotkeylabels.lua\000' debug: Loading module '\000/lua/keymap/unitkeygroups.lua\000' debug: Loading module '\000/lua/ui/notify/customiser.lua\000' debug: Loading module '\000/lua/ui/game/score.lua\000' debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000' debug: Loading module '\000/lua/ui/game/objectives2.lua\000' debug: Loading module '\000/lua/keymap/hotbuild.lua\000' debug: Loading module '\000/lua/keymap/upgradetab.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: /savereplay debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000' warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module '\000/lua/ui/game/strategicicons.lua\000' debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000' info: Exe Version: 1.0 debug: Current gametime: 00:00:00 debug: Loading module '\000/lua/sim/blip.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 debug: Loading module '\000/lua/renderselectparams.lua\000' info: Exe Version: 1.0 debug: Loading module '\000/lua/ui/game/rallypoint.lua\000' debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: playable area coordinates are { 0, 0, 1024, 1024 } info: Offmapareas are { info: { x0=-100, x1=1124, y0=-100, y1=0 }, info: { x0=-100, x1=1124, y0=1024, y1=1124 }, info: { x0=-100, x1=0, y0=0, y1=1024 }, info: { x0=1024, x1=1124, y0=0, y1=1024 } info: } debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000' info: AIGetMarkerLocationsEx 26 markers for Land Path Node info: AIGetMarkerLocationsEx 30 markers for Water Path Node info: AIGetMarkerLocationsEx 21 markers for Air Path Node info: AIGetMarkerLocationsEx 51 markers for Amphibious Path Node debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000' debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000' debug: Loading module '\000/lua/sim/projectile.lua\000' debug: Loading module '\000/lua/defaultantiprojectile.lua\000' info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua debug: Loading module '\000/lua/spreadattack.lua\000' info: *AI DEBUG: ARMY \0001\000: Initiating Archetype using SorianMainBalanced debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: *AI DEBUG: ARMY \0006\000: Initiating Archetype using TechMain debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000' debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000' debug: Loading module '\000/lua/ui/game/commandgraph.lua\000' info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000' debug: Loading module '\000/units/urb0101/urb0101_script.lua\000' debug: Loading module '\000/lua/tarmacs.lua\000' debug: Loading module '\000/units/xsb0102/xsb0102_script.lua\000' debug: Loading module '\000/lua/seraphimunits.lua\000' debug: Loading module '\000/units/ura0001/ura0001_script.lua\000' debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000' debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000' debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000' debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/lua/editor/sorianinstantbuildconditions.lua\000' debug: Loading module '\000/units/uab0101/uab0101_script.lua\000' debug: Loading module '\000/lua/aeonunits.lua\000' debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000' debug: Loading module '\000/lua/terranunits.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000' debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000' debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000' debug: Loading module '\000/units/urb1103/urb1103_script.lua\000' debug: Loading module '\000/lua/formations.lua\000' debug: Current gametime: 00:00:30 debug: Loading module '\000/units/ual0105/ual0105_script.lua\000' debug: Loading module '\000/units/uab1101/uab1101_script.lua\000' debug: Loading module '\000/units/url0105/url0105_script.lua\000' debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000' debug: Loading module '\000/units/uel0105/uel0105_script.lua\000' debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000' debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000' debug: Loading module '\000/units/uab1103/uab1103_script.lua\000' debug: Loading module '\000/lua/editor/economybuildconditions.lua\000' debug: Current gametime: 00:01:00 debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000' debug: Loading module '\000/units/urb1106/urb1106_script.lua\000' debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000' debug: Loading module '\000/units/urb1101/urb1101_script.lua\000' debug: Current gametime: 00:01:30 debug: Loading module '\000/units/uab0102/uab0102_script.lua\000' debug: Loading module '\000/units/xsb1106/xsb1106_script.lua\000' debug: Loading module '\000/units/uab1202/uab1202_script.lua\000' debug: Loading module '\000/units/uel0101/uel0101_script.lua\000' debug: Loading module '\000/units/urb0201/urb0201_script.lua\000' debug: Loading module '\000/lua/simcallbacks.lua\000' info: Hooked /lua/simcallbacks.lua with /mods/blackopsfaf-unleashed/hook/lua/simcallbacks.lua debug: Loading module '\000/lua/simping.lua\000' debug: Loading module '\000/lua/selfdestruct.lua\000' debug: Loading module '\000/lua/simcameramarkers.lua\000' debug: Loading module '\000/lua/simdialogue.lua\000' debug: Loading module '\000/lua/simdiplomacy.