info: mounting maps from: C:\Users\jchamlin\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\Users\jchamlin\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: mounting maps from: C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\ info: Found mod sounds in: BattlePack info: Found mod sounds in: BlackOpsFAF-Unleashed info: Found mod sounds in: Oof info: Found mod sounds in: Survival Mayhem&BO balance info: Found mod sounds in: TotalMayhem info: Found mod sounds in: BattlePack info: Found mod sounds in: BlackOpsFAF-Unleashed info: Found mod sounds in: Oof info: Found mod sounds in: Survival Mayhem&BO balance info: Found mod sounds in: TotalMayhem info: checking C:\Users\jchamlin\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\Users\jchamlin\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nxt info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E01_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E02_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E03_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E04_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E05_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E06_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\Prothyon16_VO.nx2 info: not safe C:\ProgramData\FAForever\bin\..\gamedata\TCR_VO.nx2 info: checking C:/Program Files (x86)/Steam/steamapps/common/Supreme Commander Forged Alliance\gamedata\*.scd info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\10 the pass', mounted as '/maps/10 the pass/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\10_you_shall_not_pass.v0002', mounted as '/maps/10_you_shall_not_pass.v0002/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\12_you_shall_not_pass.v0001', mounted as '/maps/12_you_shall_not_pass.v0001/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_mars_-_mangala_fossa.v0003', mounted as '/maps/adaptive_mars_-_mangala_fossa.v0003/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_turtle_beach.v0005', mounted as '/maps/adaptive_turtle_beach.v0005/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\aloha_team_4.v0069', mounted as '/maps/aloha_team_4.v0069/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles', mounted as '/maps/astro_crater_battles/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_overmap.v0001', mounted as '/maps/astro_crater_battles_4x4_overmap.v0001/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_overmap.v0002', mounted as '/maps/astro_crater_battles_4x4_overmap.v0002/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich.v0001', mounted as '/maps/astro_crater_battles_4x4_rich.v0001/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich_v2.v0001', mounted as '/maps/astro_crater_battles_4x4_rich_v2.v0001/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich_xl.v0002', mounted as '/maps/astro_crater_battles_4x4_rich_xl.v0002/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_v2.v0002', mounted as '/maps/astro_crater_battles_4x4_v2.v0002/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_v2_teamplay_ai.v0001', mounted as '/maps/astro_crater_battles_4x4_v2_teamplay_ai.v0001/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_noob.v0011', mounted as '/maps/astro_crater_battles_noob.v0011/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_open_4x4_v2.v0002', mounted as '/maps/astro_crater_battles_open_4x4_v2.v0002/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_survival_no_mods.v0004', mounted as '/maps/astro_crater_survival_no_mods.v0004/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\a_procyon5.v0001', mounted as '/maps/a_procyon5.v0001/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\battle of thermopylae survival.v0001', mounted as '/maps/battle of thermopylae survival.v0001/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\center_arena_survival.v0017', mounted as '/maps/center_arena_survival.v0017/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\creepy.v0005', mounted as '/maps/creepy.v0005/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\dddx_rpg_survival.v0156', mounted as '/maps/dddx_rpg_survival.v0156/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0006', mounted as '/maps/dualgap_adaptive.v0006/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0009', mounted as '/maps/dualgap_adaptive.v0009/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0005', mounted as '/maps/dualgap_fix_adaptive.v0005/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0006', mounted as '/maps/dualgap_fix_adaptive.v0006/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0007', mounted as '/maps/dualgap_fix_adaptive.v0007/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_fix_adaptive.v0009', mounted as '/maps/dualgap_fix_adaptive.v0009/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_reborn.v0003', mounted as '/maps/dualgap_reborn.v0003/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_scale_adaptive.v0004', mounted as '/maps/dualgap_scale_adaptive.v0004/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_fix.v0002.v0002', mounted as '/maps/dual_gap_fix.v0002.v0002/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\dual_gap_fix.v0004.v0004', mounted as '/maps/dual_gap_fix.v0004.v0004/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\fortress teamplay_ai', mounted as '/maps/fortress teamplay_ai/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\gap of rohan.v0001', mounted as '/maps/gap of rohan.v0001/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\gap of rohan.v0003', mounted as '/maps/gap of rohan.v0003/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\hilly plateau 6v6', mounted as '/maps/hilly plateau 6v6/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\ice_river.v0003', mounted as '/maps/ice_river.v0003/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\neroxis_map_generator_1.3.6_2xzyfzibbywpw_ayeh6cb3dffquaqaay_', mounted as '/maps/neroxis_map_generator_1.3.6_2xzyfzibbywpw_ayeh6cb3dffquaqaay_/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay_', mounted as '/maps/neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay_/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\picnic_5v5.v0007', mounted as '/maps/picnic_5v5.v0007/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\rush_the_kings_landing.v0005', mounted as '/maps/rush_the_kings_landing.v0005/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r06.v0019', mounted as '/maps/scca_coop_r06.v0019/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_015.v0002', mounted as '/maps/scmp_015.v0002/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\setons lite.v0001', mounted as '/maps/setons lite.v0001/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\setons_clutch_-_faf_version.v0003', mounted as '/maps/setons_clutch_-_faf_version.v0003/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\sugar_desert.v0005', mounted as '/maps/sugar_desert.v0005/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension.v0001', mounted as '/maps/survival_5thdimension.v0001/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension_16_player_v5.v0018', mounted as '/maps/survival_5thdimension_16_player_v5.v0018/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension_8_player.v0003', mounted as '/maps/survival_5thdimension_8_player.v0003/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension_v8.v0001', mounted as '/maps/survival_5thdimension_v8.v0001/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_mayhem&bo_3d_v1.v0088', mounted as '/maps/survival_mayhem&bo_3d_v1.v0088/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\survival_sea_fleet.v0005', mounted as '/maps/survival_sea_fleet.v0005/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\twin rivers.v0001', mounted as '/maps/twin rivers.v0001/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged alliance\maps\wave_of_death.v0012', mounted as '/maps/wave_of_death.v0012/' info: DISK: AddSearchPath: 'c:\users\jchamlin\documents\my games\gas powered games\supreme commander forged 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'/maps/astro_crater_battles_4x4_v2_teamplay_ai.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_noob.v0011', mounted as '/maps/astro_crater_battles_noob.v0011/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_open_4x4_v2.v0002', mounted as '/maps/astro_crater_battles_open_4x4_v2.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_survival_no_mods.v0004', mounted as '/maps/astro_crater_survival_no_mods.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\a_procyon5.v0001', mounted as '/maps/a_procyon5.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged 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games\supreme commander forged alliance\maps\scmp_015.v0002', mounted as '/maps/scmp_015.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\setons lite.v0001', mounted as '/maps/setons lite.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\setons_clutch_-_faf_version.v0003', mounted as '/maps/setons_clutch_-_faf_version.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\sugar_desert.v0005', mounted as '/maps/sugar_desert.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension.v0001', mounted as '/maps/survival_5thdimension.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension_16_player_v5.v0018', mounted as '/maps/survival_5thdimension_16_player_v5.v0018/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension_8_player.v0003', mounted as '/maps/survival_5thdimension_8_player.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension_v8.v0001', mounted as '/maps/survival_5thdimension_v8.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_mayhem&bo_3d_v1.v0088', mounted as '/maps/survival_mayhem&bo_3d_v1.v0088/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_sea_fleet.v0005', mounted as '/maps/survival_sea_fleet.v0005/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\twin rivers.v0001', mounted as '/maps/twin rivers.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\wave_of_death.v0012', mounted as '/maps/wave_of_death.v0012/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\you_shall_not_pass_enhanced.v0004', mounted as '/maps/you_shall_not_pass_enhanced.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\modules.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance', mounted as '/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 1dfa6d8 debug: SND: Loaded WaveBank 'aeonselect' at 1dfa6d8 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 1dfa808 debug: SND: Loaded WaveBank 'ambienttest' at 1dfa808 info: IsStreamingWaveBank("/sounds/battlepackwb.xwb") => false debug: Wavebank prepared: 1dfa938 debug: SND: Loaded WaveBank 'battlepackwb' at 1dfa938 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 1dfaa68 debug: SND: Loaded WaveBank 'blackopswb' at 1dfaa68 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 1dfab98 debug: SND: Loaded WaveBank 'cybranselect' at 1dfab98 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 275ffe8 debug: SND: Loaded WaveBank 'explosions' at 275ffe8 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 2760118 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 2761688 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 27627f0 debug: SND: Loaded WaveBank 'impacts' at 27627f0 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 2762920 debug: SND: Loaded WaveBank 'interface' at 2762920 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 2762a50 info: IsStreamingWaveBank("/sounds/nomadsdestroy.xwb") => false debug: Wavebank prepared: 2763bb8 debug: SND: Loaded WaveBank 'nomadsdestroy' at 2763bb8 info: IsStreamingWaveBank("/sounds/nomadsprojectiles.xwb") => false debug: Wavebank prepared: 2763ce8 debug: SND: Loaded WaveBank 'nomadsprojectiles' at 2763ce8 info: IsStreamingWaveBank("/sounds/nomadsunits.xwb") => false debug: Wavebank prepared: 2763e18 debug: SND: Loaded WaveBank 'nomadsunits' at 2763e18 info: IsStreamingWaveBank("/sounds/nomadsweapons.xwb") => false debug: Wavebank prepared: 2763f48 debug: SND: Loaded WaveBank 'nomadsweapons' at 2763f48 info: IsStreamingWaveBank("/sounds/oof.xwb") => false debug: Wavebank prepared: 2764078 debug: SND: Loaded WaveBank 'oof' at 2764078 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 27641a8 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 2765310 debug: SND: Loaded WaveBank 'seraphimselect' at 2765310 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 2765440 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 27665a8 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 27665a8 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 27666d8 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 27666d8 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 2766808 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 2766808 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 2766d08 debug: SND: Loaded WaveBank 'tm_robotsounds' at 2766d08 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 2767458 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 2767458 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 2767940 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 2766f78 debug: SND: Loaded WaveBank 'uaa' at 2766f78 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 2766e40 debug: SND: Loaded WaveBank 'uaadestroy' at 2766e40 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 27670b0 debug: SND: Loaded WaveBank 'uaaweapon' at 27670b0 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 2766a98 debug: SND: Loaded WaveBank 'uab' at 2766a98 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 27671e8 debug: SND: Loaded WaveBank 'ual' at 27671e8 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 2767590 debug: SND: Loaded WaveBank 'ualdestroy' at 2767590 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 27676c8 debug: SND: Loaded WaveBank 'ualweapon' at 27676c8 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 2767320 debug: SND: Loaded WaveBank 'uas' at 2767320 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 2768aa8 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 2767800 debug: SND: Loaded WaveBank 'uasweapon' at 2767800 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 2766960 debug: SND: Loaded WaveBank 'uea' at 2766960 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 2766bd0 debug: SND: Loaded WaveBank 'ueadestroy' at 2766bd0 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 276ad48 debug: SND: Loaded WaveBank 'ueaweapon' at 276ad48 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 276a250 debug: SND: Loaded WaveBank 'ueb' at 276a250 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 276b840 debug: SND: Loaded WaveBank 'uefselect' at 276b840 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 276a388 debug: SND: Loaded WaveBank 'uel' at 276a388 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 276b498 debug: SND: Loaded WaveBank 'ueldestroy' at 276b498 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 276a118 debug: SND: Loaded WaveBank 'uelweapon' at 276a118 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 2769d70 debug: SND: Loaded WaveBank 'ues' at 2769d70 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 276bc18 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 276afb8 debug: SND: Loaded WaveBank 'uesweapon' at 276afb8 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 276b228 debug: SND: Loaded WaveBank 'unitrumble' at 276b228 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 276b0f0 debug: SND: Loaded WaveBank 'unitsglobal' at 276b0f0 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 2769ea8 debug: SND: Loaded WaveBank 'ura' at 2769ea8 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 276b360 debug: SND: Loaded WaveBank 'uradestroy' at 276b360 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 276a868 debug: SND: Loaded WaveBank 'uraweapon' at 276a868 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 2769fe0 debug: SND: Loaded WaveBank 'urb' at 2769fe0 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 276a4c0 debug: SND: Loaded WaveBank 'url' at 276a4c0 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 276b5d0 debug: SND: Loaded WaveBank 'urldestroy' at 276b5d0 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 276b978 debug: SND: Loaded WaveBank 'urlweapon' at 276b978 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 276a9a0 debug: SND: Loaded WaveBank 'urs' at 276a9a0 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 276cd80 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 276dee8 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 276bab0 debug: SND: Loaded WaveBank 'ursweapon' at 276bab0 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 276b708 debug: SND: Loaded WaveBank 'xaa_weapon' at 276b708 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 2769c38 debug: SND: Loaded WaveBank 'xab' at 2769c38 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 276a5f8 debug: SND: Loaded WaveBank 'xal' at 276a5f8 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 276aad8 debug: SND: Loaded WaveBank 'xal_weapon' at 276aad8 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 276a730 debug: SND: Loaded WaveBank 'xas' at 276a730 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 276ac10 debug: SND: Loaded WaveBank 'xas_weapons' at 276ac10 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 276ae80 debug: SND: Loaded WaveBank 'xea' at 276ae80 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 276f1b0 debug: SND: Loaded WaveBank 'xea_weapons' at 276f1b0 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 2770050 debug: SND: Loaded WaveBank 'xeb' at 2770050 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 276f900 debug: SND: Loaded WaveBank 'xel' at 276f900 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 276fa38 debug: SND: Loaded WaveBank 'xel_weapons' at 276fa38 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 276fde0 debug: SND: Loaded WaveBank 'xes' at 276fde0 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 2771058 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 276fca8 debug: SND: Loaded WaveBank 'xes_weapons' at 276fca8 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 27703f8 debug: SND: Loaded WaveBank 'xra' at 27703f8 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 2770188 debug: SND: Loaded WaveBank 'xra_weapon' at 2770188 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 276fb70 debug: SND: Loaded WaveBank 'xrb' at 276fb70 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 2770530 debug: SND: Loaded WaveBank 'xrl' at 2770530 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 27721c0 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 27708d8 debug: SND: Loaded WaveBank 'xrl_weapon' at 27708d8 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 276ff18 debug: SND: Loaded WaveBank 'xrs' at 276ff18 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 27702c0 debug: SND: Loaded WaveBank 'xrs_weapon' at 27702c0 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 2770db8 debug: SND: Loaded WaveBank 'xsa' at 2770db8 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 2770a10 debug: SND: Loaded WaveBank 'xsa_destroy' at 2770a10 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 276f558 debug: SND: Loaded WaveBank 'xsa_weapon' at 276f558 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 2770668 debug: SND: Loaded WaveBank 'xsb' at 2770668 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 276f7c8 debug: SND: Loaded WaveBank 'xsb_weapon' at 276f7c8 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 2770c80 debug: SND: Loaded WaveBank 'xsl' at 2770c80 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 2770ef0 debug: SND: Loaded WaveBank 'xsl_destroy' at 2770ef0 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 276f690 debug: SND: Loaded WaveBank 'xsl_weapon' at 276f690 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 276f078 debug: SND: Loaded WaveBank 'xss' at 276f078 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 2773328 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 27707a0 debug: SND: Loaded WaveBank 'xss_weapon' at 27707a0 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'battlepacksb' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'nomadsprojectiles' debug: SND: Loaded SoundBank 'nomadsunits' debug: SND: Loaded SoundBank 'nomadsweapons' debug: SND: Loaded SoundBank 'oof' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -40831136 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 27a0da0 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 27a0968 info: IsStreamingWaveBank("/sounds/voice/us/vo_battlepackwb.xwb") => false debug: Wavebank prepared: 2770b48 debug: SND: Loaded WaveBank 'vo_battlepackwb' at 2770b48 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 27a0ad0 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 27a0f08 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 27a1070 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 27a14a8 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 27a11d8 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 27a0800 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 27a0c38 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 27a1610 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 27a1340 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'vo_battlepacksb' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' debug: Loading module '\000/lua/ui/uiutil.lua\000' debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: /savereplay info: REPLAY ID: 5839 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module '\000/lua/options/options.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: SC_ToggleCursorClip 0 info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/ui/game/reclaim.lua\000' info: cam_ZoomAmount 0.40000000596046 info: ui_AlwaysRenderStrategicIcons 0 info: ui_ScreenEdgeScrollView 1 info: ui_ArrowKeysScrollView 1 info: ui_KeyboardPanSpeed 90 info: ui_KeyboardPanAccelerateMultiplier 4 info: ui_KeyboardRotateSpeed 10 info: ui_KeyboardRotateAccelerateMultiplier 2 info: SC_SecondaryAdapter true info: ren_Skydome 1 info: graphics_Fidelity 2 info: shadow_Fidelity 3 info: ren_MipSkipLevels 0 info: cam_DefaultLOD 0.9 info: cam_SetLOD WorldCamera 0.9 info: cam_SetLOD WorldCamera2 0.9 info: cam_SetLOD CameraHead2 0.9 info: SC_CameraScaleLOD 2 info: ren_bloom 1 debug: Wavebank prepared: 2760118 debug: Wavebank prepared: 2761688 debug: Wavebank prepared: 2762a50 debug: Wavebank prepared: 27641a8 debug: Wavebank prepared: 2765440 debug: Wavebank prepared: 2767940 debug: Wavebank prepared: 2768aa8 debug: Wavebank prepared: 276bc18 debug: Wavebank prepared: 276cd80 debug: Wavebank prepared: 276dee8 debug: Wavebank prepared: 2771058 debug: Wavebank prepared: 27721c0 debug: Wavebank prepared: 2773328 debug: Wavebank prepared: 27a0da0 debug: Wavebank prepared: 27a0968 debug: Wavebank prepared: 27a0f08 debug: Wavebank prepared: 27a1070 debug: Wavebank prepared: 27a14a8 debug: Wavebank prepared: 27a11d8 debug: Wavebank prepared: 27a0800 debug: Wavebank prepared: 27a0c38 debug: Wavebank prepared: 27a1610 debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000' info: GPGNET: entering idle state. debug: Wavebank prepared: 27a0ad0 debug: Wavebank prepared: 27a1340 debug: Loading module '\000/lua/ui/lobby/lobby.lua\000' debug: Loading module '\000/lua/version.lua\000' debug: Loading module '\000/lua/ui/menus/menucommon.