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/weaponpriorities.lua\000' debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000' debug: Current gametime: 00:02:00 debug: Loading module '\000/units/uel0103/uel0103_script.lua\000' debug: Loading module '\000/units/uaa0107/uaa0107_script.lua\000' debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000' debug: Loading module '\000/units/uel0201/uel0201_script.lua\000' debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000' debug: Loading module '\000/units/urb0102/urb0102_script.lua\000' debug: Current gametime: 00:02:30 debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/uab3101/uab3101_script.lua\000' debug: Loading module '\000/units/uel0106/uel0106_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Current gametime: 00:03:00 debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000' debug: Loading module '\000/units/uab1105/uab1105_script.lua\000' debug: Current gametime: 00:03:30 debug: Loading module '\000/mods/totalmayhem/units/brnt1ht/brnt1ht_script.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmeffecttemplates.lua\000' debug: Loading module '\000/units/xsb0103/xsb0103_script.lua\000' debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000' debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000' debug: Current gametime: 00:04:00 debug: Loading module '\000/units/uab0201/uab0201_script.lua\000' debug: Loading module '\000/units/url0208/url0208_script.lua\000' debug: Loading module '\000/units/urb1202/urb1202_script.lua\000' debug: Loading module '\000/units/uab1106/uab1106_script.lua\000' debug: Loading module '\000/units/uea0101/uea0101_script.lua\000' debug: Current gametime: 00:04:30 debug: Loading module '\000/units/urb4202/urb4202_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: Current gametime: 00:05:00 debug: Loading module '\000/units/uaa0101/uaa0101_script.lua\000' debug: Loading module '\000/units/ual0103/ual0103_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: Loading module '\000/units/uaa0102/uaa0102_script.lua\000' debug: Loading module '\000/units/ual0104/ual0104_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: Loading module '\000/units/xsb0202/xsb0202_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/xsb0201/xsb0201_script.lua\000' debug: Loading module '\000/units/urb1201/urb1201_script.lua\000' debug: Current gametime: 00:05:30 debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/lua/sim/tasks/enhancetask.lua\000' debug: Loading module '\000/lua/sim/scripttask.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/ueb0202/ueb0202_script.lua\000' debug: Loading module '\000/units/uel0208/uel0208_script.lua\000' debug: Loading module '\000/units/urb0301/urb0301_script.lua\000' debug: Loading module '\000/units/urb0103/urb0103_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Current gametime: 00:06:00 debug: Loading module '\000/mods/totalmayhem/units/broat1intc/broat1intc_script.lua\000' debug: Loading module '\000/lua/ui/game/confirmunitdestroy.lua\000' info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(false) debug: Loading module '\000/lua/ui/game/unittext.lua\000' debug: Loading module '\000/mods/totalmayhem/units/broat1fig/broat1fig_script.lua\000' debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000' debug: Loading module '\000/lua/genericdebris.lua\000' debug: Loading module '\000/units/xsb2104/xsb2104_script.lua\000' info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(false) debug: Current gametime: 00:06:30 debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/uaa0103/uaa0103_script.lua\000' debug: Loading module '\000/units/uab0202/uab0202_script.lua\000' debug: Loading module '\000/units/ueb1201/ueb1201_script.lua\000' debug: Loading module '\000/units/ual0201/ual0201_script.lua\000' debug: Current gametime: 00:07:00 debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/urs0203/urs0203_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Current gametime: 00:07:30 debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/ual0208/ual0208_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brpat1exgunship/brpat1exgunship_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/xsl0208/xsl0208_script.lua\000' debug: Loading module '\000/units/uel0205/uel0205_script.lua\000' debug: Loading module '\000/units/uab1302/uab1302_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnat1exgs/brnat1exgs_script.lua\000' debug: Current gametime: 00:08:00 debug: Loading module '\000/units/xsb1302/xsb1302_script.lua\000' debug: Loading module '\000/units/uea0102/uea0102_script.lua\000' debug: Loading module '\000/units/uab1201/uab1201_script.lua\000' debug: Loading module '\000/units/urb2204/urb2204_script.lua\000' debug: Loading module '\000/units/ueb3201/ueb3201_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T1AADefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T1AADefense" - Using UnitID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (2) for BuildUnitWithID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "brnt1expdt2" is assigned to build TECH2 buildplatoon! ("T1AADefense") debug: Loading module '\000/units/urs0103/urs0103_script.lua\000' debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000' debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000' debug: Current gametime: 00:08:30 debug: Loading module '\000/units/uab0301/uab0301_script.lua\000' debug: Loading module '\000/units/ual0307/ual0307_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1bt/brnt1bt_script.lua\000' debug: Loading module '\000/units/urb4204/urb4204_script.lua\000' debug: Loading module '\000/units/xsb0203/xsb0203_script.lua\000' debug: Loading module '\000/units/ueb2301/ueb2301_script.lua\000' debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnat1advfig/brnat1advfig_script.lua\000' debug: Current gametime: 00:09:00 debug: Loading module '\000/units/urb4205/urb4205_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/mods/totalmayhem/units/brot2ht/brot2ht_script.lua\000' debug: Loading module '\000/units/urb4201/urb4201_script.lua\000' debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000' debug: Loading module '\000/units/ual0111/ual0111_script.lua\000' debug: Loading module '\000/units/urb2303/urb2303_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnat1intc/brnat1intc_script.lua\000' debug: Current gametime: 00:09:30 debug: Loading module '\000/units/xsb1201/xsb1201_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb4205/bsb4205_script.lua\000' debug: Loading module '\000/units/urb4206/urb4206_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bal0206/bal0206_script.lua\000' debug: Loading module '\000/units/xsb3102/xsb3102_script.lua\000' debug: Current gametime: 00:10:00 debug: Loading module '\000/units/ueb4201/ueb4201_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T1AADefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T1AADefense" - Using UnitID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (2) for BuildUnitWithID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "brnt1expdt2" is assigned to build TECH2 buildplatoon! ("T1AADefense") debug: Loading module '\000/units/ueb0301/ueb0301_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T1AADefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T1AADefense" - Using UnitID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (2) for BuildUnitWithID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "brnt1expdt2" is assigned to build TECH2 buildplatoon! ("T1AADefense") debug: Loading module '\000/mods/totalmayhem/units/brnbt1airst/brnbt1airst_script.lua\000' debug: Loading module '\000/units/uea0203/uea0203_script.lua\000' debug: Loading module '\000/units/xsb0302/xsb0302_script.lua\000' debug: Loading module '\000/units/urb1302/urb1302_script.lua\000' debug: Loading module '\000/units/xsb1105/xsb1105_script.lua\000' debug: Current gametime: 00:10:30 debug: Loading module '\000/units/xal0203/xal0203_script.lua\000' info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() debug: Loading module '\000/units/uel0202/uel0202_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T1AADefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T1AADefense" - Using UnitID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (2) for BuildUnitWithID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "brnt1expdt2" is assigned to build TECH2 buildplatoon! ("T1AADefense") debug: Loading module '\000/units/uel0203/uel0203_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T2AADefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T2AADefense" - Using UnitID: "brnt2epdt3" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "brnt2epdt3" debug: *AIExecuteBuildStructure: Engineer ("uel0208") has Techlevel (2) warning: *AIExecuteBuildStructure: TECH2 Unit "brnt2epdt3" is assigned to build TECH3 buildplatoon! ("T2AADefense") debug: Loading module '\000/mods/totalmayhem/units/brnt2sniper/brnt2sniper_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1expd/brnt1expd_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bel0211/bel0211_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/urb0202/urb0202_script.lua\000' debug: Loading module '\000/units/uaa0204/uaa0204_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1hpd/brnt1hpd_script.lua\000' debug: Current gametime: 00:11:00 debug: Loading module '\000/units/ueb1302/ueb1302_script.lua\000' debug: Loading module '\000/units/url0309/url0309_script.lua\000' debug: Loading module '\000/units/urb4207/urb4207_script.lua\000' debug: Loading module '\000/units/xsb2204/xsb2204_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/mods/totalmayhem/units/brnt1btt2/brnt1btt2_script.lua\000' debug: Loading module '\000/units/ual0309/ual0309_script.lua\000' debug: Loading module '\000/units/uab0302/uab0302_script.lua\000' debug: Current gametime: 00:11:30 debug: Loading module '\000/units/xsb4202/xsb4202_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmst1battlecruiser/brmst1battlecruiser_script.lua\000' debug: Loading module '\000/units/uel0309/uel0309_script.lua\000' debug: Loading module '\000/units/xsl0111/xsl0111_script.lua\000' debug: Current gametime: 00:12:00 debug: Loading module '\000/units/urb2304/urb2304_script.lua\000' debug: Loading module '\000/units/ueb3104/ueb3104_script.lua\000' debug: Loading module '\000/units/uab1301/uab1301_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/uab4202/uab4202_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brpat2figbo/brpat2figbo_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Current gametime: 00:12:30 debug: Loading module '\000/units/urb1301/urb1301_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/urb0302/urb0302_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T1AADefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T1AADefense" - Using UnitID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (2) for BuildUnitWithID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "brnt1expdt2" is assigned to build TECH2 buildplatoon! ("T1AADefense") debug: Loading module '\000/mods/totalmayhem/units/brot2mt/brot2mt_script.lua\000' debug: Loading module '\000/units/del0204/del0204_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnat2fighter/brnat2fighter_script.lua\000' debug: Current gametime: 00:13:00 debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/mods/totalmayhem/units/brnt1mtt2/brnt1mtt2_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Current gametime: 00:13:30 debug: Loading module '\000/units/zsb9502/zsb9502_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/xsb4201/xsb4201_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb4207/brb4207_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/uab4302/uab4302_script.lua\000' info: Hooked /units/uab4302/uab4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_script.lua debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/ueb1301/ueb1301_script.lua\000' debug: Loading module '\000/units/xss0201/xss0201_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Current gametime: 00:14:00 debug: Loading module '\000/units/xsa0104/xsa0104_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/mods/totalmayhem/units/broat2exgs/broat2exgs_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/mods/totalmayhem/units/brobt1airst/brobt1airst_script.lua\000' debug: Loading module '\000/units/uab3201/uab3201_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/broat3asup/broat3asup_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T1AADefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T1AADefense" - Using UnitID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (2) for BuildUnitWithID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "brnt1expdt2" is assigned to build TECH2 buildplatoon! ("T1AADefense") debug: Current gametime: 00:14:30 debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/units/ual0401/ual0401_script.lua\000' debug: Loading module '\000/units/ueb4301/ueb4301_script.lua\000' debug: Loading module '\000/units/xsl0309/xsl0309_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brot3shpd/brot3shpd_script.lua\000' debug: Loading module '\000/units/uaa0303/uaa0303_script.lua\000' debug: Loading module '\000/units/urb1303/urb1303_script.lua\000' debug: Loading module '\000/units/uab4301/uab4301_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/lua/ui/dialogs/score.lua\000' debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000' debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000' debug: Current gametime: 00:15:00 debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/mods/totalmayhem/projectiles/nullweapon/nullweapon_script.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmprojectiles.lua\000' debug: Loading module '\000/units/uaa0203/uaa0203_script.lua\000' debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt2pd/brmt2pd_script.lua\000' debug: Loading module '\000/units/uaa0104/uaa0104_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Current gametime: 00:15:30 debug: Loading module '\000/units/uab0103/uab0103_script.lua\000' debug: Loading module '\000/units/urb3104/urb3104_script.lua\000' debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000' debug: Loading module '\000/lua/cybranprojectiles.lua\000' debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000' debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000' debug: Loading module '\000/projectiles/saashleoaagatlinggun02/saashleoaagatlinggun02_script.lua\000' debug: Loading module '\000/lua/seraphimprojectiles.lua\000' debug: Loading module '\000/projectiles/sdfaireaubolter01/sdfaireaubolter01_script.lua\000' debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000' debug: Loading module '\000/units/xsl0202/xsl0202_script.lua\000' debug: Loading module '\000/projectiles/caaautocannon01/caaautocannon01_script.lua\000' debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds debug: Current gametime: 00:16:00 debug: Loading module '\000/units/xsb0303/xsb0303_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/units/uea0107/uea0107_script.lua\000' debug: Loading module '\000/projectiles/adfoblivioncannon05/adfoblivioncannon05_script.lua\000' debug: Loading module '\000/lua/aeonprojectiles.