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/lua/ui/maputil.lua\000' debug: Loading module '\000/etc/faf/mapblacklist.lua\000' debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000' debug: Loading module '\000/lua/ui/controls/mappreview.lua\000' debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000' debug: Loading module '\000/lua/ui/texturepool.lua\000' debug: Loading module '\000/lua/ui/controls/acubutton.lua\000' debug: Loading module '\000/lua/gamecolors.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000' debug: Loading module '\000/lua/factions.lua\000' debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000' debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000' debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000' debug: Loading module '\000/lua/ui/controls/textarea.lua\000' debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000' debug: Loading module '\000/etc/faf/blacklist.lua\000' debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000' debug: Loading module '\000/lua/system/dkson.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/ui/lobby/changelog.lua\000' debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/lobby/changelogdata.lua\000' debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000' debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/customais_v2/uvesoai.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbyoptions/lobbyoptions.lua\000' info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x115ca004 info: LOBBY: Game port 26154[UDP] opened. info: LOBBY: starting with local uid of 396075 [jchamlin] info: GPGNET: entering lobby state. info: NET: using deflate compression for sends to Hercules:61143. info: LOBBY: Connecting to host "Illiante" [Hercules:61143, uid=13252] info: Can't add chat text -- no chat display info: text="Connecting to game host..." info: NET: using deflate compression for receives from Hercules:61143 info: LOBBY: connection to "Illiante" [Hercules:61143, uid=13252] made, status=Connecting. info: CONNECTED TO HOST debug: Loading module '\000/lua/maui/effecthelpers.lua\000' info: Supreme Commander: Forged Alliance version 3719 debug: Loading module '\000/lua/ui/lobby/chatarea.lua\000' debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000' info: LOBBY: "Illiante" [Hercules:61143, uid=13252] has established connections to: 396075 info: { info: 9e8ea941-c306-aaaf-b367-u00000018000 = true info: 62e2j64a-AIUV-0910-89465-146as555a8u3 = true info: d5c7af75-6944-490b-b647-47dc1efffdc8 = true info: 9e8ea941-c306-4751-b367-a00000018000 = true info: 9e8ee941-c406-4751-b367-e10000018000 = true info: b5bcfd65-57fc-405e-83ab-a124eab3c27faa = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: FEC17324-7392-3652-0180-119A739294E0 = true info: } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: { info: 9e8ea941-c306-aaaf-b367-u00000018000 = true info: 62e2j64a-AIUV-0910-89465-146as555a8u3 = true info: d5c7af75-6944-490b-b647-47dc1efffdc8 = true info: 9e8ea941-c306-4751-b367-a00000018000 = true info: 9e8ee941-c406-4751-b367-e10000018000 = true info: b5bcfd65-57fc-405e-83ab-a124eab3c27faa = true info: 755F8830-FD79-11E0-8691-CBAF4724019D = true info: FEC17324-7392-3652-0180-119A739294E0 = true info: } info: { info: zcbf6277-24e3-437a-b968-Common-v1 = true info: 06E0D4F2-2231-11E3-A9FB-92EE6088709B = true info: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true info: } info: MOD LIST SET TO: info: Common Mod Tools (zcbf6277-24e3-437a-b968-Common-v1) info: BlackOps FAF: Unleashed (9e8ea941-c306-aaaf-b367-u00000018000) info: AI-Uveso (62e2j64a-AIUV-0910-89465-146as555a8u3) info: Supreme Score Board (HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060) info: NoShake (06E0D4F2-2231-11E3-A9FB-92EE6088709B) info: Rescources x2 (d5c7af75-6944-490b-b647-47dc1efffdc8) info: BlackOps FAF: ACUs (9e8ea941-c306-4751-b367-a00000018000) info: BlackOps FAF: EXUnits (9e8ee941-c406-4751-b367-e10000018000) info: Flying engineers- Slow Speed (b5bcfd65-57fc-405e-83ab-a124eab3c27faa) info: Hive Engineering Stations For All (755F8830-FD79-11E0-8691-CBAF4724019D) info: Ninja Reclaim Drones (FEC17324-7392-3652-0180-119A739294E0) debug: Loading module '\000/lua/ui/game/gamemain.lua\000' debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: OpenMovie /movies/aeon_load.sfd: 5854 debug: Preparing movie /movies/aeon_load.sfd: 5854 debug: Preparing movie /movies/aeon_load.sfd: 5854 debug: Preparing movie /movies/aeon_load.sfd: 5854 debug: Preparing movie /movies/aeon_load.sfd: 5854 debug: Preparing movie /movies/aeon_load.sfd: 5854 debug: Preparing movie /movies/aeon_load.sfd: 5854 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\aeon_load.sfd: 5854 info: UI_RenderUnitBars true info: UI_NisRenderIcons true info: ren_SelectBoxes true debug: Loading module '\000/lua/ui/help/loadingtips.lua\000' info: Starting background task "Map loader /maps/neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay_/neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay_.scmap" info: Background task "Map loader /maps/neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay_/neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay_.scmap" running. info: Active game mods for blueprint loading: \000{ info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="2016-2018 Uveso", info: description="Adds Tech2 factories that build automaticaly reclaim drones. Drones with activated cloak will start moving and reclaiming mass or energy.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/NinjaReclaimDrones/Drone.png", info: location="/mods/ninjareclaimdrones", info: name="Ninja Reclaim Drones", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="FEC17324-7392-3652-0180-119A739294E0", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=13145", info: version=18 info: }, info: { info: after={ }, info: author="DoctorINZANE2", info: before={ }, info: conflicts={ }, info: copyright="I guess Gas Powered Games", info: description="Allows everyone to build the hive. Pretty much intended for use in survival maps so people don't have to ask for engies.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/HivesForAll/xrb0204_icon.png", info: location="/mods/hivesforall", info: name="Hive Engineering Stations For All", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="755F8830-FD79-11E0-8691-CBAF4724019D", info: version=1 info: }, info: { info: after={ }, info: author="", info: before={ }, info: conflicts={ }, info: copyright="Whinis", info: description="This mod greatly improves gameplay speed as air units require less pathfinding. It will improve overall performance due to this. This mod allows your T1-3 engineers, now including Seraphin, to fly, like the old TA flying engineers. Fixed Aeon T2 engineers not showing. Made the engineers much slower", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/flyingbuilders-slower", info: name="Flying engineers- Slow Speed", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="b5bcfd65-57fc-405e-83ab-a124eab3c27faa", info: version=3 info: }, info: { info: after={ }, info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer and Uveso", info: before={ }, info: conflicts={ info: "9e8ee941-c306-4751-b367-e10000000104", info: "9e8ee941-c306-4751-b367-e10000014000", info: "9e8ee941-c406-4751-b367-e10000015000", info: "9e8ee941-c406-4751-b367-e10000016000" info: }, info: copyright="2009 Exavier Macbeth", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-EXUnits/icon.png", info: location="/mods/blackopsfaf-exunits", info: name="BlackOps FAF: EXUnits", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="9e8ee941-c406-4751-b367-e10000018000", info: version=18 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", info: conflicts={ info: "5048d937-4872-4e86-9f09-dd1806a0629c", info: "9e8ea941-c506-4751-b367-e00000000302", info: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", info: "9e8ef941-c506-4711-b527-d00000000602", info: "9e8ef941-c507-4711-b527-d00000000602", info: "9e8ef941-c806-4711-b527-d00000000602", info: "9e8ef941-c816-4711-b527-d00000000602", info: "9e8ef941-c507-4811-b527-d10035800602", info: "9e8ef941-c527-4811-b527-d10035800602", info: "9e8ef941-c537-4811-b527-d10035800602", info: "9d8ef941-c537-4811-b527-d10035800602", info: "9e8ea941-c306-4751-b367-e00000000302", info: "9e8ea941-c306-4751-b367-e05800000302", info: "9e8ea941-c306-4751-b368-a11100000100", info: "9e8ea941-c306-4751-b368-a11100000102", info: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", info: "9e8ea941-c306-4751-b367-f00000000005", info: "9e8ea941-c306-4751-b367-e20000000102", info: "9e8ea941-c306-4751-b367-e10000000104", info: "9e8ea941-c306-4751-b367-a12345610000", info: "9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: "9e8ea941-c506-4711-b317-e00000000302", info: "9e8ea941-c306-4751-rrrr-a20000000503", info: "9e8ea941-m306-4751-rrrr-a11000000600", info: "9e8ea941-c306-4751-b367-a00000011000", info: "9e8ea941-c306-4751-b367-a00000012000", info: "9e8ea941-c306-4751-b367-a00000013000", info: "9e8ea941-c306-4751-b367-a00000014000" info: }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", info: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-ACUs/icon.png", info: location="/mods/blackopsfaf-acus", info: name="BlackOps FAF: ACUs", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-4751-b367-a00000018000", info: version=18 info: }, info: { info: after={ }, info: author="Prince", info: before={ }, info: conflicts={ }, info: copyright="Prince", info: description="Increases resource production. (x2)", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/rescources x2", info: name="Rescources x2", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="d5c7af75-6944-490b-b647-47dc1efffdc8", info: version=1 info: }, info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="2017-2021 Uveso", info: description="(For FAF only) More Info: https://discord.gg/ChRfhB3", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/AI-Uveso/UvesoAI.jpg", info: location="/mods/ai-uveso", info: name="AI-Uveso", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="62e2j64a-AIUV-0910-89465-146as555a8u3", info: url="", info: version=91 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", info: conflicts={ info: "9e8ea941-c506-4751-b367-e00000000302", info: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", info: "9e8ef941-c506-4711-b527-d00000000602", info: "9e8ef941-c507-4711-b527-d00000000602", info: "9e8ef941-c806-4711-b527-d00000000602", info: "9e8ef941-c816-4711-b527-d00000000602", info: "9e8ef941-c507-4811-b527-d10035800602", info: "9e8ef941-c527-4811-b527-d10035800602", info: "9e8ef941-c537-4811-b527-d10035800602", info: "9d8ef941-c537-4811-b527-d10035800602", info: "9e8ea941-c306-4751-b367-e00000000302", info: "9e8ea941-c306-4751-b367-e05800000302", info: "9e8ea941-c306-4751-b368-a11100000100", info: "9e8ea941-c306-4751-b368-a11100000102", info: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", info: "9e8ea941-c306-4751-b367-f00000000005", info: "9e8ea941-c306-4751-b367-e20000000102", info: "9e8ea941-c306-4751-b367-e10000000104", info: "9e8ea941-c306-4751-b367-a12345610000", info: "9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: "9e8ea941-c506-4711-b317-e00000000302", info: "9e8ea941-c306-4751-rrrr-a20000000503", info: "9e8ea941-m306-4751-rrrr-a11000000600", info: "9e8ea941-c306-aaaf-b367-u00000011000", info: "9e8ea941-c306-aaaf-b367-u00000012000", info: "9e8ea941-c306-aaaf-b367-u00000013000", info: "9e8ea941-c306-aaaf-b367-u00000014000", info: "9e8ea941-c306-aaaf-b367-u00000015000", info: "9e8ea941-c306-aaaf-b367-u00000016000" info: }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", info: location="/mods/blackopsfaf-unleashed", info: name="BlackOps FAF: Unleashed", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-aaaf-b367-u00000018000", info: version=18 info: } info: } info: Hooked /lua/system/Blueprints.lua with /mods/rescources x2/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/ai-uveso/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp info: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp info: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp info: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp info: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp info: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp info: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp info: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp info: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp info: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp info: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp info: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp info: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp warning: Blueprints.lua - Preferences file not found. Skipping custom content. Is the file mounted correctly in the init? info: Blueprints Loading: modded files from "Ninja Reclaim Drones" mod info: Blueprints Loading: modded files from "Hive Engineering Stations For All" mod info: Blueprints Loading: modded files from "Flying engineers- Slow Speed" mod info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "Rescources x2" mod info: Blueprints Loading: modded files from "AI-Uveso" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 599 original, 134 modded, and 25 preset units info: Blueprints Loading... completed: 383 original and 170 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/ninjareclaimdrones/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ninjareclaimdrones/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' debug: Loading module '\000/lua/user/prefs.lua\000' debug: Loading module '\000/lua/options/optionslogic.lua\000' info: Hooked /loc/us/strings_db.lua with /mods/ninjareclaimdrones/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ninjareclaimdrones/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua debug: Loading module '\000/lua/ui/uiutil.lua\000' info: Hooked /lua/ui/uiutil.lua with /mods/ninjareclaimdrones/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua debug: Loading module '\000/lua/lazyvar.lua\000' debug: Loading module '\000/lua/maui/layouthelpers.lua\000' debug: Loading module '\000/lua/maui/group.lua\000' debug: Loading module '\000/lua/maui/control.lua\000' debug: Loading module '\000/lua/maui/text.lua\000' debug: Loading module '\000/lua/maui/multilinetext.lua\000' debug: Loading module '\000/lua/maui/button.lua\000' debug: Loading module '\000/lua/maui/bitmap.lua\000' debug: Loading module '\000/lua/maui/dragger.lua\000' debug: Loading module '\000/lua/maui/edit.lua\000' debug: Loading module '\000/lua/utf.lua\000' debug: Loading module '\000/lua/ui/controls/checkbox.lua\000' debug: Loading module '\000/lua/maui/radiobuttons.lua\000' debug: Loading module '\000/lua/maui/checkbox.lua\000' debug: Loading module '\000/lua/maui/border.lua\000' debug: Loading module '\000/lua/maui/scrollbar.lua\000' debug: Loading module '\000/lua/maui/cursor.lua\000' debug: Loading module '\000/lua/ui/controls/border.lua\000' debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000' debug: Loading module '\000/lua/maui/itemlist.lua\000' debug: Loading module '\000/lua/skins/layouts.lua\000' debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000' debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000' debug: Loading module '\000/lua/system/utils.lua\000' debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000' debug: Loading module '\000/lua/skins/skins.lua\000' info: Ninja Reclaim Drones: [uiutil.lua 1159] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 5839 info: Active mods in session: \000{ info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="2016-2018 Uveso", info: description="Adds Tech2 factories that build automaticaly reclaim drones. Drones with activated cloak will start moving and reclaiming mass or energy.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/NinjaReclaimDrones/Drone.png", info: location="/mods/ninjareclaimdrones", info: name="Ninja Reclaim Drones", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="FEC17324-7392-3652-0180-119A739294E0", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=13145", info: version=18 info: }, info: { info: after={ }, info: author="DoctorINZANE2", info: before={ }, info: conflicts={ }, info: copyright="I guess Gas Powered Games", info: description="Allows everyone to build the hive. Pretty much intended for use in survival maps so people don't have to ask for engies.", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/HivesForAll/xrb0204_icon.png", info: location="/mods/hivesforall", info: name="Hive Engineering Stations For All", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="755F8830-FD79-11E0-8691-CBAF4724019D", info: version=1 info: }, info: { info: after={ }, info: author="", info: before={ }, info: conflicts={ }, info: copyright="Whinis", info: description="This mod greatly improves gameplay speed as air units require less pathfinding. It will improve overall performance due to this. This mod allows your T1-3 engineers, now including Seraphin, to fly, like the old TA flying engineers. Fixed Aeon T2 engineers not showing. Made the engineers much slower", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/flyingbuilders-slower", info: name="Flying engineers- Slow Speed", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="b5bcfd65-57fc-405e-83ab-a124eab3c27faa", info: version=3 info: }, info: { info: after={ }, info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer and Uveso", info: before={ }, info: conflicts={ info: "9e8ee941-c306-4751-b367-e10000000104", info: "9e8ee941-c306-4751-b367-e10000014000", info: "9e8ee941-c406-4751-b367-e10000015000", info: "9e8ee941-c406-4751-b367-e10000016000" info: }, info: copyright="2009 Exavier Macbeth", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-EXUnits/icon.png", info: location="/mods/blackopsfaf-exunits", info: name="BlackOps FAF: EXUnits", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="9e8ee941-c406-4751-b367-e10000018000", info: version=18 info: }, info: { info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", info: conflicts={ info: "5048d937-4872-4e86-9f09-dd1806a0629c", info: "9e8ea941-c506-4751-b367-e00000000302", info: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", info: "9e8ef941-c506-4711-b527-d00000000602", info: "9e8ef941-c507-4711-b527-d00000000602", info: "9e8ef941-c806-4711-b527-d00000000602", info: "9e8ef941-c816-4711-b527-d00000000602", info: "9e8ef941-c507-4811-b527-d10035800602", info: "9e8ef941-c527-4811-b527-d10035800602", info: "9e8ef941-c537-4811-b527-d10035800602", info: "9d8ef941-c537-4811-b527-d10035800602", info: "9e8ea941-c306-4751-b367-e00000000302", info: "9e8ea941-c306-4751-b367-e05800000302", info: "9e8ea941-c306-4751-b368-a11100000100", info: "9e8ea941-c306-4751-b368-a11100000102", info: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", info: "9e8ea941-c306-4751-b367-f00000000005", info: "9e8ea941-c306-4751-b367-e20000000102", info: "9e8ea941-c306-4751-b367-e10000000104", info: "9e8ea941-c306-4751-b367-a12345610000", info: "9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: "9e8ea941-c506-4711-b317-e00000000302", info: "9e8ea941-c306-4751-rrrr-a20000000503", info: "9e8ea941-m306-4751-rrrr-a11000000600", info: "9e8ea941-c306-4751-b367-a00000011000", info: "9e8ea941-c306-4751-b367-a00000012000", info: "9e8ea941-c306-4751-b367-a00000013000", info: "9e8ea941-c306-4751-b367-a00000014000" info: }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", info: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-ACUs/icon.png", info: location="/mods/blackopsfaf-acus", info: name="BlackOps FAF: ACUs", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-4751-b367-a00000018000", info: version=18 info: }, info: { info: after={ }, info: author="Prince", info: before={ }, info: conflicts={ }, info: copyright="Prince", info: description="Increases resource production. (x2)", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/rescources x2", info: name="Rescources x2", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="d5c7af75-6944-490b-b647-47dc1efffdc8", info: version=1 info: }, info: { info: after={ }, info: author="Uveso", info: before={ }, info: conflicts={ }, info: copyright="2017-2021 Uveso", info: description="(For FAF only) More Info: https://discord.gg/ChRfhB3", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/AI-Uveso/UvesoAI.jpg", info: location="/mods/ai-uveso", info: name="AI-Uveso", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=false, info: uid="62e2j64a-AIUV-0910-89465-146as555a8u3", info: url="", info: version=91 info: }, info: { info: author="Exavier 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"9e8ea941-c306-4751-b367-a11000000600", info: "9e8ea941-c306-4751-b367-a11000000502", info: "9e8ea941-c306-aaaf-b367-f00000000005", info: "9e8ea941-c306-4751-b367-a20000000502", info: "9e8ea941-c306-4751-rrrr-a20000000502", info: "10497e5a-a404-4bb7-8251-a33e3afab61e", info: "10497e5a-a404-4bb7-8251-a33e3afab62e", info: "10497e5a-a404-4bb7-8251-a33e3afab63e", info: "10497e5a-a404-4bb7-8251-a33e3afab64e", info: "10497e5a-a404-4bb7-8251-a33e3afab65e", info: "10497e5a-a404-4bb7-8251-a33e3afab60f", info: "10497e5a-a404-4bb7-8211-a33e3afab60f", info: "10497e5a-a404-4bb7-8212-a33e3afab60f", info: "10497e5a-a404-4bb7-8251-a33e3afab66e", info: "10497e5a-a404-4bb7-8251-a33e3afab67e", info: "10497e5a-a404-4bb7-8251-a33e3afab68e", info: "10497e5a-a404-4bb7-8251-a33e3afab69e", info: "68c516fc-fe81-4b43-bb16-faec3998a01f", info: "9e8ea941-c306-4751-b367-f10000000009", info: "9e8ea941-c506-4711-b317-e00000000302", info: "9e8ea941-c306-4751-rrrr-a20000000503", info: "9e8ea941-m306-4751-rrrr-a11000000600", info: "9e8ea941-c306-aaaf-b367-u00000011000", info: "9e8ea941-c306-aaaf-b367-u00000012000", info: "9e8ea941-c306-aaaf-b367-u00000013000", info: "9e8ea941-c306-aaaf-b367-u00000014000", info: "9e8ea941-c306-aaaf-b367-u00000015000", info: "9e8ea941-c306-aaaf-b367-u00000016000" info: }, info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", info: description="The ultimate unit pack, re-engineered for FAF 3680 or later", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", info: location="/mods/blackopsfaf-unleashed", info: name="BlackOps FAF: Unleashed", info: selectable=true, info: shadowdir="/shadow", info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", info: ui_only=false, info: uid="9e8ea941-c306-aaaf-b367-u00000018000", info: version=18 info: }, info: { info: after={ }, info: author="darkbroski", info: before={ }, info: conflicts={ }, info: copyright="GPL v3", info: description="Disable camera shake", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/mods/NoShake/NoShakeIcon.png", info: location="/mods/noshake", info: name="NoShake", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="06E0D4F2-2231-11E3-A9FB-92EE6088709B", info: version=2 info: }, info: { info: after={ }, info: author="Crotalus", info: before={ }, info: conflicts={ info: "ecbf6277-24e3-437a-b968-EcoManager-v4", info: "ecbf6277-24e3-437a-b968-75e7e7c67db9", info: "21188cdf-ec69-43bd-b756-6140a84c0197", info: "5c1ac506-03d3-4734-b6c1-0746592849c3", info: "5f56b6fd-de36-44f1-ba2b-e7d012025f2a" info: }, info: copyright="Crotalus", info: description="Common ModTools v1, toolbox for other mods", info: enabled=true, info: exclusive=false, info: hookdir="/hook", info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", info: location="/mods/common", info: name="Common Mod Tools", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="zcbf6277-24e3-437a-b968-Common-v1", info: url="", info: version=1 info: }, info: { info: after={ info: "zcbf6277-24e3-437a-b968-Common-v1", info: "0faf3333-1122-633s-ya-VX0000001000", info: "b2cde810-15d0-4bfa-af66-ec2d6ecd561b", info: "ecbf6277-24e3-437a-b968-EcoManager-v4", info: "ecbf6277-24e3-437a-b968-EcoManager-v5", info: "ecbf6277-24e3-437a-b968-EcoManager-v6", info: "ecbf6277-24e3-437a-b968-EcoManager-v7", info: "ecbf6277-24e3-437a-b968-EcoManager-v8", info: "ecbf6277-24e3-437a-b968-EcoManager-v9" info: }, info: author="HUSSAR", info: before={ }, info: conflicts={ info: "9B5F858A-163C-4AF1-B846-A884572E61A5", info: "b0059a8c-d9ab-4c30-adcc-31c16580b59d", info: "c31fafc0-8199-11dd-ad8b-0866200c9a68", info: "89BF1572-9EA8-11DC-1313-635F56D89591", info: "f8d8c95a-71e7-4978-921e-8765beb328e8", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040", info: "HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050", info: "HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100", info: "HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900" info: }, info: contributors="Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover", info: copyright="HUSSAR, free to re-use code as long as you credit me in your mod", info: description="Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more.", info: enabled=true, info: exclusive=false, info: github="https://github.com/FA-mods/SupremeScoreBoard", info: history="\015\ info: \015\ info: ### Version 4-6 - November 12, 2020\015\ info: - added economy income of allied players in game session\015\ info: - added economy storage of allied players in game session\015\ info: - added support for sharing economy when phantom mod is enabled\015\ info: - added player's name when someone creates a ping on the map\015\ info: - fixed original score board floating on game start\015\ info: - fixed hiding of SSB on toggle all UIs off\015\ info: - fixed initialization of players colors in SSB\015\ info: \015\ info: ### Version 3 - November 3, 2020\015\ info: - fixed displaying of reclaimed stats in score board\015\ info: - fixed speed slider when changing game speed via keyboard shortcut\015\ info: - fixed flashing of faction icon when a user creates a ping on the map\015\ info: \015\ info: ### Version 1.4 - October, 2017\015\ info: - fixed an issue with selecting text color for armies due to changes in FAF army colors\015\ info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua\015\ info: \015\ info: ### Version v1.3 - July, 2016\015\ info: - added info about who killed a player in Army notification window\015\ info: - added info about who decided to CTRL+K in Army notification window\015\ info: - added coloring of player names in Army notification window\015\ info: - added mod configuration under Game -> Options -> Interface tab\015\ info: - added interaction states for buttons in the sort line (first line of the score board)\015\ info: - fixed mouse interaction in top row, now left click will show values in columns\015\ info: - fixed mouse interaction in top row, now right click will sort values in columns\015\ info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods\015\ info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request)\015\ info: - fixed messages with sent resources/units to allies (observer will see message target)\015\ info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions\015\ info: - fixed detection for unranked games (if restrictions count greater than zero)\015\ info: - increased number of notifications for built experimental units (2 -> 5)\015\ info: - increased precision for rounding large numbers (1.2m -> 1.23m)\015\ info: - improved description of tooltips\015\ info: \015\ info: ### Version v1.2 - January, 2016\015\ info: - (all sessions) added replay ID below map info line\015\ info: - (all sessions) added calculation of game quality/balance if this value is not present in session options\015\ info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) \015\ info: - (game session) added buttons for sharing mass/energy/units with allied AI players \015\ info: - (game session) added chat notifications for transferred amount of mass/energy to allied players\015\ info: - (game session) added chat notifications for transferred number of units to allied players\015\ info: - (game session) added separator lines between players' lines and teams' lines in game session \015\ info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch)\015\ info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all\015\ info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval)\015\ info: - (replay session) clicking on a column toggle will disable auto-switching columns \015\ info: - fixed coloring of player names when they are not in teams (e.g. Phantom games)\015\ info: - fixed coloring of player names in replay session\015\ info: - fixed information in tooltips \015\ info: - fixed conditions for checking ranked games\015\ info: - fixed teams statistics by including score data for dead players \015\ info: - fixed team status that shows how many players are still alive\015\ info: - fixed detection of dead players in sandbox games\015\ info: - fixed placement of icons in the sort line\015\ info: - fixed alignment of top line with its background\015\ info: - fixed very long map names by truncating them to 30 chars\015\ info: - changed background of the score board to darker color (better visibility of player names)\015\ info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy\015\ info: - changed ranking column to show exact values in ladder games and rounded values in regular games\015\ info: - changed coloring of player names and now they will match color of team\015\ info: - changed column with player names to include clan tags (if they exist)\015\ info: \015\ info: ### Version 1.1 - October 5, 2015\015\ info: - fixed info about active mods in replay session\015\ info: - fixed status of game raking\015\ info: - fixed tooltip about game quality/balance\015\ info: - added coloring of player names based on team color \015\ info: \015\ info: ### Version 1.0 - September 25, 2015\015\ info: - added team lines that sums up statistics for allied players\015\ info: - added column with filters to show count of air/land/navy/base units \015\ info: - added column for total mass of collected/killed/lost\015\ info: - added column for players rating to prevent clipping by score values\015\ info: - added toggle to show and sort players by their army rating\015\ info: - added toggle to show and sort players by total mass collected\015\ info: - added toggle to show and sort players by total mass reclaimed*\015\ info: - added toggle to show and sort players by total energy reclaimed*\015\ info: - added toggle to show and sort players by total energy collected\015\ info: - added toggle to show and sort players by their clan tags\015\ info: - added toggle to show and sort players by Kills-to-Loses Ratio\015\ info: - added toggle to show and sort players by Kills-to-Built Ratio\015\ info: - added toggle to sort players by current mass income\015\ info: - added toggle to sort players by current energy income\015\ info: - added toggle to sort players by current score value\015\ info: - added toggle to sort players by their army name\015\ info: - added toggle to sort players by their clan tag\015\ info: - added toggle to sort players by their team id\015\ info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income\015\ info: - added team status showing alive/maximum players \015\ info: - added rendering players names with red/green when in players view to show allies/enemies \015\ info: - added calculation of AI rating based on AI type and AI cheat modifiers\015\ info: - added field showing game quality based on network connection between players\015\ info: - added tooltips for all new UI elements in the score panel\015\ info: - added info about map size\015\ info: - added icons with improved quality for mass, energy, units\015\ info: - added icons with info about game restrictions\015\ info: - added icons with info about active mods\015\ info: - added icons with info about unit sharing\015\ info: - added icons with info about victory conditions\015\ info: - added icons with info about AI multipliers\015\ info: - added notifications about 1st experimental unit built by a player\015\ info: - fixed game time/speed fields into two fields \015\ info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) \015\ info: - fixed missing tooltip for game speed slider\015\ info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times)\015\ info: - fixed issues with performing operations on uninitialized values of score data\015\ info: - fixed redundant function calls to GetArmiesTable().armiesTable\015\ info: - fixed redundant function calls to GetFocusArmy()\015\ info: - fixed redundant function calls to SessionIsReplay()\015\ info: - fixed redundant function calls to SessionGetScenarioInfo()\015\ info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua)\015\ info: \015\ info: ", info: hookdir="/hook", info: icon="/mods/SupremeScoreBoard/mod_icon.png", info: location="/mods/supremescoreboard", info: name="Supreme Score Board", info: requires={ }, info: requiresNames={ }, info: selectable=true, info: shadowdir="/shadow", info: ui_only=true, info: uid="HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060", info: url="http://forums.faforever.com/viewtopic.php?f=41&t=10887", info: version=6 info: } info: } info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua debug: Loading module '\000/lua/ui/game/reclaim.lua\000' debug: Loading module '\000/lua/ui/notify/notify.lua\000' debug: Loading module '\000/lua/ui/game/chat.lua\000' debug: Loading module '\000/lua/uiutilssorian.lua\000' debug: Loading module '\000/lua/maui/effecthelpers.lua\000' debug: Loading module '\000/lua/maui/window.lua\000' info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua debug: Loading module '\000/lua/ui/controls/combo.lua\000' debug: Loading module '\000/lua/ui/uimain.lua\000' debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000' debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000' debug: Loading module '\000/lua/maui/slider.lua\000' debug: Loading module '\000/lua/ui/game/tooltip.lua\000' debug: Loading module '\000/lua/ui/help/tooltips.lua\000' info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/lobbytooltips/tooltips.lua\000' debug: Loading module '\000/lua/ui/controls.lua\000' debug: Loading module '\000/lua/factions.lua\000' info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: Loading module '\000/lua/ui/notify/commands.lua\000' debug: Loading module '\000/lua/ui/notify/defaultmessages.lua\000' debug: Loading module '\000/lua/ui/notify/notifyoverlay.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.logging.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.tables.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.strings.lua\000' info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay_/neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay_.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:5839/14001564/jchamlin.SCFAreplay" debug: MEM: -4194304 bytes LUABP info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/ai-uveso/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/blackopsfaf-unleashed/hook/lua/simInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: Hooked /loc/us/strings_db.lua with /mods/ninjareclaimdrones/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ninjareclaimdrones/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua debug: Loading module '\000/lua/mods.lua\000' debug: Loading module '\000/lua/system/setutils.lua\000' debug: Loading module '\000/lua/sim/buffdefinitions.lua\000' debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000' info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000' info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua debug: Loading module '\000/lua/sim/cheatbuffs.lua\000' info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua debug: Loading module '\000/lua/sim/scenarioutilities.lua\000' info: Hooked /lua/sim/scenarioutilities.lua with /mods/blackopsfaf-acus/hook/lua/sim/scenarioutilities.lua debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000' debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplatessorian.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000' info: Hooked /lua/ai/aibuilders/aidefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/aidefensebuilders.lua debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000' info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aiaddbuildertable.lua info: Hooked Builder: \000T3 Base D Engineer AA info: Hooked Builder: \000T3 Base D Engineer PD info: Hooked Builder: \000T3TMLEngineer info: Hooked PlatoonTemplate: \000T3BaseDefenses info: Hooked Builder: \000T3 Defensive Point Engineer info: Hooked PlatoonTemplate: \000T3DefensivePoints info: Hooked Builder: \000T3 Defensive Point Engineer High Pri info: Hooked PlatoonTemplate: \000T3DefensivePoints High Pri info: Hooked Builder: \000T3 Base D Engineer AA - Light info: Hooked Builder: \000T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000T3LightDefenses info: Hooked Builder: \000T3 Shield D Engineer Factory Adj info: Hooked PlatoonTemplate: \000T3Shields info: Hooked Builder: \000T3 Shield D Engineer Near ACU info: Hooked PlatoonTemplate: \000T3ACUShields debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000' info: Hooked /lua/ai/aibuilders/aieconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/aieconomicbuilders.lua info: Hooked Builder: \000UEF CDR Upgrade HeavyAntiMatter info: Hooked Builder: \000Aeon CDR Upgrade Crysalis info: Hooked Builder: \000Cybran CDR Upgrade CoolingUpgrade info: Hooked Builder: \000Seraphim CDR Upgrade RateOfFire info: Hooked PlatoonTemplate: \000ACUUpgrades - Gun improvements info: Hooked Builder: \000UEF CDR Upgrade Adv Engi info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi, replacing cooling info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi info: Hooked Builder: \000Seraphim CDR Upgrade Adv Engi info: Hooked PlatoonTemplate: \000ACUUpgrades - Tech 2 Engineering info: Hooked Builder: \000UEF CDR Upgrade Shield, replaceing right pod info: Hooked Builder: \000UEF CDR Upgrade Shield info: Hooked Builder: \000Aeon CDR Upgrade Shield info: Hooked Builder: \000Cybran CDR Upgrade Stealth and Cloak info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire info: Hooked PlatoonTemplate: \000ACUUpgrades - Shields info: Hooked Builder: \000UEF CDR Upgrade AdvEng - Pods info: Hooked Builder: \000UEF CDR Upgrade T3 Eng - Shields info: Hooked Builder: \000Aeon CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked Builder: \000Cybran CDR Upgrade AdvEng - Laser Gen info: Hooked Builder: \000Cybran CDR Upgrade T3 Eng - Resource info: Hooked Builder: \000Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked PlatoonTemplate: \000ACUUpgrades debug: Loading module '\000/lua/ai/aibuilders/aieconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aifactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ailandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/ainavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianairattackbuilders.lua\000' debug: Loading module '\000/lua/ai/sorianutilities.lua\000' debug: Loading module '\000/lua/ai/aiutilities.lua\000' info: Hooked /lua/ai/aiutilities.lua with /mods/ai-uveso/hook/lua/ai/aiutilities.lua debug: Loading module '\000/lua/buildingtemplates.lua\000' debug: Loading module '\000/lua/unittemplates.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ai/aiattackutilities.lua\000' info: Hooked /lua/ai/aiattackutilities.lua with /mods/ai-uveso/hook/lua/ai/aiattackutilities.lua debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/ai/aibehaviors.lua\000' debug: Loading module '\000/lua/ai/aibuildstructures.lua\000' info: Hooked /lua/ai/aibuildstructures.lua with /mods/ai-uveso/hook/lua/ai/aibuildstructures.lua debug: Loading module '\000/lua/basetemplates.lua\000' debug: Loading module '\000/lua/upgradetemplates.lua\000' info: Hooked /lua/upgradetemplates.lua with /mods/blackopsfaf-unleashed/hook/lua/upgradetemplates.lua debug: Loading module '\000/lua/scenariotriggers.lua\000' debug: Loading module '\000/lua/scenarioframework.lua\000' info: Hooked /lua/scenarioframework.lua with /mods/blackopsfaf-acus/hook/lua/scenarioframework.lua info: Hooked /lua/scenarioframework.lua with /mods/ai-uveso/hook/lua/scenarioframework.lua debug: Loading module '\000/lua/scenarioplatoonai.lua\000' debug: Loading module '\000/lua/sim/vizmarker.lua\000' debug: Loading module '\000/lua/simcamera.lua\000' debug: Loading module '\000/lua/system/singleevent.lua\000' debug: Loading module '\000/lua/cinematics.lua\000' debug: Loading module '\000/lua/sim/simuistate.lua\000' debug: Loading module '\000/lua/simpinggroup.lua\000' debug: Loading module '\000/lua/simobjectives.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000' info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/unitcountbuildconditions.lua debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000' debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000' info: Hooked /lua/editor/markerbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/markerbuildconditions.lua debug: Loading module '\000/lua/ai/sorianlang.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000' info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/soriandefensebuilders.lua info: Hooked Builder: \000Sorian T3 Base D Engineer AA info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Response info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response info: Hooked Builder: \000Sorian T3 Base D Engineer PD info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses info: Hooked Builder: \000Sorian T3 Base D AA Engineer - Response R info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response R info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response R info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Light info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light info: Hooked PlatoonTemplate: \000SorianT3LightDefenses info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer UEF info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer Cybran info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints Turtle info: Hooked Builder: \000Sorian T3 Defensive Point Engineer UEF info: Hooked Builder: \000Sorian T3 Defensive Point Engineer Cybran info: Hooked Builder: \000Sorian T3 Defensive Point Engineer info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints info: Hooked Builder: \000Sorian T3 Shield D Engineer Factory Adj info: Hooked PlatoonTemplate: \000SorianT3Shields info: Hooked Builder: \000Sorian T3 Shield D Engineer Near ACU info: Hooked PlatoonTemplate: \000SorianT3ACUShields info: Hooked Builder: \000Sorian T3 Shield D Engineer Near Factory Expansion info: Hooked PlatoonTemplate: \000SorianT3ShieldsExpansion debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000' info: Hooked /lua/ai/aibuilders/sorianeconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/sorianeconomicbuilders.lua info: Hooked Builder: \000UEF CDR Upgrade HeavyAntiMatter info: Hooked Builder: \000Aeon CDR Upgrade Crysalis info: Hooked Builder: \000Cybran CDR Upgrade CoolingUpgrade info: Hooked Builder: \000Seraphim CDR Upgrade RateOfFire info: Hooked PlatoonTemplate: \000ACUUpgrades - Gun improvements info: Hooked Builder: \000UEF CDR Upgrade Adv Engi info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi, replacing Crysalis info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi, replacing cooling info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi info: Hooked Builder: \000Seraphim CDR Upgrade Adv Engi info: Hooked PlatoonTemplate: \000ACUUpgrades - Tech 2 Engineering info: Hooked Builder: \000UEF CDR Upgrade Shield, replaceing right pod info: Hooked Builder: \000UEF CDR Upgrade Shield info: Hooked Builder: \000Aeon CDR Upgrade Shield info: Hooked Builder: \000Cybran CDR Upgrade Stealth and Cloak info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire info: Hooked PlatoonTemplate: \000ACUUpgrades - Shields info: Hooked Builder: \000Sorian UEF CDR Upgrade AdvEng - Pods info: Hooked Builder: \000Sorian UEF CDR Upgrade T3 Eng - Shields info: Hooked Builder: \000Sorian Aeon CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Sorian Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked Builder: \000Sorian Cybran CDR Upgrade AdvEng - Laser Gen info: Hooked Builder: \000Sorian Cybran CDR Upgrade T3 Eng - Resource info: Hooked Builder: \000Sorian Seraphim CDR Upgrade AdvEng - Resource - Crysalis info: Hooked Builder: \000Sorian Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor info: Hooked PlatoonTemplate: \000SorianACUUpgrades debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000' debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000' debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000' debug: MEM: -4194304 bytes OGRID debug: Loading module '\000/lua/triggermanager.lua\000' debug: Loading module '\000/lua/scenarioenvironment.lua\000' debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000' info: Loading save file: \000/maps/neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay_/neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay__save.lua info: Loading script file: \000/maps/neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay_/neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay__script.lua debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates acu-sacu.