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab1106/bab1106_script.lua\000' debug: Loading module '\000/units/uab2109/uab2109_script.lua\000' debug: Loading module '\000/units/xeb0104/xeb0104_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Current gametime: 00:16:30 debug: Loading module '\000/projectiles/sinker/sinker_script.lua\000' debug: Loading module '\000/projectiles/taamissileflayer01/taamissileflayer01_script.lua\000' debug: Loading module '\000/lua/terranprojectiles.lua\000' debug: Loading module '\000/units/uab3202/uab3202_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/units/uas0103/uas0103_script.lua\000' debug: Loading module '\000/units/xea3204/xea3204_script.lua\000' debug: Loading module '\000/units/xss0202/xss0202_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb1106/brb1106_script.lua\000' debug: Current gametime: 00:17:00 debug: Loading module '\000/units/uab2204/uab2204_script.lua\000' debug: Loading module '\000/units/uaa0302/uaa0302_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/units/uab2304/uab2304_script.lua\000' debug: Current gametime: 00:17:30 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/units/xsb0301/xsb0301_script.lua\000' debug: Loading module '\000/units/uab2104/uab2104_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: AEON, Building Type: "T2AADefense", engineer-faction: "AEON" debug: *AIExecuteBuildStructure: Found template: "T2AADefense" - Using UnitID: "brpat1exgunship" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (1) for BuildUnitWithID: "brpat1exgunship" debug: *AIExecuteBuildStructure: Engineer ("ual0208") has Techlevel (2) debug: *AIExecuteBuildStructure: Engineer with Techlevel (2) can build TECH1 BuildUnitWithID: "brpat1exgunship" debug: *AIExecuteBuildStructure: AI-faction: AEON, Engineer with faction (AEON) can build faction (AEON) - BuildUnitWithID: "brpat1exgunship" warning: *AIExecuteBuildStructure: DecideWhatToBuild call failed for Building Type: "T2AADefense", faction: "AEON" - Unit:brpat1exgunship debug: Loading module '\000/mods/totalmayhem/units/brost1destr/brost1destr_script.lua\000' debug: Loading module '\000/units/uab2205/uab2205_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/projectiles/saaolarisaaartillery06/saaolarisaaartillery06_script.lua\000' debug: Loading module '\000/units/xsb1301/xsb1301_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/ueb0103/ueb0103_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/mods/totalmayhem/units/brnt1htt2/brnt1htt2_script.lua\000' debug: Current gametime: 00:18:00 debug: Loading module '\000/units/uab3102/uab3102_script.lua\000' debug: Loading module '\000/units/xsb1303/xsb1303_script.lua\000' debug: Loading module '\000/units/uab4201/uab4201_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/units/xaa0306/xaa0306_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt2bt/brnt2bt_script.lua\000' debug: Loading module '\000/units/uab2301/uab2301_script.lua\000' debug: Current gametime: 00:18:30 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/mods/totalmayhem/units/brmat3asup/brmat3asup_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3btrlproj/brnt3btrlproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3argusminiproj/brnt3argusminiproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1btproj/brnt1btproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3btproj/brnt3btproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt3pdro/brmt3pdro_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Current gametime: 00:19:00 debug: Loading module '\000/units/uab1303/uab1303_script.lua\000' debug: Loading module '\000/units/ueb1303/ueb1303_script.lua\000' debug: Loading module '\000/units/xrb0104/xrb0104_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt1mt/brnt1mt_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/units/xsb2205/xsb2205_script.lua\000' debug: Current gametime: 00:19:30 debug: Loading module '\000/projectiles/adfquantumcannon01/adfquantumcannon01_script.lua\000' debug: Loading module '\000/projectiles/cantorpedonanite01/cantorpedonanite01_script.lua\000' debug: Loading module '\000/projectiles/aimantitorpedo01/aimantitorpedo01_script.lua\000' debug: Loading module '\000/projectiles/cdfprotoncannon04/cdfprotoncannon04_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt3pdroproj/brmt3pdroproj_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T2AADefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T2AADefense" - Using UnitID: "brnt2epdt3" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "brnt2epdt3" debug: *AIExecuteBuildStructure: Engineer ("uel0208") has Techlevel (2) warning: *AIExecuteBuildStructure: TECH2 Unit "brnt2epdt3" is assigned to build TECH3 buildplatoon! ("T2AADefense") debug: Loading module '\000/projectiles/caamissilenanite03/caamissilenanite03_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/units/uas0203/uas0203_script.lua\000' debug: Loading module '\000/units/uab0304/uab0304_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt2epd/brnt2epd_script.lua\000' debug: Loading module '\000/units/ueb0203/ueb0203_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt3pd/brmt3pd_script.lua\000' debug: Current gametime: 00:20:00 warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab2308/bab2308_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: Loading module '\000/units/uab3104/uab3104_script.lua\000' debug: Loading module '\000/projectiles/aaaautocannonquantum01/aaaautocannonquantum01_script.lua\000' debug: Loading module '\000/units/uab2305/uab2305_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/units/xab1401/xab1401_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/broat1figproj/broat1figproj_script.lua\000' debug: Loading module '\000/projectiles/aaasonicpulse02/aaasonicpulse02_script.lua\000' debug: Current gametime: 00:20:30 debug: Loading module '\000/units/uab2303/uab2303_script.lua\000' debug: Loading module '\000/units/xrb2308/xrb2308_script.lua\000' debug: Loading module '\000/units/urb5202/urb5202_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/units/urb4302/urb4302_script.lua\000' info: Hooked /units/urb4302/urb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_script.lua debug: Loading module '\000/units/ueb2108/ueb2108_script.lua\000' debug: Current gametime: 00:21:00 debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: Loading module '\000/projectiles/cifmolecularresonanceshell01/cifmolecularresonanceshell01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brmt2epd/brmt2epd_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brpt3ml/brpt3ml_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Current gametime: 00:21:30 debug: Loading module '\000/units/uab2108/uab2108_script.lua\000' debug: Loading module '\000/units/dea0202/dea0202_script.lua\000' debug: Loading module '\000/units/urb0203/urb0203_script.lua\000' debug: Current gametime: 00:22:00 debug: Loading module '\000/units/xsb2304/xsb2304_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb1106/beb1106_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt2exlm/brnt2exlm_script.lua\000' debug: Loading module '\000/units/xrb2309/xrb2309_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/mods/totalmayhem/units/brnt2ht/brnt2ht_script.lua\000' debug: Loading module '\000/projectiles/saalosaareautocannon04/saalosaareautocannon04_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brost1battleship/brost1battleship_script.lua\000' debug: Loading module '\000/units/xsb4302/xsb4302_script.lua\000' info: Hooked /units/xsb4302/xsb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_script.lua debug: Current gametime: 00:22:30 debug: Loading module '\000/mods/totalmayhem/projectiles/brmt3pdproj/brmt3pdproj_script.lua\000' debug: Loading module '\000/units/zsb9603/zsb9603_script.lua\000' debug: Loading module '\000/projectiles/siflaansetacticalmissile02/siflaansetacticalmissile02_script.lua\000' debug: Loading module '\000/projectiles/saaolarisaaartillery04/saaolarisaaartillery04_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb2306/bsb2306_script.lua\000' debug: Loading module '\000/projectiles/saashleoaagatlinggun01/saashleoaagatlinggun01_script.lua\000' debug: Loading module '\000/projectiles/cifmissiletactical01/cifmissiletactical01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/mirvserpentine01/mirvserpentine01_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1hvyproj/brmt1hvyproj_script.lua\000' debug: Loading module '\000/units/ueb0303/ueb0303_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T1AADefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T1AADefense" - Using UnitID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (2) for BuildUnitWithID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "brnt1expdt2" is assigned to build TECH2 buildplatoon! ("T1AADefense") debug: Current gametime: 00:23:00 debug: Loading module '\000/projectiles/tifmissilecruise01/tifmissilecruise01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb4309/bsb4309_script.lua\000' debug: Loading module '\000/units/ual0301/ual0301_script.lua\000' debug: Current gametime: 00:23:30 debug: Loading module '\000/units/ueb4302/ueb4302_script.lua\000' info: Hooked /units/ueb4302/ueb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_script.lua warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/projectiles/cankriltorpedo01/cankriltorpedo01_script.lua\000' debug: Loading module '\000/units/uab0203/uab0203_script.lua\000' debug: Current gametime: 00:24:00 debug: Loading module '\000/projectiles/aaasonicpulse01/aaasonicpulse01_script.lua\000' debug: Loading module '\000/units/urs0305/urs0305_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt2epdproj/brmt2epdproj_script.lua\000' debug: Loading module '\000/projectiles/sananaittorpedo01/sananaittorpedo01_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/mods/totalmayhem/units/brot1expd/brot1expd_script.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmaeonweapons.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmcollisionbeams.lua\000' debug: Current gametime: 00:24:30 debug: Loading module '\000/units/uea0204/uea0204_script.lua\000' debug: Loading module '\000/projectiles/aantorpedochronopack01/aantorpedochronopack01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb0003/bsb0003_script.lua\000' debug: Loading module '\000/projectiles/aaazealotmissile01/aaazealotmissile01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1extankproj/brmt1extankproj_script.lua\000' debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000' debug: Current gametime: 00:25:00 debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "EnergyStorage", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "EnergyStorage" - Using UnitID: "beb1106" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (3) for BuildUnitWithID: "beb1106" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "beb1106" is assigned to build TECH3 buildplatoon! ("EnergyStorage") debug: Loading module '\000/units/ues0302/ues0302_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/projectiles/adfquatumautogun01/adfquatumautogun01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brot3btbotproj/brot3btbotproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brot3btbot2proj/brot3btbot2proj_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T1AADefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T1AADefense" - Using