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates air.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates amphibious.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates factory.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates hive+kennel.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates hover.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates land.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates misc.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/platoontemplates/uveso platoontemplates sea.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/_mod total mayhem.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/_null.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/uvesoutilities.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/acu.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/assist-repair.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base defense.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base energy.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base engineer.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base experimental structure.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base factory-naval.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base factory.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base hives.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base intel.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base mass.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/base shieldrepair.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/expansion.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/firebase.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile air.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile amphibious.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile experimental-air.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile experimental-land.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile experimental-naval.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile hover.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile land.lua\000' info: * AI-Uveso: BasePanicZone= 2 Km - (120 units) info: * AI-Uveso: BaseMilitaryZone= 4 Km - (250 units) info: * AI-Uveso: BaseEnemyZone= 15 Km - (768 units) debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/mobile sea.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/paragon mix.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/sacu.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibuilders/sniper land.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionarea.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionarealarge.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionnaval rush.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionnaval.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso expansionstartarea.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase adaptive.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase easy.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase experimentals.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase null.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase overwhelm.lua\000' debug: Loading module '\000/mods/ai-uveso/lua/ai/aibasetemplates/uveso mainbase rush.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/ai/aibuilders/hydrocarbonupgrade.lua\000' debug: Loading module '\000/lua/aibrain.lua\000' info: Hooked /lua/aibrain.lua with /mods/ai-uveso/hook/lua/aibrain.lua debug: Loading module '\000/lua/aibrainplans.lua\000' debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000' debug: Loading module '\000/lua/ai/aibuildunits.lua\000' debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000' info: Hooked /lua/sim/factorybuildermanager.lua with /mods/ai-uveso/hook/lua/sim/factorybuildermanager.lua debug: Loading module '\000/lua/sim/buildermanager.lua\000' info: Hooked /lua/sim/buildermanager.lua with /mods/ai-uveso/hook/lua/sim/buildermanager.lua debug: Loading module '\000/lua/sim/builder.lua\000' info: Hooked /lua/sim/builder.lua with /mods/ai-uveso/hook/lua/sim/builder.lua debug: Loading module '\000/lua/sim/platoonformmanager.lua\000' debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000' info: Hooked /lua/sim/brainconditionsmonitor.lua with /mods/ai-uveso/hook/lua/sim/brainconditionsmonitor.lua debug: Loading module '\000/lua/sim/engineermanager.lua\000' info: Hooked /lua/sim/engineermanager.lua with /mods/ai-uveso/hook/lua/sim/engineermanager.lua debug: Loading module '\000/lua/sim/strategymanager.lua\000' debug: Loading module '\000/lua/sim/strategybuilder.lua\000' debug: Loading module '\000/lua/simutils.lua\000' debug: Loading module '\000/lua/simplayerquery.lua\000' debug: Loading module '\000/lua/sim/score.lua\000' debug: Loading module '\000/lua/victory.lua\000' debug: Loading module '\000/lua/aipersonality.lua\000' debug: Loading module '\000/lua/platoon.lua\000' info: Hooked /lua/platoon.lua with /mods/ai-uveso/hook/lua/platoon.lua info: * OnCreateAI: AIPersonality: (uvesorushcheat) info: * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_2) - personality: (uvesorush) info: * OnCreateAI: AIPersonality: (uvesoadaptivecheat) info: * AI-Uveso: OnCreateAI() found AI-Uveso Name: (ARMY_6) - personality: (uvesoadaptive) debug: Loading module '\000/lua/proptree.lua\000' debug: Loading module '\000/lua/sim/prop.lua\000' debug: Loading module '\000/lua/effectutilities.lua\000' debug: Loading module '\000/lua/effecttemplates.lua\000' debug: Loading module '\000/lua/defaultexplosions.lua\000' warning: NUM PROPS = 1804 info: BeginSession... debug: Active mods in sim: \000{ debug: { debug: after={ }, debug: author="Uveso", debug: before={ }, debug: conflicts={ }, debug: copyright="2016-2018 Uveso", debug: description="Adds Tech2 factories that build automaticaly reclaim drones. Drones with activated cloak will start moving and reclaiming mass or energy.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/NinjaReclaimDrones/Drone.png", debug: location="/mods/ninjareclaimdrones", debug: name="Ninja Reclaim Drones", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="FEC17324-7392-3652-0180-119A739294E0", debug: url="http://forums.faforever.com/viewtopic.php?f=41&t=13145", debug: version=18 debug: }, debug: { debug: after={ }, debug: author="DoctorINZANE2", debug: before={ }, debug: conflicts={ }, debug: copyright="I guess Gas Powered Games", debug: description="Allows everyone to build the hive. Pretty much intended for use in survival maps so people don't have to ask for engies.", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/HivesForAll/xrb0204_icon.png", debug: location="/mods/hivesforall", debug: name="Hive Engineering Stations For All", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="755F8830-FD79-11E0-8691-CBAF4724019D", debug: version=1 debug: }, debug: { debug: after={ }, debug: author="", debug: before={ }, debug: conflicts={ }, debug: copyright="Whinis", debug: description="This mod greatly improves gameplay speed as air units require less pathfinding. It will improve overall performance due to this. This mod allows your T1-3 engineers, now including Seraphin, to fly, like the old TA flying engineers. Fixed Aeon T2 engineers not showing. Made the engineers much slower", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", debug: location="/mods/flyingbuilders-slower", debug: name="Flying engineers- Slow Speed", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="b5bcfd65-57fc-405e-83ab-a124eab3c27faa", debug: version=3 debug: }, debug: { debug: after={ }, debug: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer and Uveso", debug: before={ }, debug: conflicts={ debug: "9e8ee941-c306-4751-b367-e10000000104", debug: "9e8ee941-c306-4751-b367-e10000014000", debug: "9e8ee941-c406-4751-b367-e10000015000", debug: "9e8ee941-c406-4751-b367-e10000016000" debug: }, debug: copyright="2009 Exavier Macbeth", debug: description="The ultimate unit pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-EXUnits/icon.png", debug: location="/mods/blackopsfaf-exunits", debug: name="BlackOps FAF: EXUnits", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="9e8ee941-c406-4751-b367-e10000018000", debug: version=18 debug: }, debug: { debug: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", debug: conflicts={ debug: "5048d937-4872-4e86-9f09-dd1806a0629c", debug: "9e8ea941-c506-4751-b367-e00000000302", debug: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", debug: "9e8ef941-c506-4711-b527-d00000000602", debug: "9e8ef941-c507-4711-b527-d00000000602", debug: "9e8ef941-c806-4711-b527-d00000000602", debug: "9e8ef941-c816-4711-b527-d00000000602", debug: "9e8ef941-c507-4811-b527-d10035800602", debug: "9e8ef941-c527-4811-b527-d10035800602", debug: "9e8ef941-c537-4811-b527-d10035800602", debug: "9d8ef941-c537-4811-b527-d10035800602", debug: "9e8ea941-c306-4751-b367-e00000000302", debug: "9e8ea941-c306-4751-b367-e05800000302", debug: "9e8ea941-c306-4751-b368-a11100000100", debug: "9e8ea941-c306-4751-b368-a11100000102", debug: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", debug: "9e8ea941-c306-4751-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-e20000000102", debug: "9e8ea941-c306-4751-b367-e10000000104", debug: "9e8ea941-c306-4751-b367-a12345610000", debug: "9e8ea941-c306-4751-b367-a11000000600", debug: "9e8ea941-c306-4751-b367-a11000000502", debug: "9e8ea941-c306-aaaf-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-a20000000502", debug: "9e8ea941-c306-4751-rrrr-a20000000502", debug: "10497e5a-a404-4bb7-8251-a33e3afab61e", debug: "10497e5a-a404-4bb7-8251-a33e3afab62e", debug: "10497e5a-a404-4bb7-8251-a33e3afab63e", debug: "10497e5a-a404-4bb7-8251-a33e3afab64e", debug: "10497e5a-a404-4bb7-8251-a33e3afab65e", debug: "10497e5a-a404-4bb7-8251-a33e3afab60f", debug: "10497e5a-a404-4bb7-8211-a33e3afab60f", debug: "10497e5a-a404-4bb7-8212-a33e3afab60f", debug: "10497e5a-a404-4bb7-8251-a33e3afab66e", debug: "10497e5a-a404-4bb7-8251-a33e3afab67e", debug: "10497e5a-a404-4bb7-8251-a33e3afab68e", debug: "10497e5a-a404-4bb7-8251-a33e3afab69e", debug: "68c516fc-fe81-4b43-bb16-faec3998a01f", debug: "9e8ea941-c306-4751-b367-f10000000009", debug: "9e8ea941-c506-4711-b317-e00000000302", debug: "9e8ea941-c306-4751-rrrr-a20000000503", debug: "9e8ea941-m306-4751-rrrr-a11000000600", debug: "9e8ea941-c306-4751-b367-a00000011000", debug: "9e8ea941-c306-4751-b367-a00000012000", debug: "9e8ea941-c306-4751-b367-a00000013000", debug: "9e8ea941-c306-4751-b367-a00000014000" debug: }, debug: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer", debug: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-ACUs/icon.png", debug: location="/mods/blackopsfaf-acus", debug: name="BlackOps FAF: ACUs", debug: selectable=true, debug: shadowdir="/shadow", debug: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", debug: ui_only=false, debug: uid="9e8ea941-c306-4751-b367-a00000018000", debug: version=18 debug: }, debug: { debug: after={ }, debug: author="Prince", debug: before={ }, debug: conflicts={ }, debug: copyright="Prince", debug: description="Increases resource production. (x2)", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds", debug: location="/mods/rescources x2", debug: name="Rescources x2", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="d5c7af75-6944-490b-b647-47dc1efffdc8", debug: version=1 debug: }, debug: { debug: after={ }, debug: author="Uveso", debug: before={ }, debug: conflicts={ }, debug: copyright="2017-2021 Uveso", debug: description="(For FAF only) More Info: https://discord.gg/ChRfhB3", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/AI-Uveso/UvesoAI.jpg", debug: location="/mods/ai-uveso", debug: name="AI-Uveso", debug: requires={ }, debug: requiresNames={ }, debug: selectable=true, debug: shadowdir="/shadow", debug: ui_only=false, debug: uid="62e2j64a-AIUV-0910-89465-146as555a8u3", debug: url="", debug: version=91 debug: }, debug: { debug: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer", debug: conflicts={ debug: "9e8ea941-c506-4751-b367-e00000000302", debug: "aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab", debug: "9e8ef941-c506-4711-b527-d00000000602", debug: "9e8ef941-c507-4711-b527-d00000000602", debug: "9e8ef941-c806-4711-b527-d00000000602", debug: "9e8ef941-c816-4711-b527-d00000000602", debug: "9e8ef941-c507-4811-b527-d10035800602", debug: "9e8ef941-c527-4811-b527-d10035800602", debug: "9e8ef941-c537-4811-b527-d10035800602", debug: "9d8ef941-c537-4811-b527-d10035800602", debug: "9e8ea941-c306-4751-b367-e00000000302", debug: "9e8ea941-c306-4751-b367-e05800000302", debug: "9e8ea941-c306-4751-b368-a11100000100", debug: "9e8ea941-c306-4751-b368-a11100000102", debug: "b28243b8-28dd-4fd5-bc05-269d0ce94f4d", debug: "9e8ea941-c306-4751-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-e20000000102", debug: "9e8ea941-c306-4751-b367-e10000000104", debug: "9e8ea941-c306-4751-b367-a12345610000", debug: "9e8ea941-c306-4751-b367-a11000000600", debug: "9e8ea941-c306-4751-b367-a11000000502", debug: "9e8ea941-c306-aaaf-b367-f00000000005", debug: "9e8ea941-c306-4751-b367-a20000000502", debug: "9e8ea941-c306-4751-rrrr-a20000000502", debug: "10497e5a-a404-4bb7-8251-a33e3afab61e", debug: "10497e5a-a404-4bb7-8251-a33e3afab62e", debug: "10497e5a-a404-4bb7-8251-a33e3afab63e", debug: "10497e5a-a404-4bb7-8251-a33e3afab64e", debug: "10497e5a-a404-4bb7-8251-a33e3afab65e", debug: "10497e5a-a404-4bb7-8251-a33e3afab60f", debug: "10497e5a-a404-4bb7-8211-a33e3afab60f", debug: "10497e5a-a404-4bb7-8212-a33e3afab60f", debug: "10497e5a-a404-4bb7-8251-a33e3afab66e", debug: "10497e5a-a404-4bb7-8251-a33e3afab67e", debug: "10497e5a-a404-4bb7-8251-a33e3afab68e", debug: "10497e5a-a404-4bb7-8251-a33e3afab69e", debug: "68c516fc-fe81-4b43-bb16-faec3998a01f", debug: "9e8ea941-c306-4751-b367-f10000000009", debug: "9e8ea941-c506-4711-b317-e00000000302", debug: "9e8ea941-c306-4751-rrrr-a20000000503", debug: "9e8ea941-m306-4751-rrrr-a11000000600", debug: "9e8ea941-c306-aaaf-b367-u00000011000", debug: "9e8ea941-c306-aaaf-b367-u00000012000", debug: "9e8ea941-c306-aaaf-b367-u00000013000", debug: "9e8ea941-c306-aaaf-b367-u00000014000", debug: "9e8ea941-c306-aaaf-b367-u00000015000", debug: "9e8ea941-c306-aaaf-b367-u00000016000" debug: }, debug: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight", debug: description="The ultimate unit pack, re-engineered for FAF 3680 or later", debug: enabled=true, debug: exclusive=false, debug: hookdir="/hook", debug: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp", debug: location="/mods/blackopsfaf-unleashed", debug: name="BlackOps FAF: Unleashed", debug: selectable=true, debug: shadowdir="/shadow", debug: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx", debug: ui_only=false, debug: uid="9e8ea941-c306-aaaf-b367-u00000018000", debug: version=18 debug: } debug: } debug: Loading module '\000/lua/factions.lua\000' info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: Loading module '\000/mods/blackopsfaf-acus/units/erl0001/erl0001_script.lua\000' debug: Loading module '\000/lua/defaultunits.lua\000' info: Hooked /lua/defaultunits.lua with /mods/blackopsfaf-acus/hook/lua/defaultunits.lua debug: Loading module '\000/lua/sim/unit.lua\000' info: Hooked /lua/sim/unit.lua with /mods/ai-uveso/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/unit.lua debug: Loading module '\000/lua/shield.lua\000' debug: Loading module '\000/lua/overspill.lua\000' debug: Loading module '\000/lua/wreckage.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopseffecttemplates.lua\000' debug: Loading module '\000/lua/cybranweapons.lua\000' debug: Loading module '\000/lua/sim/defaultweapons.lua\000' debug: Loading module '\000/lua/sim/weapon.lua\000' info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua debug: Loading module '\000/lua/sim/nukedamage.lua\000' debug: Loading module '\000/lua/sim/collisionbeam.lua\000' debug: Loading module '\000/lua/sim/defaultdamage.lua\000' debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000' debug: Loading module '\000/lua/defaultcollisionbeams.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusweapons.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusdefaultcollisionbeams.lua\000' debug: Loading module '\000/lua/seraphimweapons.lua\000' debug: Loading module '\000/lua/defaultbufffield.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acuseffecttemplates.lua\000' debug: Loading module '\000/lua/sim/navigator.lua\000' debug: Loading module '\000/lua/armordefinition.lua\000' info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: Loading module '\000/mods/blackopsfaf-exunits/lua/customunits/allunits.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/customunits/allunits2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airexperimental1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airgunship 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airstagingplatform 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airstagingplatform 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airtransport.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/armoredassault.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/artillery 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/artillery 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/energy-mass-storage.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/grounddefense 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/grounddefense 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landartillery 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landbot 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landbot 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landdfbot.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landdftank.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landexperimental1 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landexperimental1 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landexperimental2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/radarjammer 1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/radarjammer 2.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/radarjammer 3.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seabattleship.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seacarrier.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seacruiser.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seaexperimental1.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/shielddefense.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/strategicmissiledefense.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/t3shielddefense.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/units/eal0001/eal0001_script.lua\000' debug: Loading module '\000/lua/aeonweapons.lua\000' info: Hooked /lua/aeonweapons.lua with /schook/lua/aeonweapons.lua debug: Loading module '\000/mods/blackopsfaf-acus/units/eel0001/eel0001_script.lua\000' debug: Loading module '\000/lua/terranweapons.lua\000' info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000' debug: Loading module '\000/lua/seraphimunits.lua\000' info: Hooked /lua/seraphimunits.lua with /mods/blackopsfaf-acus/hook/lua/seraphimunits.lua debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusantiprojectile.lua\000' debug: Loading module '\000/units/urb5101/urb5101_script.lua\000' debug: Loading module '\000/lua/cybranunits.lua\000' debug: Loading module '\000/units/urc1101/urc1101_script.lua\000' debug: Loading module '\000/lua/tarmacs.lua\000' debug: Loading module '\000/units/urc1501/urc1501_script.lua\000' debug: Loading module '\000/units/urc1301/urc1301_script.lua\000' debug: Loading module '\000/units/urc1201/urc1201_script.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' info: * AI-Uveso: [siminit.lua, line:2357] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * AI-Uveso: [siminit.lua, line:2358] - Checking directory /mods/ for AI-Uveso... info: * AI-Uveso: [siminit.lua, line:2365] - Found directory: /mods/ai-uveso/mod_info.lua. info: * AI-Uveso: [siminit.lua, line:2370] - Check OK. Found 1 AI-Uveso directory. info: * AI-Uveso: [siminit.lua, line:2374] - Checking files and filesize for AI-Uveso... info: * AI-Uveso: [siminit.lua, line:2401] - Check OK! files: 85, bytecount: 1777310. info: * AI-Uveso: Function CreateAIMarkers() started! info: * AI-Uveso: No autogenerating. Map has 229 marker. info: * AI-Uveso: Function CreateAIMarkers() finished, runtime: 0.00 seconds. debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 0 sym 0 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_5 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 2 - MassSpotsInRange: 3 debug: * AI-Uveso: CreateMassCount: Node: ARMY_1 - MassSpotsInRange: 3 debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 4 sym 0 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 4 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 3 sym 0 - MassSpotsInRange: 3 debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 3 - MassSpotsInRange: 3 debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 2 sym 0 - MassSpotsInRange: 3 debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 1 sym 0 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 1 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: ARMY_3 - MassSpotsInRange: 5 debug: * AI-Uveso: CreateMassCount: Node: ARMY_6 - MassSpotsInRange: 4 debug: * AI-Uveso: CreateMassCount: Node: neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay_ - MassSpotsInRange: 0 debug: * AI-Uveso: CreateMassCount: Node: ARMY_2 - MassSpotsInRange: 3 debug: * AI-Uveso: CreateMassCount: Node: ARMY_4 - MassSpotsInRange: 5 debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 0 - MassSpotsInRange: 4 info: * AI-Uveso: ValidateMapAndMarkers: norushradius is OK. (50) debug: Loading module '\000/lua/maui/frame.lua\000' debug: Loading module '\000/lua/ui/game/gamemain.lua\000' info: Hooked /lua/ui/game/gamemain.lua with /mods/ai-uveso/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/noshake/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/common/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard/hook/lua/ui/game/gamemain.lua debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000' debug: Loading module '\000/lua/ui/game/gamecommon.lua\000' info: Hooked /lua/ui/game/gamecommon.lua with /mods/ninjareclaimdrones/hook/lua/ui/game/gamecommon.lua info: Ninja Reclaim Drones: [gamecommon.lua 131] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: Loading module '\000/lua/maui/movie.lua\000' debug: Loading module '\000/lua/keymap/keymapper.lua\000' debug: Loading module '\000/lua/keymap/keydescriptions.lua\000' debug: Loading module '\000/lua/keymap/keyactions.lua\000' debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000' info: cam_ShakeMult 0 debug: Loading module '\000/mods/common/select.lua\000' debug: Loading module '\000/lua/usercamera.lua\000' debug: Loading module '\000/lua/ui/game/missiontext.lua\000' debug: Loading module '\000/lua/enhancementcommon.lua\000' debug: Loading module '\000/lua/game.lua\000' debug: Loading module '\000/lua/sim/bufffield.lua\000' debug: Loading module '\000/lua/sim/buff.lua\000' debug: Loading module '\000/lua/sim/entity.lua\000' debug: Loading module '\000/lua/sim/categoryutils.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000' debug: Loading module '\000/lua/userplayerquery.lua\000' debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000' info: Cam_Free off debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/eeb0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/esb0001_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/esb0002_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/esb0003_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/esb0004_icon.dds debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/zxa0001_icon.dds debug: Loading module '\000/lua/ui/game/borders.lua\000' debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000' debug: Loading module '\000/lua/ui/game/worldview.lua\000' debug: Loading module '\000/lua/ui/controls/worldview.lua\000' info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard/hook/lua/ui/controls/worldview.lua debug: Loading module '\000/lua/ui/game/ping.lua\000' debug: Loading module '\000/lua/user/userdecal.lua\000' debug: Loading module '\000/lua/ui/game/unitview.lua\000' info: Hooked /lua/ui/game/unitview.lua with /mods/ninjareclaimdrones/hook/lua/ui/game/unitview.lua debug: Loading module '\000/lua/maui/statusbar.lua\000' debug: Loading module '\000/lua/keymap/selectedinfo.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000' debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000' debug: Loading module '\000/lua/ui/help/unitdescription.lua\000' info: Hooked /lua/ui/help/unitdescription.lua with /mods/ninjareclaimdrones/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/unitdescription.lua debug: Loading module '\000/lua/armordefinition.lua\000' info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: Loading module '\000/lua/ui/game/construction.lua\000' debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000' debug: Loading module '\000/lua/maui/mauiutil.lua\000' debug: Loading module '\000/lua/ui/game/build_templates.lua\000' debug: Loading module '\000/lua/ui/game/buildmode.lua\000' debug: Loading module '\000/lua/ui/game/tabs.lua\000' info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard/hook/lua/ui/game/tabs.lua debug: Loading module '\000/lua/ui/templates_factory.lua\000' debug: Loading module '\000/lua/ui/game/straticons.lua\000' debug: Loading module '\000/lua/ui/game/selection.lua\000' info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua debug: Loading module '\000/lua/ui/notify/enhancementqueue.lua\000' debug: Loading module '\000/lua/keymap/hotkeylabelsui.lua\000' debug: Loading module '\000/lua/ui/game/selectionsort.lua\000' info: Ninja Reclaim Drones: [unitview.lua 776] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/multifunction.lua\000' debug: Loading module '\000/lua/maui/grid.lua\000' debug: Loading module '\000/lua/ui/game/economy.lua\000' info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard/hook/lua/ui/game/economy.lua debug: Loading module '\000/lua/ui/game/commandmode.lua\000' debug: Loading module '\000/lua/ui/game/orders.lua\000' debug: Loading module '\000/lua/keymap/misckeyactions.lua\000' debug: Loading module '\000/lua/utilities.lua\000' debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000' debug: Loading module '\000/lua/ui/game/minimap.lua\000' info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000' debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000' info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard/hook/lua/ui/game/layouts/economy_mini.lua debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000' info: range_RenderHighlighted true info: range_RenderSelected true info: range_RenderBuild true debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000' debug: Loading module '\000/lua/ui/game/avatars.lua\000' debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000' debug: Loading module '\000/lua/ui/game/controlgroups.lua\000' debug: Loading module '\000/lua/ui/game/announcement.lua\000' debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000' debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000' debug: Loading module '\000/lua/ui/game/windowmanager.lua\000' debug: Loading module '\000/lua/ui/game/helptext.lua\000' debug: Loading module '\000/lua/ui/game/timer.lua\000' debug: Loading module '\000/lua/ui/game/consoleecho.lua\000' debug: Loading module '\000/lua/ui/game/taunt.lua\000' debug: Loading module '\000/lua/aichatsorian.lua\000' info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000' info: res_AfterPrefetchDelay 100 info: res_PrefetcherActivityDelay 1 debug: Loading module '\000/lua/ui/game/launchconsolecommands.lua\000' info: ui_RenderCustomNames 0 info: UI_ForceLifbarsOnEnemy 0 debug: Loading module '\000/lua/keymap/hotkeylabels.lua\000' debug: Loading module '\000/lua/keymap/unitkeygroups.lua\000' debug: Loading module '\000/lua/ui/notify/customiser.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/score_board.lua\000' debug: Loading module '\000/mods/supremescoreboard/mod_info.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/ext.numbers.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/score_manager.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/diplomacy.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/options.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/announcement.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/bitmap.lua\000' debug: Loading module '\000/mods/supremescoreboard/modules/checkbox.lua\000' debug: Loading module '\000/lua/ui/lobby/unitsrestrictions.lua\000' info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 2 info: SSB map.quadrants ARMY_1 = 2 info: SSB map.quadrants ARMY_4 = 4 info: SSB map.quadrants ARMY_2 = 4 info: SSB map.quadrants ARMY_5 = 2 info: SSB map.quadrants ARMY_6 = 4 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=Illiante info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=Judith (AIx: Uveso Rush) info: SSB >>> TRACE InitializeStats()... armyID=3, type=player, name=jchamlin info: SSB >>> TRACE InitializeStats()... armyID=4, type=player, name=Cox (AIx: Uveso Adaptive) info: SSB >>> TRACE InitializeStats()... armyID=5, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=6, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 13 quadrant2 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=2 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 24 quadrant4 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=2 info: SSB >>> TRACE InitializeStats()... creating team for army=3 finished 13 quadrant2 info: SSB >>> TRACE InitializeStats()... creating team for army=4 finished 24 quadrant4 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = true, teamsCount = 2, armiesCount = 4 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ff5f01a7, txtColor = FFF73C3C, type=player, name = Illiante info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ffff88ff, txtColor = ffff32ff, type=player, name = Judith (AIx: Uveso Rush) info: SSB >>> TRACE CreateArmyLine()... armyID = 3, color = ffe80a0a, txtColor = FFF73C3C, type=player, name = jchamlin info: SSB >>> TRACE CreateArmyLine()... armyID = 4, color = ffff32ff, txtColor = ffff32ff, type=player, name = Cox (AIx: Uveso Adaptive) info: SSB >>> TRACE CreateArmyLine()... armyID = -1, color = ffe80a0a, txtColor = FFF73C3C, type=team, name = TEAM 1 info: SSB >>> TRACE CreateArmyLine()... armyID = -2, color = ffff32ff, txtColor = ffff32ff, type=team, name = TEAM 2 info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoIconMods()... SIM Ninja Reclaim Drones info: SSB >>> TRACE CreateInfoIconMods()... SIM Hive Engineering Stations For All info: SSB >>> TRACE CreateInfoIconMods()... SIM Flying engineers- Slow Speed info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: EXUnits info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: ACUs info: SSB >>> TRACE CreateInfoIconMods()... SIM Rescources x2 info: SSB >>> TRACE CreateInfoIconMods()... SIM AI-Uveso info: SSB >>> TRACE CreateInfoIconMods()... SIM BlackOps FAF: Unleashed info: SSB >>> TRACE CreateInfoIconMods()... UI NoShake info: SSB >>> TRACE CreateInfoIconMods()... UI Common Mod Tools info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoAI = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoSimMods = false info: /savereplay info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 5839 debug: Loading module '\000/mods/supremescoreboard/modules/score_mini.lua\000' info: SSB >>> TRACE SetLayout()... debug: Loading module '\000/lua/ui/game/score.lua\000' info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000' debug: Loading module '\000/lua/ui/game/objectives2.lua\000' debug: Loading module '\000/lua/keymap/hotbuild.lua\000' debug: Loading module '\000/lua/keymap/upgradetab.lua\000' debug: Loading module '\000/lua/usermusic.lua\000' info: /savereplay debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000' debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000' warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module '\000/lua/ui/game/strategicicons.lua\000' info: * AI-Uveso: Changing path calculating budget debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000' info: Exe Version: 1.0 debug: Current gametime: 00:00:00 info: * AI-Uveso: Function RenderMarkerCreatorThread() started. debug: Loading module '\000/lua/sim/blip.lua\000' info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: Exe Version: 1.0 info: playable area coordinates are { 0, 0, 512, 512 } info: Offmapareas are { info: { x0=-100, x1=612, y0=-100, y1=0 }, info: { x0=-100, x1=612, y0=512, y1=612 }, info: { x0=-100, x1=0, y0=0, y1=512 }, info: { x0=512, x1=612, y0=0, y1=512 } info: } info: creating high fidelity terrain info: creating high fidelity water debug: * AI-Uveso: OnFirstUpdate: GameOptions { debug: AIBuilderNameDebug="off", debug: AIEndlessGameLoop="off", debug: AIMapMarker="miss", debug: AIPLatoonNameDebug="off", debug: AIPathingDebug="off", debug: AIReplacement="Off", debug: AIUnitCap="0", debug: AllowObservers=true, debug: AutoTeams="tvsb", debug: BuildMult="1.2", debug: CheatMult="1.2", debug: CheatsEnabled="false", debug: CivilianAlliance="enemy", debug: FogOfWar="explored", debug: GameSpeed="normal", debug: LandExpansionsAllowed="5", debug: NavalExpansionsAllowed="4", debug: NoRushOption="Off", debug: OmniCheat="off", debug: PrebuiltUnits="Off", debug: RandomMap="Off", debug: RevealCivilians="Yes", debug: ScenarioFile="/maps/neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay_/neroxis_map_generator_1.3.6_dqmt2tcpmvj4e_ayeh6cb3lq6ayaqcay__scenario.lua", debug: Score="no", debug: Share="FullShare", debug: ShareUnitCap="allies", debug: TMLRandom="0", debug: TeamLock="locked", debug: TeamSpawn="fixed", debug: Timeouts="3", debug: UnitCap="1000", debug: Victory="demoralization" debug: } info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... debug: Loading module '\000/lua/ui/game/rallypoint.lua\000' debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000' debug: Loading module '\000/lua/renderselectparams.lua\000' debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000' info: Hooked /lua/ai/aiarchetype-managerloader.lua with /mods/ai-uveso/hook/lua/ai/aiarchetype-managerloader.lua debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000' debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000' debug: Loading module '\000/lua/sim/projectile.lua\000' debug: Loading module '\000/lua/defaultantiprojectile.lua\000' info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using uvesorush debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: *AI DEBUG: ARMY \0004\000: Initiating Archetype using uvesoadaptive debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: Function LocationRangeManagerThread() started. [Judith (AIx: Uveso Rush)] debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000' info: Hooked /lua/editor/miscbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/miscbuildconditions.lua info: * AI-Uveso: Function LocationRangeManagerThread() started. [Cox (AIx: Uveso Adaptive)] info: AIGetMarkerLocationsEx 72 markers for Land Path Node info: AIGetMarkerLocationsEx 0 markers for Water Path Node info: AIGetMarkerLocationsEx 85 markers for Air Path Node info: AIGetMarkerLocationsEx 72 markers for Amphibious Path Node info: * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Judith (AIx: Uveso Rush) vs Illiante info: * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Cox (AIx: Uveso Adaptive) vs Illiante debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000' debug: Loading module '\000/lua/terranunits.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000' debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000' debug: Loading module '\000/units/uab1103/uab1103_script.lua\000' debug: Loading module '\000/lua/aeonunits.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000' debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000' debug: Loading module '\000/units/urb0101/urb0101_script.lua\000' debug: Loading module '\000/units/ura0001/ura0001_script.lua\000' debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000' info: * AI-Uveso: Function MarkerGridThreatManagerThread() started. [Judith (AIx: Uveso Rush)] debug: Loading module '\000/units/uab0101/uab0101_script.lua\000' info: * AI-Uveso: Function MarkerGridThreatManagerThread() started. [Cox (AIx: Uveso Adaptive)] debug: Loading module '\000/units/uab0102/uab0102_script.lua\000' debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000' debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000' debug: Loading module '\000/lua/ui/game/commandgraph.lua\000' info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/lua/editor/economybuildconditions.lua\000' info: Hooked /lua/editor/economybuildconditions.lua with /mods/ai-uveso/hook/lua/editor/economybuildconditions.lua debug: Current gametime: 00:00:30 debug: Loading module '\000/units/uel0105/uel0105_script.lua\000' debug: Loading module '\000/units/url0105/url0105_script.lua\000' debug: Loading module '\000/units/urb1103/urb1103_script.lua\000' debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000' debug: Loading module '\000/units/ual0105/ual0105_script.lua\000' debug: Loading module '\000/units/urb1101/urb1101_script.lua\000' info: * AI-Uveso: Function BaseTargetManagerThread() started. [Judith (AIx: Uveso Rush)] info: * AI-Uveso: Function BaseTargetManagerThread() started. [Cox (AIx: Uveso Adaptive)] debug: Current gametime: 00:01:00 debug: Gametime: 00:01:00 --- Unit: 221 --- Platoon: 09 --- FPS: 44 --- Memory: 284.1M / 296.7M --- Speed: +0 / +0 --- SimSpeed: 65% ( 60 Game = 91 System Seconds ) debug: Entity: 02609 --- Prop: 01904 --- CScriptObject: 04317 --- CTask: 03056 --- CTaskThread: 03032 --- CLuaTask: 00049 --- CDecalHandle: 00152 --- ReconBlip: 00221 debug: Loading module '\000/units/uab1101/uab1101_script.lua\000' debug: Loading module '\000/units/uab1102/uab1102_script.lua\000' info: * AI-Uveso: Function PriorityManagerThread() started. [Judith (AIx: Uveso Rush)] info: * AI-Uveso: Function PriorityManagerThread() started. [Cox (AIx: Uveso Adaptive)] debug: Loading module '\000/lua/simcallbacks.lua\000' info: Hooked /lua/simcallbacks.lua with /mods/blackopsfaf-unleashed/hook/lua/simcallbacks.lua debug: Loading module '\000/lua/simping.lua\000' info: Hooked /lua/simping.lua with /mods/ai-uveso/hook/lua/simping.lua debug: Loading module '\000/lua/selfdestruct.lua\000' debug: Loading module '\000/lua/simcameramarkers.lua\000' debug: Loading module '\000/lua/simdialogue.lua\000' debug: Loading module '\000/lua/simdiplomacy.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/weaponpriorities.lua\000' debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000' debug: Current gametime: 00:01:30 debug: Loading module '\000/units/urb1102/urb1102_script.lua\000' debug: Loading module '\000/units/urb1202/urb1202_script.lua\000' debug: Loading module '\000/units/uel0101/uel0101_script.lua\000' debug: Loading module '\000/units/uab1202/uab1202_script.lua\000' debug: Loading module '\000/units/ual0101/ual0101_script.lua\000' debug: Current gametime: 00:02:00 debug: Gametime: 00:02:00 --- Unit: 285 --- Platoon: 20 --- FPS: 23 --- Memory: 283.0M / 301.1M --- Speed: +0 / +0 --- SimSpeed: 58% ( 60 Game = 102 System Seconds ) debug: Entity: 02950 --- Prop: 01902 --- CScriptObject: 04948 --- CTask: 03605 --- CTaskThread: 03533 --- CLuaTask: 00090 --- CDecalHandle: 00226 --- ReconBlip: 00285 debug: Loading module '\000/units/ual0103/ual0103_script.lua\000' debug: Loading module '\000/units/urb3101/urb3101_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bel0109/bel0109_script.lua\000' debug: Loading module '\000/units/ual0201/ual0201_script.lua\000' debug: Loading module '\000/units/urb0102/urb0102_script.lua\000' debug: Loading module '\000/units/uel0106/uel0106_script.lua\000' debug: Loading module '\000/units/uab2101/uab2101_script.lua\000' debug: Loading module '\000/units/uel0103/uel0103_script.lua\000' debug: Loading module '\000/units/uel0104/uel0104_script.lua\000' debug: Current gametime: 00:02:30 debug: Loading module '\000/units/uab2104/uab2104_script.lua\000' debug: Loading module '\000/units/uel0201/uel0201_script.lua\000' debug: Loading module '\000/units/ual0106/ual0106_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb1202/beb1202_script.lua\000' debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000' debug: Current gametime: 00:03:00 debug: Gametime: 00:03:00 --- Unit: 358 --- Platoon: 36 --- FPS: 57 --- Memory: 296.0M / 307.3M --- Speed: +0 / +0 --- SimSpeed: 56% ( 60 Game = 106 System Seconds ) debug: Entity: 03410 --- Prop: 01979 --- CScriptObject: 05974 --- CTask: 04385 --- CTaskThread: 04257 --- CLuaTask: 00132 --- CDecalHandle: 00278 --- ReconBlip: 00358 debug: Loading module '\000/units/urb2101/urb2101_script.lua\000' debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bal0110/bal0110_script.lua\000' debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000' debug: Loading module '\000/units/xra0105/xra0105_script.lua\000' debug: Loading module '\000/units/uab0202/uab0202_script.lua\000' debug: Loading module '\000/units/uab3101/uab3101_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:03:30 debug: Loading module '\000/projectiles/adfgraviton01/adfgraviton01_script.lua\000' debug: Loading module '\000/lua/aeonprojectiles.lua\000' debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000' debug: Loading module '\000/lua/terranprojectiles.lua\000' debug: Loading module '\000/projectiles/adflaserlight02/adflaserlight02_script.lua\000' debug: Loading module '\000/units/ual0104/ual0104_script.lua\000' debug: Loading module '\000/lua/sim/tasks/enhancetask.lua\000' debug: Loading module '\000/lua/sim/scripttask.lua\000' debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000' debug: Loading module '\000/lua/genericdebris.lua\000' debug: Loading module '\000/units/uea0107/uea0107_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_4 to the enemy found! LAND map! - Cox (AIx: Uveso Adaptive) vs Illiante debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_3 to the enemy found! LAND map! - Cox (AIx: Uveso Adaptive) vs Illiante debug: Loading module '\000/projectiles/cdfcannonmolecular01/cdfcannonmolecular01_script.lua\000' debug: Loading module '\000/lua/cybranprojectiles.lua\000' debug: Loading module '\000/units/uaa0107/uaa0107_script.lua\000' debug: Current gametime: 00:04:00 debug: Gametime: 00:04:00 --- Unit: 452 --- Platoon: 49 --- FPS: 59 --- Memory: 302.7M / 315.5M --- Speed: +0 / +0 --- SimSpeed: 51% ( 60 Game = 116 System Seconds ) debug: Entity: 03887 --- Prop: 01981 --- CScriptObject: 06849 --- CTask: 05280 --- CTaskThread: 05104 --- CLuaTask: 00182 --- CDecalHandle: 00356 --- ReconBlip: 00452 info: * AI-Uveso: Function EcoManagerThread() started! CheatFactor:(1.2000000476837) - BuildFactor:(1.2000000476837) [Judith (AIx: Uveso Rush)] info: * AI-Uveso: Function EcoManagerThread() started! CheatFactor:(1.2000000476837) - BuildFactor:(1.2000000476837) [Cox (AIx: Uveso Adaptive)] debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_4 to the enemy found! LAND map! - Judith (AIx: Uveso Rush) vs Illiante debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_5 to the enemy found! LAND map! - Cox (AIx: Uveso Adaptive) vs Illiante debug: Loading module '\000/units/urb2104/urb2104_script.lua\000' debug: Loading module '\000/units/uab1106/uab1106_script.lua\000' debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/uaa0102/uaa0102_script.lua\000' debug: Loading module '\000/units/uaa0103/uaa0103_script.lua\000' debug: Loading module '\000/projectiles/aaasonicpulse01/aaasonicpulse01_script.lua\000' debug: Current gametime: 00:04:30 debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_1 to the enemy found! LAND map! - Cox (AIx: Uveso Adaptive) vs Illiante debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000' debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000' debug: Loading module '\000/units/uaa0101/uaa0101_script.lua\000' debug: Current gametime: 00:05:00 debug: Gametime: 00:05:00 --- Unit: 562 --- Platoon: 72 --- FPS: 34 --- Memory: 310.3M / 322.9M --- Speed: +0 / +0 --- SimSpeed: 59% ( 60 Game = 100 System Seconds ) debug: Entity: 04460 --- Prop: 02060 --- CScriptObject: 07940 --- CTask: 06349 --- CTaskThread: 06144 --- CLuaTask: 00254 --- CDecalHandle: 00429 --- ReconBlip: 00564 debug: Loading module '\000/units/uab0201/uab0201_script.lua\000' debug: Loading module '\000/units/urb1201/urb1201_script.lua\000' debug: Loading module '\000/projectiles/caaautocannon01/caaautocannon01_script.lua\000' debug: Loading module '\000/units/ual0208/ual0208_script.lua\000' debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000' debug: Loading module '\000/units/uea0101/uea0101_script.lua\000' debug: Loading module '\000/projectiles/adfquantumdisruptor01/adfquantumdisruptor01_script.lua\000' debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000' debug: Current gametime: 00:05:30 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/urb1105/urb1105_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_5 to the enemy found! LAND map! - Judith (AIx: Uveso Rush) vs Illiante debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_1 to the enemy found! LAND map! - Judith (AIx: Uveso Rush) vs Illiante debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000' debug: Loading module '\000/units/urb5202/urb5202_script.lua\000' debug: Loading module '\000/projectiles/aifmortar01/aifmortar01_script.lua\000' debug: Current gametime: 00:06:00 debug: Gametime: 00:06:00 --- Unit: 655 --- Platoon: 78 --- FPS: 38 --- Memory: 324.5M / 333.6M --- Speed: +0 / +0 --- SimSpeed: 54% ( 60 Game = 110 System Seconds ) debug: Entity: 05235 --- Prop: 02379 --- CScriptObject: 09621 --- CTask: 07607 --- CTaskThread: 07304 --- CLuaTask: 00319 --- CDecalHandle: 00517 --- ReconBlip: 00664 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/uab1201/uab1201_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 4 sym 0 to the enemy found! LAND map! - Judith (AIx: Uveso Rush) vs Illiante debug: Loading module '\000/units/urb0201/urb0201_script.lua\000' debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 0 to the enemy found! LAND map! - Cox (AIx: Uveso Adaptive) vs Illiante debug: Current gametime: 00:06:30 debug: Loading module '\000/projectiles/aifbombgraviton01/aifbombgraviton01_script.lua\000' debug: Loading module '\000/units/uab1302/uab1302_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab1202/bab1202_script.lua\000' debug: Loading module '\000/units/urb3201/urb3201_script.lua\000' debug: Current gametime: 00:07:00 debug: Gametime: 00:07:00 --- Unit: 772 --- Platoon: 90 --- FPS: 27 --- Memory: 328.2M / 347.6M --- Speed: +0 / +0 --- SimSpeed: 59% ( 60 Game = 100 System Seconds ) debug: Entity: 05995 --- Prop: 02615 --- CScriptObject: 11174 --- CTask: 08985 --- CTaskThread: 08574 --- CLuaTask: 00436 --- CDecalHandle: 00622 --- ReconBlip: 00785 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/zab9501/zab9501_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb2303/brb2303_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsweapons.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsdefaultcollisionbeams.lua\000' debug: Loading module '\000/units/ueb3201/ueb3201_script.lua\000' debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000' debug: Loading module '\000/units/uab1105/uab1105_script.lua\000' debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000' debug: Loading module '\000/units/ueb1302/ueb1302_script.lua\000' debug: Loading module '\000/units/ueb0202/ueb0202_script.lua\000' debug: Loading module '\000/units/uel0208/uel0208_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 3 to the enemy found! LAND map! - Cox (AIx: Uveso Adaptive) vs Illiante debug: Current gametime: 00:07:30 debug: Loading module '\000/units/zeb9501/zeb9501_script.lua\000' debug: Loading module '\000/units/ueb1201/ueb1201_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 1 sym 0 to the enemy found! LAND map! - Cox (AIx: Uveso Adaptive) vs Illiante debug: Current gametime: 00:08:00 debug: Gametime: 00:08:00 --- Unit: 833 --- Platoon: 87 --- FPS: 56 --- Memory: 344.7M / 354.0M --- Speed: +0 / +0 --- SimSpeed: 60% ( 60 Game = 98 System Seconds ) debug: Entity: 06417 --- Prop: 02678 --- CScriptObject: 11884 --- CTask: 09612 --- CTaskThread: 09188 --- CLuaTask: 00368 --- CDecalHandle: 00720 --- ReconBlip: 00851 debug: Loading module '\000/units/ueb2303/ueb2303_script.lua\000' debug: Loading module '\000/units/uab4202/uab4202_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/xal0203/xal0203_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/ual0205/ual0205_script.lua\000' debug: Current gametime: 00:08:30 debug: Loading module '\000/units/urb0301/urb0301_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab2303/bab2303_script.lua\000' debug: Loading module '\000/projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua\000' debug: Loading module '\000/projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua\000' debug: Loading module '\000/units/uab3201/uab3201_script.lua\000' debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/archangelmissile01/archangelmissile01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bel0211/bel0211_script.lua\000' debug: Loading module '\000/units/ual0202/ual0202_script.lua\000' debug: Current gametime: 00:09:00 debug: Gametime: 00:09:00 --- Unit: 899 --- Platoon: 86 --- FPS: 59 --- Memory: 345.1M / 360.6M --- Speed: +0 / +0 --- SimSpeed: 55% ( 60 Game = 108 System Seconds ) debug: Entity: 06886 --- Prop: 02737 --- CScriptObject: 13217 --- CTask: 10344 --- CTaskThread: 09896 --- CLuaTask: 00354 --- CDecalHandle: 00830 --- ReconBlip: 00919 debug: Loading module '\000/units/uab4201/uab4201_script.lua\000' debug: Loading module '\000/units/uea0102/uea0102_script.lua\000' debug: Loading module '\000/units/uel0205/uel0205_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/cybranhailfire04/cybranhailfire04_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsprojectiles.lua\000' debug: Loading module '\000/projectiles/tdfgauss04/tdfgauss04_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 2 sym 0 to the enemy found! LAND map! - Judith (AIx: Uveso Rush) vs Illiante debug: Loading module '\000/units/uea0103/uea0103_script.lua\000' debug: Loading module '\000/units/uab5202/uab5202_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 1 to the enemy found! LAND map! - Judith (AIx: Uveso Rush) vs Illiante debug: Loading module '\000/units/dea0202/dea0202_script.lua\000' debug: Loading module '\000/units/uel0307/uel0307_script.lua\000' debug: Current gametime: 00:09:30 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/unknown_icon.dds info: CWldSession::DoBeat() unknown entity id (0x2ff00019) supplied in a pose update. info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/uel0111/uel0111_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/uab2204/uab2204_script.lua\000' debug: Loading module '\000/units/uab2108/uab2108_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff002dc) supplied in a pose update. debug: Current gametime: 00:10:00 debug: Gametime: 00:10:00 --- Unit: 974 --- Platoon: 105 --- FPS: 15 --- Memory: 353.1M / 366.5M --- Speed: +0 / +0 --- SimSpeed: 61% ( 60 Game = 97 System Seconds ) debug: Entity: 07330 --- Prop: 02759 --- CScriptObject: 14255 --- CTask: 11299 --- CTaskThread: 10785 --- CLuaTask: 00491 --- CDecalHandle: 00937 --- ReconBlip: 00996 debug: Loading module '\000/units/zab9502/zab9502_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb1302/beb1302_script.lua\000' debug: Loading module '\000/units/xeb0104/xeb0104_script.lua\000' debug: Loading module '\000/units/del0204/del0204_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: Loading module '\000/units/urb2301/urb2301_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack") info: CWldSession::DoBeat() unknown entity id (0x2ff0084c) supplied in a pose update. debug: Loading module '\000/units/ueb5202/ueb5202_script.lua\000' debug: Loading module '\000/units/uab2301/uab2301_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: CWldSession::DoBeat() unknown entity id (0x2ff001b7) supplied in a pose update. debug: Current gametime: 00:10:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0011b) supplied in a pose update. debug: Loading module '\000/units/ueb4201/ueb4201_script.lua\000' debug: Loading module '\000/units/ueb0301/ueb0301_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack") debug: Loading module '\000/units/zeb9502/zeb9502_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack") info: CWldSession::DoBeat() unknown entity id (0x2ff0093b) supplied in a pose update. debug: Loading module '\000/units/urb2204/urb2204_script.lua\000' debug: Loading module '\000/units/ual0111/ual0111_script.lua\000' debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000' debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000' debug: Loading module '\000/units/ueb2301/ueb2301_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0066a) supplied in a pose update. debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bal0206/bal0206_script.lua\000' debug: Current gametime: 00:11:00 debug: Gametime: 00:11:00 --- Unit: 1082 --- Platoon: 113 --- FPS: 37 --- Memory: 360.8M / 377.1M --- Speed: +0 / +0 --- SimSpeed: 62% ( 60 Game = 96 System Seconds ) debug: Entity: 07924 --- Prop: 02850 --- CScriptObject: 15648 --- CTask: 12461 --- CTaskThread: 11954 --- CLuaTask: 00552 --- CDecalHandle: 01072 --- ReconBlip: 01109 info: CWldSession::DoBeat() unknown entity id (0x2ff007e5) supplied in a pose update. debug: Loading module '\000/units/uaa0203/uaa0203_script.lua\000' debug: Loading module '\000/projectiles/adfoblivioncannon03/adfoblivioncannon03_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack") debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000' debug: Loading module '\000/units/urb1106/urb1106_script.lua\000' debug: Loading module '\000/units/xea3204/xea3204_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack") info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:11:30 debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000' debug: Loading module '\000/units/uea0104/uea0104_script.lua\000' debug: Loading module '\000/units/ual0307/ual0307_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab1302/bab1302_script.lua\000' debug: Current gametime: 00:12:00 debug: Gametime: 00:12:00 --- Unit: 1150 --- Platoon: 110 --- FPS: 14 --- Memory: 374.4M / 386.7M --- Speed: +0 / +0 --- SimSpeed: 53% ( 60 Game = 111 System Seconds ) debug: Entity: 08117 --- Prop: 02925 --- CScriptObject: 16112 --- CTask: 12984 --- CTaskThread: 12496 --- CLuaTask: 00505 --- CDecalHandle: 01186 --- ReconBlip: 01179 debug: Loading module '\000/units/urb1302/urb1302_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00058) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001a7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00116) supplied in a pose update. debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/napalmprojectile02/napalm02_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00baf) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00bb0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00bb1) supplied in a pose update. debug: Loading module '\000/units/urb3104/urb3104_script.lua\000' debug: Current gametime: 00:12:30 debug: Loading module '\000/projectiles/tifmissilecruise03/tifmissilecruise03_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: CWldSession::DoBeat() unknown entity id (0x2ff002fe) supplied in a pose update. info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/uaa0104/uaa0104_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:13:00 debug: Gametime: 00:13:00 --- Unit: 1218 --- Platoon: 128 --- FPS: 38 --- Memory: 377.4M / 390.7M --- Speed: +0 / +0 --- SimSpeed: 70% ( 60 Game = 84 System Seconds ) debug: Entity: 08421 --- Prop: 02926 --- CScriptObject: 16893 --- CTask: 13799 --- CTaskThread: 13241 --- CLuaTask: 00518 --- CDecalHandle: 01281 --- ReconBlip: 01250 debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: CWldSession::DoBeat() unknown entity id (0x2ff0046a) supplied in a pose update. debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000' debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000' debug: Loading module '\000/projectiles/cdflaserheavy02/cdflaserheavy02_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: CWldSession::DoBeat() unknown entity id (0x2ff0031b) supplied in a pose update. debug: Current gametime: 00:13:30 debug: Loading module '\000/units/url0309/url0309_script.lua\000' debug: Loading module '\000/units/uab0301/uab0301_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb2303/beb2303_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00784) supplied in a pose update. debug: Loading module '\000/units/ueb2108/ueb2108_script.lua\000' debug: Loading module '\000/units/uel0309/uel0309_script.lua\000' debug: Loading module '\000/units/zeb9601/zeb9601_script.lua\000' debug: Loading module '\000/units/ueb0302/ueb0302_script.lua\000' debug: Loading module '\000/units/uea0203/uea0203_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0017e) supplied in a pose update. debug: Current gametime: 00:14:00 debug: Gametime: 00:14:00 --- Unit: 1337 --- Platoon: 144 --- FPS: 17 --- Memory: 379.3M / 399.6M --- Speed: +0 / +0 --- SimSpeed: 59% ( 60 Game = 100 System Seconds ) debug: Entity: 08847 --- Prop: 02810 --- CScriptObject: 18018 --- CTask: 15021 --- CTaskThread: 14406 --- CLuaTask: 00602 --- CDecalHandle: 01422 --- ReconBlip: 01386 debug: Loading module '\000/projectiles/aifmissileserpentine01/aifmissileserpentine01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00186) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0017e) supplied in a pose update. info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: CWldSession::DoBeat() unknown entity id (0x2ff0006c) supplied in a pose update. debug: Loading module '\000/projectiles/aaasonicpulse02/aaasonicpulse02_script.lua\000' debug: Loading module '\000/units/ueb4301/ueb4301_script.lua\000' debug: Loading module '\000/units/ueb1301/ueb1301_script.lua\000' debug: Current gametime: 00:14:30 info: CWldSession::DoBeat() unknown entity id (0x2ff003f2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00208) supplied in a pose update. debug: Loading module '\000/units/uel0202/uel0202_script.lua\000' debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 2 to the enemy found! LAND map! - Cox (AIx: Uveso Adaptive) vs Illiante info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/ueb0304/ueb0304_script.lua\000' debug: Loading module '\000/units/ueb3104/ueb3104_script.lua\000' debug: Loading module '\000/units/uab0302/uab0302_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:15:00 debug: Gametime: 00:15:00 --- Unit: 1471 --- Platoon: 148 --- FPS: 40 --- Memory: 399.8M / 412.1M --- Speed: +0 / +0 --- SimSpeed: 54% ( 60 Game = 109 System Seconds ) debug: Entity: 09473 --- Prop: 02788 --- CScriptObject: 19408 --- CTask: 16287 --- CTaskThread: 15757 --- CLuaTask: 00636 --- CDecalHandle: 01567 --- ReconBlip: 01521 debug: Loading module '\000/projectiles/adfoblivioncannon05/adfoblivioncannon05_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0019f) supplied in a pose update. debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff001d3) supplied in a pose update. debug: Loading module '\000/units/ueb2305/ueb2305_script.lua\000' debug: Loading module '\000/units/ueb2302/ueb2302_script.lua\000' debug: Loading module '\000/units/ual0309/ual0309_script.lua\000' debug: Current gametime: 00:15:30 debug: Loading module '\000/units/zab9601/zab9601_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/delk002/delk002_script.lua\000' debug: Loading module '\000/lua/kirvesweapons.lua\000' info: Hooked /lua/kirvesweapons.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesweapons.lua debug: Loading module '\000/lua/kirveseffects.lua\000' debug: Loading module '\000/lua/kirvesbeams.lua\000' info: Hooked /lua/kirvesbeams.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesbeams.lua info: CWldSession::DoBeat() unknown entity id (0x2ff0019c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00363) supplied in a pose update. debug: Loading module '\000/units/uab1301/uab1301_script.lua\000' debug: Loading module '\000/units/ueb1303/ueb1303_script.lua\000' debug: Loading module '\000/units/urb1301/urb1301_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff001f7) supplied in a pose update. debug: Current gametime: 00:16:00 debug: Gametime: 00:16:00 --- Unit: 1550 --- Platoon: 178 --- FPS: 53 --- Memory: 402.2M / 422.8M --- Speed: +0 / +0 --- SimSpeed: 57% ( 60 Game = 103 System Seconds ) debug: Entity: 09835 --- Prop: 02615 --- CScriptObject: 21211 --- CTask: 16795 --- CTaskThread: 16281 --- CLuaTask: 00744 --- CDecalHandle: 01776 --- ReconBlip: 01628 debug: Loading module '\000/units/uab1303/uab1303_script.lua\000' debug: Loading module '\000/projectiles/tdfriot01/tdfriot01_script.lua\000' debug: Current gametime: 00:16:30 debug: Loading module '\000/units/uel0301/uel0301_script.lua\000' debug: Loading module '\000/units/uel0304/uel0304_script.lua\000' debug: Loading module '\000/units/uab4301/uab4301_script.lua\000' debug: Loading module '\000/units/uab0304/uab0304_script.lua\000' debug: Loading module '\000/units/uab2304/uab2304_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0016b) supplied in a pose update. debug: Current gametime: 00:17:00 debug: Gametime: 00:17:00 --- Unit: 1626 --- Platoon: 167 --- FPS: 33 --- Memory: 413.9M / 427.2M --- Speed: +0 / +0 --- SimSpeed: 65% ( 60 Game = 91 System Seconds ) debug: Entity: 09689 --- Prop: 02412 --- CScriptObject: 20416 --- CTask: 16965 --- CTaskThread: 16409 --- CLuaTask: 00759 --- CDecalHandle: 01867 --- ReconBlip: 01712 debug: Loading module '\000/units/xea0306/xea0306_script.lua\000' debug: Loading module '\000/units/uab3104/uab3104_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff002fe) supplied in a pose update. debug: Loading module '\000/units/uea0302/uea0302_script.lua\000' debug: Loading module '\000/units/zeb9602/zeb9602_script.lua\000' debug: Current gametime: 00:17:30 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/uab2302/uab2302_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: CWldSession::DoBeat() unknown entity id (0x2ff0032d) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0033d) supplied in a pose update. debug: Current gametime: 00:18:00 debug: Gametime: 00:18:00 --- Unit: 1632 --- Platoon: 185 --- FPS: 16 --- Memory: 417.8M / 437.8M --- Speed: +0 / +0 --- SimSpeed: 57% ( 60 Game = 104 System Seconds ) debug: Entity: 09676 --- Prop: 02286 --- CScriptObject: 20707 --- CTask: 17002 --- CTaskThread: 16469 --- CLuaTask: 00822 --- CDecalHandle: 01996 --- ReconBlip: 01742 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: CWldSession::DoBeat() unknown entity id (0x2ff00098) supplied in a pose update. info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/uab2305/uab2305_script.lua\000' debug: Loading module '\000/units/urb1303/urb1303_script.lua\000' debug: Current gametime: 00:18:30 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/projectiles/aaphalanx01/aaphalanx01_script.lua\000' debug: Loading module '\000/lua/kirvesprojectiles.lua\000' info: StartCommandMode order RULEUCC_Patrol info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb4309/brb4309_script.lua\000' debug: Loading module '\000/units/zab9602/zab9602_script.lua\000' debug: Current gametime: 00:19:00 debug: Gametime: 00:19:00 --- Unit: 1708 --- Platoon: 185 --- FPS: 23 --- Memory: 431.2M / 441.3M --- Speed: +0 / -1 --- SimSpeed: 44% ( 60 Game = 135 System Seconds ) debug: Entity: 09821 --- Prop: 02123 --- CScriptObject: 21378 --- CTask: 17583 --- CTaskThread: 16959 --- CLuaTask: 00888 --- CDecalHandle: 02025 --- ReconBlip: 01818 debug: Loading module '\000/units/uab4302/uab4302_script.lua\000' info: Hooked /units/uab4302/uab4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_script.lua debug: Loading module '\000/mods/ninjareclaimdrones/units/uab0408/uab0408_script.lua\000' debug: Loading module '\000/mods/ninjareclaimdrones/lua/builder.lua\000' debug: Loading module '\000/mods/ninjareclaimdrones/units/msa0105/msa0105_script.lua\000' debug: Loading module '\000/units/urb0202/urb0202_script.lua\000' debug: Loading module '\000/units/uaa0302/uaa0302_script.lua\000' debug: Loading module '\000/units/xrb0104/xrb0104_script.lua\000' debug: Current gametime: 00:19:30 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab4309/bab4309_script.lua\000' debug: Loading module '\000/mods/ninjareclaimdrones/units/msu0001/msu0001_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/uea0303/uea0303_script.lua\000' debug: Loading module '\000/units/uea0305/uea0305_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab0003/bab0003_script.lua\000' debug: Loading module '\000/units/xrb0204/xrb0204_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb0006/brb0006_script.lua\000' debug: Loading module '\000/units/uab2303/uab2303_script.lua\000' debug: Loading module '\000/units/urb2304/urb2304_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:20:00 debug: Gametime: 00:20:00 --- Unit: 1725 --- Platoon: 205 --- FPS: 44 --- Memory: 434.2M / 455.7M --- Speed: +0 / -1 --- SimSpeed: 44% ( 60 Game = 134 System Seconds ) debug: Entity: 09855 --- Prop: 02084 --- CScriptObject: 23044 --- CTask: 17623 --- CTaskThread: 17000 --- CLuaTask: 00952 --- CDecalHandle: 02099 --- ReconBlip: 01854 debug: Loading module '\000/projectiles/tdfplasmaheavy02/tdfplasmaheavy02_script.lua\000' debug: Loading module '\000/units/xrb0304/xrb0304_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/projectiles/taamissileflayer01/taamissileflayer01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/baa0309/baa0309_script.lua\000' debug: Loading module '\000/units/urb0302/urb0302_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/units/eel0401/eel0401_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/exblackopsweapons.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/exblackopsdefaultcollisionbeams.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/exeffecttemplates.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/exblackopseffecttemplates.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/excollisionbeam.