UnitID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (2) for BuildUnitWithID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "brnt1expdt2" is assigned to build TECH2 buildplatoon! ("T1AADefense") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T1GroundDefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T1GroundDefense" - Using UnitID: "brnt1hpdt2" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (2) for BuildUnitWithID: "brnt1hpdt2" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "brnt1hpdt2" is assigned to build TECH2 buildplatoon! ("T1GroundDefense") debug: Loading module '\000/mods/totalmayhem/units/brot2epd/brot2epd_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb2402/bsb2402_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T1AADefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T1AADefense" - Using UnitID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (2) for BuildUnitWithID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "brnt1expdt2" is assigned to build TECH2 buildplatoon! ("T1AADefense") debug: Loading module '\000/projectiles/siflaansetacticalmissile01/siflaansetacticalmissile01_script.lua\000' debug: Loading module '\000/units/uaa0304/uaa0304_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bel0109/bel0109_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt2exm1/brnt2exm1_script.lua\000' debug: Current gametime: 00:25:30 debug: Loading module '\000/units/uab2101/uab2101_script.lua\000' warning: Error running lua script: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): attempt to perform arithmetic on field `MeshExtentsY' (a nil value) stack traceback: ...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua(699): in function <...a\faforever\gamedata\lua.nx2\lua\effectutilities.lua:692> debug: Loading module '\000/mods/totalmayhem/units/brnt1advbot/brnt1advbot_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/mirvserpentinevchild01/mirvserpentinevchild01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsprojectiles.lua\000' debug: Current gametime: 00:26:00 debug: Loading module '\000/units/xsa0202/xsa0202_script.lua\000' debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000' debug: Loading module '\000/units/uab0303/uab0303_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brot1hpd/brot1hpd_script.lua\000' debug: Current gametime: 00:26:30 debug: Loading module '\000/projectiles/simantimissile02/simantimissile02_script.lua\000' debug: Loading module '\000/projectiles/laserbotterran01/laserbotterran01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brot3pdro/brot3pdro_script.lua\000' debug: Current gametime: 00:27:00 debug: Loading module '\000/projectiles/aifbombquark01/aifbombquark01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/baa0309/baa0309_script.lua\000' debug: Loading module '\000/units/uel0307/uel0307_script.lua\000' debug: Loading module '\000/units/urb0303/urb0303_script.lua\000' debug: Loading module '\000/units/xsb4301/xsb4301_script.lua\000' debug: Current gametime: 00:27:30 debug: Current gametime: 00:28:00 debug: Loading module '\000/units/uas0201/uas0201_script.lua\000' debug: Loading module '\000/lua/aeon_naval_weapons.lua\000' debug: Current gametime: 00:28:30 debug: Loading module '\000/units/uea0103/uea0103_script.lua\000' debug: Current gametime: 00:29:00 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb5205/bsb5205_script.lua\000' debug: Loading module '\000/units/uas0202/uas0202_script.lua\000' debug: Loading module '\000/units/urs0302/urs0302_script.lua\000' debug: Loading module '\000/projectiles/tdfgauss03/tdfgauss03_script.lua\000' warning: Error running lua script from destroyed thread: attempt to index a nil value stack traceback: [C]: in function `GetThreatAtPosition' ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(5558): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:5499> debug: Loading module '\000/units/xsb3202/xsb3202_script.lua\000' debug: Current gametime: 00:29:30 debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000' debug: Loading module '\000/lua/keymap/properkeynames.lua\000' debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keycategories.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab2306/bab2306_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsweapons.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsdefaultcollisionbeams.lua\000' debug: Loading module '\000/units/uel0104/uel0104_script.lua\000' debug: Loading module '\000/units/zsb9602/zsb9602_script.lua\000' debug: Current gametime: 00:30:00 debug: Loading module '\000/projectiles/adfoblivioncannon01/adfoblivioncannon01_script.lua\000' debug: Current gametime: 00:30:30 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab2303/bab2303_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsa0002/bsa0002_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsa0001/bsa0001_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb0405/bsb0405_script.lua\000' debug: Loading module '\000/projectiles/taarailgun02/taarailgun02_script.lua\000' debug: Loading module '\000/units/xas0306/xas0306_script.lua\000' debug: Loading module '\000/projectiles/aimantimissile01/aimantimissile01_script.lua\000' debug: Current gametime: 00:31:00 debug: Loading module '\000/mods/blackopsfaf-exunits/units/eas0302/eas0302_script.lua\000' debug: Current gametime: 00:31:30 debug: Loading module '\000/units/xss0304/xss0304_script.lua\000' debug: Loading module '\000/mods/totalmayhem/units/broat3bomber/broat3bomber_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bss0306/bss0306_script.lua\000' debug: Loading module '\000/lua/kirveseffects.lua\000' debug: Loading module '\000/units/xss0302/xss0302_script.lua\000' debug: Loading module '\000/units/xes0307/xes0307_script.lua\000' debug: Current gametime: 00:32:00 debug: Loading module '\000/projectiles/aandepthcharge02/aandepthcharge02_script.lua\000' debug: Loading module '\000/projectiles/aantorpedo01/aantorpedo01_script.lua\000' debug: Loading module '\000/projectiles/cdfprotoncannon03/cdfprotoncannon03_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brs0304/brs0304_script.lua\000' debug: Loading module '\000/projectiles/sanajelluantitorpedo01/sanajelluantitorpedo01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bss0401/bss0401_script.lua\000' debug: Current gametime: 00:32:30 debug: Loading module '\000/mods/totalmayhem/units/brot3exm1/brot3exm1_script.lua\000' info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(false) debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb0001/bsb0001_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsdefaultantiprojectile.lua\000' debug: Current gametime: 00:33:00 debug: Loading module '\000/projectiles/aifmissileserpentine03/aifmissileserpentine03_script.lua\000' debug: Current gametime: 00:33:30 debug: Current gametime: 00:34:00 debug: Loading module '\000/effects/entities/scudeath01/scudeath01_script.lua\000' debug: Loading module '\000/effects/entities/scudeathshockwave01/scudeathshockwave01_script.lua\000' debug: Loading module '\000/mods/totalmayhem/projectiles/brnat1advfigproj/brnat1advfigproj_script.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmavaprojectiles.lua\000' debug: Loading module '\000/mods/totalmayhem/lua/tmavaeffecttemplates.lua\000' debug: Loading module '\000/mods/totalmayhem/units/brnt3aa/brnt3aa_script.lua\000' debug: Current gametime: 00:34:30 debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: AEON, Building Type: "T2AADefense", engineer-faction: "AEON" debug: *AIExecuteBuildStructure: Found template: "T2AADefense" - Using UnitID: "brpat1exgunship" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (1) for BuildUnitWithID: "brpat1exgunship" debug: *AIExecuteBuildStructure: Engineer ("ual0208") has Techlevel (2) debug: *AIExecuteBuildStructure: Engineer with Techlevel (2) can build TECH1 BuildUnitWithID: "brpat1exgunship" debug: *AIExecuteBuildStructure: AI-faction: AEON, Engineer with faction (AEON) can build faction (AEON) - BuildUnitWithID: "brpat1exgunship" warning: *AIExecuteBuildStructure: DecideWhatToBuild call failed for Building Type: "T2AADefense", faction: "AEON" - Unit:brpat1exgunship debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsa0310/bsa0310_script.lua\000' debug: Current gametime: 00:35:00 debug: Loading module '\000/units/xsa0303/xsa0303_script.lua\000' debug: Current gametime: 00:35:30 debug: Loading module '\000/mods/blackopsfaf-exunits/units/ees0302/ees0302_script.lua\000' debug: Loading module '\000/projectiles/tdphalanx01/tdphalanx01_script.lua\000' debug: Current gametime: 00:36:00 debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000' debug: Loading module '\000/projectiles/saaolarisaaartillery05/saaolarisaaartillery05_script.lua\000' debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T1GroundDefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T1GroundDefense" - Using UnitID: "brnt1hpdt2" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (2) for BuildUnitWithID: "brnt1hpdt2" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "brnt1hpdt2" is assigned to build TECH2 buildplatoon! ("T1GroundDefense") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T1AADefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T1AADefense" - Using UnitID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (2) for BuildUnitWithID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "brnt1expdt2" is assigned to build TECH2 buildplatoon! ("T1AADefense") debug: *AIExecuteBuildStructure: We cant decide whatToBuild! AI-faction: UEF, Building Type: "T1AADefense", engineer-faction: "UEF" debug: *AIExecuteBuildStructure: Found template: "T1AADefense" - Using UnitID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Need engineer with Techlevel (2) for BuildUnitWithID: "brnt1expdt2" debug: *AIExecuteBuildStructure: Engineer ("uel0105") has Techlevel (1) warning: *AIExecuteBuildStructure: TECH1 Unit "brnt1expdt2" is assigned to build TECH2 buildplatoon! ("T1AADefense") info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false info: UI_Lua import("/lua/ui/uimain.lua").EscapeHandler() info: UI_Lua import("/lua/ui/game/tabs.lua").ToggleTab("main") info: ren_oblivion true info: ren_ui false info: send Ptr: C6F70002 info: send Ptr: B0D40002 info: send Ptr: ADD40002 info: send Ptr: C6F70002 info: send Ptr: ADD40002 info: send Ptr: B0D40002 info: recv Ptr: ADD40002 info: recv Ptr: C6F70002 info: recv Ptr: B0D40002 info: Callback packet received, exit sync is over