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb4207/brb4207_script.lua\000' debug: Current gametime: 00:20:30 debug: Loading module '\000/units/urb4207/urb4207_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bal0402/bal0402_script.lua\000' debug: Loading module '\000/units/urb4201/urb4201_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00172) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0038f) supplied in a pose update. info: StartCommandMode order RULEUCC_Patrol info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: StartCommandMode order RULEUCC_Patrol info: CWldSession::DoBeat() unknown entity id (0x2ff00172) supplied in a pose update. debug: Current gametime: 00:21:00 debug: Gametime: 00:21:00 --- Unit: 1747 --- Platoon: 195 --- FPS: 40 --- Memory: 427.8M / 458.4M --- Speed: +0 / +0 --- SimSpeed: 52% ( 60 Game = 114 System Seconds ) debug: Entity: 10053 --- Prop: 01978 --- CScriptObject: 23640 --- CTask: 18135 --- CTaskThread: 17253 --- CLuaTask: 00995 --- CDecalHandle: 02140 --- ReconBlip: 01907 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/urb4302/urb4302_script.lua\000' info: Hooked /units/urb4302/urb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_script.lua info: CWldSession::DoBeat() unknown entity id (0x2ff00038) supplied in a pose update. info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: StartCommandMode order RULEUCC_Patrol info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:21:30 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: CWldSession::DoBeat() unknown entity id (0x2ff0006e) supplied in a pose update. info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab4307/bab4307_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/mods/ninjareclaimdrones/units/urb0408/urb0408_script.lua\000' debug: Current gametime: 00:22:00 debug: Gametime: 00:22:00 --- Unit: 1873 --- Platoon: 194 --- FPS: 49 --- Memory: 450.2M / 470.5M --- Speed: +0 / +0 --- SimSpeed: 52% ( 60 Game = 113 System Seconds ) debug: Entity: 10404 --- Prop: 01870 --- CScriptObject: 24768 --- CTask: 19029 --- CTaskThread: 18049 --- CLuaTask: 01120 --- CDecalHandle: 02185 --- ReconBlip: 02039 info: CWldSession::DoBeat() unknown entity id (0x2ff00373) supplied in a pose update. debug: Loading module '\000/mods/ninjareclaimdrones/units/msc0105/msc0105_script.lua\000' debug: Loading module '\000/units/xab1401/xab1401_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/xeb2402/xeb2402_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:22:30 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: CWldSession::DoBeat() unknown entity id (0x2ff00237) supplied in a pose update. debug: Loading module '\000/units/xra0305/xra0305_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bea0402/bea0402_script.lua\000' debug: Current gametime: 00:23:00 debug: Gametime: 00:23:00 --- Unit: 1955 --- Platoon: 184 --- FPS: 47 --- Memory: 442.8M / 474.1M --- Speed: +0 / +0 --- SimSpeed: 68% ( 60 Game = 87 System Seconds ) debug: Entity: 10652 --- Prop: 01757 --- CScriptObject: 25800 --- CTask: 19696 --- CTaskThread: 18672 --- CLuaTask: 01194 --- CDecalHandle: 02244 --- ReconBlip: 02152 debug: Loading module '\000/units/ual0301/ual0301_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: CWldSession::DoBeat() unknown entity id (0x2ff00052) supplied in a pose update. info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:23:30 debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/atmddisk01/atmddisk01_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/projectiles/aaazealotmissile01/aaazealotmissile01_script.lua\000' debug: Loading module '\000/units/uel0401/uel0401_script.lua\000' debug: Loading module '\000/projectiles/aifmiasmashell01/aifmiasmashell01_script.lua\000' debug: Loading module '\000/projectiles/aifmiasmashell02/aifmiasmashell02_script.lua\000' debug: Loading module '\000/units/uaa0303/uaa0303_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/projectiles/cdflaserdisintegrator04/cdflaserdisintegrator04_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:24:00 debug: Gametime: 00:24:00 --- Unit: 2075 --- Platoon: 194 --- FPS: 48 --- Memory: 461.5M / 483.7M --- Speed: +0 / +0 --- SimSpeed: 68% ( 60 Game = 88 System Seconds ) debug: Entity: 11191 --- Prop: 01665 --- CScriptObject: 26348 --- CTask: 20923 --- CTaskThread: 19852 --- CLuaTask: 01278 --- CDecalHandle: 02283 --- ReconBlip: 02308 debug: Loading module '\000/units/xal0305/xal0305_script.lua\000' debug: Loading module '\000/units/dalk003/dalk003_script.lua\000' debug: Loading module '\000/units/ual0304/ual0304_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() warning: * AI-Uveso: AIExecuteBuildStructure: c-function FindPlaceToBuild() failed! AI-faction: index(1) "UEF", Building Type: "T1Resource", engineer-faction: "UEF" warning: * AI-Uveso: AIExecuteBuildStructure: c-function FindPlaceToBuild() failed! AI-faction: index(1) "UEF", Building Type: "T1Resource", engineer-faction: "UEF" warning: * AI-Uveso: AIExecuteBuildStructure: c-function FindPlaceToBuild() failed! AI-faction: index(1) "UEF", Building Type: "T1Resource", engineer-faction: "UEF" debug: Loading module '\000/projectiles/tdfginsu01/tdfginsu01_script.lua\000' debug: Loading module '\000/projectiles/caamissilenanite03/caamissilenanite03_script.lua\000' debug: Current gametime: 00:24:30 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: CWldSession::DoBeat() unknown entity id (0x2ff00284) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ec) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0014c) supplied in a pose update. info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:25:00 debug: Gametime: 00:25:00 --- Unit: 2233 --- Platoon: 209 --- FPS: 16 --- Memory: 478.9M / 510.0M --- Speed: +0 / +0 --- SimSpeed: 67% ( 60 Game = 89 System Seconds ) debug: Entity: 11825 --- Prop: 01618 --- CScriptObject: 27946 --- CTask: 22364 --- CTaskThread: 21310 --- CLuaTask: 01415 --- CDecalHandle: 02370 --- ReconBlip: 02492 info: CWldSession::DoBeat() unknown entity id (0x2ff0032d) supplied in a pose update. debug: Loading module '\000/mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_script.lua\000' info: StartCommandMode order RULEUCC_Patrol debug: Current gametime: 00:25:30 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bal0401/bal0401_script.lua\000' debug: Loading module '\000/units/urb2302/urb2302_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: StartCommandMode order RULEUCC_Patrol debug: Loading module '\000/units/ual0401/ual0401_script.lua\000' debug: Current gametime: 00:26:00 debug: Gametime: 00:26:00 --- Unit: 2280 --- Platoon: 206 --- FPS: 19 --- Memory: 492.5M / 520.6M --- Speed: +0 / +0 --- SimSpeed: 57% ( 60 Game = 104 System Seconds ) debug: Entity: 11182 --- Prop: 00453 --- CScriptObject: 29647 --- CTask: 22217 --- CTaskThread: 21084 --- CLuaTask: 01473 --- CDecalHandle: 02461 --- ReconBlip: 02563 debug: Loading module '\000/units/urb0304/urb0304_script.lua\000' debug: Loading module '\000/projectiles/tifantimattershells02/tifantimattershells02_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:26:30 debug: Loading module '\000/units/zrb9602/zrb9602_script.lua\000' debug: Loading module '\000/units/url0301/url0301_script.lua\000' warning: Error running HandleEvent script in CScriptObject at 2a73f9c0: ...forever\gamedata\lua.nx2\lua\system\localization.lua(160): bad argument #2 to `format' (number expected, got nil) stack traceback: [C]: in function `format' ...forever\gamedata\lua.nx2\lua\system\localization.lua(160): in function `LOCF' (tail call): ? ...ever\gamedata\lua.nx2\lua\ui\game\unitviewdetail.lua(453): in function `WrapAndPlaceText' ...ever\gamedata\lua.nx2\lua\ui\game\unitviewdetail.lua(715): in function `Show' ...orever\gamedata\lua.nx2\lua\ui\game\construction.lua(1158): in function `OnRolloverEvent' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(62): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:50> debug: Loading module '\000/units/xaa0305/xaa0305_script.lua\000' debug: Current gametime: 00:27:00 debug: Gametime: 00:27:00 --- Unit: 2325 --- Platoon: 213 --- FPS: 15 --- Memory: 528.6M / 556.1M --- Speed: +0 / +0 --- SimSpeed: 57% ( 60 Game = 105 System Seconds ) debug: Entity: 11762 --- Prop: 00475 --- CScriptObject: 31468 --- CTask: 23133 --- CTaskThread: 22078 --- CLuaTask: 01641 --- CDecalHandle: 02523 --- ReconBlip: 02646 info: StartCommandMode order RULEUCC_Patrol debug: Loading module '\000/projectiles/aifsonanceshell01/aifsonanceshell01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00092) supplied in a pose update. info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/units/ura0401/ura0401_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bal0310/bal0310_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/units/eal0301/eal0301_script.lua\000' debug: Loading module '\000/projectiles/tdfplasmaheavy03/tdfplasmaheavy03_script.lua\000' debug: Current gametime: 00:27:30 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff000a8) supplied in a pose update. debug: Loading module '\000/projectiles/aaazealotmissile02/aaazealotmissile02_script.lua\000' debug: Loading module '\000/projectiles/tifmissilecruise01/tifmissilecruise01_script.lua\000' debug: Current gametime: 00:28:00 debug: Gametime: 00:28:00 --- Unit: 2543 --- Platoon: 208 --- FPS: 19 --- Memory: 480.9M / 518.8M --- Speed: +0 / +0 --- SimSpeed: 62% ( 60 Game = 95 System Seconds ) debug: Entity: 12568 --- Prop: 00346 --- CScriptObject: 34628 --- CTask: 25457 --- CTaskThread: 23920 --- CLuaTask: 01981 --- CDecalHandle: 02665 --- ReconBlip: 02900 debug: Loading module '\000/effects/entities/scudeath01/scudeath01_script.lua\000' debug: Loading module '\000/effects/entities/scudeathshockwave01/scudeathshockwave01_script.lua\000' debug: Loading module '\000/projectiles/aaaautocannonquantum01/aaaautocannonquantum01_script.lua\000' debug: Loading module '\000/units/xrb3301/xrb3301_script.lua\000' debug: Loading module '\000/projectiles/adfquadlaserlight01/adfquadlaserlight01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00026) supplied in a pose update. debug: Current gametime: 00:28:30 debug: Loading module '\000/projectiles/cdfbolter03/cdfbolter03_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/projectiles/uefhvm01/uefhvm01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/lua/exblackopsprojectiles.lua\000' debug: Current gametime: 00:29:00 debug: Gametime: 00:29:00 --- Unit: 2621 --- Platoon: 206 --- FPS: 12 --- Memory: 496.6M / 522.2M --- Speed: +0 / +0 --- SimSpeed: 70% ( 60 Game = 85 System Seconds ) debug: Entity: 12647 --- Prop: 00289 --- CScriptObject: 34731 --- CTask: 25758 --- CTaskThread: 24289 --- CLuaTask: 01908 --- CDecalHandle: 02725 --- ReconBlip: 03035 debug: Loading module '\000/projectiles/aaserpentine/aaserpentine_script.lua\000' debug: Loading module '\000/projectiles/cdfrocketiridium01/cdfrocketiridium01_script.lua\000' debug: Loading module '\000/projectiles/taarailgun03/taarailgun03_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab5205/bab5205_script.lua\000' debug: Current gametime: 00:29:30 debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/goldaa01/goldaa01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/goldaa02/goldaa02_script.lua\000' debug: Current gametime: 00:30:00 debug: Gametime: 00:30:00 --- Unit: 2751 --- Platoon: 225 --- FPS: 10 --- Memory: 513.7M / 547.5M --- Speed: +0 / +0 --- SimSpeed: 62% ( 60 Game = 95 System Seconds ) debug: Entity: 12849 --- Prop: 00177 --- CScriptObject: 35942 --- CTask: 26618 --- CTaskThread: 24745 --- CLuaTask: 01971 --- CDecalHandle: 02755 --- ReconBlip: 03093 debug: Current gametime: 00:30:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00010) supplied in a pose update. warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> info: CWldSession::DoBeat() unknown entity id (0x2ff00016) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0001b) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00021) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00024) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00010) supplied in a pose update. debug: Current gametime: 00:31:00 debug: Gametime: 00:31:00 --- Unit: 2780 --- Platoon: 246 --- FPS: 04 --- Memory: 520.8M / 549.8M --- Speed: +0 / +0 --- SimSpeed: 65% ( 60 Game = 92 System Seconds ) debug: Entity: 13125 --- Prop: 00088 --- CScriptObject: 36990 --- CTask: 27068 --- CTaskThread: 25204 --- CLuaTask: 02070 --- CDecalHandle: 02849 --- ReconBlip: 03111 info: CWldSession::DoBeat() unknown entity id (0x2ff00008) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0004c) supplied in a pose update. debug: Loading module '\000/projectiles/adfheavydisruptorcannon01/adfheavydisruptorcannon01_script.lua\000' debug: Loading module '\000/units/xaa0306/xaa0306_script.lua\000' debug: Loading module '\000/units/xaa0202/xaa0202_script.lua\000' debug: Current gametime: 00:31:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0001e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0000b) supplied in a pose update. warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> debug: Current gametime: 00:32:00 debug: Gametime: 00:32:00 --- Unit: 3173 --- Platoon: 231 --- FPS: 06 --- Memory: 565.7M / 598.2M --- Speed: +0 / +0 --- SimSpeed: 63% ( 60 Game = 93 System Seconds ) debug: Entity: 14270 --- Prop: 00097 --- CScriptObject: 40597 --- CTask: 30661 --- CTaskThread: 28015 --- CLuaTask: 02325 --- CDecalHandle: 03048 --- ReconBlip: 03507 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab1106/bab1106_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00017) supplied in a pose update. debug: Loading module '\000/projectiles/adfquantumcannon02/adfquantumcannon02_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:32:30 debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/citadelhvm01/citadelhvm01_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/taaheavyfragmentationshell01/taaheavyfragmentationshell01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/railgun01/railgun01_script.lua\000' debug: Loading module '\000/projectiles/tdfheavyplasmagatlingcannon01/tdfheavyplasmagatlingcannon01_script.lua\000' debug: Current gametime: 00:33:00 debug: Gametime: 00:33:00 --- Unit: 3161 --- Platoon: 234 --- FPS: 15 --- Memory: 575.5M / 599.1M --- Speed: +0 / +0 --- SimSpeed: 60% ( 60 Game = 99 System Seconds ) debug: Entity: 14549 --- Prop: 00081 --- CScriptObject: 41891 --- CTask: 31236 --- CTaskThread: 28606 --- CLuaTask: 02469 --- CDecalHandle: 03181 --- ReconBlip: 03501 debug: Current gametime: 00:33:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0000c) supplied in a pose update. debug: Loading module '\000/projectiles/tdfriot02/tdfriot02_script.lua\000' debug: Current gametime: 00:34:00 debug: Gametime: 00:34:00 --- Unit: 3297 --- Platoon: 228 --- FPS: 08 --- Memory: 605.7M / 632.2M --- Speed: +0 / +0 --- SimSpeed: 59% ( 60 Game = 100 System Seconds ) debug: Entity: 15010 --- Prop: 00097 --- CScriptObject: 43573 --- CTask: 32260 --- CTaskThread: 29571 --- CLuaTask: 02540 --- CDecalHandle: 03291 --- ReconBlip: 03644 debug: Loading module '\000/projectiles/tifantimattershells01/tifantimattershells01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00084) supplied in a pose update. info: StartCommandMode order RULEUCC_Patrol info: StartCommandMode order RULEUCC_Patrol debug: Loading module '\000/mods/blackopsfaf-exunits/projectiles/raidercannon01/raidercannon01_script.lua\000' info: StartCommandMode order RULEUCC_Patrol debug: Current gametime: 00:34:30 debug: Current gametime: 00:35:00 debug: Gametime: 00:35:00 --- Unit: 3231 --- Platoon: 244 --- FPS: 18 --- Memory: 538.5M / 595.3M --- Speed: +0 / +0 --- SimSpeed: 54% ( 60 Game = 110 System Seconds ) debug: Entity: 14958 --- Prop: 00128 --- CScriptObject: 42897 --- CTask: 32475 --- CTaskThread: 29632 --- CLuaTask: 02804 --- CDecalHandle: 03382 --- ReconBlip: 03572 debug: Loading module '\000/projectiles/aaalightdisplacementautocannonmissile01/aaalightdisplacementautocannonmissile01_script.lua\000' debug: Current gametime: 00:35:30 debug: Loading module '\000/units/uaa0304/uaa0304_script.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:36:00 debug: Gametime: 00:36:00 --- Unit: 3291 --- Platoon: 216 --- FPS: 13 --- Memory: 596.9M / 633.6M --- Speed: +0 / +0 --- SimSpeed: 60% ( 60 Game = 99 System Seconds ) debug: Entity: 14813 --- Prop: 00222 --- CScriptObject: 43646 --- CTask: 32132 --- CTaskThread: 29141 --- CLuaTask: 02420 --- CDecalHandle: 03558 --- ReconBlip: 03665 debug: Current gametime: 00:36:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00089) supplied in a pose update. info: StartCommandMode order RULEUCC_Patrol debug: Loading module '\000/units/xea0002/xea0002_script.lua\000' debug: Current gametime: 00:37:00 debug: Gametime: 00:37:00 --- Unit: 3275 --- Platoon: 242 --- FPS: 20 --- Memory: 559.1M / 614.5M --- Speed: +0 / -1 --- SimSpeed: 63% ( 60 Game = 94 System Seconds ) debug: Entity: 15048 --- Prop: 00203 --- CScriptObject: 43555 --- CTask: 32352 --- CTaskThread: 29525 --- CLuaTask: 02463 --- CDecalHandle: 03664 --- ReconBlip: 03676 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb2306/brb2306_script.lua\000' debug: Current gametime: 00:37:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00088) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00111) supplied in a pose update. debug: Loading module '\000/mods/blackopsfaf-unleashed/effects/entities/inqdeatheffectcontroller01/inqdeatheffectcontroller01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/effects/entities/inqdeathbombeffect01/inqdeathbombeffect01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/effects/entities/inqdeathbombeffect06/inqdeathbombeffect06_script.lua\000' debug: Loading module '\000/effects/entities/debrismisc010/debrismisc010_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/units/eeb0402/eeb0402_script.lua\000' debug: Current gametime: 00:38:00 debug: Gametime: 00:38:00 --- Unit: 3425 --- Platoon: 241 --- FPS: 12 --- Memory: 590.1M / 623.9M --- Speed: +0 / +0 --- SimSpeed: 68% ( 60 Game = 87 System Seconds ) debug: Entity: 15561 --- Prop: 00288 --- CScriptObject: 46000 --- CTask: 33513 --- CTaskThread: 30412 --- CLuaTask: 02506 --- CDecalHandle: 04100 --- ReconBlip: 03819 debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/novastunner01/novastunner01_script.lua\000' debug: Loading module '\000/effects/entities/effectprotonambient01/effectprotonambient01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff000b3) supplied in a pose update. info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> debug: Current gametime: 00:38:30 debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/wraithshell01/wraithshell01_script.lua\000' warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> warning: Error running lua script: ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): Attempt to set attribute 'DamageRadius' on nil stack traceback: [C]: in function `error' ...alliance\gamedata\mohodata.scd\lua\system\config.lua(12): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:11> ...ta\faforever\gamedata\lua.nx2\lua\sim\projectile.lua(15): in function `PassDamageData' ...f-unleashed\projectiles\goldaa01\goldaa01_script.lua(48): in function <...f-unleashed\projectiles\goldaa01\goldaa01_script.lua:18> debug: Current gametime: 00:39:00 debug: Gametime: 00:39:00 --- Unit: 3376 --- Platoon: 258 --- FPS: 50 --- Memory: 587.0M / 630.0M --- Speed: +0 / +0 --- SimSpeed: 59% ( 60 Game = 101 System Seconds ) debug: Entity: 15428 --- Prop: 00321 --- CScriptObject: 44983 --- CTask: 33317 --- CTaskThread: 30306 --- CLuaTask: 02607 --- CDecalHandle: 04214 --- ReconBlip: 03797 info: StartCommandMode order RULEUCC_Patrol info: StartCommandMode order RULEUCC_Patrol debug: Current gametime: 00:39:30 info: CWldSession::DoBeat() unknown entity id (0x2ff000cc) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0018e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00070) supplied in a pose update. debug: Loading module '\000/units/uea0304/uea0304_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/units/eeb0001/eeb0001_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopsdefaultantiprojectile.lua\000' info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:40:00 debug: Gametime: 00:40:00 --- Unit: 3097 --- Platoon: 250 --- FPS: 12 --- Memory: 602.0M / 631.8M --- Speed: +0 / -1 --- SimSpeed: 52% ( 60 Game = 115 System Seconds ) debug: Entity: 15104 --- Prop: 00374 --- CScriptObject: 43812 --- CTask: 31686 --- CTaskThread: 29176 --- CLuaTask: 02921 --- CDecalHandle: 04514 --- ReconBlip: 03538 debug: Current gametime: 00:40:30 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab2306/bab2306_script.lua\000' debug: Current gametime: 00:41:00 debug: Gametime: 00:41:00 --- Unit: 3067 --- Platoon: 258 --- FPS: 07 --- Memory: 620.8M / 655.8M --- Speed: +0 / +0 --- SimSpeed: 69% ( 60 Game = 86 System Seconds ) debug: Entity: 15246 --- Prop: 00458 --- CScriptObject: 43881 --- CTask: 32510 --- CTaskThread: 30093 --- CLuaTask: 03352 --- CDecalHandle: 04618 --- ReconBlip: 03484 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb1302/brb1302_script.lua\000' debug: Current gametime: 00:41:30 info: UI_Lua import("/lua/ui/game/avatars.lua").GetEngineerGeneric() debug: Current gametime: 00:42:00 debug: Gametime: 00:42:00 --- Unit: 3253 --- Platoon: 270 --- FPS: 43 --- Memory: 567.7M / 637.5M --- Speed: +0 / -1 --- SimSpeed: 54% ( 60 Game = 110 System Seconds ) debug: Entity: 15092 --- Prop: 00543 --- CScriptObject: 44197 --- CTask: 32390 --- CTaskThread: 29648 --- CLuaTask: 02365 --- CDecalHandle: 04581 --- ReconBlip: 03635 debug: Current gametime: 00:42:30 debug: Loading module '\000/projectiles/tifmissilenuke01/tifmissilenuke01_script.lua\000' debug: Loading module '\000/lua/ui/game/nukelaunchping.lua\000' debug: Loading module '\000/projectiles/caadissidentantinuke01/caadissidentantinuke01_script.lua\000' debug: Current gametime: 00:43:00 debug: Gametime: 00:43:00 --- Unit: 3705 --- Platoon: 255 --- FPS: 09 --- Memory: 605.6M / 641.7M --- Speed: +0 / -1 --- SimSpeed: 54% ( 60 Game = 111 System Seconds ) debug: Entity: 17300 --- Prop: 00586 --- CScriptObject: 50887 --- CTask: 37690 --- CTaskThread: 34134 --- CLuaTask: 03059 --- CDecalHandle: 05032 --- ReconBlip: 04107 debug: Loading module '\000/projectiles/adfquatumautogun01/adfquatumautogun01_script.lua\000' debug: Current gametime: 00:43:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0027f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002a0) supplied in a pose update. debug: Loading module '\000/projectiles/aifquantumwarhead01/aifquantumwarhead01_script.lua\000' debug: Current gametime: 00:44:00 debug: Gametime: 00:44:00 --- Unit: 3681 --- Platoon: 265 --- FPS: 43 --- Memory: 615.0M / 668.0M --- Speed: +0 / -1 --- SimSpeed: 48% ( 60 Game = 124 System Seconds ) debug: Entity: 17148 --- Prop: 00660 --- CScriptObject: 53571 --- CTask: 37516 --- CTaskThread: 34025 --- CLuaTask: 03139 --- CDecalHandle: 07703 --- ReconBlip: 04100 info: CWldSession::DoBeat() unknown entity id (0x2ff0008c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00226) supplied in a pose update. info: StartCommandMode order RULEUCC_Patrol debug: Current gametime: 00:44:30 info: StartCommandMode order RULEUCC_Patrol debug: Current gametime: 00:45:00 debug: Gametime: 00:45:00 --- Unit: 3684 --- Platoon: 276 --- FPS: 31 --- Memory: 639.7M / 674.4M --- Speed: +0 / -1 --- SimSpeed: 46% ( 60 Game = 128 System Seconds ) debug: Entity: 17052 --- Prop: 00682 --- CScriptObject: 55607 --- CTask: 37474 --- CTaskThread: 33932 --- CLuaTask: 03132 --- CDecalHandle: 10464 --- ReconBlip: 04102 debug: Loading module '\000/projectiles/aimantimissile01/aimantimissile01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/raidercannon01/raidercannon01_script.lua\000' debug: Loading module '\000/projectiles/adfoblivioncannon01/adfoblivioncannon01_script.lua\000' debug: Loading module '\000/projectiles/adfreactoncannon01/adfreactoncannon01_script.lua\000' debug: Loading module '\000/projectiles/tdfplasma01/tdfplasma01_script.lua\000' debug: Loading module '\000/projectiles/aimsaintantinuke01/aimsaintantinuke01_script.lua\000' debug: Current gametime: 00:45:30 debug: Loading module '\000/projectiles/aifquantumwarhead02/aifquantumwarhead02_script.lua\000' debug: Loading module '\000/lua/sim/damagearea.lua\000' debug: Loading module '\000/effects/quantumwarhead/quantumwarheadeffect01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00018) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00109) supplied in a pose update. debug: Current gametime: 00:46:00 debug: Gametime: 00:46:00 --- Unit: 3543 --- Platoon: 278 --- FPS: 06 --- Memory: 608.8M / 668.1M --- Speed: +0 / -1 --- SimSpeed: 53% ( 60 Game = 112 System Seconds ) debug: Entity: 16432 --- Prop: 00579 --- CScriptObject: 50127 --- CTask: 35888 --- CTaskThread: 32813 --- CLuaTask: 02868 --- CDecalHandle: 08320 --- ReconBlip: 03932 debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000' debug: Loading module '\000/lua/keymap/properkeynames.lua\000' debug: Loading module '\000/lua/keymap/keynames.lua\000' debug: Loading module '\000/lua/keymap/keycategories.lua\000' debug: Current gametime: 00:46:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00190) supplied in a pose update. debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/hellstormartillery01/hellstormartillery01_script.lua\000' debug: Loading module '\000/projectiles/tifsmallyieldnuclearbomb01/tifsmallyieldnuclearbomb01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00188) supplied in a pose update. debug: Current gametime: 00:47:00 debug: Gametime: 00:47:00 --- Unit: 3602 --- Platoon: 280 --- FPS: 22 --- Memory: 660.8M / 687.6M --- Speed: +0 / -2 --- SimSpeed: 49% ( 60 Game = 121 System Seconds ) debug: Entity: 17168 --- Prop: 00642 --- CScriptObject: 51614 --- CTask: 37189 --- CTaskThread: 34415 --- CLuaTask: 03287 --- CDecalHandle: 06986 --- ReconBlip: 03939 debug: Loading module '\000/units/xrl0403/xrl0403_script.lua\000' debug: Current gametime: 00:47:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00089) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00073) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0009f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00115) supplied in a pose update. debug: Loading module '\000/projectiles/tdfgauss02/tdfgauss02_script.lua\000' debug: Current gametime: 00:48:00 debug: Gametime: 00:48:00 --- Unit: 4055 --- Platoon: 286 --- FPS: 08 --- Memory: 662.8M / 704.0M --- Speed: +0 / -2 --- SimSpeed: 41% ( 60 Game = 145 System Seconds ) debug: Entity: 20045 --- Prop: 00581 --- CScriptObject: 58927 --- CTask: 44179 --- CTaskThread: 40282 --- CLuaTask: 04759 --- CDecalHandle: 07128 --- ReconBlip: 04377 info: CWldSession::DoBeat() unknown entity id (0x2ff0006b) supplied in a pose update. debug: Loading module '\000/projectiles/tifartillery01/tifartillery01_script.lua\000' debug: Loading module '\000/units/xab3301/xab3301_script.lua\000' debug: Loading module '\000/lua/remoteviewing.lua\000' debug: Loading module '\000/lua/abilitydefinition.lua\000' info: Hooked /lua/abilitydefinition.lua with /mods/blackopsfaf-acus/hook/lua/abilitydefinition.lua debug: Current gametime: 00:48:30 debug: Loading module '\000/lua/user/userscriptcommand.lua\000' debug: Loading module '\000/lua/sim/tasks/targetlocation.lua\000' debug: Loading module '\000/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-exunits/effects/entities/exnovabombeffectcontroller02/exnovabombeffectcontroller02_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack") debug: Loading module '\000/projectiles/aifmissiletactical01/aifmissiletactical01_script.lua\000' debug: Current gametime: 00:49:00 debug: Gametime: 00:49:00 --- Unit: 4086 --- Platoon: 258 --- FPS: 49 --- Memory: 661.4M / 725.9M --- Speed: +0 / -2 --- SimSpeed: 41% ( 60 Game = 146 System Seconds ) debug: Entity: 18749 --- Prop: 00565 --- CScriptObject: 58405 --- CTask: 41444 --- CTaskThread: 37784 --- CLuaTask: 03508 --- CDecalHandle: 08922 --- ReconBlip: 04328 info: StartCommandMode order RULEUCC_Patrol debug: Current gametime: 00:49:30 debug: Loading module '\000/mods/blackopsfaf-exunits/effects/entities/exnovabombeffectcontroller01/exnovabombeffectcontroller01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00119) supplied in a pose update. debug: Loading module '\000/effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua\000' info: StartCommandMode order RULEUCC_Patrol debug: Loading module '\000/mods/blackopsfaf-unleashed/projectiles/glasershot01/glasershot01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/effects/entities/goldlaserbombeffectcontroller01/goldlaserbombeffectcontroller01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-unleashed/effects/entities/goldlaserbombeffect01/goldlaserbombeffect01_script.lua\000' debug: Current gametime: 00:50:00 debug: Gametime: 00:50:00 --- Unit: 4059 --- Platoon: 268 --- FPS: 54 --- Memory: 647.3M / 723.6M --- Speed: +0 / -2 --- SimSpeed: 36% ( 60 Game = 162 System Seconds ) debug: Entity: 18968 --- Prop: 00655 --- CScriptObject: 55622 --- CTask: 41121 --- CTaskThread: 37376 --- CLuaTask: 03527 --- CDecalHandle: 05959 --- ReconBlip: 04285 info: UI_SelectByCategory +nearest +goto COMMAND debug: Current gametime: 00:50:30 info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack") debug: Loading module '\000/projectiles/laserbotterran01/laserbotterran01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/projectiles/napalmprojectile01/napalm01_script.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusprojectiles.lua\000' debug: Loading module '\000/mods/blackopsfaf-acus/projectiles/uefheavyplasmagatlingcannon03/uefheavyplasmagatlingcannon03_script.lua\000' warning: Error running lua script: ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(182): attempt to call method `GetWeaponByLabel' (a nil value) stack traceback: ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(182): in function `ApplyDamage' ...ramdata\faforever\gamedata\lua.nx2\lua\overspill.lua(90): in function <...ramdata\faforever\gamedata\lua.nx2\lua\overspill.lua:83> info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("move") debug: Current gametime: 00:51:00 info: CWldSession::DoBeat() unknown entity id (0x2ff001a9) supplied in a pose update. debug: Gametime: 00:51:00 --- Unit: 4083 --- Platoon: 277 --- FPS: 33 --- Memory: 644.0M / 723.4M --- Speed: +0 / -1 --- SimSpeed: 40% ( 60 Game = 146 System Seconds ) debug: Entity: 19259 --- Prop: 00660 --- CScriptObject: 58626 --- CTask: 42174 --- CTaskThread: 38309 --- CLuaTask: 03727 --- CDecalHandle: 08067 --- ReconBlip: 04338 debug: Current gametime: 00:51:30 debug: Current gametime: 00:52:00 debug: Gametime: 00:52:00 --- Unit: 4151 --- Platoon: 273 --- FPS: 13 --- Memory: 688.0M / 743.8M --- Speed: +0 / -1 --- SimSpeed: 46% ( 60 Game = 127 System Seconds ) debug: Entity: 19067 --- Prop: 00650 --- CScriptObject: 60277 --- CTask: 42184 --- CTaskThread: 38116 --- CLuaTask: 03297 --- CDecalHandle: 10025 --- ReconBlip: 04423 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb5205/brb5205_script.lua\000' debug: Current gametime: 00:52:30 debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb0004/brb0004_script.lua\000' debug: Current gametime: 00:53:00 debug: Gametime: 00:53:00 --- Unit: 4321 --- Platoon: 245 --- FPS: 11 --- Memory: 698.5M / 756.8M --- Speed: +0 / -2 --- SimSpeed: 40% ( 60 Game = 148 System Seconds ) debug: Entity: 20227 --- Prop: 00638 --- CScriptObject: 64082 --- CTask: 44783 --- CTaskThread: 40541 --- CLuaTask: 03873 --- CDecalHandle: 09747 --- ReconBlip: 04640 debug: Current gametime: 00:53:30 debug: Loading module '\000/projectiles/cdfprotoncannon05/cdfprotoncannon05_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff002c5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002cb) supplied in a pose update. info: StartCommandMode order RULEUCC_Patrol debug: Current gametime: 00:54:00 debug: Gametime: 00:54:00 --- Unit: 4140 --- Platoon: 250 --- FPS: 15 --- Memory: 693.0M / 741.1M --- Speed: +0 / -1 --- SimSpeed: 42% ( 60 Game = 142 System Seconds ) debug: Entity: 20033 --- Prop: 00701 --- CScriptObject: 60626 --- CTask: 43952 --- CTaskThread: 40121 --- CLuaTask: 04130 --- CDecalHandle: 08893 --- ReconBlip: 04394 info: CWldSession::DoBeat() unknown entity id (0x2ff00274) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002aa) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002ae) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002a4) supplied in a pose update. debug: Current gametime: 00:54:30 debug: Current gametime: 00:55:00 debug: Gametime: 00:55:00 --- Unit: 3530 --- Platoon: 211 --- FPS: 20 --- Memory: 686.3M / 756.9M --- Speed: +0 / +0 --- SimSpeed: 49% ( 60 Game = 120 System Seconds ) debug: Entity: 17330 --- Prop: 00731 --- CScriptObject: 53972 --- CTask: 36542 --- CTaskThread: 33847 --- CLuaTask: 02828 --- CDecalHandle: 09145 --- ReconBlip: 03801 debug: Loading module '\000/projectiles/aifsonanceshell02/aifsonanceshell02_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0012a) supplied in a pose update. debug: Current gametime: 00:55:30 debug: Current gametime: 00:56:00 debug: Gametime: 00:56:00 --- Unit: 3597 --- Platoon: 215 --- FPS: 19 --- Memory: 687.0M / 762.7M --- Speed: +0 / -1 --- SimSpeed: 50% ( 60 Game = 117 System Seconds ) debug: Entity: 18160 --- Prop: 00602 --- CScriptObject: 54240 --- CTask: 38488 --- CTaskThread: 35764 --- CLuaTask: 03441 --- CDecalHandle: 08374 --- ReconBlip: 03874 info: CWldSession::DoBeat() unknown entity id (0x2ff0021e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00068) supplied in a pose update. debug: Loading module '\000/effects/entities/debrisboneattachhigh01/debrisboneattachhigh01_script.lua\000' debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00133) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00134) supplied in a pose update. debug: Loading module '\000/effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua\000' warning: ACU kill detected. Rating for ranked games is now enforced. info: CWldSession::DoBeat() unknown entity id (0x2ff0020a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00218) supplied in a pose update. debug: Loading module '\000/effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua\000' info: Sending game result: 3 score 1 debug: Loading module '\000/lua/ui/game/gameresult.lua\000' info: Hooked /lua/ui/game/gameresult.lua with /mods/ai-uveso/hook/lua/ui/game/gameresult.lua info: Hooked /lua/ui/game/gameresult.lua with /mods/supremescoreboard/hook/lua/ui/game/gameresult.lua info: SSB >>> TRACE GameResults: result = score 1, armyID = 3, name = jchamlin info: CWldSession::DoBeat() unknown entity id (0x2ff001a8) supplied in a pose update. warning: Error running OnStopBuild script in Entity zeb9601 at 2acdaa08: attempt to index a nil value stack traceback: [C]: in function `GetNumUnitsAroundPoint' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(1348): in function <...data\lua.nx2\lua\editor\unitcountbuildconditions.lua:1343> (tail call): ? ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(613): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:611> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(376): in function `GetHighestBuilder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(524): in function `AssignBuildOrder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(431): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:735> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity zeb9601 at 2f158b08: attempt to index a nil value stack traceback: [C]: in function `GetNumUnitsAroundPoint' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(1348): in function <...data\lua.nx2\lua\editor\unitcountbuildconditions.lua:1343> (tail call): ? ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(613): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:611> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(376): in function `GetHighestBuilder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(524): in function `AssignBuildOrder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(431): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:735> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity ueb0102 at 2c4dea08: ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(425): attempt to call method `AddUnit' (a nil value) stack traceback: ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(425): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function `OnStopBuild' ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(78): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:77> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity zeb9601 at 28178208: attempt to index a nil value stack traceback: [C]: in function `GetNumUnitsAroundPoint' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(1348): in function <...data\lua.nx2\lua\editor\unitcountbuildconditions.lua:1343> (tail call): ? ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(613): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:611> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(376): in function `GetHighestBuilder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(524): in function `AssignBuildOrder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(431): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:735> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity ueb0101 at 2d173b08: attempt to index a nil value stack traceback: [C]: in function `GetNumUnitsAroundPoint' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(1348): in function <...data\lua.nx2\lua\editor\unitcountbuildconditions.lua:1343> (tail call): ? ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(613): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:611> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(376): in function `GetHighestBuilder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(524): in function `AssignBuildOrder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(431): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:735> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity zeb9601 at 264d9e08: attempt to index a nil value stack traceback: [C]: in function `GetNumUnitsAroundPoint' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(1348): in function <...data\lua.nx2\lua\editor\unitcountbuildconditions.lua:1343> (tail call): ? ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(613): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:611> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(376): in function `GetHighestBuilder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(524): in function `AssignBuildOrder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(431): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:735> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity zeb9601 at 287e2508: attempt to index a nil value stack traceback: [C]: in function `GetNumUnitsAroundPoint' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(1348): in function <...data\lua.nx2\lua\editor\unitcountbuildconditions.lua:1343> (tail call): ? ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(613): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:611> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(376): in function `GetHighestBuilder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(524): in function `AssignBuildOrder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(431): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:735> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity ueb0102 at 27395708: ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(425): attempt to call method `AddUnit' (a nil value) stack traceback: ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(425): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function `OnStopBuild' ...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua(78): in function <...mdata\faforever\gamedata\lua.nx2\lua\terranunits.lua:77> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity zeb9601 at 259d6508: attempt to index a nil value stack traceback: [C]: in function `GetNumUnitsAroundPoint' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(1348): in function <...data\lua.nx2\lua\editor\unitcountbuildconditions.lua:1343> (tail call): ? ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(613): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:611> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(376): in function `GetHighestBuilder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(524): in function `AssignBuildOrder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(431): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:735> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity zeb9601 at 2869c808: attempt to index a nil value stack traceback: [C]: in function `GetNumUnitsAroundPoint' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(1348): in function <...data\lua.nx2\lua\editor\unitcountbuildconditions.lua:1343> (tail call): ? ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(613): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:611> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(376): in function `GetHighestBuilder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(524): in function `AssignBuildOrder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(431): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:735> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity zeb9601 at 2ead6b08: attempt to index a nil value stack traceback: [C]: in function `GetNumUnitsAroundPoint' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(1348): in function <...data\lua.nx2\lua\editor\unitcountbuildconditions.lua:1343> (tail call): ? ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(613): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:611> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(376): in function `GetHighestBuilder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(524): in function `AssignBuildOrder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(431): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:735> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity zeb9601 at 28b49a08: attempt to index a nil value stack traceback: [C]: in function `GetNumUnitsAroundPoint' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(1348): in function <...data\lua.nx2\lua\editor\unitcountbuildconditions.lua:1343> (tail call): ? ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(613): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:611> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(376): in function `GetHighestBuilder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(524): in function `AssignBuildOrder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(431): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:735> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity zeb9601 at 2e120508: attempt to index a nil value stack traceback: [C]: in function `GetNumUnitsAroundPoint' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(1348): in function <...data\lua.nx2\lua\editor\unitcountbuildconditions.lua:1343> (tail call): ? ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(613): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:611> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(376): in function `GetHighestBuilder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(524): in function `AssignBuildOrder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(431): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:735> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity zeb9601 at 2619e108: attempt to index a nil value stack traceback: [C]: in function `GetNumUnitsAroundPoint' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(1348): in function <...data\lua.nx2\lua\editor\unitcountbuildconditions.lua:1343> (tail call): ? ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(613): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:611> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(376): in function `GetHighestBuilder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(524): in function `AssignBuildOrder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(431): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:735> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> warning: Error running OnStopBuild script in Entity zeb9601 at 2fb93a08: attempt to index a nil value stack traceback: [C]: in function `GetNumUnitsAroundPoint' ...data\lua.nx2\lua\editor\unitcountbuildconditions.lua(1348): in function <...data\lua.nx2\lua\editor\unitcountbuildconditions.lua:1343> (tail call): ? ...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua(613): in function <...\gamedata\lua.nx2\lua\sim\brainconditionsmonitor.lua:611> (tail call): ? ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(174): in function `BuilderConditionTest' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(212): in function `CheckBuilderConditions' ...mdata\faforever\gamedata\lua.nx2\lua\sim\builder.lua(126): in function `GetBuilderStatus' ...aforever\gamedata\lua.nx2\lua\sim\buildermanager.lua(376): in function `GetHighestBuilder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(524): in function `AssignBuildOrder' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(431): in function `FactoryFinishBuilding' ...r\gamedata\lua.nx2\lua\sim\factorybuildermanager.lua(227): in function `cb' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3843): in function `DoOnUnitBuiltCallbacks' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2637): in function `OnStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(762): in function `DoStopBuild' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(744): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:735> [C]: in function `IssueClearCommands' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4308): in function `OnDefeat' ...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua(56): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\victory.lua:42> debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade" info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 0 to the enemy found! LAND map! - Judith (AIx: Uveso Rush) vs Illiante info: SSB >>> TRACE OnBeat() player has died: Cox (AIx: Uveso Adaptive) info: * AI-Uveso: CanPathToCurrentEnemy: Land path from Large Expansion Area 2 to the enemy found! LAND map! - Judith (AIx: Uveso Rush) vs Illiante debug: Loading module '\000/effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua\000' debug: Loading module '\000/units/zxa0001/zxa0001_script.lua\000' warning: Connection dialogue opening due to disconnection by players: info: Illiante